Commit cee13020 authored by zengsxing's avatar zengsxing

add VJMP

parent 99845285
Pipeline #27187 passed with stages
in 1 minute and 5 seconds
--分裂的涡虫
local s,id,o=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetCost(aux.bfgcost)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
end
function s.filter(c,e,tp)
return c:IsLevel(3) and c:IsRace(RACE_INSECT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.fselect(g)
return g:GetClassCount(Card.GetCode)==1
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_DECK,0,nil,e,tp)
if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and g:CheckSubGroup(s.fselect,2,2) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_DECK,0,nil,e,tp)
local sg=g:SelectSubGroup(tp,s.fselect,false,2,2)
if sg:GetCount()==2 then
local fid=e:GetHandler():GetFieldID()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
for tc in aux.Next(sg) do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1,fid)
end
Duel.SpecialSummonComplete()
sg:KeepAlive()
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetCountLimit(1)
e3:SetLabel(fid)
e3:SetLabelObject(sg)
e3:SetCondition(s.descon)
e3:SetOperation(s.desop)
Duel.RegisterEffect(e3,tp)
end
end
function s.desfilter(c,fid)
return c:GetFlagEffectLabel(id)==fid
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
if not g:IsExists(s.desfilter,1,nil,e:GetLabel()) then
g:DeleteGroup()
e:Reset()
return false
else return true end
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local tg=g:Filter(s.desfilter,nil,e:GetLabel())
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
--雷电邻居
local s,id,o=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--attach
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.xtg)
e2:SetOperation(s.xop)
c:RegisterEffect(e2)
end
function s.cfilter(c)
return c:IsFaceup() and c:IsRace(RACE_THUNDER)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,2,nil)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsRelateToEffect(e)
and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
c:RegisterEffect(e1,true)
end
end
function s.xfilter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ)
end
function s.xyzfilter(c)
return c:IsFaceup() and c:IsLevel(4) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_THUNDER) and c:IsCanOverlay()
end
function s.xtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.xfilter(chkc) and chkc~=c end
if chk==0 then return Duel.IsExistingTarget(s.xfilter,tp,LOCATION_MZONE,0,1,c)
and s.xyzfilter(c) and Duel.IsExistingMatchingCard(s.xyzfilter,tp,LOCATION_MZONE+LOCATION_HAND+LOCATION_GRAVE,0,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,s.xfilter,tp,LOCATION_MZONE,0,1,1,c)
end
function s.xop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
local g=Duel.GetMatchingGroup(s.xyzfilter,tp,LOCATION_MZONE+LOCATION_HAND+LOCATION_GRAVE,0,1,c)
if g:GetCount()>0 and s.xyzfilter(c) and c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
local mg=Group.FromCards(c,g:Select(tp,1,1,nil))
if mg:GetCount()==2 then Duel.Overlay(tc,mg) end
end
end
\ No newline at end of file
--巨型章玉米
local s,id,o=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.spcon)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--atk change
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.atktg)
e2:SetOperation(s.atkop)
c:RegisterEffect(e2)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():GetControler()~=tp
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local a=Duel.GetAttacker()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)~=0 and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,c)
end
end
function s.atkfilter(c)
return c:IsFaceup() and c:IsRace(RACE_PLANT)
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsControler(tp) and chkc~=c and chkc:IsLocation(LOCATION_MZONE) and s.atkfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.atkfilter,tp,LOCATION_MZONE,0,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,s.atkfilter,tp,LOCATION_MZONE,0,1,1,c)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then
local atk=c:GetBaseAttack()+tc:GetBaseAttack()
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(atk)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SET_ATTACK)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetValue(atk)
tc:RegisterEffect(e2)
end
end
\ No newline at end of file
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