Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-pre-data
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-pre-data
Commits
41771b29
Commit
41771b29
authored
Oct 22, 2022
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
9cb2c777
Pipeline
#17376
passed with stages
in 34 seconds
Changes
47
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
47 changed files
with
159 additions
and
131 deletions
+159
-131
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c101110082.lua
script/c101110082.lua
+0
-1
script/c101111010.lua
script/c101111010.lua
+1
-1
script/c101111011.lua
script/c101111011.lua
+1
-1
script/c101111013.lua
script/c101111013.lua
+2
-3
script/c101111014.lua
script/c101111014.lua
+13
-9
script/c101111015.lua
script/c101111015.lua
+0
-1
script/c101111016.lua
script/c101111016.lua
+1
-0
script/c101111017.lua
script/c101111017.lua
+2
-2
script/c101111021.lua
script/c101111021.lua
+1
-1
script/c101111022.lua
script/c101111022.lua
+4
-3
script/c101111023.lua
script/c101111023.lua
+1
-1
script/c101111031.lua
script/c101111031.lua
+4
-4
script/c101111032.lua
script/c101111032.lua
+9
-4
script/c101111033.lua
script/c101111033.lua
+1
-2
script/c101111034.lua
script/c101111034.lua
+1
-0
script/c101111035.lua
script/c101111035.lua
+0
-1
script/c101111037.lua
script/c101111037.lua
+2
-3
script/c101111038.lua
script/c101111038.lua
+5
-4
script/c101111041.lua
script/c101111041.lua
+1
-1
script/c101111043.lua
script/c101111043.lua
+1
-1
script/c101111045.lua
script/c101111045.lua
+2
-5
script/c101111046.lua
script/c101111046.lua
+0
-2
script/c101111047.lua
script/c101111047.lua
+1
-0
script/c101111048.lua
script/c101111048.lua
+27
-22
script/c101111049.lua
script/c101111049.lua
+4
-1
script/c101111052.lua
script/c101111052.lua
+0
-1
script/c101111053.lua
script/c101111053.lua
+1
-1
script/c101111054.lua
script/c101111054.lua
+22
-12
script/c101111055.lua
script/c101111055.lua
+0
-2
script/c101111056.lua
script/c101111056.lua
+1
-0
script/c101111057.lua
script/c101111057.lua
+3
-2
script/c101111058.lua
script/c101111058.lua
+1
-0
script/c101111062.lua
script/c101111062.lua
+1
-0
script/c101111063.lua
script/c101111063.lua
+1
-0
script/c101111064.lua
script/c101111064.lua
+1
-1
script/c101111065.lua
script/c101111065.lua
+1
-4
script/c101111069.lua
script/c101111069.lua
+11
-5
script/c101111071.lua
script/c101111071.lua
+7
-4
script/c101111072.lua
script/c101111072.lua
+3
-3
script/c101111073.lua
script/c101111073.lua
+1
-1
script/c101111074.lua
script/c101111074.lua
+2
-4
script/c101111075.lua
script/c101111075.lua
+13
-9
script/c101111076.lua
script/c101111076.lua
+1
-0
script/c101111077.lua
script/c101111077.lua
+3
-4
script/c101111078.lua
script/c101111078.lua
+1
-4
script/c101111079.lua
script/c101111079.lua
+1
-1
No files found.
expansions/pre-release.cdb
View file @
41771b29
No preview for this file type
script/c101110082.lua
View file @
41771b29
...
...
@@ -4,7 +4,6 @@ local s,id,o=GetID()
function
c101110082
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
2
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
...
...
script/c101111010.lua
View file @
41771b29
...
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_
DAMAGE_STEP
+
EFFECT_FLAG_
CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetTarget
(
s
.
sptg2
)
e2
:
SetOperation
(
s
.
spop2
)
...
...
script/c101111011.lua
View file @
41771b29
...
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_
DAMAGE_STEP
+
EFFECT_FLAG_
CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetTarget
(
s
.
sptg2
)
e2
:
SetOperation
(
s
.
spop2
)
...
...
script/c101111013.lua
View file @
41771b29
...
...
@@ -7,6 +7,7 @@ function s.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
sptg
)
...
...
@@ -43,19 +44,17 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
,
true
)
end
Duel
.
SpecialSummonComplete
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
...
script/c101111014.lua
View file @
41771b29
...
...
@@ -8,21 +8,22 @@ function c101111014.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
101111014
)
e1
:
SetCondition
(
c101111014
.
sscon
)
e1
:
SetTarget
(
c101111014
.
eqtg
)
e1
:
SetOperation
(
c101111014
.
eqop
)
c
:
RegisterEffect
(
e1
)
--Atk up
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetCondition
(
c101111014
.
condition
)
e3
:
SetValue
(
1500
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetCondition
(
c101111014
.
condition
)
e2
:
SetValue
(
1500
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e3
:
SetValue
(
2000
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e4
:
SetValue
(
2000
)
c
:
RegisterEffect
(
e4
)
end
function
c101111014
.
sfilter
(
c
)
return
c
:
IsCode
(
101111014
)
and
c
:
IsFaceup
()
...
...
@@ -41,6 +42,9 @@ function c101111014.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and
Duel
.
IsExistingTarget
(
c101111014
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
c101111014
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
c
)
if
c
:
IsLocation
(
LOCATION_GRAVE
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
c
,
0
,
0
,
0
)
end
end
function
c101111014
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
script/c101111015.lua
View file @
41771b29
...
...
@@ -88,7 +88,6 @@ function c101111015.eqop(e,tp,eg,ep,ev,re,r,rp)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterFlagEffect
(
101111015
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
end
end
function
c101111015
.
eqlimit
(
e
,
c
)
...
...
script/c101111016.lua
View file @
41771b29
...
...
@@ -27,6 +27,7 @@ function c101111016.initial_effect(c)
--to deck
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101111016
,
2
))
e3
:
SetCategory
(
CATEGORY_TODECK
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
...
...
script/c101111017.lua
View file @
41771b29
...
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
e4
:
SetCode
(
EVENT_FLIP
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
id
+
o
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetCondition
(
s
.
descon
)
e4
:
SetTarget
(
s
.
destg
)
e4
:
SetOperation
(
s
.
desop
)
...
...
@@ -55,7 +55,7 @@ function s.posop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
aux
.
TRUE
,
1
,
e
:
GetHandler
())
return
not
eg
:
IsContains
(
e
:
GetHandler
())
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
end
...
...
script/c101111021.lua
View file @
41771b29
...
...
@@ -55,7 +55,7 @@ function c101111021.chainop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c101111021
.
chainlm
(
re
,
rp
,
tp
)
return
tp
==
rp
or
not
re
:
GetHandler
():
Is
Type
(
TYPE_MONSTER
)
return
tp
==
rp
or
not
re
:
IsActive
Type
(
TYPE_MONSTER
)
end
function
c101111021
.
desfilter
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsRace
(
RACE_INSECT
+
RACE_PLANT
)
...
...
script/c101111022.lua
View file @
41771b29
...
...
@@ -3,6 +3,7 @@
function
c101111022
.
initial_effect
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101111022
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
...
...
@@ -12,18 +13,18 @@ function c101111022.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101111022
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
101111022
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCost
(
c101111022
.
cost
)
e2
:
SetCountLimit
(
1
,
101110122
)
e2
:
SetCost
(
c101111022
.
cost
)
e2
:
SetTarget
(
c101111022
.
sptg
)
e2
:
SetOperation
(
c101111022
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
c101111022
.
filter
(
c
)
return
c
:
IsCode
(
97169186
,
66788016
)
return
c
:
IsCode
(
97169186
,
66788016
)
and
c
:
IsAbleToHand
()
end
function
c101111022
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101111022
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
script/c101111023.lua
View file @
41771b29
...
...
@@ -5,7 +5,7 @@ function c101111023.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101111023
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_
TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_
SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
101111023
)
...
...
script/c101111031.lua
View file @
41771b29
...
...
@@ -44,16 +44,16 @@ end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_EXTRA
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tefilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
b1
=
ct
>=
2
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_HAND
+
LOCATION_EXTRA
,
math.floor
(
ct
/
2
),
nil
)
local
b2
=
#
g
>
0
and
not
g
:
IsExists
(
aux
.
NOT
(
Card
.
IsAbleToExtra
),
1
,
nil
)
local
b1
=
ct
>=
2
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_HAND
+
LOCATION_EXTRA
,
math.floor
(
ct
/
2
),
nil
)
local
b2
=
#
g
>
0
and
not
g
:
IsExists
(
aux
.
NOT
(
Card
.
IsAbleToExtra
),
1
,
nil
)
if
chk
==
0
then
return
b1
or
b2
end
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_EXTRA
)
local
halfct
=
math.floor
(
ct
/
2
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tefilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
b1
=
ct
>=
2
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_HAND
+
LOCATION_EXTRA
,
halfct
,
nil
)
local
b2
=
#
g
>
0
and
not
g
:
IsExists
(
aux
.
NOT
(
Card
.
IsAbleToExtra
),
1
,
nil
)
local
b1
=
ct
>=
2
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_HAND
+
LOCATION_EXTRA
,
halfct
,
nil
)
local
b2
=
#
g
>
0
and
not
g
:
IsExists
(
aux
.
NOT
(
Card
.
IsAbleToExtra
),
1
,
nil
)
if
not
b1
and
not
b2
then
return
end
local
off
=
1
local
ops
=
{}
...
...
script/c101111032.lua
View file @
41771b29
...
...
@@ -43,7 +43,6 @@ function c101111032.spfilter(c,e,tp)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c101111032
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c101111032
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c101111032
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
...
...
@@ -68,13 +67,19 @@ function c101111032.filter(c)
return
c
:
IsSetCard
(
0x3a
)
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsAbleToHand
()
and
c
:
IsFaceup
()
end
function
c101111032
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101111032
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
rc
=
re
:
GetHandler
()
if
chk
==
0
then
return
(
not
rc
:
IsRelateToEffect
(
re
)
or
rc
:
IsAbleToDeck
())
and
Duel
.
IsExistingMatchingCard
(
c101111032
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_MZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
r
e
:
GetHandler
():
IsAbleToDeck
()
and
re
:
GetHandler
()
:
IsRelateToEffect
(
re
)
then
if
r
c
:
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
eg
,
1
,
0
,
0
)
end
if
re
:
GetActivateLocation
()
==
LOCATION_GRAVE
then
e
:
SetCategory
(
e
:
GetCategory
()
|
CATEGORY_GRAVE_ACTION
)
else
e
:
SetCategory
(
e
:
GetCategory
()
&~
CATEGORY_GRAVE_ACTION
)
end
end
function
c101111032
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
...
...
script/c101111033.lua
View file @
41771b29
...
...
@@ -53,8 +53,7 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
cfilter
(
c
,
tp
,
re
)
local
rc
=
re
:
GetHandler
()
return
re
and
re
:
IsActivated
()
and
rc
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSummonPlayer
(
1
-
tp
)
return
re
and
re
:
IsActivated
()
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
c
:
IsSummonPlayer
(
1
-
tp
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
,
re
)
...
...
script/c101111034.lua
View file @
41771b29
...
...
@@ -72,6 +72,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
fg
=
(
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
+
e
:
GetHandler
()):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
fg
:
GetCount
()
~=
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
script/c101111035.lua
View file @
41771b29
...
...
@@ -31,7 +31,6 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e3
)
--destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
1101
)
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
...
...
script/c101111037.lua
View file @
41771b29
...
...
@@ -65,11 +65,10 @@ end
function
s
.
petg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
zone
=
1
<<
c
:
GetSequence
()
local
b1
=
zone
~=
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
tp
,
zone
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
pfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
b1
=
zone
~=
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
tp
,
zone
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
pfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
if
chk
==
0
then
return
b1
or
b2
end
e
:
SetCategory
(
0
)
if
not
b1
and
not
b2
then
return
end
local
off
=
1
local
ops
=
{}
local
opval
=
{}
...
...
script/c101111038.lua
View file @
41771b29
...
...
@@ -12,7 +12,7 @@ function s.initial_effect(c)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -48,12 +48,13 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
aux
.
indoval
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e2
:
SetTargetRange
(
1
,
1
)
e2
:
SetTarget
(
s
.
efilter
)
e2
:
Set
Value
(
0
)
e2
:
Set
Reset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
ch
=
Duel
.
GetCurrentChain
()
if
ch
>
1
then
...
...
@@ -84,7 +85,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
script/c101111041.lua
View file @
41771b29
...
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_
SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_
TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
...
script/c101111043.lua
View file @
41771b29
...
...
@@ -56,7 +56,7 @@ function c101111043.atkop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK_MONSTER
)
e1
:
SetValue
(
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_
END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_
BATTLE
)
c
:
RegisterEffect
(
e1
)
end
end
...
...
script/c101111045.lua
View file @
41771b29
...
...
@@ -24,7 +24,7 @@ function c101111045.initial_effect(c)
e2
:
SetCode
(
EVENT_DETACH_MATERIAL
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
10111104
6
)
e2
:
SetCountLimit
(
1
,
10111104
5
+
100
)
e2
:
SetCondition
(
c101111045
.
descon
)
e2
:
SetTarget
(
c101111045
.
destg
)
e2
:
SetOperation
(
c101111045
.
desop
)
...
...
@@ -59,13 +59,10 @@ function c101111045.descon(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_ONFIELD
+
LOCATION_OVERLAY
)
end
function
c101111045
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
Is
Location
(
LOCATION_ONFIELD
)
end
if
chkc
then
return
chkc
:
Is
OnField
(
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
not
g
:
GetFirst
():
IsAbleToHand
()
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
c101111045
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
...
...
script/c101111046.lua
View file @
41771b29
...
...
@@ -2,7 +2,6 @@
--Script by 奥克斯 & mercury233
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
73542331
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
7
,
3
,
s
.
ovfilter
,
aux
.
Stringid
(
id
,
0
),
3
,
s
.
xyzop
)
c
:
EnableReviveLimit
()
...
...
@@ -19,7 +18,6 @@ function s.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCondition
(
s
.
mtcon
)
...
...
script/c101111047.lua
View file @
41771b29
...
...
@@ -64,6 +64,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
xg
=
mg
:
Select
(
tp
,
1
,
ct
,
nil
)
local
tc1
=
xg
:
GetFirst
()
while
tc1
do
tc1
:
CancelToGrave
()
local
og
=
tc1
:
GetOverlayGroup
()
if
#
og
>
0
then
Duel
.
SendtoGrave
(
og
,
REASON_RULE
)
...
...
script/c101111048.lua
View file @
41771b29
...
...
@@ -5,7 +5,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--material
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_BEAST
+
RACE_BEASTWARRIOR
+
RACE_WINDBEAST
),
3
,
99
,
s
.
spchk
(
c
)
)
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_BEAST
+
RACE_BEASTWARRIOR
+
RACE_WINDBEAST
),
3
,
99
,
s
.
spchk
)
--splimit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -14,28 +14,28 @@ function s.initial_effect(c)
e1
:
SetValue
(
s
.
splimit
)
c
:
RegisterEffect
(
e1
)
--actlimit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
s
.
limcon
)
e2
:
SetOperation
(
s
.
limop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
s
.
limcon
)
e3
:
SetOperation
(
s
.
limop
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCode
(
EVENT_CHAIN_END
)
e3
:
SetOperation
(
s
.
limop2
)
c
:
RegisterEffect
(
e3
)
--remove
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCode
(
EVENT_CHAIN_END
)
e4
:
SetOperation
(
s
.
limop2
)
e4
:
SetCategory
(
CATEGORY_REMOVE
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetTarget
(
s
.
rmtg
)
e4
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e4
)
--remove
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_REMOVE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
s
.
rmtg
)
e2
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e2
)
--send to GY
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
...
@@ -47,13 +47,18 @@ function s.initial_effect(c)
e5
:
SetOperation
(
s
.
tgop
)
c
:
RegisterEffect
(
e5
)
end
--pre update
function
Auxiliary
.
LCheckGoal
(
sg
,
tp
,
lc
,
gf
,
lmat
)
return
sg
:
CheckWithSumEqual
(
Auxiliary
.
GetLinkCount
,
lc
:
GetLink
(),
#
sg
,
#
sg
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
lc
)
>
0
and
(
not
gf
or
gf
(
sg
,
lc
,
tp
))
and
not
sg
:
IsExists
(
Auxiliary
.
LUncompatibilityFilter
,
1
,
nil
,
sg
,
lc
,
tp
)
and
(
not
lmat
or
sg
:
IsContains
(
lmat
))
end
function
s
.
cfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSetCard
(
0x14d
)
end
function
s
.
spchk
(
c
)
return
function
(
g
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
c
:
GetControler
(),
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
function
s
.
spchk
(
g
,
lc
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
function
s
.
splimit
(
e
,
se
,
sp
,
st
,
pos
,
tp
)
return
not
e
:
GetHandler
():
IsLocation
(
LOCATION_EXTRA
)
...
...
script/c101111049.lua
View file @
41771b29
...
...
@@ -12,6 +12,7 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCondition
(
s
.
dtfcon
)
...
...
@@ -27,7 +28,9 @@ function s.dtfcon(e,tp,eg,ep,ev,re,r,rp)
return
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
end
function
s
.
filter
(
c
,
tp
)
return
(
c
:
IsCode
(
77297908
)
or
c
:
IsSetCard
(
0x10ec
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)))
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
return
(
c
:
IsCode
(
77297908
)
or
c
:
IsSetCard
(
0x10ec
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)))
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
end
function
s
.
dtftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsFaceup
()
end
...
...
script/c101111052.lua
View file @
41771b29
...
...
@@ -30,7 +30,6 @@ end
function
c101111052
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFlagEffect
(
tp
,
101111052
)
~=
0
then
return
end
Duel
.
RegisterFlagEffect
(
tp
,
101111052
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c101111052
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
...
...
script/c101111053.lua
View file @
41771b29
...
...
@@ -84,7 +84,7 @@ function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
#
g
,
1
-
tp
,
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
#
g
,
0
,
0
)
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
...
...
script/c101111054.lua
View file @
41771b29
...
...
@@ -8,20 +8,22 @@ function c101111054.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
101111054
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCost
(
c101111054
.
cost
)
e1
:
SetTarget
(
c101111054
.
target
)
e1
:
SetOperation
(
c101111054
.
activate
)
c
:
RegisterEffect
(
e1
)
--material
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101111054
,
3
))
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
101111054
)
e3
:
SetTarget
(
c101111054
.
mattg
)
e3
:
SetOperation
(
c101111054
.
matop
)
c
:
RegisterEffect
(
e3
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101111054
,
3
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
101111054
)
e2
:
SetTarget
(
c101111054
.
mattg
)
e2
:
SetOperation
(
c101111054
.
matop
)
c
:
RegisterEffect
(
e2
)
end
function
c101111054
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
@@ -38,9 +40,15 @@ end
function
c101111054
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101111054
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
local
spct
=
e
:
GetLabel
()
if
spct
>
0
then
e
:
SetCategory
(
e
:
GetCategory
()
|
CATEGORY_GRAVE_SPSUMMON
|
CATEGORY_SPECIAL_SUMMON
)
else
e
:
SetCategory
(
e
:
GetCategory
()
&~
(
CATEGORY_GRAVE_SPSUMMON
|
CATEGORY_SPECIAL_SUMMON
))
end
end
function
c101111054
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x155
)
and
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
Is
CanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x155
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c101111054
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
...
...
@@ -65,10 +73,12 @@ function c101111054.matfilter(c,tp)
end
function
c101111054
.
mattg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c101111054
.
matfilter
(
chkc
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101111054
.
matfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
end
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToHand
()
and
Duel
.
IsExistingTarget
(
c101111054
.
matfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101111054
.
matfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
()
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
c
,
1
,
0
,
0
)
end
function
c101111054
.
matop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
script/c101111055.lua
View file @
41771b29
...
...
@@ -27,7 +27,6 @@ function s.thfilter(c,specify)
return
c
:
IsSetCard
(
0x145
)
and
(
not
specify
or
(
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_MONSTER
+
TYPE_SPELL
)))
and
c
:
IsAbleToHand
()
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
true
)
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
...
...
@@ -66,7 +65,6 @@ function s.tgfilter(c)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g1
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_EXTRA
,
0
)
local
g2
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_EXTRA
)
if
#
g1
==
0
and
#
g2
==
0
then
return
end
...
...
script/c101111056.lua
View file @
41771b29
...
...
@@ -9,6 +9,7 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
...
...
script/c101111057.lua
View file @
41771b29
...
...
@@ -37,8 +37,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
rmfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
PLAYER_ALL
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -55,6 +54,8 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
elseif
#
sg
==
0
and
tc
:
IsRelateToEffect
(
e
)
and
s
.
rmfilter
(
tc
)
then
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
s
.
cfilter
(
c
)
...
...
script/c101111058.lua
View file @
41771b29
...
...
@@ -50,6 +50,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
if
not
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
...
script/c101111062.lua
View file @
41771b29
...
...
@@ -18,6 +18,7 @@ function c101111062.initial_effect(c)
e2
:
SetTarget
(
c101111062
.
sptg
)
e2
:
SetOperation
(
c101111062
.
spop
)
c
:
RegisterEffect
(
e2
)
--control
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101111062
,
1
))
e3
:
SetCategory
(
CATEGORY_CONTROL
)
...
...
script/c101111063.lua
View file @
41771b29
...
...
@@ -38,6 +38,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoHand
(
sg1
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg1
)
end
if
not
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
...
script/c101111064.lua
View file @
41771b29
...
...
@@ -4,7 +4,7 @@ function c101111064.initial_effect(c)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101111064
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_
TODECK
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_
DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
script/c101111065.lua
View file @
41771b29
...
...
@@ -56,9 +56,6 @@ function s.filter(c,e,tp)
return
c
:
IsSetCard
(
0x2b
)
and
c
:
IsCanBeEffectTarget
(
e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
function
s
.
spchk
(
g
)
return
aux
.
dncheck
(
g
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -66,7 +63,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
):
SelectSubGroup
(
tp
,
s
.
spch
k
,
false
,
1
,
ft
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
):
SelectSubGroup
(
tp
,
aux
.
dnchec
k
,
false
,
1
,
ft
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
#
g
,
0
,
0
)
end
...
...
script/c101111069.lua
View file @
41771b29
...
...
@@ -18,18 +18,24 @@ end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCustomActivityCount
(
id
,
1
-
tp
,
ACTIVITY_CHAIN
)
~=
0
end
function
s
.
filter
(
c
,
tp
)
function
s
.
filter
(
c
,
b1
,
b2
)
return
(
c
:
GetType
()
==
TYPE_SPELL
or
c
:
GetType
()
==
TYPE_TRAP
)
and
not
c
:
IsCode
(
id
)
and
(
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
c
:
IsAbleToHand
()
or
c
:
IsSSetable
())
and
(
b1
and
c
:
IsSSetable
()
or
b2
and
c
:
IsAbleToHand
())
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
end
local
ct
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
not
e
:
GetHandler
():
IsLocation
(
LOCATION_SZONE
)
then
ct
=
ct
-
1
end
local
b1
=
ct
>
0
local
b2
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
b1
,
b2
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
th
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
t
p
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
t
rue
,
th
):
GetFirst
()
if
not
tc
then
return
end
local
b1
,
b2
=
tc
:
IsSSetable
(),
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
tc
:
IsAbleToHand
()
local
b1
=
tc
:
IsSSetable
()
local
b2
=
th
and
tc
:
IsAbleToHand
()
if
b1
and
(
not
b2
or
Duel
.
SelectOption
(
tp
,
1153
,
1190
)
==
0
)
then
Duel
.
SSet
(
tp
,
tc
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
script/c101111071.lua
View file @
41771b29
...
...
@@ -17,6 +17,7 @@ function c101111071.initial_effect(c)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
c101111071
.
etcon
)
e2
:
SetTarget
(
c101111071
.
ettg
)
e2
:
SetOperation
(
c101111071
.
etop
)
c
:
RegisterEffect
(
e2
)
end
...
...
@@ -39,14 +40,16 @@ function c101111071.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function
c101111071
.
cfilter
(
c
)
return
(
c
:
IsCode
(
93717133
)
or
(
c
:
IsType
(
TYPE_XYZ
)
and
c
:
GetOverlayGroup
():
IsExists
(
Card
.
IsCode
,
1
,
nil
,
93717133
)))
and
c
:
IsFaceup
()
end
function
c101111071
.
etcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
Duel
.
GetTurnPlayer
()
~=
tp
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
Duel
.
IsExistingMatchingCard
(
c101111071
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c101111071
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
(
c
:
IsCode
(
93717133
)
or
(
c
:
IsType
(
TYPE_XYZ
)
and
c
:
GetOverlayGroup
():
IsExists
(
Card
.
IsCode
,
1
,
nil
,
93717133
)))
end
function
c101111071
.
ettg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101111071
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
end
function
c101111071
.
etop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SkipPhase
(
1
-
tp
,
PHASE_DRAW
,
RESET_PHASE
+
PHASE_END
,
1
)
...
...
script/c101111072.lua
View file @
41771b29
...
...
@@ -6,17 +6,18 @@ function s.initial_effect(c)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
filter
(
c
)
return
(
c
:
IsType
(
TYPE_MONSTER
)
or
c
:
IsLocation
(
LOCATION_MZONE
)
)
and
c
:
IsAbleToRemove
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
0x14
)
and
s
.
filter
(
chkc
)
end
...
...
@@ -25,7 +26,6 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
0x14
,
0x14
,
ct
,
ct
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
ct
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
0
,
1
-
tp
,
LOCATION_DECK
)
end
function
s
.
sfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
script/c101111073.lua
View file @
41771b29
...
...
@@ -43,9 +43,9 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
...
...
script/c101111074.lua
View file @
41771b29
...
...
@@ -62,15 +62,13 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
if
lc
:
IsRelateToEffect
(
e
)
and
lc
:
IsControler
(
tp
)
and
lc
:
IsFaceup
()
then
...
...
script/c101111075.lua
View file @
41771b29
...
...
@@ -17,7 +17,7 @@ function s.initial_effect(c)
--xyzmat to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
...
...
@@ -29,24 +29,27 @@ end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x189
)
and
c
:
IsType
(
TYPE_XYZ
)
end
function
s
.
condition
(
e
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g1
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
local
g2
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_MZONE
)
local
b1
=#
g1
>
1
and
g1
:
IsExists
(
Card
.
IsAbleToRemove
,
1
,
nil
,
tp
,
POS_FACEDOWN
,
REASON_RULE
)
local
b2
=#
g2
>
1
and
g2
:
IsExists
(
Card
.
IsAbleToRemove
,
1
,
nil
,
1
-
tp
,
POS_FACEDOWN
,
REASON_RULE
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanRemove
(
tp
)
and
(
b1
or
b2
)
end
local
b1
=#
g1
>
1
and
Duel
.
IsPlayerCanRemove
(
tp
)
and
g1
:
IsExists
(
Card
.
IsAbleToRemove
,
1
,
nil
,
tp
,
POS_FACEDOWN
,
REASON_RULE
)
local
b2
=#
g2
>
1
and
Duel
.
IsPlayerCanRemove
(
1
-
tp
)
and
g2
:
IsExists
(
Card
.
IsAbleToRemove
,
1
,
nil
,
1
-
tp
,
POS_FACEDOWN
,
REASON_RULE
)
if
chk
==
0
then
return
b1
or
b2
end
local
g3
=
g1
+
g2
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g3
,
1
,
0
,
0
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsPlayerCanRemove
(
tp
)
then
return
end
local
g1
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
local
g2
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_MZONE
)
local
b1
=#
g1
>
1
and
g1
:
IsExists
(
Card
.
IsAbleToRemove
,
1
,
nil
,
tp
,
POS_FACEDOWN
,
REASON_RULE
)
local
b2
=#
g2
>
1
and
g2
:
IsExists
(
Card
.
IsAbleToRemove
,
1
,
nil
,
1
-
tp
,
POS_FACEDOWN
,
REASON_RULE
)
local
b1
=#
g1
>
1
and
Duel
.
IsPlayerCanRemove
(
tp
)
and
g1
:
IsExists
(
Card
.
IsAbleToRemove
,
1
,
nil
,
tp
,
POS_FACEDOWN
,
REASON_RULE
)
local
b2
=#
g2
>
1
and
Duel
.
IsPlayerCanRemove
(
1
-
tp
)
and
g2
:
IsExists
(
Card
.
IsAbleToRemove
,
1
,
nil
,
1
-
tp
,
POS_FACEDOWN
,
REASON_RULE
)
if
b1
then
local
ct
=#
g1
-
1
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
...
...
@@ -88,6 +91,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
bc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
bc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
script/c101111076.lua
View file @
41771b29
...
...
@@ -50,6 +50,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
lv
)
if
#
sg
>
0
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
script/c101111077.lua
View file @
41771b29
...
...
@@ -20,6 +20,7 @@ function s.initial_effect(c)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
...
...
@@ -41,12 +42,10 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
Duel
.
BreakEffect
()
local
tg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
tg
:
AddCard
(
tc
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
rg
=
tg
:
FilterSelect
(
tp
,
Card
.
IsAbleToHand
,
1
,
1
,
nil
)
local
rg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
rg
)
Duel
.
BreakEffect
()
res
=
Duel
.
SendtoHand
(
rg
,
nil
,
REASON_EFFECT
)
end
end
...
...
script/c101111078.lua
View file @
41771b29
...
...
@@ -6,7 +6,7 @@ function c101111078.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING
_BATTLE_START
)
e1
:
SetHintTiming
(
0
,
TIMING
S_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCondition
(
c101111078
.
condition
)
e1
:
SetTarget
(
c101111078
.
target
)
e1
:
SetOperation
(
c101111078
.
operation
)
...
...
@@ -15,9 +15,6 @@ end
function
c101111078
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
-
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
>=
2
end
function
c101111078
.
tgfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
function
c101111078
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
mc
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
local
count
=
mc
-
1
...
...
script/c101111079.lua
View file @
41771b29
...
...
@@ -7,7 +7,7 @@ function c101111079.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMING
S_CHECK_MONSTER
+
TIMING
_END_PHASE
)
e1
:
SetCondition
(
c101111079
.
condtion
)
e1
:
SetTarget
(
c101111079
.
target
)
e1
:
SetOperation
(
c101111079
.
operation
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment