Commit 37c16ded authored by mercury233's avatar mercury233

fix

parent 09ff6d75
......@@ -15,10 +15,10 @@ function c100417011.initial_effect(c)
c:RegisterEffect(e1)
end
function c100417011.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and aux.disfilter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.disfilter1,tp,0,LOCATION_MZONE,1,nil) end
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and aux.NegateEffectMonsterFilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.NegateEffectMonsterFilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,aux.disfilter1,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SelectTarget(tp,aux.NegateEffectMonsterFilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,0)
end
function c100417011.cfilter(c)
......
......@@ -21,7 +21,7 @@ function c101106003.initial_effect(c)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DRAW)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCountLimit(1,101106003+100)
e3:SetCondition(c101106003.drcon)
......@@ -41,19 +41,19 @@ function c101106003.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c101106003.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0,TYPES_TOKEN_MONSTER+TYPE_TUNER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) end
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0x26d,TYPES_TOKEN_MONSTER+TYPE_TUNER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c101106003.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0,TYPES_TOKEN_MONSTER+TYPE_TUNER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) then
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0x26d,TYPES_TOKEN_MONSTER+TYPE_TUNER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) then
local token=Duel.CreateToken(tp,101106103)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetAbsoluteRange(tp,1,0)
e1:SetTarget(c101106003.splimit)
......
......@@ -36,19 +36,19 @@ function c101106004.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c101106004.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0,TYPES_TOKEN_MONSTER+TYPE_TUNER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) end
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0x26d,TYPES_TOKEN_MONSTER+TYPE_TUNER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c101106004.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0,TYPES_TOKEN_MONSTER+TYPE_TUNER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) then
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0x26d,TYPES_TOKEN_MONSTER+TYPE_TUNER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) then
local token=Duel.CreateToken(tp,101106104)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetAbsoluteRange(tp,1,0)
e1:SetTarget(c101106004.splimit)
......
......@@ -5,7 +5,7 @@ function c101106005.initial_effect(c)
--special summon (self)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101106005,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101106005)
......@@ -42,7 +42,7 @@ function c101106005.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0,TYPES_TOKEN_MONSTER+TYPE_TUNER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER)
if ft>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0x26d,TYPES_TOKEN_MONSTER+TYPE_TUNER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER)
and Duel.SelectYesNo(tp,aux.Stringid(101106005,2)) then
Duel.BreakEffect()
local token=Duel.CreateToken(tp,101106105)
......@@ -50,7 +50,7 @@ function c101106005.spop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetAbsoluteRange(tp,1,0)
e1:SetTarget(c101106005.splimit)
......
......@@ -17,10 +17,10 @@ function c101106007.initial_effect(c)
e2:SetDescription(aux.Stringid(101106007,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetHintTiming(0,TIMING_MAIN_END)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101106007)
e2:SetCountLimit(1,101106007+100)
e2:SetCondition(c101106007.spcon)
e2:SetCost(c101106007.spcost)
e2:SetTarget(c101106007.sptg)
......@@ -32,7 +32,7 @@ function c101106007.initial_effect(c)
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetCountLimit(1,101106007+100)
e3:SetCountLimit(1,101106007+200)
e3:SetRange(LOCATION_GRAVE)
e3:SetCondition(c101106007.thcon)
e3:SetTarget(c101106007.thtg)
......
......@@ -69,7 +69,7 @@ end
function c101106008.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101106008.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101106008.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
......
......@@ -72,7 +72,7 @@ end
function c101106009.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101106009.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101106009.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
......
......@@ -7,7 +7,6 @@ function c101106010.initial_effect(c)
e1:SetDescription(aux.Stringid(101106010,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101106010)
e1:SetCost(c101106010.spcost1)
......@@ -67,7 +66,7 @@ end
function c101106010.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101106010.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101106010.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
......
......@@ -64,7 +64,8 @@ function c101106013.thop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
if Duel.IsExistingMatchingCard(c101106013.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(101106013,2)) then
if Duel.IsExistingMatchingCard(c101106013.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(101106013,2)) then
Duel.BreakEffect()
Duel.ShuffleHand(tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
......
......@@ -64,7 +64,8 @@ function c101106014.thop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
if Duel.IsExistingMatchingCard(c101106014.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(101106014,2)) then
if Duel.IsExistingMatchingCard(c101106014.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(101106014,2)) then
Duel.BreakEffect()
Duel.ShuffleHand(tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
......
......@@ -61,7 +61,8 @@ end
function c101106015.rmop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_REMOVED)
and Duel.IsExistingMatchingCard(c101106015.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(101106015,2)) then
and Duel.IsExistingMatchingCard(c101106015.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(101106015,2)) then
Duel.BreakEffect()
Duel.ShuffleHand(tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
......
......@@ -64,7 +64,8 @@ end
function c101106016.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND)
and Duel.IsExistingMatchingCard(c101106016.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(101106016,2)) then
and Duel.IsExistingMatchingCard(c101106016.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(101106016,2)) then
Duel.BreakEffect()
Duel.ShuffleHand(tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
......
......@@ -52,7 +52,8 @@ function c101106017.thop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
if Duel.IsExistingMatchingCard(Card.IsSummonable,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil,true,nil) and Duel.SelectYesNo(tp,aux.Stringid(101106017,2)) then
if Duel.IsExistingMatchingCard(Card.IsSummonable,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil,true,nil)
and Duel.SelectYesNo(tp,aux.Stringid(101106017,2)) then
Duel.BreakEffect()
Duel.ShuffleHand(tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
......
......@@ -23,7 +23,7 @@ function c101106021.initial_effect(c)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101106021,0))
e3:SetDescription(aux.Stringid(101106021,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
......
......@@ -24,6 +24,7 @@ function c101106023.initial_effect(c)
c:RegisterEffect(e2)
end
function c101106023.cfilter(c)
if not c:IsFaceup() then return false end
local oc=c:GetOverlayGroup()
return c:IsCode(24639891) or c:IsType(TYPE_XYZ) and oc and oc:IsExists(Card.IsCode,1,nil,24639891)
end
......
......@@ -47,7 +47,7 @@ function c101106028.initial_effect(c)
c:RegisterEffect(e4)
end
function c101106028.hspfilter(c)
return c:IsRace(RACE_MACHINE) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
return c:IsLevelAbove(1) and c:IsRace(RACE_MACHINE) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function c101106028.hspcheck(g)
Duel.SetSelectedCard(g)
......@@ -124,6 +124,8 @@ function c101106028.spop(e,tp,eg,ep,ev,re,r,rp)
if ft<=0 or #tg==0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=tg:SelectSubGroup(tp,c101106028.spcheck,false,1,ft)
aux.GCheckAdditional=c101106028.spcheck
local g=tg:SelectSubGroup(tp,aux.TRUE,false,1,ft)
aux.GCheckAdditional=nil
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
......@@ -6,6 +6,7 @@ function c101106029.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101106029,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_ATKCHANGE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(c101106029.destg)
e1:SetOperation(c101106029.desop)
......@@ -25,7 +26,7 @@ function c101106029.initial_effect(c)
end
function c101106029.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
......@@ -33,7 +34,7 @@ end
function c101106029.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) and c:IsFaceup() then
if tc and tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) and c:IsFaceup() then
local atk=tc:GetBaseAttack()
if atk<=0 then return end
local race=tc:GetOriginalRace()
......
......@@ -63,13 +63,16 @@ function c101106031.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function c101106031.desrepfilter(c)
return c:IsRace(RACE_PLANT) and c:IsAbleToGrave()
end
function c101106031.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE)
and Duel.IsExistingMatchingCard(Card.IsRace,tp,LOCATION_DECK,0,1,nil,RACE_PLANT) end
if Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
and Duel.IsExistingMatchingCard(c101106031.desrepfilter,tp,LOCATION_DECK,0,1,nil) end
if Duel.SelectEffectYesNo(tp,c,96) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,Card.IsRace,tp,LOCATION_DECK,0,1,1,nil,RACE_PLANT)
local g=Duel.SelectMatchingCard(tp,c101106031.desrepfilter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REPLACE)
return true
else return false end
......
......@@ -17,8 +17,9 @@ function c101106035.thfilter(c)
return c:IsCode(11548522) and c:IsAbleToHand()
end
function c101106035.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local b1=e:GetHandler():IsAbleToDeck()
local b2=Duel.IsExistingMatchingCard(c101106035.thfilter,tp,LOCATION_DECK,0,1,nil) and e:GetHandler():IsAbleToDeck()
local c=e:GetHandler()
local b1=c:IsAbleToDeck()
local b2=Duel.IsExistingMatchingCard(c101106035.thfilter,tp,LOCATION_DECK,0,1,nil) and c:IsAbleToDeck()
if chk==0 then return b1 or b2 end
local op=0
if b1 and b2 then op=Duel.SelectOption(tp,aux.Stringid(101106035,1),aux.Stringid(101106035,2))
......@@ -27,10 +28,10 @@ function c101106035.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
e:SetLabel(op)
if op==0 then
e:SetCategory(CATEGORY_TODECK)
Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,c,1,0,0)
else
e:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_TODECK)
Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
end
......
......@@ -38,7 +38,7 @@ function c101106037.initial_effect(c)
e3:SetOperation(c101106037.negop)
c:RegisterEffect(e3)
end
function c101106037.tdfilter(c)
function c101106037.tdfilter(c,tp)
return bit.band(c:GetType(),0x82)==0x82 and c:IsAbleToDeck() and not c:IsPublic()
and Duel.IsExistingMatchingCard(c101106037.thfilter,tp,LOCATION_DECK,0,1,nil,c)
end
......@@ -46,13 +46,13 @@ function c101106037.thfilter(c,mc)
return bit.band(c:GetType(),0x81)==0x81 and c:IsAbleToHand() and aux.IsCodeListed(mc,c:GetCode())
end
function c101106037.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101106037.tdfilter,tp,LOCATION_HAND,0,1,nil) end
if chk==0 then return Duel.IsExistingMatchingCard(c101106037.tdfilter,tp,LOCATION_HAND,0,1,nil,tp) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101106037.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g1=Duel.SelectMatchingCard(tp,c101106037.tdfilter,tp,LOCATION_HAND,0,1,1,nil)
local g1=Duel.SelectMatchingCard(tp,c101106037.tdfilter,tp,LOCATION_HAND,0,1,1,nil,tp)
if g1:GetCount()==0 then return end
Duel.ConfirmCards(1-tp,g1)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
......
......@@ -31,6 +31,7 @@ function c101106038.initial_effect(c)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_GRAVE)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCountLimit(1,101106038)
e3:SetCondition(c101106038.spcon)
e3:SetTarget(c101106038.sptg)
......
......@@ -72,16 +72,16 @@ function c101106041.disop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
......@@ -49,7 +49,8 @@ function c101106045.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c101106045.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and c:IsFaceup() and c:IsRelateToEffect(e) then
if Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and c:IsFaceup()
and c:IsRelateToEffect(e) and c:IsLocation(LOCATION_MZONE) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectMatchingCard(tp,c101106045.eqfilter,tp,LOCATION_EXTRA,0,1,1,nil,c)
if g:GetCount()>0 then
......
......@@ -30,9 +30,8 @@ function c101106046.initial_effect(c)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101106046,0))
e3:SetCategory(CATEGORY_DAMAGE+CATEGORY_SEARCH+CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,101106046)
e3:SetCondition(c101106046.thcon)
e3:SetTarget(c101106046.thtg)
......@@ -80,12 +79,12 @@ function c101106046.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO
end
function c101106046.thfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsLevelBelow(8) and c:IsDefense(600)
return c:IsType(TYPE_MONSTER) and c:IsLevelBelow(8) and c:IsDefense(600) and c:IsAbleToHand()
end
function c101106046.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local rc=e:GetHandler():GetReasonCard()
local lv=rc:GetLevel()
if chk==0 then return lv>0 end
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,lv*100)
end
function c101106046.thop(e,tp,eg,ep,ev,re,r,rp)
......@@ -93,12 +92,9 @@ function c101106046.thop(e,tp,eg,ep,ev,re,r,rp)
local lv=rc:GetLevel()
if Duel.Damage(1-tp,lv*100,REASON_EFFECT)~=0 and Duel.IsExistingMatchingCard(c101106046.thfilter,tp,LOCATION_DECK,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(101106046,3)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101106046.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
......@@ -5,28 +5,28 @@ function c101106047.initial_effect(c)
aux.AddXyzProcedure(c,nil,4,2)
c:EnableReviveLimit()
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101106047,0))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_GRAVE_ACTION)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCost(c101106047.thcost)
e3:SetCondition(c101106047.thcon)
e3:SetTarget(c101106047.thtg)
e3:SetOperation(c101106047.thop)
c:RegisterEffect(e3)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101106047,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCost(c101106047.thcost)
e1:SetCondition(c101106047.thcon)
e1:SetTarget(c101106047.thtg)
e1:SetOperation(c101106047.thop)
c:RegisterEffect(e1)
--tograve
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101106047,1))
e4:SetCategory(CATEGORY_TOGRAVE)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_BATTLE_START)
e4:SetCondition(c101106047.rmcon)
e4:SetCost(c101106047.rmcost)
e4:SetTarget(c101106047.rmtg)
e4:SetOperation(c101106047.rmop)
c:RegisterEffect(e4)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101106047,1))
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_START)
e2:SetCondition(c101106047.rmcon)
e2:SetCost(c101106047.rmcost)
e2:SetTarget(c101106047.rmtg)
e2:SetOperation(c101106047.rmop)
c:RegisterEffect(e2)
end
function c101106047.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ)
......
......@@ -22,7 +22,7 @@ function c101106048.initial_effect(c)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMING_MAIN_END)
e2:SetHintTiming(0,TIMING_BATTLE_START+TIMING_BATTLE_END)
e2:SetCountLimit(1)
e2:SetCondition(c101106048.discon)
e2:SetTarget(c101106048.distg)
......@@ -70,10 +70,10 @@ function c101106048.ctfilter(c)
end
function c101106048.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local ct=Duel.GetMatchingGroupCount(c101106048.ctfilter,tp,LOCATION_ONFIELD,0,nil)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and aux.disfilter1(chkc) end
if chk==0 then return ct>0 and Duel.IsExistingTarget(aux.disfilter1,tp,0,LOCATION_ONFIELD,1,nil) end
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and aux.NegateAnyFilter(chkc) end
if chk==0 then return ct>0 and Duel.IsExistingTarget(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local g=Duel.SelectTarget(tp,aux.disfilter1,tp,0,LOCATION_ONFIELD,1,ct,nil)
local g=Duel.SelectTarget(tp,aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,g:GetCount(),0,0)
end
function c101106048.disop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -12,6 +12,7 @@ function c101106051.initial_effect(c)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,101106051)
e1:SetCost(c101106051.spcost)
e1:SetTarget(c101106051.sptg)
......
......@@ -7,6 +7,7 @@ function c101106057.initial_effect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,101106057+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c101106057.target)
e1:SetOperation(c101106057.activate)
......
......@@ -24,7 +24,7 @@ function c101106061.initial_effect(c)
e3:SetCategory(CATEGORY_CONTROL+CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_CHAINING)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_FZONE)
e3:SetCountLimit(1,101106061+100)
e3:SetCondition(c101106061.ctcon)
......@@ -75,6 +75,7 @@ end
function c101106061.ctop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.GetControl(tc,tp)
and Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,21179144,0x3c,TYPES_TOKEN_MONSTER,0,0,1,RACE_REPTILE,ATTRIBUTE_EARTH) then
Duel.BreakEffect()
local token=Duel.CreateToken(tp,101106061+100)
......
......@@ -15,7 +15,7 @@ function c101106062.filter(c)
return (c:IsType(TYPE_NORMAL) or c:IsType(TYPE_MONSTER) and c:IsSetCard(0x165) or c:IsCode(99426088)) and c:IsAbleToDeck()
end
function c101106062.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c101106062.filter(chkc) end
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c101106062.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101106062.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c101106062.filter,tp,LOCATION_GRAVE,0,1,1,nil)
......
......@@ -63,14 +63,14 @@ function c101106064.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(lv)
e1:SetReset(RESET_EVENT+0xff0000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc:CompleteProcedure()
end
Duel.SpecialSummonComplete()
end
end
function c101106064.checkfilter(c)
function c101106064.checkfilter(c,tp)
local att=c:GetAttribute()
local race=c:GetRace()
return c:IsFaceup() and bit.band(c:GetType(),0x81)==0x81
......@@ -80,10 +80,10 @@ function c101106064.tgfilter(c,att,race)
return bit.band(c:GetType(),0x81)==0x81 and (c:IsAttribute(att) or c:IsRace(race)) and c:IsAbleToGrave()
end
function c101106064.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c101106064.checkfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101106064.checkfilter,tp,LOCATION_MZONE,0,1,nil) end
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c101106064.checkfilter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c101106064.checkfilter,tp,LOCATION_MZONE,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c101106064.checkfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SelectTarget(tp,c101106064.checkfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c101106064.tgop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -4,7 +4,7 @@
function c101106066.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c101106066.target)
......
......@@ -53,7 +53,9 @@ function c101106067.desop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c101106067.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_SZONE) and rp==1-tp
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_SZONE) and c:IsPreviousControler(tp)
and rp==1-tp and c:IsReason(REASON_EFFECT)
end
function c101106067.spfilter(c,e,tp)
return not c:IsType(TYPE_EFFECT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......
......@@ -25,7 +25,8 @@ function c101106068.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function c101106068.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_HAND) then
if tc:IsRelateToEffect(e) and tc:IsFaceup()
and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_HAND) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
......
......@@ -4,7 +4,7 @@
function c101106069.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SEARCH)
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101106069+EFFECT_COUNT_CODE_OATH)
......
......@@ -11,16 +11,16 @@ function c101106070.initial_effect(c)
e1:SetOperation(c101106070.activate)
c:RegisterEffect(e1)
--inflict double damage
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101106070,0))
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING)
e3:SetCountLimit(1,101106070)
e3:SetRange(LOCATION_GRAVE)
e3:SetCost(aux.bfgcost)
e3:SetCondition(c101106070.ddcon)
e3:SetOperation(c101106070.ddop)
c:RegisterEffect(e3)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101106070,0))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetCountLimit(1,101106070)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(aux.bfgcost)
e2:SetCondition(c101106070.ddcon)
e2:SetOperation(c101106070.ddop)
c:RegisterEffect(e2)
end
function c101106070.setfilter(c)
return c:IsCode(62279055) and c:IsSSetable()
......
......@@ -53,19 +53,19 @@ function c101106072.activate(e,tp,eg,ep,ev,re,r,rp)
end
function c101106072.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0,TYPES_TOKEN_MONSTER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) end
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0x26d,TYPES_TOKEN_MONSTER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c101106072.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0,TYPES_TOKEN_MONSTER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) then
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0x26d,TYPES_TOKEN_MONSTER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) then
local token=Duel.CreateToken(tp,101106172)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetAbsoluteRange(tp,1,0)
e1:SetTarget(c101106072.splimit)
......
......@@ -46,19 +46,19 @@ function c101106073.activate(e,tp,eg,ep,ev,re,r,rp)
end
function c101106073.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0,TYPES_TOKEN_MONSTER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) end
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0x26d,TYPES_TOKEN_MONSTER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c101106073.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0,TYPES_TOKEN_MONSTER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) then
and Duel.IsPlayerCanSpecialSummonMonster(tp,101106103,0x26d,TYPES_TOKEN_MONSTER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) then
local token=Duel.CreateToken(tp,101106173)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetAbsoluteRange(tp,1,0)
e1:SetTarget(c101106073.splimit)
......
......@@ -7,6 +7,7 @@ function c101106077.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCost(c101106077.cost)
e1:SetTarget(c101106077.target)
e1:SetOperation(c101106077.activate)
......
......@@ -5,9 +5,10 @@ function c101106079.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMINGS_CHECK_MONSTER)
e1:SetCondition(aux.dscon)
e1:SetTarget(c101106079.target)
e1:SetOperation(c101106079.activate)
c:RegisterEffect(e1)
......
......@@ -13,6 +13,7 @@ function c101106080.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetCondition(c101106080.discon)
e2:SetTarget(c101106080.distg)
e2:SetOperation(c101106080.disop)
c:RegisterEffect(e2)
......@@ -25,15 +26,18 @@ function c101106080.initial_effect(c)
e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_TO_GRAVE)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e4:SetCountLimit(1,101106080)
e4:SetCondition(c101106080.thcon)
e4:SetTarget(c101106080.thtg)
e4:SetOperation(c101106080.thop)
c:RegisterEffect(e4)
end
function c101106080.discon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(Card.IsControler,1,nil,tp)
end
function c101106080.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return rp==tp end
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,1)
......
......@@ -8,7 +8,6 @@ function c101106201.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101106201)
e1:SetCost(c101106201.spcost)
e1:SetTarget(c101106201.sptg)
......@@ -57,7 +56,7 @@ function c101106201.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
function c101106201.thfilter(c)
return c:IsCode(101106203) or c:IsCode(67526112) and c:IsAbleToHand()
return c:IsCode(101106203,67526112) and c:IsAbleToHand()
end
function c101106201.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101106201.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
......
......@@ -20,6 +20,7 @@ function c101106202.initial_effect(c)
e2:SetDescription(aux.Stringid(101106202,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,101106202+100)
e2:SetTarget(c101106202.thtg)
......@@ -42,11 +43,11 @@ function c101106202.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,eg:GetCount()+1,0,0)
end
function c101106202.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler()
local c=e:GetHandler()
Duel.NegateSummon(eg)
Duel.Destroy(eg,REASON_EFFECT)
local g=Duel.GetMatchingGroup(c101106202.filter,tp,LOCATION_MZONE,0,1,1,nil)
g:AddCard(tc)
if c:IsRelateToEffect(e) then g:AddCard(c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=g:Select(tp,1,1,nil)
if sg:GetCount()>0 then
......
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