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ygopro-pre-data
Commits
5064ffc6
Commit
5064ffc6
authored
Dec 28, 2021
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
fix
parent
fb3d8399
Pipeline
#8371
passed with stages
in 26 seconds
Changes
24
Pipelines
1
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Showing
24 changed files
with
178 additions
and
161 deletions
+178
-161
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100200210.lua
script/c100200210.lua
+19
-12
script/c100285001.lua
script/c100285001.lua
+1
-1
script/c100285004.lua
script/c100285004.lua
+3
-1
script/c100286001.lua
script/c100286001.lua
+1
-2
script/c100286002.lua
script/c100286002.lua
+3
-1
script/c100286004.lua
script/c100286004.lua
+3
-4
script/c100286005.lua
script/c100286005.lua
+14
-23
script/c100286006.lua
script/c100286006.lua
+21
-26
script/c100286007.lua
script/c100286007.lua
+3
-3
script/c100286008.lua
script/c100286008.lua
+45
-41
script/c100286009.lua
script/c100286009.lua
+4
-3
script/c100286010.lua
script/c100286010.lua
+1
-2
script/c100286011.lua
script/c100286011.lua
+2
-4
script/c100286012.lua
script/c100286012.lua
+1
-2
script/c100286013.lua
script/c100286013.lua
+4
-5
script/c100286014.lua
script/c100286014.lua
+21
-13
script/c100286015.lua
script/c100286015.lua
+15
-8
script/c100286016.lua
script/c100286016.lua
+3
-2
script/c100286017.lua
script/c100286017.lua
+5
-4
script/c100286018.lua
script/c100286018.lua
+2
-1
script/c100286019.lua
script/c100286019.lua
+2
-1
script/c100286020.lua
script/c100286020.lua
+1
-0
script/c101108050.lua
script/c101108050.lua
+4
-2
No files found.
expansions/pre-release.cdb
View file @
5064ffc6
No preview for this file type
script/c100200210.lua
View file @
5064ffc6
...
...
@@ -36,35 +36,42 @@ function c100200210.spop(e,tp,eg,ep,ev,re,r,rp,c)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100200210
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
c100200210
.
tdfilter
(
c
)
return
((
c
:
IsType
(
TYPE_RITUAL
+
TYPE_FUSION
+
TYPE_SYNCHRO
)
and
c
:
IsLevel
(
8
))
or
(
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsRank
(
8
)))
and
c
:
IsAbleToDeck
()
function
c100200210
.
tdfilter
(
c
,
tp
)
return
c
:
IsAbleToDeck
()
and
((
c
:
IsType
(
TYPE_RITUAL
+
TYPE_FUSION
+
TYPE_SYNCHRO
)
and
c
:
IsLevel
(
8
))
or
(
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsRank
(
8
)))
and
(
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
or
c
:
IsType
(
TYPE_SYNCHRO
+
TYPE_XYZ
))
end
function
c100200210
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c100200210
.
tdfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100200210
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c100200210
.
tdfilter
(
chkc
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100200210
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100200210
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100200210
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
if
g
:
GetFirst
():
IsType
(
TYPE_RITUAL
+
TYPE_FUSION
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
end
function
c100200210
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
and
((
tc
:
IsType
(
TYPE_RITUAL
)
and
tc
:
IsLocation
(
LOCATION_DECK
))
or
(
tc
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
)
and
tc
:
IsLocation
(
LOCATION_EXTRA
)))
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
and
((
tc
:
IsType
(
TYPE_RITUAL
)
and
tc
:
IsLocation
(
LOCATION_DECK
))
or
(
tc
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
)
and
tc
:
IsLocation
(
LOCATION_EXTRA
)))
then
if
tc
:
IsType
(
TYPE_RITUAL
+
TYPE_FUSION
)
then
Duel
.
BreakEffect
()
Duel
.
ShuffleDeck
(
tp
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
if
tc
:
IsType
(
TYPE_SYNCHRO
+
TYPE_XYZ
)
then
if
tc
:
IsType
(
TYPE_SYNCHRO
+
TYPE_XYZ
)
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
BreakEffect
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e
:
GetHandler
()
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
end
script/c100285001.lua
View file @
5064ffc6
...
...
@@ -28,7 +28,7 @@ function c100285001.initial_effect(c)
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
100285001
,
2
))
e3
:
SetCategory
(
CATEGORY_
TOHAND
)
e3
:
SetCategory
(
CATEGORY_
DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
...
...
script/c100285004.lua
View file @
5064ffc6
...
...
@@ -6,6 +6,7 @@ function c100285004.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetCountLimit
(
1
,
100285004
)
e1
:
SetCost
(
c100285004
.
limcost
)
e1
:
SetOperation
(
c100285004
.
limop
)
...
...
@@ -17,6 +18,7 @@ function c100285004.initial_effect(c)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
,
100285004
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c100285004
.
tgtg
)
...
...
@@ -58,6 +60,6 @@ end
function
c100285004
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_RETURN
)
end
end
script/c100286001.lua
View file @
5064ffc6
...
...
@@ -61,8 +61,7 @@ end
function
c100286001
.
thop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100286001
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
og
=
Duel
.
GetMatchingGroup
(
c100286001
.
thfilter3
,
tp
,
0
,
LOCATION_DECK
,
nil
,
tp
)
if
og
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
1
-
tp
,
aux
.
Stringid
(
100286001
,
2
))
then
...
...
script/c100286002.lua
View file @
5064ffc6
...
...
@@ -23,6 +23,7 @@ function c100286002.initial_effect(c)
c
:
RegisterEffect
(
e3
)
--castling
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
@@ -62,6 +63,7 @@ function c100286002.cltg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and
Duel
.
IsExistingTarget
(
c100286002
.
clfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100286002
.
clfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
GetAttacker
():
CreateEffectRelation
(
e
)
end
...
...
@@ -73,7 +75,7 @@ function c100286002.clop(e,tp,eg,ep,ev,re,r,rp)
local
a
=
Duel
.
GetAttacker
()
if
a
:
IsAttackable
()
and
a
:
IsRelateToEffect
(
e
)
and
not
a
:
IsImmuneToEffect
(
e
)
then
Duel
.
BreakEffect
()
Duel
.
C
alculateDamage
(
a
,
tc
)
Duel
.
C
hangeAttackTarget
(
tc
)
end
end
end
script/c100286004.lua
View file @
5064ffc6
...
...
@@ -37,11 +37,10 @@ function c100286004.initial_effect(c)
end
end
function
c100286004
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
,
d
=
Duel
.
GetBattleMonster
(
0
)
if
a
and
d
then
Duel
.
RegisterFlagEffect
(
tp
,
100286004
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
if
Duel
.
GetAttackTarget
()
then
Duel
.
RegisterFlagEffect
(
0
,
100286004
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
c100286004
.
sscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
100286004
)
==
0
and
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
return
Duel
.
GetFlagEffect
(
0
,
100286004
)
==
0
and
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
end
function
c100286004
.
sscost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
...
...
@@ -61,7 +60,7 @@ function c100286004.ssop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c100286004
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
100286004
)
>
0
return
Duel
.
GetFlagEffect
(
0
,
100286004
)
>
0
end
function
c100286004
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
script/c100286005.lua
View file @
5064ffc6
...
...
@@ -4,13 +4,12 @@ function c100286005.initial_effect(c)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100286005
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
100286005
)
e1
:
SetCountLimit
(
1
,
100286005
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
c100286005
.
spcon
)
e1
:
SetTarget
(
c100286005
.
sptg
)
e1
:
SetOperation
(
c100286005
.
spop
)
c
:
RegisterEffect
(
e1
)
--to grave
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -30,18 +29,11 @@ end
function
c100286005
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_REPTILE
)
end
function
c100286005
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c100286005
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c100286005
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c100286005
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
function
c100286005
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c100286005
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c100286005
.
tgfilter
(
c
)
return
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsAbleToGrave
()
...
...
@@ -59,12 +51,11 @@ function c100286005.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c100286005
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100286005
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
~=
0
and
g
:
GetFirst
():
IsLocation
(
LOCATION_GRAVE
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100286005
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
~=
0
and
g
:
GetFirst
():
IsLocation
(
LOCATION_GRAVE
)
then
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
end
end
...
...
script/c100286006.lua
View file @
5064ffc6
...
...
@@ -4,7 +4,7 @@
function
c100286006
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100286006
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
100286006
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
...
...
@@ -19,7 +19,6 @@ function c100286006.initial_effect(c)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetTarget
(
c100286006
.
downtg
)
e2
:
SetValue
(
-
300
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
Clone
(
e2
)
...
...
@@ -27,8 +26,8 @@ function c100286006.initial_effect(c)
c
:
RegisterEffect
(
e3
)
--change
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
100286006
,
2
))
e4
:
SetCategory
(
CATEGORY_
TOHAND
+
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetDescription
(
aux
.
Stringid
(
100286006
,
1
))
e4
:
SetCategory
(
CATEGORY_
ATKCHANGE
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
100286006
+
100
)
...
...
@@ -39,15 +38,17 @@ function c100286006.initial_effect(c)
end
function
c100286006
.
cfilter
(
c
,
tp
)
return
c
:
IsRace
(
RACE_REPTILE
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
end
function
c100286006
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
c100286006
.
cfilter
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
c100286006
.
cfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
c100286006
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
chk
==
0
then
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
c100286006
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -56,40 +57,34 @@ function c100286006.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c100286006
.
downtg
(
e
,
c
)
return
c
:
IsFaceup
(
)
function
c100286006
.
rfilter
(
c
,
tp
)
return
c
:
GetTextAttack
()
>
0
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
()
)
end
function
c100286006
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
return
true
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
c100286006
.
rfilter
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
c100286006
.
rfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
local
tc
=
g
:
GetFirst
()
local
atk
=
tc
:
GetBaseAttack
()
e
:
SetLabel
(
atk
)
end
function
c100286006
.
rcheck
(
c
)
return
c
:
GetTextAttack
()
>
0
function
c100286006
.
adfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetAttack
()
>
0
or
c
:
GetDefense
()
>
0
end
function
c100286006
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
e
:
GetLabel
()
==
1
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
CheckReleaseGroup
(
tp
,
c100286006
.
rcheck
,
1
,
nil
)
else
return
false
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
c100286006
.
rcheck
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
local
atk
=
tc
:
GetTextAttack
()
Duel
.
SetTargetParam
(
atk
)
Duel
.
Release
(
g
,
REASON_COST
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100286006
.
adfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
c100286006
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
atk
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PARAM
)
local
atk
=
e
:
GetLabel
(
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
-
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
...
...
script/c100286007.lua
View file @
5064ffc6
...
...
@@ -22,13 +22,13 @@ function c100286007.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_REMOVE
)
e3
:
SetCountLimit
(
1
,
100286107
)
e3
:
SetProperty
(
EFFECT_FLAG_
DAMAGE_STEP
+
EFFECT_FLAG_
CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e3
:
SetTarget
(
c100286007
.
indtg
)
e3
:
SetOperation
(
c100286007
.
indop
)
c
:
RegisterEffect
(
e3
)
end
function
c100286007
.
thfilter
(
c
)
return
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsLevel
(
8
)
and
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
Is
AbleToHand
()
return
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsLevel
(
8
)
and
c
:
IsAbleToHand
()
end
function
c100286007
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100286007
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
@@ -43,7 +43,7 @@ function c100286007.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c100286007
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_REPTILE
)
end
function
c100286007
.
indtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c100286007
.
filter
(
chkc
)
end
...
...
script/c100286008.lua
View file @
5064ffc6
...
...
@@ -13,61 +13,63 @@ function c100286008.initial_effect(c)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
c100286008
.
e1
tg
)
e1
:
SetTarget
(
c100286008
.
atk
tg
)
c
:
RegisterEffect
(
e1
)
local
e1_1
=
e1
:
Clone
()
e1_1
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
c
:
RegisterEffect
(
e1_1
)
--SpecialSummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e2
:
SetCondition
(
c100286008
.
regcon
)
e2
:
SetOperation
(
c100286008
.
regop
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCondition
(
c100286008
.
regcon2
)
--SpecialSummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e3
:
SetCondition
(
c100286008
.
regcon
)
e3
:
SetOperation
(
c100286008
.
regop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
100286008
,
1
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetCode
(
EVENT_CUSTOM
+
100286008
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCountLimit
(
1
,
100286008
)
e4
:
SetTarget
(
c100286008
.
sptg
)
e4
:
SetOperation
(
c100286008
.
spop
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_TO_GRAVE
)
e4
:
SetCondition
(
c100286008
.
regcon2
)
c
:
RegisterEffect
(
e4
)
--special summon
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
100286008
,
2
))
e5
:
SetDescription
(
aux
.
Stringid
(
100286008
,
1
))
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetProperty
(
EFFECT_FLAG_
DELAY
)
e5
:
SetCode
(
EVENT_
DESTROYED
)
e5
:
Set
CountLimit
(
1
,
100286108
)
e5
:
SetCo
ndition
(
c100286008
.
tgcon
)
e5
:
SetTarget
(
c100286008
.
tg
tg
)
e5
:
SetOperation
(
c100286008
.
tg
op
)
e5
:
SetProperty
(
EFFECT_FLAG_
SINGLE_RANGE
+
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e5
:
SetCode
(
EVENT_
CUSTOM
+
100286008
)
e5
:
Set
Range
(
LOCATION_SZONE
)
e5
:
SetCo
untLimit
(
1
,
100286008
)
e5
:
SetTarget
(
c100286008
.
sp
tg
)
e5
:
SetOperation
(
c100286008
.
sp
op
)
c
:
RegisterEffect
(
e5
)
--return to grave
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
100286008
,
2
))
e6
:
SetCategory
(
CATEGORY_TOGRAVE
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e6
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e6
:
SetCode
(
EVENT_DESTROYED
)
e6
:
SetCountLimit
(
1
,
100286108
)
e6
:
SetCondition
(
c100286008
.
tgcon
)
e6
:
SetTarget
(
c100286008
.
tgtg
)
e6
:
SetOperation
(
c100286008
.
tgop
)
c
:
RegisterEffect
(
e6
)
end
function
c100286008
.
e1
tg
(
e
,
c
)
function
c100286008
.
atk
tg
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_REPTILE
)
end
function
c100286008
.
cfilter
(
c
,
tp
,
zone
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
function
c100286008
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
GetPreviousRaceOnField
()
&
RACE_REPTILE
~=
0
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
function
c100286008
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c100286008
.
cfilter
,
1
,
nil
,
tp
,
e
:
GetHandler
():
GetLinkedZone
()
)
return
eg
:
IsExists
(
c100286008
.
cfilter
,
1
,
nil
,
tp
)
end
function
c100286008
.
cfilter2
(
c
,
tp
,
zone
)
return
not
c
:
IsReason
(
REASON_BATTLE
)
and
c100286008
.
cfilter
(
c
,
tp
,
zone
)
function
c100286008
.
cfilter2
(
c
,
tp
)
return
not
c
:
IsReason
(
REASON_BATTLE
)
and
c100286008
.
cfilter
(
c
,
tp
)
end
function
c100286008
.
regcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c100286008
.
cfilter2
,
1
,
nil
,
tp
,
e
:
GetHandler
():
GetLinkedZone
()
)
return
eg
:
IsExists
(
c100286008
.
cfilter2
,
1
,
nil
,
tp
)
end
function
c100286008
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
RaiseSingleEvent
(
e
:
GetHandler
(),
EVENT_CUSTOM
+
100286008
,
e
,
0
,
tp
,
0
,
0
)
...
...
@@ -96,8 +98,10 @@ function c100286008.filter(c,e,tp)
end
function
c100286008
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100286008
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
c100286008
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
#
g
,
0
,
0
)
end
function
c100286008
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c100286008
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_RETURN
)
end
\ No newline at end of file
end
script/c100286009.lua
View file @
5064ffc6
...
...
@@ -26,9 +26,10 @@ function c100286009.initial_effect(c)
end
function
c100286009
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
return
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
LOCATION_MZONE
,
0
)
==
0
and
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
0
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
local
tp
=
c
:
GetControler
()
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
function
c100286009
.
indes
(
e
,
c
)
return
not
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
...
...
script/c100286010.lua
View file @
5064ffc6
...
...
@@ -55,7 +55,7 @@ end
function
c100286010
.
target1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
c100286010
.
filter0
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100286010
.
filter0
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
R
TOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
A
TOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100286010
.
filter0
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
...
...
@@ -63,6 +63,5 @@ function c100286010.activate1(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
\ No newline at end of file
script/c100286011.lua
View file @
5064ffc6
...
...
@@ -4,7 +4,7 @@
function
c100286011
.
initial_effect
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100286011
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
100286011
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
...
...
@@ -24,7 +24,7 @@ function c100286011.initial_effect(c)
e3
:
SetOperation
(
c100286011
.
regop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
100286011
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
100286011
,
1
))
e4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_TOGRAVE
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
...
...
@@ -63,8 +63,6 @@ end
function
c100286011
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100286011
.
thcheck
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c100286011
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
...
...
script/c100286012.lua
View file @
5064ffc6
...
...
@@ -4,7 +4,7 @@
function
c100286012
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_GRAVE_ACTION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
100286012
+
EFFECT_COUNT_CODE_OATH
)
...
...
@@ -59,7 +59,6 @@ function c100286012.target(e,tp,eg,ep,ev,re,r,rp,chk)
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
c100286012
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
...
...
script/c100286013.lua
View file @
5064ffc6
...
...
@@ -28,7 +28,7 @@ end
function
c100286013
.
spfilter
(
c
,
e
,
tp
)
if
not
c100286013
.
nofilter
(
c
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
c100286013
.
nofilter
,
tp
,
LOCATION_EXTRA
,
0
,
c
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
and
g
:
CheckSubGroup
(
c100286013
.
fselect
,
4
,
4
,
c
)
end
function
c100286013
.
fselect
(
sg
,
c
)
...
...
@@ -36,8 +36,7 @@ function c100286013.fselect(sg,c)
and
sg
:
Filter
(
Card
.
IsCanBeXyzMaterial
,
nil
,
c
):
GetCount
()
==
4
end
function
c100286013
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c100286013
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100286013
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
and
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
...
...
@@ -48,10 +47,10 @@ end
function
c100286013
.
spfilter2
(
c
,
sg
,
e
,
tp
)
return
sg
:
GetSum
(
c100286013
.
nofilter
)
==
c
.
xyz_number
and
sg
:
GetClassCount
(
Card
.
GetRank
)
==
4
and
sg
:
Filter
(
Card
.
IsCanBeXyzMaterial
,
nil
,
c
):
GetCount
()
==
4
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
c100286013
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
0
or
not
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
then
return
end
if
not
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
c100286013
.
nofilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c100286013
.
gselect
,
false
,
4
,
4
,
e
,
tp
)
...
...
script/c100286014.lua
View file @
5064ffc6
...
...
@@ -8,6 +8,7 @@ function c100286014.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e1
:
SetCondition
(
c100286014
.
condition
)
e1
:
SetTarget
(
c100286014
.
target
)
e1
:
SetOperation
(
c100286014
.
activate
)
c
:
RegisterEffect
(
e1
)
end
...
...
@@ -17,21 +18,27 @@ function c100286014.filter(c)
local
no
=
m
.
xyz_number
return
no
and
no
>=
101
and
no
<=
107
and
c
:
IsSetCard
(
0x48
)
and
c
:
IsType
(
TYPE_XYZ
)
end
function
c100286014
.
cfilter
(
c
)
if
not
c
:
IsType
(
TYPE_XYZ
)
then
return
false
end
if
c100286014
.
filter
(
c
)
then
return
true
end
local
g
=
c
:
GetOverlayGroup
()
function
c100286014
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetBattleMonster
(
tp
)
if
not
tc
then
return
false
end
if
not
tc
:
IsType
(
TYPE_XYZ
)
then
return
false
end
if
c100286014
.
filter
(
tc
)
then
return
true
end
local
g
=
tc
:
GetOverlayGroup
()
return
g
:
IsExists
(
c100286014
.
filter
,
1
,
nil
)
end
function
c100286014
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
,
d
=
Duel
.
GetBattleMonster
(
tp
)
return
a
and
c100286014
.
cfilter
(
a
)
function
c100286014
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetBattleMonster
(
tp
)
local
g
=
tc
:
GetOverlayGroup
()
if
chk
==
0
then
return
tc
:
IsAbleToRemove
()
and
#
g
==
g
:
FilterCount
(
Card
.
IsAbleToRemove
,
nil
)
end
Duel
.
SetTargetCard
(
tc
)
g
:
AddCard
(
tc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
#
g
,
0
,
0
)
end
function
c100286014
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
,
d
=
Duel
.
GetBattleMonster
(
tp
)
if
a
and
c100286014
.
cfilter
(
a
)
then
local
og
=
a
:
GetOverlayGroup
()
if
Duel
.
Remove
(
a
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
and
a
:
IsLocation
(
LOCATION_REMOVED
)
and
og
:
GetCount
()
>
0
then
local
tc
=
Duel
.
GetBattleMonster
(
tp
)
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsControler
(
tp
)
then
local
og
=
tc
:
GetOverlayGroup
()
if
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_REMOVED
)
and
og
:
GetCount
()
>
0
then
Duel
.
Remove
(
og
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
...
...
@@ -46,7 +53,7 @@ function c100286014.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c100286014
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_CARD
,
0
,
100286014
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c100286014
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
...
...
@@ -54,5 +61,6 @@ function c100286014.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c100286014
.
spfilter
(
c
,
e
,
tp
)
return
not
c
.
xyz_number
and
c
:
IsRankBelow
(
3
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
not
c
:
IsSetCard
(
0x48
)
and
c
:
IsRankBelow
(
3
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
\ No newline at end of file
script/c100286015.lua
View file @
5064ffc6
...
...
@@ -4,7 +4,7 @@
function
c100286015
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DAMAGE
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
@@ -21,6 +21,7 @@ function c100286015.filter(c)
return
c
:
IsReleasable
()
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
end
function
c100286015
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
100
)
local
g
=
Duel
.
GetMatchingGroup
(
c100286015
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
and
g
:
FilterCount
(
c100286015
.
filter
,
nil
)
==
g
:
GetCount
()
and
Duel
.
GetMZoneCount
(
tp
,
g
)
>
0
end
e
:
SetLabel
(
g
:
GetCount
())
...
...
@@ -31,19 +32,24 @@ function c100286015.spfilter(c,e,tp)
end
function
c100286015
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
c100286015
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100286015
.
spfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
if
e
:
GetLabel
()
==
100
then
e
:
SetLabel
(
0
)
return
Duel
.
IsExistingTarget
(
c100286015
.
spfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
else
return
false
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100286015
.
spfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
S
pecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
S
etOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
c100286015
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c100286015
.
ovfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
tc
:
IsLocation
(
LOCATION_MZONE
)
and
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100286015
,
0
))
then
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c100286015
.
ovfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
tc
)
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
and
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100286015
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
sg
=
g
:
Select
(
tp
,
1
,
e
:
GetLabel
()
+
1
,
nil
)
...
...
@@ -66,6 +72,7 @@ function c100286015.ovfilter(c)
return
no
and
no
>=
101
and
no
<=
107
and
c
:
IsType
(
TYPE_XYZ
)
and
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
end
function
c100286015
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
100286015
)
Duel
.
Damage
(
tp
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
*
300
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_HAND
,
0
)
*
300
,
REASON_EFFECT
)
end
\ No newline at end of file
script/c100286016.lua
View file @
5064ffc6
...
...
@@ -7,7 +7,7 @@ function c100286016.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_LEAVE_GRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_
CARD_TARGET
+
EFFECT_FLAG_
DELAY
)
e1
:
SetCondition
(
c100286016
.
ovcon
)
e1
:
SetTarget
(
c100286016
.
ovtg
)
e1
:
SetOperation
(
c100286016
.
ovop
)
...
...
@@ -39,7 +39,8 @@ function c100286016.ovfilter(c)
end
function
c100286016
.
ovtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c100286016
.
ovfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100286016
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100286016
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
,
TYPE_MONSTER
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c100286016
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_GRAVE
)
...
...
script/c100286017.lua
View file @
5064ffc6
...
...
@@ -6,7 +6,7 @@ function c100286017.initial_effect(c)
aux
.
EnablePendulumAttribute
(
c
)
--negate attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_
LEAVE_GRAVE
)
e1
:
SetCategory
(
CATEGORY_
TOEXTRA
+
CATEGORY_RECOVER
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetRange
(
LOCATION_PZONE
)
...
...
@@ -18,7 +18,7 @@ function c100286017.initial_effect(c)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100286017
,
2
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
@@ -44,7 +44,7 @@ function c100286017.negfilter(c)
end
function
c100286017
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100286017
.
negfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
LEAVE_GRAVE
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
c100286017
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
100286017
,
0
))
...
...
@@ -65,8 +65,9 @@ function c100286017.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingTarget
(
c100286017
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
SelectTarget
(
tp
,
c100286017
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100286017
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
c100286017
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
script/c100286018.lua
View file @
5064ffc6
...
...
@@ -72,7 +72,8 @@ function c100286018.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100286018
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
...
...
script/c100286019.lua
View file @
5064ffc6
...
...
@@ -6,7 +6,7 @@ function c100286019.initial_effect(c)
aux
.
EnablePendulumAttribute
(
c
)
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE_START
)
e1
:
SetRange
(
LOCATION_PZONE
)
...
...
@@ -45,6 +45,7 @@ end
function
c100286019
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100286019
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c100286019
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
...
...
script/c100286020.lua
View file @
5064ffc6
...
...
@@ -80,6 +80,7 @@ function c100286020.pencon(e,tp,eg,ep,ev,re,r,rp)
end
function
c100286020
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c100286020
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
...
...
script/c101108050.lua
View file @
5064ffc6
...
...
@@ -56,6 +56,7 @@ end
function
c101108050
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101108050
.
spfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_REMOVED
)
end
function
c101108050
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -71,18 +72,19 @@ function c101108050.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
end
function
c101108050
.
rmfilter
(
c
)
return
c
:
Is
Faceup
()
and
c
:
Is
AbleToRemove
()
return
c
:
IsAbleToRemove
()
end
function
c101108050
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c101108050
.
rmfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101108050
.
rmfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101108050
.
rmfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
end
function
c101108050
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
tc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
local
ct
=
Duel
.
GetCurrentPhase
()
==
PHASE_STANDBY
and
2
or
1
tc
:
RegisterFlagEffect
(
101108050
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
0
,
ct
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
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