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八宫一月
pre-release-database-cdb
Commits
81cabcae
Commit
81cabcae
authored
May 15, 2024
by
八宫一月
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81cabcae
--クリアー・ワールド
function
c33900648
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--maintain
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
33900648
,
4
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c33900648
.
mtcon
)
e2
:
SetOperation
(
c33900648
.
mtop
)
c
:
RegisterEffect
(
e2
)
--light
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_PUBLIC
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetTargetRange
(
LOCATION_HAND
,
LOCATION_HAND
)
e4
:
SetTarget
(
c33900648
.
lighttg
)
c
:
RegisterEffect
(
e4
)
--dark
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EFFECT_CANNOT_ATTACK_ANNOUNCE
)
e5
:
SetRange
(
LOCATION_FZONE
)
e5
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e5
:
SetTargetRange
(
1
,
0
)
e5
:
SetCondition
(
c33900648
.
darkcon1
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
e6
:
SetCondition
(
c33900648
.
darkcon2
)
e6
:
SetTargetRange
(
0
,
1
)
c
:
RegisterEffect
(
e6
)
--earth
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetDescription
(
aux
.
Stringid
(
33900648
,
1
))
e7
:
SetCategory
(
CATEGORY_DESTROY
)
e7
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e7
:
SetRange
(
LOCATION_FZONE
)
e7
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e7
:
SetCountLimit
(
1
)
e7
:
SetCondition
(
c33900648
.
descon
)
e7
:
SetTarget
(
c33900648
.
destg
)
e7
:
SetOperation
(
c33900648
.
desop
)
c
:
RegisterEffect
(
e7
)
--water
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetDescription
(
aux
.
Stringid
(
33900648
,
2
))
e8
:
SetCategory
(
CATEGORY_HANDES
)
e8
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e8
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e8
:
SetRange
(
LOCATION_FZONE
)
e8
:
SetCountLimit
(
1
)
e8
:
SetCondition
(
c33900648
.
hdcon
)
e8
:
SetTarget
(
c33900648
.
hdtg
)
e8
:
SetOperation
(
c33900648
.
hdop
)
c
:
RegisterEffect
(
e8
)
--fire
local
e9
=
Effect
.
CreateEffect
(
c
)
e9
:
SetDescription
(
aux
.
Stringid
(
33900648
,
3
))
e9
:
SetCategory
(
CATEGORY_DAMAGE
)
e9
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e9
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e9
:
SetRange
(
LOCATION_FZONE
)
e9
:
SetCountLimit
(
1
)
e9
:
SetCondition
(
c33900648
.
damcon
)
e9
:
SetTarget
(
c33900648
.
damtg
)
e9
:
SetOperation
(
c33900648
.
damop
)
c
:
RegisterEffect
(
e9
)
--wind
local
e10
=
Effect
.
CreateEffect
(
c
)
e10
:
SetType
(
EFFECT_TYPE_FIELD
)
e10
:
SetCode
(
EFFECT_ACTIVATE_COST
)
e10
:
SetRange
(
LOCATION_FZONE
)
e10
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e10
:
SetTargetRange
(
1
,
0
)
e10
:
SetTarget
(
c33900648
.
actarget
)
e10
:
SetCondition
(
c33900648
.
windcon1
)
e10
:
SetCost
(
c33900648
.
costchk
)
e10
:
SetOperation
(
c33900648
.
costop
)
c
:
RegisterEffect
(
e10
)
local
e11
=
e10
:
Clone
()
e11
:
SetTargetRange
(
0
,
1
)
e11
:
SetCondition
(
c33900648
.
windcon2
)
c
:
RegisterEffect
(
e11
)
end
function
c33900648
.
mtcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
c33900648
.
mtop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
CheckLPCost
(
tp
,
500
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
33900648
,
0
))
then
Duel
.
PayLPCost
(
tp
,
500
)
else
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_COST
)
end
end
function
c33900648
.
attributechk
(
tp
)
local
attchk
=
0
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
100222010
)
then
attchk
=
ATTRIBUTE_LIGHT
+
ATTRIBUTE_DARK
+
ATTRIBUTE_EARTH
+
ATTRIBUTE_WATER
+
ATTRIBUTE_FIRE
+
ATTRIBUTE_WIND
else
local
rac
=
0
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
rac
=
bit
.
bor
(
rac
,
tc
:
GetAttribute
())
tc
=
g
:
GetNext
()
end
attchk
=
rac
end
return
attchk
end
function
c33900648
.
lighttg
(
e
,
c
)
return
bit
.
band
(
c33900648
.
attributechk
(
c
:
GetControler
()),
ATTRIBUTE_LIGHT
)
~=
0
and
not
Duel
.
IsPlayerAffectedByEffect
(
c
:
GetControler
(),
97811903
)
end
function
c33900648
.
darkcon1
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
bit
.
band
(
c33900648
.
attributechk
(
tp
),
ATTRIBUTE_DARK
)
~=
0
and
Duel
.
GetFieldGroupCount
(
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
)
>=
2
and
not
Duel
.
IsPlayerAffectedByEffect
(
e
:
GetHandlerPlayer
(),
97811903
)
end
function
c33900648
.
darkcon2
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
bit
.
band
(
c33900648
.
attributechk
(
1
-
tp
),
ATTRIBUTE_DARK
)
~=
0
and
Duel
.
GetFieldGroupCount
(
e
:
GetHandlerPlayer
(),
0
,
LOCATION_MZONE
)
>=
2
and
not
Duel
.
IsPlayerAffectedByEffect
(
1
-
e
:
GetHandlerPlayer
(),
97811903
)
end
function
c33900648
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
c33900648
.
attributechk
(
Duel
.
GetTurnPlayer
()),
ATTRIBUTE_EARTH
)
~=
0
end
function
c33900648
.
desfilter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_DEFENSE
)
end
function
c33900648
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
turnp
=
Duel
.
GetTurnPlayer
()
if
chkc
then
return
chkc
:
IsControler
(
turnp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c33900648
.
desfilter
(
chkc
)
end
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
turnp
,
c33900648
.
desfilter
,
turnp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
33900648
,
1
))
end
function
c33900648
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
bit
.
band
(
c33900648
.
attributechk
(
Duel
.
GetTurnPlayer
()),
ATTRIBUTE_EARTH
)
==
0
or
Duel
.
IsPlayerAffectedByEffect
(
Duel
.
GetTurnPlayer
(),
97811903
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsControler
(
Duel
.
GetTurnPlayer
())
and
tc
:
IsType
(
TYPE_MONSTER
)
and
tc
:
IsPosition
(
POS_FACEUP_DEFENSE
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
function
c33900648
.
hdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
c33900648
.
attributechk
(
Duel
.
GetTurnPlayer
()),
ATTRIBUTE_WATER
)
~=
0
end
function
c33900648
.
hdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
turnp
=
Duel
.
GetTurnPlayer
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
turnp
,
1
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
33900648
,
2
))
end
function
c33900648
.
hdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
bit
.
band
(
c33900648
.
attributechk
(
Duel
.
GetTurnPlayer
()),
ATTRIBUTE_WATER
)
==
0
or
Duel
.
IsPlayerAffectedByEffect
(
Duel
.
GetTurnPlayer
(),
97811903
)
then
return
end
Duel
.
DiscardHand
(
Duel
.
GetTurnPlayer
(),
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
end
function
c33900648
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
c33900648
.
attributechk
(
Duel
.
GetTurnPlayer
()),
ATTRIBUTE_FIRE
)
~=
0
end
function
c33900648
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
turnp
=
Duel
.
GetTurnPlayer
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
turnp
,
1000
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
33900648
,
3
))
end
function
c33900648
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
bit
.
band
(
c33900648
.
attributechk
(
Duel
.
GetTurnPlayer
()),
ATTRIBUTE_FIRE
)
==
0
or
Duel
.
IsPlayerAffectedByEffect
(
Duel
.
GetTurnPlayer
(),
97811903
)
then
return
end
Duel
.
Damage
(
Duel
.
GetTurnPlayer
(),
1000
,
REASON_EFFECT
)
end
function
c33900648
.
windcon1
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
bit
.
band
(
c33900648
.
attributechk
(
tp
),
ATTRIBUTE_WIND
)
~=
0
and
not
Duel
.
IsPlayerAffectedByEffect
(
e
:
GetHandlerPlayer
(),
97811903
)
end
function
c33900648
.
windcon2
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
bit
.
band
(
c33900648
.
attributechk
(
1
-
tp
),
ATTRIBUTE_WIND
)
~=
0
and
not
Duel
.
IsPlayerAffectedByEffect
(
1
-
e
:
GetHandlerPlayer
(),
97811903
)
end
function
c33900648
.
actarget
(
e
,
te
,
tp
)
return
te
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
te
:
IsActiveType
(
TYPE_SPELL
)
end
function
c33900648
.
costchk
(
e
,
te_or_c
,
tp
)
return
Duel
.
CheckLPCost
(
tp
,
500
)
end
function
c33900648
.
costop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
PayLPCost
(
tp
,
500
)
end
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