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Neos
Commits
5051a96d
Commit
5051a96d
authored
Jun 01, 2023
by
Chunchi Che
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Plain Diff
fix shuffle hand
parent
013bee79
Pipeline
#22053
passed with stages
in 14 minutes and 14 seconds
Changes
2
Pipelines
1
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2 changed files
with
4 additions
and
1 deletion
+4
-1
src/service/duel/confirmCards.ts
src/service/duel/confirmCards.ts
+1
-0
src/stores/cardStore.ts
src/stores/cardStore.ts
+3
-1
No files found.
src/service/duel/confirmCards.ts
View file @
5051a96d
...
...
@@ -3,6 +3,7 @@ import { cardStore } from "@/stores";
export
default
async
(
confirmCards
:
ygopro
.
StocGameMessage
.
MsgConfirmCards
)
=>
{
const
cards
=
confirmCards
.
cards
;
console
.
color
(
"
pink
"
)(
`confirmCards:
${
cards
}
`
);
for
(
const
card
of
cards
)
{
const
target
=
cardStore
.
at
(
card
.
location
,
card
.
controler
,
card
.
sequence
);
...
...
src/stores/cardStore.ts
View file @
5051a96d
...
...
@@ -75,7 +75,9 @@ class CardStore {
// 目前需要判断`isChaining`为ture才设置meta,因为有些手坑发效果后会move到墓地,
// 运行到这里的时候已经和原来的位置对不上了,这时候不设置meta
const
meta
=
await
fetchCard
(
code
);
target
.
code
=
meta
.
id
;
// 这里不能设置`code`,因为存在一个场景:
// 对方的`魔神仪-曼德拉护肤草`发动效果后,后端会发一次`MSG_SHUFFLE_HAND`,但传给前端的codes全是0,如果这里设置了`code`的话,在后面的`MSG_SHUFFLE_HAND`处理就会有问题。
// target.code = meta.id;
target
.
meta
=
meta
;
}
if
(
target
.
zone
==
ygopro
.
CardZone
.
HAND
)
{
...
...
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