Commit 340f6122 authored by nanahira's avatar nanahira

Merge branch 'Android' of github.com:purerosefallen/ygopro2 into Android

parents f084574e 9c964748
......@@ -64,3 +64,5 @@ AI_core_vs2017solution/core.VC.VC.opendb
AI_core_vs2017solution/System.Servicemodel.Faltexception.dll
[Ll]ibrary_/
Assets/StreamingAssets/update.zip*
/output
@echo off
set UNITY_PATH="C:\Program Files\Unity\Editor\Unity.exe"
mkdir output
%UNITY_PATH% -batchmode -nographics -silent-crashes -projectPath %cd% -logFile build.log -executeMethod BuildHelper.Build -quit
cat build.log
sed -i '/>UIStatusBarStyle</i\ <key>UIFileSharingEnabled</key>\n <true />\n <key>LSSupportsOpeningDocumentsInPlace</key>\n <true />' output/Info.plist
mkdir dist
cd output
7z a -mx9 ../dist/KoishiPro2-src.7z *
cd ..
aws s3 --endpoint=https://minio.mycard.moe:9000 sync dist s3://mycard/koishipro2
stages:
- build
variables:
GIT_DEPTH: "1"
ios:
stage: build
script: cmd /C .gitlab-ci.bat
only:
- Android
tags:
- unity
using UnityEditor;
using System.IO;
using System.Collections;
using UnityEngine;
using System.Collections.Generic;
class BuildHelper
{
static void Build()
{
string[] levels = { "Assets/main.unity" };
BuildPipeline.BuildPlayer(levels, "output", BuildTarget.iOS, BuildOptions.None);
}
}
......@@ -16,7 +16,7 @@ PlayerSettings:
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21176471, a: 1}
m_ShowUnitySplashScreen: 1
m_ShowUnitySplashLogo: 1
m_ShowUnitySplashLogo: 0
m_SplashScreenOverlayOpacity: 1
m_SplashScreenAnimation: 1
m_SplashScreenLogoStyle: 1
......
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