Commit 41383f9f authored by Szefo09's avatar Szefo09

add DeckCode_input as an element in Program

parent d1a55984
......@@ -139,6 +139,7 @@ public class Program : MonoBehaviour
public GameObject New_winCaculator;
public GameObject New_winCaculatorRecord;
public GameObject New_ocgcore_placeSelector;
public GameObject DeckCode_input;
#endregion
#region Initializement
......
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -764,6 +764,11 @@ Prefab:
propertyPath: new_ui_RoomList
value:
objectReference: {fileID: 166306, guid: 2ee19dceffad869469d4ae6ce0acc3c5, type: 2}
- target: {fileID: 11419100, guid: 995e2fa1a1156d248955c5fb98502585, type: 2}
propertyPath: DeckCode_input
value:
objectReference: {fileID: 1809420765731348, guid: fda8c90fe8f1fd247adafd2461d0ed30,
type: 2}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 995e2fa1a1156d248955c5fb98502585, type: 2}
m_IsPrefabParent: 0
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment