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ygopro2
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mercury233
ygopro2
Commits
a78608ab
Commit
a78608ab
authored
Mar 02, 2019
by
Unicorn369
Browse files
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parent
a6c4c4c5
Changes
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22 changed files
with
3810 additions
and
2446 deletions
+3810
-2446
.gitignore
.gitignore
+2
-0
Assets/ArtSystem/Setting/LAZYsetting.cs
Assets/ArtSystem/Setting/LAZYsetting.cs
+2
-1
Assets/Plugins/Android/library-release.aar
Assets/Plugins/Android/library-release.aar
+0
-0
Assets/Plugins/Android/library-release.aar.meta
Assets/Plugins/Android/library-release.aar.meta
+33
-0
Assets/SibylSystem/Menu/Menu.cs
Assets/SibylSystem/Menu/Menu.cs
+27
-0
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
+16
-1
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+38
-24
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
+6
-14
Assets/SibylSystem/Room/Room.cs
Assets/SibylSystem/Room/Room.cs
+188
-0
Assets/SibylSystem/Room/RoomList.cs
Assets/SibylSystem/Room/RoomList.cs
+132
-0
Assets/SibylSystem/Room/RoomList.cs.meta
Assets/SibylSystem/Room/RoomList.cs.meta
+12
-0
Assets/SibylSystem/SelectDeck/selectDeck.cs
Assets/SibylSystem/SelectDeck/selectDeck.cs
+10
-0
Assets/SibylSystem/Setting/Setting.cs
Assets/SibylSystem/Setting/Setting.cs
+16
-10
Assets/SibylSystem/selectServer/SelectServer.cs
Assets/SibylSystem/selectServer/SelectServer.cs
+20
-0
Assets/UnityVS/Editor/SyntaxTree.Mono.Cecil.dll.meta
Assets/UnityVS/Editor/SyntaxTree.Mono.Cecil.dll.meta
+32
-1
Assets/YGOSharp/CardsManager.cs
Assets/YGOSharp/CardsManager.cs
+5
-0
Assets/YGOSharp/Enums/StocMessage.cs
Assets/YGOSharp/Enums/StocMessage.cs
+2
-1
Assets/main.unity
Assets/main.unity
+4
-231
Assets/transUI/prefab/RoomList.prefab
Assets/transUI/prefab/RoomList.prefab
+14
-15
Assets/transUI/prefab/trans_menu.prefab
Assets/transUI/prefab/trans_menu.prefab
+748
-82
Assets/transUI/prefab/trans_selectDeck.prefab
Assets/transUI/prefab/trans_selectDeck.prefab
+2034
-2035
Assets/transUI/prefab/trans_setting.prefab
Assets/transUI/prefab/trans_setting.prefab
+469
-31
No files found.
.gitignore
View file @
a78608ab
...
...
@@ -33,6 +33,7 @@ sysinfo.txt
# Builds
*.apk
*.unitypackage
Library_
Temp/
ygopro.jks
AI_core_vs2017solution/bin/
...
...
@@ -51,6 +52,7 @@ replay/
sound/
texture/
textures/
update/
updates/
cards.cdb
lflist.conf
...
...
Assets/ArtSystem/Setting/LAZYsetting.cs
View file @
a78608ab
...
...
@@ -12,7 +12,8 @@ public class LAZYsetting : MonoBehaviour {
public
UIToggle
closeUp
;
public
UIToggle
showoff
;
public
UIToggle
showoffWhenActived
;
public
UIToggle
cloud
;
public
UIToggle
cloud
;
public
UIToggle
DownloadImage
;
public
UIToggle
Vbattle
;
public
UIToggle
Vmove
;
public
UIToggle
Vchain
;
...
...
Assets/Plugins/Android/library-release.aar
0 → 100644
View file @
a78608ab
File added
Assets/Plugins/Android/library-release.aar.meta
0 → 100644
View file @
a78608ab
fileFormatVersion: 2
guid: 2873b6ac782d78642be2ec304b530cc2
timeCreated: 1551513021
licenseType: Free
PluginImporter:
serializedVersion: 2
iconMap: {}
executionOrder: {}
isPreloaded: 0
isOverridable: 0
platformData:
data:
first:
Android: Android
second:
enabled: 1
settings: {}
data:
first:
Any:
second:
enabled: 0
settings: {}
data:
first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
userData:
assetBundleName:
assetBundleVariant:
Assets/SibylSystem/Menu/Menu.cs
View file @
a78608ab
...
...
@@ -21,6 +21,8 @@ public class Menu : WindowServantSP
UIHelper
.
registEvent
(
gameObject
,
"single_"
,
onClickPizzle
);
//UIHelper.registEvent(gameObject, "ai_", onClickAI);
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"joinQQ_"
,
onClickJoinQQ
);
UIHelper
.
registEvent
(
gameObject
,
"download_"
,
onClickDownload
);
//(new Thread(up)).Start();
}
...
...
@@ -126,6 +128,31 @@ public class Menu : WindowServantSP
Program
.
I
().
shiftToServant
(
Program
.
I
().
selectDeck
);
}
void
onClickJoinQQ
()
{
#if UNITY_EDITOR || UNITY_STANDALONE_WIN //编译器、Windows
Application
.
OpenURL
(
"https://jq.qq.com/?_wv=1027&k=50MZVQA"
);
#elif UNITY_ANDROID //Android
AndroidJavaObject
jo
=
new
AndroidJavaObject
(
"cn.unicorn369.library.API"
);
jo
.
Call
(
"doJoinQQGroup"
,
"UHm3h3hSrmgp-iYqMiZcc2zO5J1Q8OyW"
);
#endif
}
void
onClickDownload
()
{
#if UNITY_EDITOR || UNITY_STANDALONE_WIN //编译器、Windows
Application
.
OpenURL
(
"https://github.com/Unicorn369/pro2_android_closeup/releases/download/1.0/closeup_version1.0.zip"
);
#elif UNITY_ANDROID //Android
AndroidJavaObject
jo
=
new
AndroidJavaObject
(
"cn.unicorn369.library.API"
);
if
(!
File
.
Exists
(
"updates/closeup_version1.0.txt"
))
//用于检查更新
{
jo
.
Call
(
"doDownloadZipFile"
,
"https://github.com/Unicorn369/pro2_android_closeup/releases/download/1.0/closeup_version1.0.zip"
);
//下载并解压
}
else
{
jo
.
Call
(
"showToast"
,
"已下载,无需再次下载!"
);
}
#endif
}
public
static
void
deleteShell
()
{
try
...
...
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
View file @
a78608ab
...
...
@@ -15,6 +15,7 @@ public static class TcpHelper
static
NetworkStream
networkStream
=
null
;
static
bool
canjoin
=
true
;
static
bool
roomListChecking
=
false
;
public
static
void
join
(
string
ipString
,
string
name
,
string
portString
,
string
pswString
,
string
version
)
{
...
...
@@ -30,6 +31,14 @@ public static class TcpHelper
Thread
t
=
new
Thread
(
receiver
);
t
.
Start
();
CtosMessage_PlayerInfo
(
name
);
if
(
pswString
==
"L"
)
{
roomListChecking
=
true
;
}
else
{
roomListChecking
=
false
;
}
CtosMessage_JoinGame
(
pswString
,
version
);
}
catch
(
Exception
e
)
...
...
@@ -163,6 +172,9 @@ public static class TcpHelper
case
YGOSharp
.
Network
.
Enums
.
StocMessage
.
HsWatchChange
:
((
Room
)
Program
.
I
().
room
).
StocMessage_HsWatchChange
(
r
);
break
;
case
YGOSharp
.
Network
.
Enums
.
StocMessage
.
RoomList
:
((
Room
)
Program
.
I
().
room
).
StocMessage_RoomList
(
r
);
break
;
default
:
break
;
}
...
...
@@ -196,7 +208,10 @@ public static class TcpHelper
{
Program
.
I
().
shiftToServant
(
Program
.
I
().
selectServer
);
}
Program
.
I
().
cardDescription
.
RMSshow_none
(
InterString
.
Get
(
"链接被断开。"
));
if
(!
roomListChecking
)
{
Program
.
I
().
cardDescription
.
RMSshow_none
(
InterString
.
Get
(
"链接被断开。"
));
}
}
else
{
...
...
Assets/SibylSystem/Program.cs
View file @
a78608ab
...
...
@@ -87,6 +87,7 @@ public class Program : MonoBehaviour
public
GameObject
new_ui_setting
;
public
GameObject
new_ui_book
;
public
GameObject
new_ui_selectServer
;
public
GameObject
new_ui_RoomList
;
public
GameObject
new_ui_gameInfo
;
public
GameObject
new_ui_cardDescription
;
public
GameObject
new_ui_search
;
...
...
@@ -287,7 +288,7 @@ public class Program : MonoBehaviour
//YGOPro2 Paths (https://github.com/Unicorn369/YGOPro2_Droid/tree/Test)
string
GamePaths
=
"/storage/emulated/0/ygopro2/"
;
if
(!
File
.
Exists
(
GamePaths
+
"updates/version1.0.txt"
))
if
(!
File
.
Exists
(
GamePaths
+
"updates/version1.0.txt"
))
{
string
filePath
=
Application
.
streamingAssetsPath
+
"/ygocore.zip"
;
var
www
=
new
WWW
(
filePath
);
...
...
@@ -300,7 +301,7 @@ public class Program : MonoBehaviour
System
.
IO
.
Directory
.
SetCurrentDirectory
(
GamePaths
);
#elif UNITY_IPHONE //iPhone
string
GamePaths
=
Application
.
persistentDataPath
+
"/ygopro2/"
;
if
(!
File
.
Exists
(
GamePaths
+
"updates/version1.0.txt"
))
if
(!
File
.
Exists
(
GamePaths
+
"updates/version1.0.txt"
))
{
string
filePath
=
Application
.
streamingAssetsPath
+
"/ygocore.zip"
;
var
www
=
new
WWW
(
filePath
);
...
...
@@ -323,8 +324,7 @@ public class Program : MonoBehaviour
go
(
300
,
()
=>
{
//UpdateClient();
InterString
.
initialize
(
"config/translation.conf"
);
//InterString.initialize("config" + AppLanguage.LanguageDir() + "/translation.conf"); //System Language
InterString
.
initialize
(
"config"
+
AppLanguage
.
LanguageDir
()
+
"/translation.conf"
);
//System Language
GameTextureManager
.
initialize
();
Config
.
initialize
(
"config/config.conf"
);
GameStringManager
.
initialize
(
"config/strings.conf"
);
...
...
@@ -338,33 +338,28 @@ public class Program : MonoBehaviour
}
YGOSharp
.
BanlistManager
.
initialize
(
"config/lflist.conf"
);
FileInfo
[]
fileInfos
=
(
new
DirectoryInfo
(
"cdb"
)).
GetFiles
().
OrderByDescending
(
x
=>
x
.
Name
).
ToArray
();
//FileInfo[] fileInfos = (new DirectoryInfo("cdb" + AppLanguage.LanguageDir())).GetFiles().OrderByDescending(x => x.Name).ToArray();//System Language
FileInfo
[]
fileInfos
=
(
new
DirectoryInfo
(
"cdb"
+
AppLanguage
.
LanguageDir
())).
GetFiles
().
OrderByDescending
(
x
=>
x
.
Name
).
ToArray
();
//System Language
for
(
int
i
=
0
;
i
<
fileInfos
.
Length
;
i
++)
{
if
(
fileInfos
[
i
].
Name
.
Length
>
4
)
{
if
(
fileInfos
[
i
].
Name
.
Substring
(
fileInfos
[
i
].
Name
.
Length
-
4
,
4
)
==
".cdb"
)
{
YGOSharp
.
CardsManager
.
initialize
(
"cdb/"
+
fileInfos
[
i
].
Name
);
//YGOSharp.CardsManager.initialize("cdb" + AppLanguage.LanguageDir() + "/" + fileInfos[i].Name);//System Language
YGOSharp
.
CardsManager
.
initialize
(
"cdb"
+
AppLanguage
.
LanguageDir
()
+
"/"
+
fileInfos
[
i
].
Name
);
//System Language
}
}
}
if
(
Directory
.
Exists
(
"expansions"
))
//if (Directory.Exists("expansions" + AppLanguage.LanguageDir()))//System Language
if
(
Directory
.
Exists
(
"expansions"
+
AppLanguage
.
LanguageDir
()))
//System Language
{
fileInfos
=
(
new
DirectoryInfo
(
"expansions"
)).
GetFiles
().
OrderByDescending
(
x
=>
x
.
Name
).
ToArray
();
//fileInfos = (new DirectoryInfo("expansions" + AppLanguage.LanguageDir())).GetFiles().OrderByDescending(x => x.Name).ToArray();//System Language
fileInfos
=
(
new
DirectoryInfo
(
"expansions"
+
AppLanguage
.
LanguageDir
())).
GetFiles
().
OrderByDescending
(
x
=>
x
.
Name
).
ToArray
();
//System Language
for
(
int
i
=
0
;
i
<
fileInfos
.
Length
;
i
++)
{
if
(
fileInfos
[
i
].
Name
.
Length
>
4
)
{
if
(
fileInfos
[
i
].
Name
.
Substring
(
fileInfos
[
i
].
Name
.
Length
-
4
,
4
)
==
".cdb"
)
{
YGOSharp
.
CardsManager
.
initialize
(
"expansions/"
+
fileInfos
[
i
].
Name
);
//YGOSharp.CardsManager.initialize("expansions" + AppLanguage.LanguageDir() + "/" + fileInfos[i].Name);
YGOSharp
.
CardsManager
.
initialize
(
"expansions"
+
AppLanguage
.
LanguageDir
()
+
"/"
+
fileInfos
[
i
].
Name
);
}
}
}
...
...
@@ -388,6 +383,17 @@ public class Program : MonoBehaviour
initializeALLservants
();
loadResources
();
#if UNITY_ANDROID //Android Java Test
AndroidJavaObject
jo
=
new
AndroidJavaObject
(
"cn.unicorn369.library.API"
);
if
(!
File
.
Exists
(
"updates/image_version1.0.txt"
))
//用于检查更新
{
if
(
File
.
Exists
(
"pics.zip"
))
//YGOMobile内置的卡图包
{
jo
.
Call
(
"doExtractZipFile"
,
"pics.zip"
,
"./"
);
File
.
Create
(
"updates/image_version1.0.txt"
);
}
}
#endif
});
}
...
...
@@ -441,11 +447,10 @@ public class Program : MonoBehaviour
{
try
{
WWW
w
=
new
WWW
(
"https://api.github.com/repos/szefo09/updateYGOPro2/contents/"
);
while
(!
w
.
isDone
)
{
if
(
Application
.
internetReachability
==
NetworkReachability
.
NotReachable
)
if
(
Application
.
internetReachability
==
NetworkReachability
.
NotReachable
||
!
string
.
IsNullOrEmpty
(
w
.
error
)
)
{
throw
new
Exception
(
"No Internet connection!"
);
}
...
...
@@ -457,22 +462,22 @@ public class Program : MonoBehaviour
Directory
.
CreateDirectory
(
"updates"
);
toDownload
.
AddRange
(
apiFromGit
);
}
if
(
File
.
Exists
(
"updates/SHAs.txt"
))
{
List
<
ApiFile
>
local
=
new
System
.
Web
.
Script
.
Serialization
.
JavaScriptSerializer
().
Deserialize
<
List
<
ApiFile
>>(
File
.
ReadAllText
(
"updates/SHAs.txt"
));
foreach
(
ApiFile
file
in
apiFromGit
)
foreach
(
ApiFile
file
in
apiFromGit
)
{
if
(
file
.
sha
!=
local
.
FirstOrDefault
(
x
=>
x
.
name
==
file
.
name
).
sha
)
if
(
local
.
FirstOrDefault
(
x
=>
x
.
name
==
file
.
name
)==
null
||
file
.
sha
!=
local
.
FirstOrDefault
(
x
=>
x
.
name
==
file
.
name
).
sha
)
{
toDownload
.
Add
(
file
);
}
}
foreach
(
ApiFile
f
in
local
)
foreach
(
ApiFile
f
in
local
)
{
if
(
f
.
name
!=
apiFromGit
.
FirstOrDefault
(
x
=>
x
.
name
==
f
.
name
).
name
)
if
(
apiFromGit
.
FirstOrDefault
(
x
=>
x
.
name
==
f
.
name
)
==
null
||
f
.
name
!=
apiFromGit
.
FirstOrDefault
(
x
=>
x
.
name
==
f
.
name
).
name
)
{
if
(
File
.
Exists
(
"cdb/"
+
f
.
name
))
if
(
File
.
Exists
(
"cdb/"
+
f
.
name
))
{
File
.
Delete
(
"cdb/"
+
f
.
name
);
}
...
...
@@ -487,7 +492,7 @@ public class Program : MonoBehaviour
HttpDldFile
httpDldFile
=
new
HttpDldFile
();
foreach
(
var
dl
in
toDownload
)
{
if
(
Path
.
GetExtension
(
dl
.
name
)==
".cdb"
&&
!(
Application
.
internetReachability
==
NetworkReachability
.
NotReachable
))
if
(
Path
.
GetExtension
(
dl
.
name
)
==
".cdb"
&&
!(
Application
.
internetReachability
==
NetworkReachability
.
NotReachable
))
{
httpDldFile
.
Download
(
dl
.
download_url
,
Path
.
Combine
(
"cdb/"
,
dl
.
name
));
}
...
...
@@ -500,7 +505,7 @@ public class Program : MonoBehaviour
}
catch
(
Exception
e
)
{
Debug
.
Log
(
e
.
ToString
()
);
File
.
Delete
(
"updates/SHAs.txt"
);
}
}
...
...
@@ -885,6 +890,7 @@ public class Program : MonoBehaviour
public
DeckManager
deckManager
;
public
Ocgcore
ocgcore
;
public
SelectServer
selectServer
;
public
RoomList
roomList
;
public
Book
book
;
public
puzzleMode
puzzleMode
;
public
AIRoom
aiRoom
;
...
...
@@ -906,6 +912,8 @@ public class Program : MonoBehaviour
servants
.
Add
(
ocgcore
);
selectServer
=
new
SelectServer
();
servants
.
Add
(
selectServer
);
roomList
=
new
RoomList
();
servants
.
Add
(
roomList
);
book
=
new
Book
();
servants
.
Add
(
book
);
selectReplay
=
new
selectReplay
();
...
...
@@ -962,6 +970,10 @@ public class Program : MonoBehaviour
{
aiRoom
.
hide
();
}
if
(
to
!=
roomList
&&
to
!=
selectServer
&&
roomList
.
isShowed
)
{
roomList
.
hide
();
}
if
(
to
==
backGroundPic
&&
backGroundPic
.
isShowed
==
false
)
backGroundPic
.
show
();
if
(
to
==
menu
&&
menu
.
isShowed
==
false
)
menu
.
show
();
...
...
@@ -974,6 +986,7 @@ public class Program : MonoBehaviour
if
(
to
==
selectReplay
&&
selectReplay
.
isShowed
==
false
)
selectReplay
.
show
();
if
(
to
==
puzzleMode
&&
puzzleMode
.
isShowed
==
false
)
puzzleMode
.
show
();
if
(
to
==
aiRoom
&&
aiRoom
.
isShowed
==
false
)
aiRoom
.
show
();
if
(
to
==
roomList
&&
!
roomList
.
isShowed
)
roomList
.
show
();
}
...
...
@@ -1110,6 +1123,7 @@ public class Program : MonoBehaviour
public
static
bool
Running
=
true
;
public
static
bool
MonsterCloud
=
false
;
public
static
bool
DownloadImage
=
false
;
public
static
float
fieldSize
=
1
;
void
OnApplicationQuit
()
...
...
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
View file @
a78608ab
...
...
@@ -808,25 +808,17 @@ public class GameTextureManager
{
path
=
"picture/cardIn8thEdition/"
+
pic
.
code
.
ToString
()
+
".jpg"
;
}
#
if
UNITY_ANDROID
||
UNITY_IPHONE
//Android、iPhone
if
(!
File
.
Exists
(
path
)
&&
pic
.
code
!=
0
)
if
(!
File
.
Exists
(
path
)
&&
pic
.
code
!=
0
&&
Program
.
DownloadImage
)
{
//YGOMobile (177x254)
df
.
Download
(
"http://
android.ygopro.win/YGOMobile
/pics/"
+
pic
.
code
.
ToString
()
+
".jpg"
,
"expansions/pics/"
+
pic
.
code
.
ToString
()
+
".jpg"
);
df
.
Download
(
"http://
download.ygopro.win/ygopro
/pics/"
+
pic
.
code
.
ToString
()
+
".jpg"
,
"expansions/pics/"
+
pic
.
code
.
ToString
()
+
".jpg"
);
path
=
"expansions/pics/"
+
pic
.
code
.
ToString
()
+
".jpg"
;
}
#
endif
if
(!
File
.
Exists
(
path
)
&&
pic
.
code
!=
0
)
if
(!
File
.
Exists
(
path
)
&&
pic
.
code
!=
0
&&
Program
.
DownloadImage
)
{
//YGOPro2 (421x614)
df
.
Download
(
"http://update.ygopro.win/ygopro2-data/picture/card/"
+
pic
.
code
.
ToString
()
+
".jpg"
,
"picture/card/"
+
pic
.
code
.
ToString
()
+
".jpg"
);
path
=
"picture/card/"
+
pic
.
code
.
ToString
()
+
".jpg"
;
}
if
(!
File
.
Exists
(
path
)
&&
pic
.
code
!=
0
)
{
//YGOPro2 pre(336x490)
df
.
Download
(
"http://update.ygopro.win/ygopro2-data/expansions/pics/"
+
pic
.
code
.
ToString
()
+
".jpg"
,
"picture/card/"
+
pic
.
code
.
ToString
()
+
".jpg"
);
path
=
"picture/card/"
+
pic
.
code
.
ToString
()
+
".jpg"
;
//先行卡 (177x254)
df
.
Download
(
"http://download.ygopro.win/ygopro2-data/expansions/pics/"
+
pic
.
code
.
ToString
()
+
".jpg"
,
"picture/cardIn8thEdition/"
+
pic
.
code
.
ToString
()
+
".jpg"
);
path
=
"picture/cardIn8thEdition/"
+
pic
.
code
.
ToString
()
+
".jpg"
;
}
if
(!
File
.
Exists
(
path
))
{
...
...
Assets/SibylSystem/Room/Room.cs
View file @
a78608ab
...
...
@@ -2,6 +2,8 @@
using
System
;
using
System.Collections.Generic
;
using
System.IO
;
using
System.Text
;
using
System.Text.RegularExpressions
;
public
class
Room
:
WindowServantSP
{
...
...
@@ -284,6 +286,192 @@ public class Room : WindowServantSP
RMSshow_none
(
result
);
}
public
void
StocMessage_RoomList
(
BinaryReader
r
)
{
//requires a dedicated button and a list to show rooms.
short
count
=
BitConverter
.
ToInt16
(
r
.
ReadBytes
(
2
),
0
);
string
roomname
;
string
player1
=
""
;
string
player2
=
""
;
string
hoststr
=
String
.
Empty
;
List
<
string
[
]>
roomList
=
new
List
<
string
[
]>
();
for
(
ushort
i
=
0
;
i
<
count
;
i
++)
{
List
<
char
>
chars
=
new
List
<
char
>();
byte
[]
temp
=
r
.
ReadBytes
(
64
);
roomname
=
Encoding
.
UTF8
.
GetString
(
temp
);
roomname
=
roomname
.
Trim
(
new
char
[]
{
'\0'
});
int
room_status
=
Convert
.
ToInt16
(
BitConverter
.
ToString
(
r
.
ReadBytes
(
1
),
0
),
16
);
int
room_duel_count
=
Convert
.
ToInt16
(
BitConverter
.
ToString
(
r
.
ReadBytes
(
1
),
0
),
16
);
int
room_turn_count
=
Convert
.
ToInt16
(
BitConverter
.
ToString
(
r
.
ReadBytes
(
1
),
0
),
16
);
temp
=
r
.
ReadBytes
(
128
);
player1
=
Encoding
.
UTF8
.
GetString
(
temp
);
player1
=
player1
.
Trim
(
new
char
[]
{
'\0'
});
int
player1_score
=
Convert
.
ToInt16
(
BitConverter
.
ToString
(
r
.
ReadBytes
(
1
),
0
));
int
player1_lp
=
BitConverter
.
ToInt32
(
r
.
ReadBytes
(
4
),
0
);
temp
=
r
.
ReadBytes
(
128
);
player2
=
Encoding
.
UTF8
.
GetString
(
temp
);
player2
=
player2
.
Trim
(
new
char
[]
{
'\0'
});
int
player2_score
=
Convert
.
ToInt16
(
BitConverter
.
ToString
(
r
.
ReadBytes
(
1
),
0
));
int
player2_lp
=
BitConverter
.
ToInt32
(
r
.
ReadBytes
(
4
),
0
);
if
(
room_status
==
0
)
{
player1
=
player1
.
Replace
(
"???"
,
" "
);
player2
=
player2
.
Replace
(
"???"
,
" "
);
}
string
roomTag
=
RoomNameFormatter
(
roomname
);
string
[]
strings
=
new
string
[]
{
room_duel_count
.
ToString
(),
room_turn_count
.
ToString
(),
roomname
,
player1_score
.
ToString
(),
player1_lp
.
ToString
(),
player1
,
player2
,
player2_score
.
ToString
(),
player2_lp
.
ToString
(),
hoststr
,
room_status
.
ToString
(),
roomTag
};
switch
(
room_status
)
{
case
0
:
{
hoststr
=
"[EFD334][未开始][FFFFFF] "
+
strings
[
11
]
+
"[FFFFFF]"
+
strings
[
5
]
+
" VS "
+
strings
[
6
];
break
;
}
case
1
:
{
hoststr
=
"[A978ED][G:"
+
strings
[
0
]
+
",T:"
+
strings
[
1
]
+
"][FFFFFF] "
+
strings
[
11
]
+
"[FFFFFF]"
+
strings
[
5
]
+
" VS "
+
strings
[
6
];
break
;
}
case
2
:
{
hoststr
=
"[A978ED][G:"
+
strings
[
0
]
+
",Siding][FFFFFF] "
+
strings
[
11
]
+
"[FFFFFF]"
+
strings
[
5
]
+
" VS "
+
strings
[
6
];
break
;
}
default
:
{
hoststr
=
String
.
Empty
;
break
;
}
}
strings
[
9
]
=
hoststr
;
roomList
.
Add
(
strings
);
}
Program
.
I
().
roomList
.
UpdateList
(
roomList
);
//Do something with the roomList.
}
string
RoomNameFormatter
(
string
roomname
)
{
string
roomTag
=
String
.
Empty
;
List
<
string
>
tags
=
new
List
<
string
>();
if
(
Regex
.
IsMatch
(
roomname
,
@"^S,RANDOM#\d{1,}"
))
{
roomTag
=
"[8AE57E][Duel] "
;
return
roomTag
;
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"^M,RANDOM#\d{1,}"
))
{
roomTag
=
"[42C1EC][Match] "
;
return
roomTag
;
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"^AI#\S{0,},\d{1,}"
)||
Regex
.
IsMatch
(
roomname
,
@"^AI\S{0,}#\d{1,}"
))
{
roomTag
=
"[5E71FF][AI] "
;
return
roomTag
;
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}NF[,#])?(?(1)|(^NF[#,]))"
))
{
tags
.
Add
(
"[C63111][No Banlist] "
);
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}LF\d[,#])?(?(1)|(^LF\d[#,]))"
))
{
int
banlist
=
(
int
)
char
.
GetNumericValue
(
roomname
[
roomname
.
LastIndexOf
(
"LF"
)
+
2
]);
YGOSharp
.
Banlist
blist
=
YGOSharp
.
BanlistManager
.
Banlists
[
banlist
-
1
];
tags
.
Add
(
"[DDDDAA]["
+
blist
.
Name
+
"]"
);
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}OO[,#])?(?(1)|(^OO[#,]))"
))
{
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}OT[,#])?(?(1)|(^OT[#,]))"
))
{
tags
.
Add
(
"[11C69C][TCG/OCG]"
);
}
else
{
tags
.
Add
(
"[B62FB2][OCG]"
);
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}S[,#])?(?(1)|(^S[#,]))"
))
{
tags
.
Add
(
"[8AE57E][Duel] "
);
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}M[,#])?(?(1)|(^M[#,]))"
))
{
tags
.
Add
(
"[42C1EC][Match] "
);
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}T[,#])?(?(1)|(^T[#,]))"
))
{
tags
.
Add
(
"[D14291][TAG] "
);
}
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}TO[,#])?(?(1)|(^TO[#,]))"
))
{
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}OT[,#])?(?(1)|(^OT[#,]))"
))
{
tags
.
Add
(
"[11C69C][TCG/OCG]"
);
}
else
{
tags
.
Add
(
"[F58637][TCG]"
);
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}S[,#])?(?(1)|(^S[#,]))"
))
{
tags
.
Add
(
"[8AE57E][Duel] "
);
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}M[,#])?(?(1)|(^M[#,]))"
))
{
tags
.
Add
(
"[42C1EC][Match] "
);
}
else
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}T[,#])?(?(1)|(^T[#,]))"
))
{
tags
.
Add
(
"[D14291][TAG] "
);
}
}
else
{
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}T[,#])?(?(1)|(^T[#,]))"
))
{
tags
.
Add
(
"[D14291][TAG]"
);
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}M[,#])?(?(1)|(^M[#,]))"
))
{
tags
.
Add
(
"[42C1EC][Match]"
);
}
if
(
Regex
.
IsMatch
(
roomname
,
@"(\w{1,}[,^]{1}S[,#])?(?(1)|(^S[#,]))"
)){
tags
.
Add
(
"[8AE57E][Duel]"
);
}
}
roomTag
=
String
.
Join
(
""
,
tags
.
ToArray
())+
" "
;
if
(
roomTag
==
" "
)
{
roomTag
=
"[ "
+
roomname
+
" ] "
;
}
if
(
roomTag
.
Length
>
150
)
{
roomTag
=
"[CUSTOM] "
;
}
return
roomTag
;
}
public
void
StocMessage_Replay
(
BinaryReader
r
)
{
byte
[]
data
=
r
.
ReadToEnd
();
...
...
Assets/SibylSystem/Room/RoomList.cs
0 → 100644
View file @
a78608ab
using
UnityEngine
;
using
System
;
using
System.Collections.Generic
;
using
System.IO
;
using
System.Threading
;
using
System.Linq
;
public
class
RoomList
:
WindowServantSP
{
UIselectableList
superScrollView
=
null
;
List
<
string
[
]>
listOfRooms
=
new
List
<
string
[
]>
();
bool
hideAI
;
bool
hideStarted
;
UILabel
roomNameLabel
;
public
override
void
initialize
()
{
createWindow
(
Program
.
I
().
new_ui_RoomList
);
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"refresh_"
,
onRefresh
);
roomNameLabel
=
UIHelper
.
getByName
<
UILabel
>(
gameObject
,
"roomNameLabel"
);
hideAI
=
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"hideAIrooms_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"hideAIrooms_"
,
"1"
));
hideStarted
=
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"hideStarted_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"hideStarted_"
,
"1"
));
UIHelper
.
registEvent
(
gameObject
,
"hideAIrooms_"
,
save
);
UIHelper
.
registEvent
(
gameObject
,
"hideStarted_"
,
save
);
superScrollView
=
gameObject
.
GetComponentInChildren
<
UIselectableList
>();
superScrollView
.
selectedAction
=
onSelected
;
superScrollView
.
install
();
SetActiveFalse
();
}
private
void
save
()
{
hideAI
=
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"hideAIrooms_"
).
value
;
hideStarted
=
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"hideStarted_"
).
value
;
Config
.
Set
(
"hideAIrooms_"
,
UIHelper
.
fromBoolToString
(
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"hideAIrooms_"
).
value
));
Config
.
Set
(
"hideStarted_"
,
UIHelper
.
fromBoolToString
(
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"hideStarted_"
).
value
));
}
private
void
onRefresh
()
{
Program
.
I
().
selectServer
.
onClickRoomList
();
}
public
void
UpdateList
(
List
<
string
[
]>
roomList
)
{
show
();
listOfRooms
.
Clear
();
listOfRooms
.
AddRange
(
roomList
);
printFile
();
}
public
void
onClickExit
()
{
hide
();
}
public
override
void
hide
()
{
roomNameLabel
.
text
=
""
;
base
.
hide
();
}
private
void
printFile
()
{
superScrollView
.
clear
();
superScrollView
.
toTop
();
if
(
hideAI
)
{
listOfRooms
.
RemoveAll
(
s
=>
s
[
11
].
Contains
(
"AI"
));
}
if
(
hideStarted
)
{
listOfRooms
.
RemoveAll
(
s
=>
Convert
.
ToInt32
(
s
[
10
])
!=
0
);
}
listOfRooms
.
TrimExcess
();
listOfRooms
=
listOfRooms
.
OrderBy
(
s
=>
s
[
3
]).
ToList
();
foreach
(
string
[]
room
in
listOfRooms
)
{
superScrollView
.
add
(
room
[
9
]);
}
//for (int i = 0; i < listOfRooms.Count; i++)
//{
// //if (listOfRooms[i].Length > 4)
// //{
// // //if (/*listOfRooms[i].Substring(fileInfos[i].Name.Length - 4, 4) == ".lua"*/)
// // //{
// // // // superScrollView.add(listOfRooms[i].Substring(0, listOf.Name.Length - 4));
// // //}
// //}
//}
}
string
selectedString
=
string
.
Empty
;
void
onSelected
()
{
if
(!
isShowed
)
{
return
;
}
string
roomPsw
;
if
(
selectedString
==
superScrollView
.
selectedString
)
{
roomPsw
=
listOfRooms
.
Find
(
s
=>
s
[
9
]
==
selectedString
)[
2
];
JoinRoom
(
superScrollView
.
selectedString
,
roomPsw
);
return
;
}
selectedString
=
superScrollView
.
selectedString
;
roomPsw
=
listOfRooms
.
Find
(
s
=>
s
[
9
]
==
selectedString
)[
2
];
int
roomNameIndex
=
roomPsw
.
LastIndexOf
(
"#"
)+
1
;
if
(
roomNameIndex
>
0
)
{
roomNameLabel
.
text
=
roomPsw
.
Substring
(
roomNameIndex
);
}
}
void
JoinRoom
(
string
selectedString
,
string
roomPsw
)
{
string
Name
=
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"name_"
).
value
;
string
ipString
=
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"ip_"
).
value
;
string
portString
=
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"port_"
).
value
;
string
pswString
=
roomPsw
;
string
versionString
=
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"version_"
).
value
;
if
(
versionString
==
""
)
{
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"version_"
).
value
=
"0x1348"
;
versionString
=
"0x1348"
;
}
Program
.
I
().
roomList
.
hide
();
Program
.
I
().
selectServer
.
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
}
}
\ No newline at end of file
Assets/SibylSystem/Room/RoomList.cs.meta
0 → 100644
View file @
a78608ab
fileFormatVersion: 2
guid: 3dc3c230506cd4f409746edaac651b29
timeCreated: 1551335384
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
Assets/SibylSystem/SelectDeck/selectDeck.cs
View file @
a78608ab
...
...
@@ -241,7 +241,17 @@ public class selectDeck : WindowServantSP
string
path
=
"deck/"
+
superScrollView
.
selectedString
+
".ydk"
;
if
(
File
.
Exists
(
path
))
{
#if UNITY_EDITOR || UNITY_STANDALONE_WIN //编译器、Windows
System
.
Diagnostics
.
Process
.
Start
(
"notepad.exe"
,
path
);
#elif UNITY_STANDALONE_OSX //Mac OS X
System
.
Diagnostics
.
Process
.
Start
(
"open"
,
"-e "
+
path
);
#elif UNITY_STANDALONE_LINUX //Linux
System
.
Diagnostics
.
Process
.
Start
(
"gedit"
,
path
);
#elif UNITY_ANDROID //Android (https://github.com/Unicorn369/Unity_Android_Library)
AndroidJavaObject
jo
=
new
AndroidJavaObject
(
"cn.unicorn369.library.API"
);
jo
.
Call
(
"openFile"
,
"/storage/emulated/0/ygopro2/"
+
path
);
//#elif UNITY_IPHONE //iPhone
#endif
}
}
...
...
Assets/SibylSystem/Setting/Setting.cs
View file @
a78608ab
...
...
@@ -24,7 +24,7 @@ public class Setting : WindowServant2D
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"handmPosition_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"handmPosition_"
,
"0"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"spyer_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"spyer_"
,
"1"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"resize_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"resize_"
,
"0"
));
if
(
QualitySettings
.
GetQualityLevel
()
<
3
)
if
(
QualitySettings
.
GetQualityLevel
()
<
3
)
{
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"high_"
).
value
=
false
;
}
...
...
@@ -46,13 +46,13 @@ public class Setting : WindowServant2D
sliderSize
=
UIHelper
.
getByName
<
UISlider
>(
gameObject
,
"size_"
);
sliderAlpha
=
UIHelper
.
getByName
<
UISlider
>(
gameObject
,
"alpha_"
);
sliderVsize
=
UIHelper
.
getByName
<
UISlider
>(
gameObject
,
"vSize_"
);
Program
.
go
(
2000
,
readVales
);
Program
.
go
(
2000
,
readVales
);
var
collection
=
gameObject
.
GetComponentsInChildren
<
UIToggle
>();
for
(
int
i
=
0
;
i
<
collection
.
Length
;
i
++)
{
if
(
collection
[
i
].
name
.
Length
>
0
&&
collection
[
i
].
name
[
0
]
==
'*'
)
{
if
(
collection
[
i
].
name
==
"*mouseParticle"
||
collection
[
i
].
name
==
"*showOff"
||
collection
[
i
].
name
==
"*Efield"
)
if
(
collection
[
i
].
name
==
"*mouseParticle"
||
collection
[
i
].
name
==
"*showOff"
||
collection
[
i
].
name
==
"*Efield"
)
{
collection
[
i
].
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
collection
[
i
].
name
,
"1"
));
}
...
...
@@ -62,13 +62,14 @@ public class Setting : WindowServant2D
}
}
}
setting
.
showoffATK
.
value
=
Config
.
Get
(
"showoffATK"
,
"1800"
);
setting
.
showoffATK
.
value
=
Config
.
Get
(
"showoffATK"
,
"1800"
);
setting
.
showoffStar
.
value
=
Config
.
Get
(
"showoffStar"
,
"5"
);
UIHelper
.
registEvent
(
setting
.
showoffATK
.
gameObject
,
onchangeClose
);
UIHelper
.
registEvent
(
setting
.
showoffStar
.
gameObject
,
onchangeClose
);
UIHelper
.
registEvent
(
setting
.
mouseEffect
.
gameObject
,
onchangeMouse
);
UIHelper
.
registEvent
(
setting
.
closeUp
.
gameObject
,
onchangeCloseUp
);
UIHelper
.
registEvent
(
setting
.
cloud
.
gameObject
,
onchangeCloud
);
UIHelper
.
registEvent
(
setting
.
cloud
.
gameObject
,
onchangeCloud
);
UIHelper
.
registEvent
(
setting
.
DownloadImage
.
gameObject
,
onchangeDownload
);
UIHelper
.
registEvent
(
setting
.
Vpedium
.
gameObject
,
onCP
);
UIHelper
.
registEvent
(
setting
.
Vfield
.
gameObject
,
onCP
);
UIHelper
.
registEvent
(
setting
.
Vlink
.
gameObject
,
onCP
);
...
...
@@ -98,6 +99,11 @@ public class Setting : WindowServant2D
Program
.
MonsterCloud
=
setting
.
cloud
.
value
;
}
public
void
onchangeDownload
()
{
Program
.
DownloadImage
=
setting
.
DownloadImage
.
value
;
}
public
void
onchangeMouse
()
{
Program
.
I
().
mouseParticle
.
SetActive
(
setting
.
mouseEffect
.
value
);
...
...
@@ -115,7 +121,7 @@ public class Setting : WindowServant2D
}
public
void
onchangeCloseUp
()
public
void
onchangeCloseUp
()
{
if
(
setting
.
closeUp
.
value
==
false
)
{
...
...
@@ -177,7 +183,7 @@ public class Setting : WindowServant2D
}
UISlider
sliderSize
;
void
onChangeSize
()
void
onChangeSize
()
{
if
(
sliderSize
!=
null
)
{
...
...
@@ -185,7 +191,7 @@ public class Setting : WindowServant2D
}
}
public
float
vol
()
public
float
vol
()
{
return
UIHelper
.
getByName
<
UISlider
>(
gameObject
,
"vol_"
).
value
;
}
...
...
@@ -217,7 +223,7 @@ public class Setting : WindowServant2D
Config
.
Set
(
"vSize_"
,
((
int
)(
UIHelper
.
getByName
<
UISlider
>(
gameObject
,
"vSize_"
).
value
*
1000
)).
ToString
());
Config
.
Set
(
"alpha_"
,
((
int
)(
UIHelper
.
getByName
<
UISlider
>(
gameObject
,
"alpha_"
).
value
*
1000
)).
ToString
());
var
collection
=
gameObject
.
GetComponentsInChildren
<
UIToggle
>();
for
(
int
i
=
0
;
i
<
collection
.
Length
;
i
++)
for
(
int
i
=
0
;
i
<
collection
.
Length
;
i
++)
{
if
(
collection
[
i
].
name
.
Length
>
0
&&
collection
[
i
].
name
[
0
]
==
'*'
)
{
...
...
@@ -231,7 +237,7 @@ public class Setting : WindowServant2D
public
void
save
()
{
Config
.
Set
(
"ignoreWatcher_"
,
UIHelper
.
fromBoolToString
(
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"ignoreWatcher_"
).
value
));
Config
.
Set
(
"ignoreWatcher_"
,
UIHelper
.
fromBoolToString
(
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"ignoreWatcher_"
).
value
));
Config
.
Set
(
"ignoreOP_"
,
UIHelper
.
fromBoolToString
(
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"ignoreOP_"
).
value
));
Config
.
Set
(
"smartSelect_"
,
UIHelper
.
fromBoolToString
(
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"smartSelect_"
).
value
));
Config
.
Set
(
"autoChain_"
,
UIHelper
.
fromBoolToString
(
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"autoChain_"
).
value
));
...
...
Assets/SibylSystem/selectServer/SelectServer.cs
View file @
a78608ab
...
...
@@ -19,6 +19,7 @@ public class SelectServer : WindowServantSP
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"face_"
,
onClickFace
);
UIHelper
.
registEvent
(
gameObject
,
"join_"
,
onClickJoin
);
//UIHelper.registEvent(gameObject, "roomList_", onClickRoomList);
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"name_"
).
value
=
Config
.
Get
(
"name"
,
"一秒一喵机会"
);
list
=
UIHelper
.
getByName
<
UIPopupList
>(
gameObject
,
"history_"
);
UIHelper
.
registEvent
(
gameObject
,
"history_"
,
onSelected
);
...
...
@@ -150,6 +151,25 @@ public class SelectServer : WindowServantSP
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
}
public
void
onClickRoomList
()
{
if
(!
isShowed
)
{
return
;
}
string
Name
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"name_"
).
value
;
string
ipString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
).
value
;
string
portString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
;
string
pswString
=
"L"
;
string
versionString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
;
if
(
versionString
==
""
)
{
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
=
"0x1348"
;
versionString
=
"0x1348"
;
}
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
}
public
void
KF_onlineGame
(
string
Name
,
string
ipString
,
string
portString
,
string
versionString
,
string
pswString
=
""
)
{
name
=
Name
;
...
...
Assets/UnityVS/Editor/SyntaxTree.Mono.Cecil.dll.meta
View file @
a78608ab
guid: 7222ecfae3a1484299c43f7272174c56
fileFormatVersion: 2
guid: 7222ecfae3a1484299c43f7272174c56
PluginImporter:
serializedVersion: 2
iconMap: {}
executionOrder: {}
isPreloaded: 0
isOverridable: 0
platformData:
data:
first:
Any:
second:
enabled: 0
settings: {}
data:
first:
Editor: Editor
second:
enabled: 1
settings:
DefaultValueInitialized: true
data:
first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
userData:
assetBundleName:
assetBundleVariant:
Assets/YGOSharp/CardsManager.cs
View file @
a78608ab
...
...
@@ -25,6 +25,11 @@ namespace YGOSharp
nullString
+=
"\r\n「Android」\r\n[url=https://github.com/Unicorn369/YGOPro2_Droid][u]https://github.com/Unicorn369/YGOPro2_Droid[/u][/url]"
;
//nullString += "\r\nWindows:[url=https://github.com/lllyasviel/YGOProUnity_V2][u]https://github.com/lllyasviel/YGOProUnity_V2[/u][/url]";
nullString
+=
"\r\n\r\n「Windows」\r\n[url=https://github.com/mercury233/ygopro2][u]https://github.com/mercury233/ygopro2[/u][/url]"
;
nullString
+=
"\r\n\r\n\r\n"
;
nullString
+=
"欢迎加入QQ群:"
;
nullString
+=
"\r\n①:[url=https://jq.qq.com/?_wv=1027&k=5nq6xJe][u]649612818[/u][/url]"
;
nullString
+=
"\r\n③:[url=https://jq.qq.com/?_wv=1027&k=50MZVQA][u]831010207[/u][/url]"
;
nullString
+=
"\r\n②:[url=https://jq.qq.com/?_wv=1027&k=5idyod3][u]559276772[/u][/url]"
;
using
(
SqliteConnection
connection
=
new
SqliteConnection
(
"Data Source="
+
databaseFullPath
))
{
connection
.
Open
();
...
...
Assets/YGOSharp/Enums/StocMessage.cs
View file @
a78608ab
...
...
@@ -21,6 +21,7 @@
Chat
=
0x19
,
HsPlayerEnter
=
0x20
,
HsPlayerChange
=
0x21
,
HsWatchChange
=
0x22
HsWatchChange
=
0x22
,
RoomList
=
0x31
}
}
Assets/main.unity
View file @
a78608ab
This diff is collapsed.
Click to expand it.
Assets/transUI/prefab/RoomList.prefab
View file @
a78608ab
...
...
@@ -450,7 +450,7 @@ Transform:
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
171500
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
2
,
y
:
27
4
,
z
:
0
}
m_LocalPosition
:
{
x
:
2
,
y
:
27
3
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
419752
}
...
...
@@ -813,7 +813,7 @@ BoxCollider:
m_IsTrigger
:
0
m_Enabled
:
1
serializedVersion
:
2
m_Size
:
{
x
:
20
,
y
:
2
0
,
z
:
0
}
m_Size
:
{
x
:
30
,
y
:
3
0
,
z
:
0
}
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!65
&6550730
BoxCollider
:
...
...
@@ -963,7 +963,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
10102
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
mFont
:
{
fileID
:
0
}
mText
:
Hide active duels
mText
:
"
\u9690\u85CF\u5F00\u59CB\u7684\u623F\u95F4
"
mFontSize
:
20
mFontStyle
:
0
mAlignment
:
0
...
...
@@ -1251,7 +1251,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
10102
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
mFont
:
{
fileID
:
0
}
mText
:
Room List
mText
:
"
\u623F\u95F4\u4FE1\u606F
"
mFontSize
:
30
mFontStyle
:
0
mAlignment
:
1
...
...
@@ -1417,7 +1417,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
10102
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
mFont
:
{
fileID
:
0
}
mText
:
Hide AI rooms
mText
:
"
\u9690\u85CF\u4EBA\u673A\u7684\u623F\u95F4
"
mFontSize
:
20
mFontStyle
:
0
mAlignment
:
0
...
...
@@ -1523,24 +1523,24 @@ MonoBehaviour:
leftAnchor
:
target
:
{
fileID
:
419752
}
relative
:
1
absolute
:
-
39
absolute
:
-
44
rightAnchor
:
target
:
{
fileID
:
419752
}
relative
:
1
absolute
:
-1
9
absolute
:
-1
4
bottomAnchor
:
target
:
{
fileID
:
419752
}
relative
:
1
absolute
:
-
47
absolute
:
-
52
topAnchor
:
target
:
{
fileID
:
419752
}
relative
:
1
absolute
:
-2
7
absolute
:
-2
2
updateAnchors
:
1
mColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
mPivot
:
4
mWidth
:
2
0
mHeight
:
2
0
mWidth
:
3
0
mHeight
:
3
0
mDepth
:
1
autoResizeBoxCollider
:
1
hideIfOffScreen
:
0
...
...
@@ -1595,7 +1595,7 @@ MonoBehaviour:
autoResizeBoxCollider
:
0
hideIfOffScreen
:
0
keepAspectRatio
:
0
aspectRatio
:
0.9
369863
aspectRatio
:
0.9
4
mType
:
0
mFillDirection
:
4
mFillAmount
:
1
...
...
@@ -1762,7 +1762,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
10102
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
mFont
:
{
fileID
:
0
}
mText
:
'
Room
Name:
'
mText
:
"
\u623F\u95F4\u540D\uFF1A
"
mFontSize
:
25
mFontStyle
:
0
mAlignment
:
1
...
...
@@ -2240,7 +2240,6 @@ MonoBehaviour:
mod
:
{
fileID
:
120608
,
guid
:
b102b714e94a8bf4abf4b4ada52e4158
,
type
:
2
}
panel
:
{
fileID
:
11450640
}
scrollBar
:
{
fileID
:
11447614
}
heightOfEach
:
20
preHeight
:
0
---
!u!114
&11487676
MonoBehaviour
:
...
...
@@ -2408,7 +2407,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
12800000
,
guid
:
f775853fdfd14bb47934543e95c3bae3
,
type
:
3
}
mFont
:
{
fileID
:
0
}
mText
:
Refresh
mText
:
"
\u5237\u65B0\u623F\u95F4
"
mFontSize
:
20
mFontStyle
:
0
mAlignment
:
1
...
...
Assets/transUI/prefab/trans_menu.prefab
View file @
a78608ab
This diff is collapsed.
Click to expand it.
Assets/transUI/prefab/trans_selectDeck.prefab
View file @
a78608ab
This diff is collapsed.
Click to expand it.
Assets/transUI/prefab/trans_setting.prefab
View file @
a78608ab
This diff is collapsed.
Click to expand it.
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