Commit 3ad00630 authored by Chunchi Che's avatar Chunchi Che

fix small

parent 2a09d017
Pipeline #19708 passed with stages
in 2 minutes and 59 seconds
...@@ -25,7 +25,7 @@ const Monsters = () => { ...@@ -25,7 +25,7 @@ const Monsters = () => {
<> <>
{zip(meMonsters, meMonsterPositions).map( {zip(meMonsters, meMonsterPositions).map(
([monster, position], sequence) => { ([monster, position], sequence) => {
return ( return sequence < 5 ? (
<FixedSlot <FixedSlot
state={monster} state={monster}
key={sequence} key={sequence}
...@@ -35,12 +35,14 @@ const Monsters = () => { ...@@ -35,12 +35,14 @@ const Monsters = () => {
deffenseRotation={CONFIG.CardSlotDefenceRotation()} deffenseRotation={CONFIG.CardSlotDefenceRotation()}
clearPlaceInteractivitiesAction={clearMonsterPlaceInteractivities} clearPlaceInteractivitiesAction={clearMonsterPlaceInteractivities}
/> />
) : (
<></>
); );
} }
)} )}
{zip(opMonsters, opMonsterPositions).map( {zip(opMonsters, opMonsterPositions).map(
([monster, position], sequence) => { ([monster, position], sequence) => {
return ( return sequence < 5 ? (
<FixedSlot <FixedSlot
state={monster} state={monster}
key={sequence} key={sequence}
...@@ -50,6 +52,8 @@ const Monsters = () => { ...@@ -50,6 +52,8 @@ const Monsters = () => {
deffenseRotation={CONFIG.CardSlotDefenceRotation()} deffenseRotation={CONFIG.CardSlotDefenceRotation()}
clearPlaceInteractivitiesAction={clearMonsterPlaceInteractivities} clearPlaceInteractivitiesAction={clearMonsterPlaceInteractivities}
/> />
) : (
<></>
); );
} }
)} )}
......
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