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mercury233
ygopro2
Commits
f940540c
Commit
f940540c
authored
May 15, 2019
by
Szefo09
Browse files
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Browse Files
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Plain Diff
Merge branch 'pr/9' into mcUI
parents
756021d8
52f1a4c0
Changes
12
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Showing
12 changed files
with
190 additions
and
85 deletions
+190
-85
Assets/SibylSystem/Menu/Menu.cs
Assets/SibylSystem/Menu/Menu.cs
+10
-0
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
+2
-2
Assets/SibylSystem/MyCard/MyCard.cs
Assets/SibylSystem/MyCard/MyCard.cs
+131
-0
Assets/SibylSystem/MyCard/MyCardHelper.cs
Assets/SibylSystem/MyCard/MyCardHelper.cs
+0
-0
Assets/SibylSystem/Ocgcore/Ocgcore.cs
Assets/SibylSystem/Ocgcore/Ocgcore.cs
+11
-3
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+11
-2
Assets/SibylSystem/Room/Room.cs
Assets/SibylSystem/Room/Room.cs
+2
-2
Assets/SibylSystem/selectServer/SelectServer.cs
Assets/SibylSystem/selectServer/SelectServer.cs
+19
-73
Assets/old/loader.prefab
Assets/old/loader.prefab
+1
-0
Assets/transUI/prefab/trans_menu.prefab
Assets/transUI/prefab/trans_menu.prefab
+1
-1
Assets/transUI/prefab/trans_myCardLogin.prefab
Assets/transUI/prefab/trans_myCardLogin.prefab
+1
-1
ProjectSettings/ProjectSettings.asset
ProjectSettings/ProjectSettings.asset
+1
-1
No files found.
Assets/SibylSystem/Menu/Menu.cs
View file @
f940540c
...
...
@@ -17,6 +17,7 @@ public class Menu : WindowServantSP
UIHelper
.
registEvent
(
gameObject
,
"setting_"
,
onClickSetting
);
UIHelper
.
registEvent
(
gameObject
,
"deck_"
,
onClickSelectDeck
);
UIHelper
.
registEvent
(
gameObject
,
"online_"
,
onClickOnline
);
UIHelper
.
registEvent
(
gameObject
,
"myCard_"
,
onClickMyCard
);
UIHelper
.
registEvent
(
gameObject
,
"replay_"
,
onClickReplay
);
UIHelper
.
registEvent
(
gameObject
,
"single_"
,
onClickPizzle
);
//UIHelper.registEvent(gameObject, "ai_", onClickAI);
...
...
@@ -107,6 +108,11 @@ public class Menu : WindowServantSP
Program
.
I
().
shiftToServant
(
Program
.
I
().
selectServer
);
}
void
onClickMyCard
()
{
Program
.
I
().
shiftToServant
(
Program
.
I
().
mycard
);
}
void
onClickAI
()
{
Program
.
I
().
shiftToServant
(
Program
.
I
().
aiRoom
);
...
...
@@ -199,6 +205,10 @@ public class Menu : WindowServantSP
{
return
;
}
if
(
Program
.
I
().
mycard
==
null
)
{
return
;
}
try
{
if
(
File
.
Exists
(
"commamd.shell"
)
==
false
)
...
...
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
View file @
f940540c
...
...
@@ -191,7 +191,7 @@ public static class TcpHelper
if
(
onDisConnected
==
true
)
{
onDisConnected
=
false
;
Program
.
I
().
ocgcore
.
returnServant
=
Program
.
I
().
selectServer
;
Program
.
I
().
ocgcore
.
setDefaultReturnServant
()
;
if
(
TcpHelper
.
tcpClient
!=
null
)
{
if
(
TcpHelper
.
tcpClient
.
Connected
)
...
...
@@ -206,7 +206,7 @@ public static class TcpHelper
{
if
(
Program
.
I
().
menu
.
isShowed
==
false
)
{
Program
.
I
().
shiftToServant
(
Program
.
I
().
selectServer
);
Program
.
I
().
shiftToServant
(
Program
.
I
().
mycard
.
isMatching
?
Program
.
I
().
mycard
:
Program
.
I
().
selectServer
);
}
if
(!
roomListChecking
)
{
...
...
Assets/SibylSystem/MyCard/MyCard.cs
0 → 100644
View file @
f940540c
using
UnityEngine
;
using
System
;
using
System.Collections.Generic
;
using
System.IO
;
using
System.Threading
;
public
class
MyCard
:
WindowServantSP
{
public
bool
isMatching
=
false
;
public
bool
isRequesting
;
const
string
mycard_ip
=
"tiramisu.mycard.moe"
;
const
string
athletic_port
=
"8911"
;
const
string
entertain_port
=
"7911"
;
Thread
requestThread
=
null
;
MyCardHelper
helper
;
UIInput
inputUsername
;
UIInput
inputPsw
;
public
override
void
initialize
()
{
createWindow
(
Program
.
I
().
new_ui_mycard
);
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"joinAthletic"
,
onJoinAthletic
);
UIHelper
.
registEvent
(
gameObject
,
"joinEntertain"
,
onJoinEntertain
);
UIHelper
.
registEvent
(
gameObject
,
"database"
,
onClickDatabase
);
UIHelper
.
registEvent
(
gameObject
,
"community"
,
onClickCommunity
);
inputUsername
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"nameLine"
);
inputPsw
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"pswLine"
);
helper
=
new
MyCardHelper
();
loadUser
();
SetActiveFalse
();
}
void
saveUser
()
{
Config
.
Set
(
"mycard_username"
,
inputUsername
.
value
);
Config
.
Set
(
"mycard_password"
,
inputPsw
.
value
);
}
void
loadUser
()
{
inputUsername
.
value
=
Config
.
Get
(
"mycard_username"
,
"MyCard"
);
inputPsw
.
value
=
Config
.
Get
(
"mycard_password"
,
""
);
}
public
void
terminateThread
()
{
if
(!
isRequesting
&&
requestThread
=
null
)
{
return
;
}
requestThread
.
Abort
();
requestThread
=
null
;
}
void
onClickExit
()
{
Program
.
I
().
shiftToServant
(
Program
.
I
().
menu
);
if
(
TcpHelper
.
tcpClient
!=
null
)
{
if
(
isRequesting
)
{
terminateThread
();
}
if
(
TcpHelper
.
tcpClient
.
Connected
)
{
TcpHelper
.
tcpClient
.
Close
();
}
}
}
void
onClickDatabase
()
{
Application
.
OpenURL
(
"https://ygobbs.com/"
);
}
void
onClickCommunity
()
{
Application
.
OpenURL
(
"https://mycard.moe/ygopro/arena"
);
}
void
matchThread
(
string
username
,
string
password
,
string
match_type
)
{
try
{
Program
.
PrintToChat
(
InterString
.
Get
(
"正在登录至MyCard。"
));
string
fail_reason
=
""
;
bool
res
=
helper
.
login
(
username
,
password
,
out
fail_reason
);
if
(!
res
)
{
Program
.
PrintToChat
(
InterString
.
Get
(
"MyCard登录失败。原因: "
)
+
fail_reason
);
isRequesting
=
false
;
return
;
}
Program
.
PrintToChat
(
InterString
.
Get
(
"正在请求匹配。匹配类型: "
)
+
match_type
);
string
pswString
=
helper
.
requestMatch
(
match_type
,
out
fail_reason
);
if
(
pswString
==
null
)
{
Program
.
PrintToChat
(
InterString
.
Get
(
"匹配请求失败。原因: "
)
+
fail_reason
);
isRequesting
=
false
;
return
;
}
Program
.
PrintToChat
(
InterString
.
Get
(
"匹配成功。正在进入房间。"
));
Program
.
I
().
mycard
.
isMatching
=
true
;
(
new
Thread
(()
=>
{
TcpHelper
.
join
(
mycard_ip
,
username
,
match_type
==
"athletic"
?
athletic_port
:
entertain_port
,
pswString
,
"0x"
+
String
.
Format
(
"{0:X}"
,
Config
.
ClientVersion
));
})).
Start
();
isRequesting
=
false
;
}
catch
(
Exception
e
)
{
if
(
e
!=
ThreadAbortException
)
{
Program
.
PrintToChat
(
InterString
.
Get
(
"未知错误: "
)
+
e
.
Message
);
}
else
{
Program
.
PrintToChat
(
"匹配已中断。"
);
}
isRequesting
=
false
;
}
}
void
startMatch
(
string
match_type
)
{
const
string
username
=
inputUsername
.
value
;
const
string
password
=
inputPsw
.
value
;
if
(
username
==
""
||
password
==
""
)
{
RMSshow_onlyYes
(
""
,
InterString
.
Get
(
"用户名或密码为空。"
),
null
);
return
;
}
saveUser
();
isRequesting
=
true
;
requestThread
=
new
Thread
(()
=>
{
matchThread
(
username
,
password
,
match_type
);
});
}
void
onJoinAthletic
()
{
startMatch
(
"athletic"
);
}
void
onJoinEntertain
()
{
startMatch
(
"entertain"
);
}
}
Assets/SibylSystem/
selectServer
/MyCardHelper.cs
→
Assets/SibylSystem/
MyCard
/MyCardHelper.cs
View file @
f940540c
File moved
Assets/SibylSystem/Ocgcore/Ocgcore.cs
View file @
f940540c
...
...
@@ -755,13 +755,21 @@ public class Ocgcore : ServantWithCardDescription
}
}
public
void
onExit
()
public
void
setDefaultReturnServant
()
{
if
(
Program
.
I
().
mycard
.
isMatching
)
{
returnServant
=
Program
.
I
().
mycard
;
}
else
{
returnServant
=
Program
.
I
().
selectServer
;
}
}
public
void
onExit
()
{
if
(
TcpHelper
.
tcpClient
!=
null
)
{
if
(
TcpHelper
.
tcpClient
.
Connected
)
{
Program
.
I
().
ocgcore
.
returnServant
=
Program
.
I
().
selectServer
;
setDefaultReturnServant
()
;
TcpHelper
.
tcpClient
.
Client
.
Shutdown
(
0
);
TcpHelper
.
tcpClient
.
Close
();
}
...
...
@@ -776,7 +784,7 @@ public class Ocgcore : ServantWithCardDescription
{
/*if (TcpHelper.tcpClient.Connected)
{
Program.I().ocgcore.returnServant = Program.I().selectServer
;
setDefaultReturnServant()
;
TcpHelper.tcpClient.Client.Shutdown(0);
TcpHelper.tcpClient.Close();
} */
...
...
Assets/SibylSystem/Program.cs
View file @
f940540c
...
...
@@ -88,6 +88,7 @@ public class Program : MonoBehaviour
public
GameObject
new_ui_setting
;
public
GameObject
new_ui_book
;
public
GameObject
new_ui_selectServer
;
public
GameObject
new_ui_mycard
;
public
GameObject
new_ui_RoomList
;
public
GameObject
new_ui_gameInfo
;
public
GameObject
new_ui_cardDescription
;
...
...
@@ -952,7 +953,8 @@ public class Program : MonoBehaviour
public
DeckManager
deckManager
;
public
Ocgcore
ocgcore
;
public
SelectServer
selectServer
;
public
RoomList
roomList
;
public
MyCard
mycard
;
public
RoomList
roomList
;
public
Book
book
;
public
puzzleMode
puzzleMode
;
public
AIRoom
aiRoom
;
...
...
@@ -974,6 +976,8 @@ public class Program : MonoBehaviour
servants
.
Add
(
ocgcore
);
selectServer
=
new
SelectServer
();
servants
.
Add
(
selectServer
);
mycard
=
new
MyCard
();
servants
.
Add
(
mycard
);
roomList
=
new
RoomList
();
servants
.
Add
(
roomList
);
book
=
new
Book
();
...
...
@@ -1020,6 +1024,10 @@ public class Program : MonoBehaviour
{
selectServer
.
hide
();
}
if
(
to
!=
mycard
&&
mycard
.
isShowed
)
{
mycard
.
hide
();
}
if
(
to
!=
selectReplay
&&
selectReplay
.
isShowed
)
{
selectReplay
.
hide
();
...
...
@@ -1045,6 +1053,7 @@ public class Program : MonoBehaviour
if
(
to
==
deckManager
&&
deckManager
.
isShowed
==
false
)
deckManager
.
show
();
if
(
to
==
ocgcore
&&
ocgcore
.
isShowed
==
false
)
ocgcore
.
show
();
if
(
to
==
selectServer
&&
selectServer
.
isShowed
==
false
)
selectServer
.
show
();
if
(
to
==
mycard
&&
mycard
.
isShowed
==
false
)
mycard
.
show
();
if
(
to
==
selectReplay
&&
selectReplay
.
isShowed
==
false
)
selectReplay
.
show
();
if
(
to
==
puzzleMode
&&
puzzleMode
.
isShowed
==
false
)
puzzleMode
.
show
();
if
(
to
==
aiRoom
&&
aiRoom
.
isShowed
==
false
)
aiRoom
.
show
();
...
...
@@ -1106,7 +1115,7 @@ public class Program : MonoBehaviour
string
FPS
=
m_FPS
.
ToString
();
try
{
FPS
=
FPS
.
Substring
(
0
,
5
);
}
catch
{}
GUI
.
Label
(
new
Rect
(
10
,
5
,
200
,
200
),
"[Ver 1.034.9-A-test
9
] "
+
"FPS: "
+
FPS
);
GUI
.
Label
(
new
Rect
(
10
,
5
,
200
,
200
),
"[Ver 1.034.9-A-test
10
] "
+
"FPS: "
+
FPS
);
}
void
Update
()
...
...
Assets/SibylSystem/Room/Room.cs
View file @
f940540c
...
...
@@ -87,7 +87,7 @@ public class Room : WindowServantSP
Menu
.
deleteShell
();
}
base
.
show
();
Program
.
I
().
ocgcore
.
returnServant
=
Program
.
I
().
selectServer
;
Program
.
I
().
ocgcore
.
setDefaultReturnServant
()
;
Program
.
I
().
ocgcore
.
handler
=
handler
;
UIHelper
.
registEvent
(
toolBar
,
"input_"
,
onChat
);
Program
.
charge
();
...
...
@@ -495,7 +495,7 @@ public class Room : WindowServantSP
public
void
StocMessage_DuelStart
(
BinaryReader
r
)
{
Program
.
I
().
ocgcore
.
returnServant
=
Program
.
I
().
selectServer
;
Program
.
I
().
ocgcore
.
setDefaultReturnServant
()
;
needSide
=
false
;
joinWithReconnect
=
true
;
if
(
Program
.
I
().
deckManager
.
isShowed
)
...
...
Assets/SibylSystem/selectServer/SelectServer.cs
View file @
f940540c
...
...
@@ -55,8 +55,6 @@ public class SelectServer : WindowServantSP
serversList
.
items
.
Add
(
"[AI]Doom Bots of Doom"
);
//serversList.items.Add("[OCG&TCG]한국서버");
//serversList.items.Add("[OCG&TCG]YGOhollow (JP)");
serversList
.
items
.
Add
(
"[MyCard]Athletic"
);
serversList
.
items
.
Add
(
"[MyCard]Entertain"
);
if
(
Application
.
systemLanguage
==
SystemLanguage
.
Chinese
||
Application
.
systemLanguage
==
SystemLanguage
.
ChineseSimplified
||
Application
.
systemLanguage
==
SystemLanguage
.
ChineseTraditional
)
{
serversList
.
items
.
Add
(
"[自定义]"
);
...
...
@@ -128,26 +126,6 @@ public class SelectServer : WindowServantSP
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
=
"573"
;
Config
.
Set
(
"serversPicker"
,
"[AI]Doom Bots of Doom"
);
inputIP_
.
enabled
=
false
;
inputPort_
.
enabled
=
false
;
break
;
}
case
"[MyCard]Athletic"
:
{
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
).
value
=
"tiramisu.mycard.moe"
;
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
=
"8911"
;
Config
.
Set
(
"serversPicker"
,
"[MyCard]Athletic"
);
inputIP_
.
enabled
=
false
;
inputPort_
.
enabled
=
false
;
break
;
}
case
"[MyCard]Entertain"
:
{
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
).
value
=
"tiramisu.mycard.moe"
;
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
=
"7911"
;
Config
.
Set
(
"serversPicker"
,
"[MyCard]Entertain"
);
inputIP_
.
enabled
=
false
;
inputPort_
.
enabled
=
false
;
break
;
...
...
@@ -312,33 +290,6 @@ public class SelectServer : WindowServantSP
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
=
str
;
}
bool
isMyCard
()
{
string
server
=
serversList
.
value
;
return
server
==
"[MyCard]Athletic"
||
server
==
"[MyCard]Entertain"
;
}
void
startMyCard
(
string
name
,
string
password
,
string
match_type
=
"entertain"
)
{
MyCardHelper
mycard
=
new
MyCardHelper
();
Program
.
PrintToChat
(
InterString
.
Get
(
"正在登录至MyCard。"
));
string
fail_reason
=
""
;
bool
res
=
mycard
.
login
(
name
,
password
,
out
fail_reason
);
if
(!
res
)
{
Program
.
PrintToChat
(
InterString
.
Get
(
"MyCard登录失败。原因: "
)
+
fail_reason
);
return
;
}
Program
.
PrintToChat
(
InterString
.
Get
(
"正在请求匹配。匹配类型: "
)
+
match_type
);
string
pswString
=
mycard
.
requestMatch
(
match_type
,
out
fail_reason
);
if
(
pswString
==
null
)
{
Program
.
PrintToChat
(
InterString
.
Get
(
"匹配请求失败。原因: "
)
+
fail_reason
);
return
;
}
string
ipString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
).
value
;
string
portString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
;
string
versionString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
;
Program
.
PrintToChat
(
InterString
.
Get
(
"匹配成功。正在进入房间。"
));
KF_onlineGame
(
name
,
ipString
,
portString
,
versionString
,
pswString
);
}
void
onClickJoin
()
{
if
(!
isShowed
)
...
...
@@ -350,16 +301,12 @@ public class SelectServer : WindowServantSP
string
portString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
;
string
pswString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"psw_"
).
value
;
string
versionString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
;
if
(
isMyCard
())
{
startMyCard
(
Name
,
pswString
,
portString
==
"8911"
?
"athletic"
:
"entertain"
);
}
else
{
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
}
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
}
public
void
onClickRoomList
()
{
if
(!
isShowed
||
isMyCard
()
)
if
(!
isShowed
)
{
return
;
}
...
...
@@ -388,25 +335,24 @@ public class SelectServer : WindowServantSP
{
if
(
name
!=
""
)
{
if
(!
isMyCard
())
{
//string fantasty = "(" + versionString + ")" + ipString + ":" + portString + " " + pswString;
string
fantasty
=
"psw: "
+
pswString
;
list
.
items
.
Remove
(
fantasty
);
list
.
items
.
Insert
(
0
,
fantasty
);
list
.
value
=
fantasty
;
if
(
list
.
items
.
Count
>
5
)
{
list
.
items
.
RemoveAt
(
list
.
items
.
Count
-
1
);
}
string
all
=
""
;
for
(
int
i
=
0
;
i
<
list
.
items
.
Count
;
i
++)
{
all
+=
list
.
items
[
i
]
+
"\r\n"
;
}
File
.
WriteAllText
(
"config/passwords.conf"
,
all
);
printFile
(
false
);
//string fantasty = "(" + versionString + ")" + ipString + ":" + portString + " " + pswString;
string
fantasty
=
"psw: "
+
pswString
;
list
.
items
.
Remove
(
fantasty
);
list
.
items
.
Insert
(
0
,
fantasty
);
list
.
value
=
fantasty
;
if
(
list
.
items
.
Count
>
5
)
{
list
.
items
.
RemoveAt
(
list
.
items
.
Count
-
1
);
}
string
all
=
""
;
for
(
int
i
=
0
;
i
<
list
.
items
.
Count
;
i
++)
{
all
+=
list
.
items
[
i
]
+
"\r\n"
;
}
(
new
Thread
(()
=>
{
TcpHelper
.
join
(
ipString
,
name
,
portString
,
pswString
,
versionString
);
})).
Start
();
File
.
WriteAllText
(
"config/passwords.conf"
,
all
);
printFile
(
false
);
Program
.
I
().
mycard
.
isMatchingWithMyCard
=
false
;
(
new
Thread
(()
=>
{
TcpHelper
.
join
(
ipString
,
name
,
portString
,
pswString
,
versionString
);
})).
Start
();
}
else
{
...
...
Assets/old/loader.prefab
View file @
f940540c
...
...
@@ -157,6 +157,7 @@ MonoBehaviour:
new_ui_setting
:
{
fileID
:
0
}
new_ui_book
:
{
fileID
:
0
}
new_ui_selectServer
:
{
fileID
:
0
}
new_ui_mycard
:
{
fileID
:
0
}
new_ui_gameInfo
:
{
fileID
:
0
}
new_ui_cardDescription
:
{
fileID
:
0
}
new_ui_search
:
{
fileID
:
0
}
...
...
Assets/transUI/prefab/trans_menu.prefab
View file @
f940540c
...
...
@@ -1417,7 +1417,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
12800000
,
guid
:
f775853fdfd14bb47934543e95c3bae3
,
type
:
3
}
mFont
:
{
fileID
:
0
}
mText
:
KoishiPro2 iOS 1.034.9-A-test
9
mText
:
KoishiPro2 iOS 1.034.9-A-test
10
mFontSize
:
18
mFontStyle
:
0
mAlignment
:
1
...
...
Assets/transUI/prefab/trans_myCardLogin.prefab
View file @
f940540c
...
...
@@ -2546,7 +2546,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
10102
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
mFont
:
{
fileID
:
0
}
mText
:
MyCard
Login
mText
:
MyCard
mFontSize
:
18
mFontStyle
:
0
mAlignment
:
1
...
...
ProjectSettings/ProjectSettings.asset
View file @
f940540c
...
...
@@ -123,7 +123,7 @@ PlayerSettings:
16:10:
1
16:9:
1
Others
:
1
bundleVersion
:
1.034.9-A-test
9
bundleVersion
:
1.034.9-A-test
10
preloadedAssets
:
[]
metroInputSource
:
0
m_HolographicPauseOnTrackingLoss
:
1
...
...
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