Commit 0b184927 authored by mercury233's avatar mercury233

turn off win explode effect

parent e8d1dcf6
Pipeline #4661 failed with stages
in 18 seconds
...@@ -2672,20 +2672,24 @@ public class Ocgcore : ServantWithCardDescription ...@@ -2672,20 +2672,24 @@ public class Ocgcore : ServantWithCardDescription
EventDelegate.Execute(UIHelper.getByName<UIButton>(toolBar, "stop_").onClick); EventDelegate.Execute(UIHelper.getByName<UIButton>(toolBar, "stop_").onClick);
} }
} }
UIHelper.playSound("explode", 0.4f);
float real = (Program.fieldSize - 1) * 0.9f + 1f;
RMSshow_clear(); RMSshow_clear();
GameObject explode = create(result == duelResult.win ? Program.I().mod_winExplode : Program.I().mod_loseExplode); float real = (Program.fieldSize - 1) * 0.9f + 1f;
var co = explode.AddComponent<animation_screen_lock>(); var point = Program.camera_game_main.WorldToScreenPoint(new Vector3(0, 0, -5.65f * real));
co.screen_point = Program.camera_game_main.WorldToScreenPoint(new Vector3(0, 0, -5.65f * real)); point.z = 2;
co.screen_point.z = 2; if (false) // Program.I().setting.setting.Vwin.value
explode.transform.position = Camera.main.ScreenToWorldPoint(co.screen_point); {
UIHelper.playSound("explode", 0.4f);
GameObject explode = create(result == duelResult.win ? Program.I().mod_winExplode : Program.I().mod_loseExplode);
var co = explode.AddComponent<animation_screen_lock>();
co.screen_point = point;
explode.transform.position = Camera.main.ScreenToWorldPoint(point);
}
if (condition == Condition.record) if (condition == Condition.record)
{ {
winCaculator = create winCaculator = create
( (
Program.I().New_winCaculatorRecord, Program.I().New_winCaculatorRecord,
Program.camera_main_2d.ScreenToWorldPoint(co.screen_point), Program.camera_main_2d.ScreenToWorldPoint(point),
new Vector3(0, 0, 0), new Vector3(0, 0, 0),
true, true,
Program.ui_main_2d, Program.ui_main_2d,
...@@ -2698,7 +2702,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -2698,7 +2702,7 @@ public class Ocgcore : ServantWithCardDescription
winCaculator = create winCaculator = create
( (
Program.I().New_winCaculator, Program.I().New_winCaculator,
Program.camera_main_2d.ScreenToWorldPoint(co.screen_point), Program.camera_main_2d.ScreenToWorldPoint(point),
new Vector3(0, 0, 0), new Vector3(0, 0, 0),
true, true,
Program.ui_main_2d, Program.ui_main_2d,
......
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