Commit 1087fdd5 authored by mercury233's avatar mercury233

fix

parent 5baa5d7d
...@@ -7,14 +7,13 @@ function c100200202.initial_effect(c) ...@@ -7,14 +7,13 @@ function c100200202.initial_effect(c)
e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c100200202.atktg) e1:SetTarget(c100200202.atktg)
e1:SetOperation(c100200202.atkop) e1:SetOperation(c100200202.atkop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--DEF DOWN --DEF DOWN
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100200202,1)) e2:SetDescription(aux.Stringid(100200202,1))
e2:SetCategory(CATEGORY_DEFCHANGE) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_DEFCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
...@@ -63,13 +62,14 @@ function c100200202.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -63,13 +62,14 @@ function c100200202.desop(e,tp,eg,ep,ev,re,r,rp)
end end
if tc:IsFaceup() and tc:IsRelateToEffect(e) then if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local atk=c:GetAttack() local atk=c:GetAttack()
local def=tc:GetDefense()
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_DEFENSE) e2:SetCode(EFFECT_UPDATE_DEFENSE)
e2:SetValue(-atk) e2:SetValue(-atk)
e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
if tc:IsDefense(0) then if def~=0 and tc:IsDefense(0) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Destroy(tc,REASON_EFFECT) Duel.Destroy(tc,REASON_EFFECT)
end end
......
...@@ -7,7 +7,7 @@ function c100200203.initial_effect(c) ...@@ -7,7 +7,7 @@ function c100200203.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TO_GRAVE) e1:SetCode(EVENT_TO_GRAVE)
e1:SetCountLimit(1,100200203+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,100200203)
e1:SetCondition(c100200203.tkcon) e1:SetCondition(c100200203.tkcon)
e1:SetTarget(c100200203.tktg) e1:SetTarget(c100200203.tktg)
e1:SetOperation(c100200203.tkop) e1:SetOperation(c100200203.tkop)
......
...@@ -76,7 +76,7 @@ function c100281063.atkcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -76,7 +76,7 @@ function c100281063.atkcon(e,tp,eg,ep,ev,re,r,rp)
end end
function c100281063.atkop(e,tp,eg,ep,ev,re,r,rp) function c100281063.atkop(e,tp,eg,ep,ev,re,r,rp)
local a,at=Duel.GetBattleMonster(tp) local a,at=Duel.GetBattleMonster(tp)
if not a:IsRelateToBattle() or a:IsFacedown() or not at:IsRelateToBattle() or at:IsFacedown() then return end if not a or not d or not a:IsRelateToBattle() or a:IsFacedown() or not at:IsRelateToBattle() or at:IsFacedown() then return end
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
......
...@@ -35,7 +35,7 @@ function c100283001.spfilter(c,e,tp) ...@@ -35,7 +35,7 @@ function c100283001.spfilter(c,e,tp)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c100283001.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c100283001.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100283001.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c100283001.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end end
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
-- --
--Script by Trishula9 --Script by Trishula9
function c100284001.initial_effect(c) function c100284001.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCode(EVENT_ATTACK_ANNOUNCE)
......
...@@ -4,12 +4,12 @@ ...@@ -4,12 +4,12 @@
function c100284002.initial_effect(c) function c100284002.initial_effect(c)
c:SetUniqueOnField(1,0,100284002) c:SetUniqueOnField(1,0,100284002)
c:EnableCounterPermit(0x15f) c:EnableCounterPermit(0x15f)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--add counter --add counter
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_COUNTER) e2:SetCategory(CATEGORY_COUNTER)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
-- --
--Script by Trishula9 --Script by Trishula9
function c100284003.initial_effect(c) function c100284003.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCode(EVENT_ATTACK_ANNOUNCE)
...@@ -33,7 +33,7 @@ function c100284003.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -33,7 +33,7 @@ function c100284003.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local ft=0 local ft=0
if e:GetHandler():IsLocation(LOCATION_HAND) then ft=1 end if e:GetHandler():IsLocation(LOCATION_HAND) then ft=1 end
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and c100284003.filter(chkc,tp,ft) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and c100284003.filter(chkc,tp,ft) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>ft if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>ft
and Duel.IsExistingTarget(c100284003.filter,tp,0,LOCATION_GRAVE,1,nil,tp,ft) end and Duel.IsExistingTarget(c100284003.filter,tp,0,LOCATION_GRAVE,1,nil,tp,ft) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectTarget(tp,c100284003.filter,tp,0,LOCATION_GRAVE,1,1,nil,tp,ft) local g=Duel.SelectTarget(tp,c100284003.filter,tp,0,LOCATION_GRAVE,1,1,nil,tp,ft)
...@@ -46,11 +46,11 @@ function c100284003.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -46,11 +46,11 @@ function c100284003.activate(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c100284003.costfilter(c) function c100284003.costfilter(c)
return c:IsCode(83764718) and c:IsAbleToGraveAsCost() return c:IsCode(83764718) and c:IsAbleToGraveAsCost()
and (c:IsLocation(LOCATION_HAND) or (c:IsLocation(LOCATION_SZONE) and c:IsFacedown())) and (c:IsLocation(LOCATION_HAND) or (c:IsLocation(LOCATION_SZONE) and c:IsFacedown()))
end end
function c100284003.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c100284003.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost()
and Duel.IsExistingMatchingCard(c100284003.costfilter,tp,LOCATION_HAND+LOCATION_SZONE,0,1,nil) end and Duel.IsExistingMatchingCard(c100284003.costfilter,tp,LOCATION_HAND+LOCATION_SZONE,0,1,nil) end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
...@@ -61,7 +61,7 @@ function c100284003.spfilter(c,e,tp) ...@@ -61,7 +61,7 @@ function c100284003.spfilter(c,e,tp)
return c:IsCode(10000000) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) return c:IsCode(10000000) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end end
function c100284003.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c100284003.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100284003.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c100284003.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end end
...@@ -69,7 +69,7 @@ function c100284003.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -69,7 +69,7 @@ function c100284003.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,c100284003.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp):GetFirst() local tc=Duel.SelectMatchingCard(tp,c100284003.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp):GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)>0 if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)>0
and Duel.GetTurnPlayer()==1-tp then and Duel.GetTurnPlayer()==1-tp then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
......
...@@ -70,7 +70,7 @@ function c101107008.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -70,7 +70,7 @@ function c101107008.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
local ec=c:GetEquipTarget() local ec=c:GetEquipTarget()
if chk==0 then return ec and ec:IsDefenseAbove(0) if chk==0 then return ec and ec:IsDefenseAbove(0)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(c101107008.spfilter,tp,0,LOCATION_MZONE,1,nil,ec:GetDefense()) end and Duel.IsExistingTarget(c101107008.spfilter,tp,0,LOCATION_MZONE,1,nil,ec:GetDefense()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c101107008.spfilter,tp,0,LOCATION_MZONE,1,1,nil,ec:GetDefense()) local g=Duel.SelectTarget(tp,c101107008.spfilter,tp,0,LOCATION_MZONE,1,1,nil,ec:GetDefense())
......
...@@ -33,7 +33,7 @@ function c101107012.spcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -33,7 +33,7 @@ function c101107012.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c101107012.spfilter,tp,LOCATION_MZONE,0,1,nil) return Duel.IsExistingMatchingCard(c101107012.spfilter,tp,LOCATION_MZONE,0,1,nil)
end end
function c101107012.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107012.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
......
...@@ -23,7 +23,7 @@ function c101107048.initial_effect(c) ...@@ -23,7 +23,7 @@ function c101107048.initial_effect(c)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101107048+100) e2:SetCountLimit(1,101107048+100)
e2:SetCost(c101107048.ctcost) e2:SetCost(c101107048.ctcost)
e2:SetTarget(c101107048.cttg) e2:SetTarget(c101107048.cttg)
e2:SetOperation(c101107048.ctop) e2:SetOperation(c101107048.ctop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
......
...@@ -44,7 +44,7 @@ function c101107052.adfilter(c) ...@@ -44,7 +44,7 @@ function c101107052.adfilter(c)
end end
function c101107052.adtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c101107052.adtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101107052.adfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101107052.adfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101107052.adfilter,tp,LOCATION_MZONE,0,1,nil) if chk==0 then return Duel.IsExistingTarget(c101107052.adfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.GetMatchingGroupCount(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)>0 end and Duel.GetMatchingGroupCount(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c101107052.adfilter,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectTarget(tp,c101107052.adfilter,tp,LOCATION_MZONE,0,1,1,nil)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
-- --
--Script by Trishula9 --Script by Trishula9
function c101107053.initial_effect(c) function c101107053.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
...@@ -14,7 +14,7 @@ function c101107053.initial_effect(c) ...@@ -14,7 +14,7 @@ function c101107053.initial_effect(c)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetOperation(c101107053.disop) e2:SetOperation(c101107053.disop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--destroy --destroy
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY) e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
......
...@@ -28,7 +28,7 @@ function c101107055.spfilter(c,e,tp) ...@@ -28,7 +28,7 @@ function c101107055.spfilter(c,e,tp)
return c:IsSetCard(0x42) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x42) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c101107055.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107055.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101107055.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c101107055.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end end
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
-- --
--Script by Trishula9 --Script by Trishula9
function c101107066.initial_effect(c) function c101107066.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
...@@ -73,7 +73,7 @@ function c101107066.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,7 +73,7 @@ function c101107066.disop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c101107066.filter(c,tp) function c101107066.filter(c,tp)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) return c:IsAttribute(ATTRIBUTE_WATER) and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE)
and c:IsPreviousPosition(POS_FACEUP) and not c:IsReason(REASON_DESTROY) and c:GetReasonPlayer()==1-tp and c:IsPreviousPosition(POS_FACEUP) and not c:IsReason(REASON_DESTROY) and c:GetReasonPlayer()==1-tp
end end
function c101107066.thcon(e,tp,eg,ep,ev,re,r,rp) function c101107066.thcon(e,tp,eg,ep,ev,re,r,rp)
......
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