Commit 606d0d99 authored by mercury233's avatar mercury233

fix light on cards and closeups

parent 8af5843a
......@@ -7,14 +7,13 @@ Material:
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: back_pic
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHATEST_ON _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: TransparentCutout
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
......@@ -69,7 +68,9 @@ Material:
- _DstBlend: 0
- _Emission: 0.5
- _FPOW: 5
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 1
- _Metallic: 0
- _Mode: 1
......@@ -79,6 +80,7 @@ Material:
- _R0: 0.05
- _RimIntensity: 3
- _RimPower: 3
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _UVSec: 0
......
......@@ -7,14 +7,13 @@ Material:
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: face_pic
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHATEST_ON _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2450
stringTagMap:
RenderType: TransparentCutout
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
......@@ -95,7 +94,9 @@ Material:
- _DstBlend: 0
- _Exposure: 1
- _Focus: -100
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 1
- _Metallic: 0
- _Mode: 1
......@@ -103,6 +104,7 @@ Material:
- _Parallax: 0.02
- _Rotation: 0
- _Shininess: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _UVSec: 0
......
......@@ -7,12 +7,12 @@ Material:
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: shower_mat
m_Shader: {fileID: 30, guid: 0000000000000000f000000000000000, type: 0}
m_Shader: {fileID: 10750, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
......@@ -39,7 +39,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2891320, guid: cbd439a6b1dc1ab4284c3161ae0e8dac, type: 2}
m_Texture: {fileID: 2800000, guid: 6a6ef1fd91ae4f04085befdd9869fe20, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
......
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