Commit 81cabcae authored by 八宫一月's avatar 八宫一月

上传新文件

parent c34f4b03
Pipeline #27151 failed with stages
in 56 seconds
--クリアー・ワールド
function c33900648.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--maintain
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(33900648,4))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetCondition(c33900648.mtcon)
e2:SetOperation(c33900648.mtop)
c:RegisterEffect(e2)
--light
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_PUBLIC)
e4:SetRange(LOCATION_FZONE)
e4:SetTargetRange(LOCATION_HAND,LOCATION_HAND)
e4:SetTarget(c33900648.lighttg)
c:RegisterEffect(e4)
--dark
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e5:SetRange(LOCATION_FZONE)
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e5:SetTargetRange(1,0)
e5:SetCondition(c33900648.darkcon1)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCondition(c33900648.darkcon2)
e6:SetTargetRange(0,1)
c:RegisterEffect(e6)
--earth
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(33900648,1))
e7:SetCategory(CATEGORY_DESTROY)
e7:SetCode(EVENT_PHASE+PHASE_STANDBY)
e7:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e7:SetRange(LOCATION_FZONE)
e7:SetProperty(EFFECT_FLAG_CARD_TARGET)
e7:SetCountLimit(1)
e7:SetCondition(c33900648.descon)
e7:SetTarget(c33900648.destg)
e7:SetOperation(c33900648.desop)
c:RegisterEffect(e7)
--water
local e8=Effect.CreateEffect(c)
e8:SetDescription(aux.Stringid(33900648,2))
e8:SetCategory(CATEGORY_HANDES)
e8:SetCode(EVENT_PHASE+PHASE_END)
e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e8:SetRange(LOCATION_FZONE)
e8:SetCountLimit(1)
e8:SetCondition(c33900648.hdcon)
e8:SetTarget(c33900648.hdtg)
e8:SetOperation(c33900648.hdop)
c:RegisterEffect(e8)
--fire
local e9=Effect.CreateEffect(c)
e9:SetDescription(aux.Stringid(33900648,3))
e9:SetCategory(CATEGORY_DAMAGE)
e9:SetCode(EVENT_PHASE+PHASE_END)
e9:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e9:SetRange(LOCATION_FZONE)
e9:SetCountLimit(1)
e9:SetCondition(c33900648.damcon)
e9:SetTarget(c33900648.damtg)
e9:SetOperation(c33900648.damop)
c:RegisterEffect(e9)
--wind
local e10=Effect.CreateEffect(c)
e10:SetType(EFFECT_TYPE_FIELD)
e10:SetCode(EFFECT_ACTIVATE_COST)
e10:SetRange(LOCATION_FZONE)
e10:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e10:SetTargetRange(1,0)
e10:SetTarget(c33900648.actarget)
e10:SetCondition(c33900648.windcon1)
e10:SetCost(c33900648.costchk)
e10:SetOperation(c33900648.costop)
c:RegisterEffect(e10)
local e11=e10:Clone()
e11:SetTargetRange(0,1)
e11:SetCondition(c33900648.windcon2)
c:RegisterEffect(e11)
end
function c33900648.mtcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c33900648.mtop(e,tp,eg,ep,ev,re,r,rp)
if Duel.CheckLPCost(tp,500) and Duel.SelectYesNo(tp,aux.Stringid(33900648,0)) then
Duel.PayLPCost(tp,500)
else
Duel.Destroy(e:GetHandler(),REASON_COST)
end
end
function c33900648.attributechk(tp)
local attchk=0
if Duel.IsPlayerAffectedByEffect(tp,100222010) then
attchk=ATTRIBUTE_LIGHT+ATTRIBUTE_DARK+ATTRIBUTE_EARTH+ATTRIBUTE_WATER+ATTRIBUTE_FIRE+ATTRIBUTE_WIND
else
local rac=0
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
rac=bit.bor(rac,tc:GetAttribute())
tc=g:GetNext()
end
attchk=rac
end
return attchk
end
function c33900648.lighttg(e,c)
return bit.band(c33900648.attributechk(c:GetControler()),ATTRIBUTE_LIGHT)~=0
and not Duel.IsPlayerAffectedByEffect(c:GetControler(),97811903)
end
function c33900648.darkcon1(e)
local tp=e:GetHandlerPlayer()
return bit.band(c33900648.attributechk(tp),ATTRIBUTE_DARK)~=0
and Duel.GetFieldGroupCount(e:GetHandlerPlayer(),LOCATION_MZONE,0)>=2
and not Duel.IsPlayerAffectedByEffect(e:GetHandlerPlayer(),97811903)
end
function c33900648.darkcon2(e)
local tp=e:GetHandlerPlayer()
return bit.band(c33900648.attributechk(1-tp),ATTRIBUTE_DARK)~=0
and Duel.GetFieldGroupCount(e:GetHandlerPlayer(),0,LOCATION_MZONE)>=2
and not Duel.IsPlayerAffectedByEffect(1-e:GetHandlerPlayer(),97811903)
end
function c33900648.descon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(c33900648.attributechk(Duel.GetTurnPlayer()),ATTRIBUTE_EARTH)~=0
end
function c33900648.desfilter(c)
return c:IsPosition(POS_FACEUP_DEFENSE)
end
function c33900648.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local turnp=Duel.GetTurnPlayer()
if chkc then return chkc:IsControler(turnp) and chkc:IsLocation(LOCATION_MZONE) and c33900648.desfilter(chkc) end
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(turnp,c33900648.desfilter,turnp,LOCATION_MZONE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(33900648,1))
end
function c33900648.desop(e,tp,eg,ep,ev,re,r,rp)
if bit.band(c33900648.attributechk(Duel.GetTurnPlayer()),ATTRIBUTE_EARTH)==0
or Duel.IsPlayerAffectedByEffect(Duel.GetTurnPlayer(),97811903) then return end
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and tc:IsControler(Duel.GetTurnPlayer()) and tc:IsType(TYPE_MONSTER) and tc:IsPosition(POS_FACEUP_DEFENSE) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c33900648.hdcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(c33900648.attributechk(Duel.GetTurnPlayer()),ATTRIBUTE_WATER)~=0
end
function c33900648.hdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local turnp=Duel.GetTurnPlayer()
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,turnp,1)
Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(33900648,2))
end
function c33900648.hdop(e,tp,eg,ep,ev,re,r,rp)
if bit.band(c33900648.attributechk(Duel.GetTurnPlayer()),ATTRIBUTE_WATER)==0
or Duel.IsPlayerAffectedByEffect(Duel.GetTurnPlayer(),97811903) then return end
Duel.DiscardHand(Duel.GetTurnPlayer(),nil,1,1,REASON_EFFECT+REASON_DISCARD)
end
function c33900648.damcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(c33900648.attributechk(Duel.GetTurnPlayer()),ATTRIBUTE_FIRE)~=0
end
function c33900648.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local turnp=Duel.GetTurnPlayer()
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,turnp,1000)
Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(33900648,3))
end
function c33900648.damop(e,tp,eg,ep,ev,re,r,rp)
if bit.band(c33900648.attributechk(Duel.GetTurnPlayer()),ATTRIBUTE_FIRE)==0
or Duel.IsPlayerAffectedByEffect(Duel.GetTurnPlayer(),97811903) then return end
Duel.Damage(Duel.GetTurnPlayer(),1000,REASON_EFFECT)
end
function c33900648.windcon1(e)
local tp=e:GetHandlerPlayer()
return bit.band(c33900648.attributechk(tp),ATTRIBUTE_WIND)~=0
and not Duel.IsPlayerAffectedByEffect(e:GetHandlerPlayer(),97811903)
end
function c33900648.windcon2(e)
local tp=e:GetHandlerPlayer()
return bit.band(c33900648.attributechk(1-tp),ATTRIBUTE_WIND)~=0
and not Duel.IsPlayerAffectedByEffect(1-e:GetHandlerPlayer(),97811903)
end
function c33900648.actarget(e,te,tp)
return te:IsHasType(EFFECT_TYPE_ACTIVATE) and te:IsActiveType(TYPE_SPELL)
end
function c33900648.costchk(e,te_or_c,tp)
return Duel.CheckLPCost(tp,500)
end
function c33900648.costop(e,tp,eg,ep,ev,re,r,rp)
Duel.PayLPCost(tp,500)
end
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