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srvpro
Commits
7d44961e
Commit
7d44961e
authored
Jul 24, 2019
by
nanahira
Browse files
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Plain Diff
Revert "restrict siding for some tournaments"
This reverts commit
6a67ab4c
.
parent
d72e7a82
Changes
4
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Inline
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Showing
4 changed files
with
16 additions
and
18 deletions
+16
-18
data/default_config.json
data/default_config.json
+0
-4
data/i18n.json
data/i18n.json
+8
-0
ygopro-server.coffee
ygopro-server.coffee
+0
-9
ygopro-server.js
ygopro-server.js
+8
-5
No files found.
data/default_config.json
View file @
7d44961e
...
...
@@ -169,10 +169,6 @@
"log_save_path"
:
"./config/"
,
"port"
:
7933
},
"side_restrict"
:
{
"enabled"
:
false
,
"restrict_cards"
:
[]
},
"test_mode"
:
{
"watch_public_hand"
:
false
,
"no_connect_count_limit"
:
false
,
...
...
data/i18n.json
View file @
7d44961e
...
...
@@ -155,6 +155,7 @@
"challonge_player_already_in"
:
"Please do not enter the room you are already in."
,
"replay_hint_part1"
:
"Sending the replay of the duel number "
,
"replay_hint_part2"
:
"."
,
<<<<<<<
HEAD
"invalid_side_rule"
:
"Illegal cards are contained in your side deck."
,
"arena_wait_hint"
:
"If you opponent does not appear within 25 seconds, you may quit without any penalty."
,
"arena_wait_timeout"
:
"Your opponent did not appear, you may quit without any penalty."
,
...
...
@@ -162,6 +163,9 @@
"auto_death_part2"
:
" minutes."
,
"athletic_arena_tip"
:
"During an athletic match, a game quit behavior is regarded as a surrender."
,
"windbot_disable_random_room"
:
"By adding the AI, this random game won't get any new player unless they enter the room name:"
=======
"athletic_arena_tip"
:
"During an athletic match, a game quit behavior is regarded as a surrender."
>>>>>>>
parent
of
6
a
67
ab
4
...
restrict
siding
for
some
tournaments
},
"es-es"
:
{
"random_duel_enter_room_waiting"
:
"Tu oponente esta listo, Iniciar!"
,
...
...
@@ -463,6 +467,7 @@
"challonge_player_already_in"
:
"请不要重复加入比赛房间。"
,
"replay_hint_part1"
:
"正在发送第"
,
"replay_hint_part2"
:
"局决斗的录像。"
,
<<<<<<<
HEAD
"invalid_side_rule"
:
"副卡组中包含不允许换入副卡组的卡。"
,
"arena_wait_hint"
:
"若对手在25秒内不进入游戏,您退房时不会进行扣分。"
,
"arena_wait_timeout"
:
"由于对手未能在30秒内进入游戏,此时您退出游戏不会扣分。"
,
...
...
@@ -470,6 +475,9 @@
"auto_death_part2"
:
"分钟后,将自动进入加时赛。"
,
"athletic_arena_tip"
:
"在竞技匹配中,比赛开始前退出游戏也会视为投降。"
,
"windbot_disable_random_room"
:
"因为添加了AI,本随机对战房间将只能通过房间名加入:"
=======
"athletic_arena_tip"
:
"在竞技匹配中,比赛开始前退出游戏也会视为投降。"
>>>>>>>
parent
of
6
a
67
ab
4
...
restrict
siding
for
some
tournaments
},
"ko-kr"
:
{
"random_duel_enter_room_waiting"
:
"땅콩: 게임을 진행하게 준비 또는 시작을 하십시오."
,
...
...
ygopro-server.coffee
View file @
7d44961e
...
...
@@ -3080,15 +3080,6 @@ ygopro.ctos_follow 'UPDATE_DECK', true, (buffer, info, client, server, datas)->
CLIENT_kick
(
room
.
dueling_players
[
oppo_pos
-
win_pos
])
CLIENT_kick
(
room
.
dueling_players
[
oppo_pos
-
win_pos
+
1
])
if
room
.
hostinfo
.
mode
==
2
return
true
if
settings
.
modules
.
side_restrict
.
enabled
and
room
.
duel_stage
!=
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
for
code
in
settings
.
modules
.
side_restrict
.
restrict_cards
if
_
.
indexOf
(
buff_side
,
code
)
>
-
1
ygopro
.
stoc_send_chat_to_room
(
room
,
"${invalid_side_rule}"
,
ygopro
.
constants
.
COLORS
.
RED
)
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,
{
msg
:
3
code
:
0
}
return
true
if
room
.
random_type
or
room
.
arena
if
client
.
pos
==
0
room
.
waiting_for_player
=
room
.
waiting_for_player2
...
...
ygopro-server.js
View file @
7d44961e
...
...
@@ -3860,7 +3860,7 @@
});
ygopro
.
ctos_follow
(
'
UPDATE_DECK
'
,
true
,
function
(
buffer
,
info
,
client
,
server
,
datas
)
{
var
buff_main
,
buff_side
,
card
,
c
ode
,
current_deck
,
deck
,
deck_array
,
deck_main
,
deck_side
,
deck_text
,
deckbuf
,
decks
,
found_deck
,
i
,
len2
,
len3
,
len4
,
line
,
m
,
n
,
o
,
oppo_pos
,
ref2
,
room
,
struct
,
win_pos
;
var
buff_main
,
buff_side
,
card
,
c
urrent_deck
,
deck
,
deck_array
,
deck_main
,
deck_side
,
deck_text
,
deckbuf
,
decks
,
found_deck
,
i
,
len2
,
len3
,
line
,
m
,
n
,
oppo_pos
,
room
,
struct
,
win_pos
;
if
(
settings
.
modules
.
reconnect
.
enabled
&&
client
.
pre_reconnecting
)
{
if
(
!
CLIENT_is_able_to_reconnect
(
client
)
&&
!
CLIENT_is_able_to_kick_reconnect
(
client
))
{
ygopro
.
stoc_send_chat
(
client
,
"
${reconnect_failed}
"
,
ygopro
.
constants
.
COLORS
.
RED
);
...
...
@@ -3936,6 +3936,7 @@
}
return
true
;
}
<<<<<<<
HEAD
if
(
settings
.
modules
.
side_restrict
.
enabled
&&
room
.
duel_stage
!==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
)
{
ref2
=
settings
.
modules
.
side_restrict
.
restrict_cards
;
for
(
m
=
0
,
len2
=
ref2
.
length
;
m
<
len2
;
m
++
)
{
...
...
@@ -3950,6 +3951,8 @@
}
}
}
=======
>>>>>>>
parent
of
6
a67ab4
...
restrict
siding
for
some
tournaments
if
(
room
.
random_type
||
room
.
arena
)
{
if
(
client
.
pos
===
0
)
{
room
.
waiting_for_player
=
room
.
waiting_for_player2
;
...
...
@@ -3964,8 +3967,8 @@
buffer
=
struct
.
buffer
;
found_deck
=
false
;
decks
=
fs
.
readdirSync
(
settings
.
modules
.
tournament_mode
.
deck_path
);
for
(
n
=
0
,
len3
=
decks
.
length
;
n
<
len3
;
n
++
)
{
deck
=
decks
[
n
];
for
(
m
=
0
,
len2
=
decks
.
length
;
m
<
len2
;
m
++
)
{
deck
=
decks
[
m
];
if
(
_
.
endsWith
(
deck
,
client
.
name
+
"
.ydk
"
))
{
found_deck
=
deck
;
}
...
...
@@ -3981,8 +3984,8 @@
deck_main
=
[];
deck_side
=
[];
current_deck
=
deck_main
;
for
(
o
=
0
,
len4
=
deck_array
.
length
;
o
<
len4
;
o
++
)
{
line
=
deck_array
[
o
];
for
(
n
=
0
,
len3
=
deck_array
.
length
;
n
<
len3
;
n
++
)
{
line
=
deck_array
[
n
];
if
(
line
.
indexOf
(
"
!side
"
)
>=
0
)
{
current_deck
=
deck_side
;
}
...
...
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