Commit fd4f1bef authored by Amiya's avatar Amiya

修复

parent bee77d5a
......@@ -4,6 +4,12 @@ function s.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcCode3(c,100220019,100220020,100220021,true,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToRemoveAsCost,LOCATION_ONFIELD+LOCATION_GRAVE,0,Duel.Remove,POS_FACEUP,REASON_COST)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(s.splimit)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
......@@ -27,6 +33,9 @@ function s.initial_effect(c)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
end
function s.splimit(e,se,sp,st)
return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
......
......@@ -6,6 +6,12 @@ function s.initial_effect(c)
aux.AddFusionProcFun2(c,s.matfilter1,s.matfilter2,true)
aux.AddContactFusionProcedure(c,s.matfilter3,LOCATION_ONFIELD,0,Duel.Remove,POS_FACEUP,REASON_COST)
c:EnableReviveLimit()
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(s.splimit)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
......@@ -28,6 +34,9 @@ function s.initial_effect(c)
c:RegisterEffect(e2)
end
s.has_text_type=TYPE_UNION
function s.splimit(e,se,sp,st)
return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function s.matfilter1(c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_MACHINE)
end
......
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