Commit 4436e983 authored by Unicorn369's avatar Unicorn369

fix

parent 3b49de06
......@@ -58,6 +58,7 @@ updates/
cards.cdb
lflist.conf
strings.conf
commamd.shell
AI_core_vs2017solution/core.VC.db
AI_core_vs2017solution/core.VC.VC.opendb
AI_core_vs2017solution/System.Servicemodel.Faltexception.dll
......
......@@ -17,6 +17,8 @@ public class SelectServer : WindowServantSP
UISprite inputIP_;
UISprite inputPort_;
static bool EditIpAndPort;
public override void initialize()
{
createWindow(Program.I().new_ui_selectServer);
......@@ -81,7 +83,7 @@ public class SelectServer : WindowServantSP
UIHelper.getByName<UIInput>(gameObject, "port_").value = "233";
Config.Set("serversPicker", "[OCG]Mercury233");
list.enabled = false;
EditIpAndPort = false;
inputIP_.enabled = false;
inputPort_.enabled = false;
break;
......@@ -92,7 +94,7 @@ public class SelectServer : WindowServantSP
UIHelper.getByName<UIInput>(gameObject, "port_").value = "7210";
Config.Set("serversPicker", "[OCG]Koishi");
list.enabled = false;
EditIpAndPort = false;
inputIP_.enabled = false;
inputPort_.enabled = false;
break;
......@@ -103,7 +105,7 @@ public class SelectServer : WindowServantSP
UIHelper.getByName<UIInput>(gameObject, "port_").value = "1311";
Config.Set("serversPicker", "[TCG]Koishi");
list.enabled = false;
EditIpAndPort = false;
inputIP_.enabled = false;
inputPort_.enabled = false;
break;
......@@ -114,7 +116,7 @@ public class SelectServer : WindowServantSP
UIHelper.getByName<UIInput>(gameObject, "port_").value = "765";
Config.Set("serversPicker", "[轮抽服]2Pick");
list.enabled = false;
EditIpAndPort = false;
inputIP_.enabled = false;
inputPort_.enabled = false;
break;
......@@ -125,7 +127,7 @@ public class SelectServer : WindowServantSP
UIHelper.getByName<UIInput>(gameObject, "port_").value = "17225";
Config.Set("serversPicker", "[OCG&TCG]한국서버");
list.enabled = false;
EditIpAndPort = false;
inputIP_.enabled = false;
inputPort_.enabled = false;
break;
......@@ -136,7 +138,7 @@ public class SelectServer : WindowServantSP
UIHelper.getByName<UIInput>(gameObject, "port_").value = "7911";
Config.Set("serversPicker", "[OCG&TCG]YGOhollow (JP)");
list.enabled = false;
EditIpAndPort = false;
inputIP_.enabled = false;
inputPort_.enabled = false;
break;
......@@ -150,7 +152,7 @@ public class SelectServer : WindowServantSP
Config.Set("serversPicker", "[Custom]");
}
list.enabled = true;
EditIpAndPort = true;
inputIP_.enabled = true;
inputPort_.enabled = true;
break;
......@@ -201,8 +203,11 @@ public class SelectServer : WindowServantSP
catch (Exception)
{
}
inputIP.value = ip;
inputPort.value = port;
if (EditIpAndPort)
{
inputIP.value = ip;
inputPort.value = port;
}
inputPsw.value = psw;
//inputVersion.value = version;
}
......
......@@ -12,7 +12,7 @@ We use Yu-Gi-Oh card game only to test our engine, and the game is not for comme
# How to compile the game?
1. Download Unity 5.6.7f1 (https://unity3d.com/cn/get-unity/download/archive).
1. Download Unity 5.6.7 (https://unity3d.com/get-unity/download/archive).
2. Clone the repository.
......
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