Commit 60fc9183 authored by mercury233's avatar mercury233

add new cards

parent 076e0475
Pipeline #8108 passed with stages
in 57 seconds
#created by ...
#main
100285002
100287006
100287011
100287019
100287027
100287036
100287043
101108017
101108018
101108019
101108022
101108023
101108025
101108036
101108037
101108043
101108046
101108048
100287007
100287013
100287020
......@@ -45,9 +63,6 @@
101108069
100285004
100285001
100284001
100284002
100284003
#extra
100285005
101108039
......@@ -58,3 +73,6 @@
101108045
100285003
!side
100284001
100284002
100284003
#The first line is used for comment
!counter 0x15f 指示物(逐渐削减的生命)
!counter 0x161 指示物(命运的囚人)
!setname 0x279 野蛮人 バーバリアン
--閃刀起動-リンケージ
--
--Script by Trishula9 & mercury233
function c100285002.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c100285002.condition)
e1:SetTarget(c100285002.target)
e1:SetOperation(c100285002.activate)
c:RegisterEffect(e1)
end
function c100285002.cfilter(c)
return c:GetSequence()<5
end
function c100285002.condition(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(c100285002.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100285002.tgfilter(c,e,tp)
return c:IsAbleToGrave()
and Duel.IsExistingMatchingCard(c100285002.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c)
end
function c100285002.spfilter(c,e,tp,mc)
return c:IsSetCard(0x1115) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.GetLocationCountFromEx(tp,tp,mc,c,0x60)>0
end
function c100285002.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100285002.tgfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler(),e,tp) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_ONFIELD)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c100285002.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tc=Duel.SelectMatchingCard(tp,c100285002.tgfilter,tp,LOCATION_ONFIELD,0,1,1,c,e,tp):GetFirst()
if tc and Duel.SendtoGrave(tc,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_GRAVE) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sc=Duel.SelectMatchingCard(tp,c100285002.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc):GetFirst()
if sc then
Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP,0x60)
local fg=Duel.GetMatchingGroup(c100285002.atkfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,nil)
if fg:CheckSubGroup(aux.gfcheck,2,2,Card.IsAttribute,ATTRIBUTE_LIGHT,ATTRIBUTE_DARK) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
sc:RegisterEffect(e1)
end
end
end
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,0)
e2:SetTarget(c100285002.splimit)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
function c100285002.atkfilter(c)
return c:IsSetCard(0x1115) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup())
end
function c100285002.splimit(e,c)
return not c:IsSetCard(0x1115) and c:IsLocation(LOCATION_EXTRA)
end
--決闘塔アルカトラズ
--
--Script by Trishula9
function c100287006.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--choose
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100287006,0))
e2:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetOperation(c100287006.csop)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100287006,1))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_FZONE)
e3:SetCountLimit(1)
e3:SetOperation(c100287006.dop)
c:RegisterEffect(e3)
end
function c100287006.csfilter(c,tp)
return c:IsType(TYPE_MONSTER) and c:GetTextAttack()>=0 and c:IsAbleToRemove(tp,POS_FACEDOWN)
end
function c100287006.csop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sc1=Duel.SelectMatchingCard(tp,c100287006.csfilter,tp,LOCATION_DECK,0,0,1,nil,tp):GetFirst()
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_REMOVE)
local sc2=Duel.SelectMatchingCard(1-tp,c100287006.csfilter,1-tp,LOCATION_DECK,0,0,1,nil,1-tp):GetFirst()
if sc1 or sc2 then
local p=0
if not sc2 or sc1:GetTextAttack()>sc2:GetTextAttack() then p=tp
elseif not sc1 or sc1:GetTextAttack()<sc2:GetTextAttack() then p=1-tp
else p=PLAYER_ALL end
if sc1 then Duel.ConfirmCards(1-tp,sc1) end
if sc2 then Duel.ConfirmCards(tp,sc2) end
Duel.Remove(Group.FromCards(sc1,sc2),POS_FACEDOWN,REASON_EFFECT)
if (p==tp or p==PLAYER_ALL) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(Card.IsCanBeSpecialSummoned,tp,LOCATION_HAND,0,1,nil,e,0,tp,false,false)
and Duel.SelectYesNo(tp,aux.Stringid(100287006,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sc=Duel.SelectMatchingCard(tp,Card.IsCanBeSpecialSummoned,tp,LOCATION_HAND,0,1,1,nil,e,0,tp,false,false):GetFirst()
if sc then
Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
sc:RegisterEffect(e1)
end
end
if (p==1-tp or p==PLAYER_ALL) and Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(Card.IsCanBeSpecialSummoned,1-tp,LOCATION_HAND,0,1,nil,e,0,1-tp,false,false)
and Duel.SelectYesNo(1-tp,aux.Stringid(100287006,2)) then
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_SPSUMMON)
local sc=Duel.SelectMatchingCard(1-tp,Card.IsCanBeSpecialSummoned,1-tp,LOCATION_HAND,0,1,1,nil,e,0,1-tp,false,false):GetFirst()
if sc then
Duel.SpecialSummon(sc,0,1-tp,1-tp,false,false,POS_FACEUP)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DIRECT_ATTACK)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
sc:RegisterEffect(e2)
end
end
end
end
function c100287006.dop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=Duel.GetTurnPlayer()==tp and 2 or 1
c:RegisterFlagEffect(100287006,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,ct)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetLabel(Duel.GetTurnCount()+ct)
e1:SetCountLimit(1)
e1:SetCondition(c100287006.descon)
e1:SetOperation(c100287006.desop)
Duel.RegisterEffect(e1,tp)
end
function c100287006.descon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetTurnCount()==e:GetLabel() and c:IsLocation(LOCATION_ONFIELD) and c:IsFaceup()
and c:GetFlagEffect(100287006)>0
end
function c100287006.desop(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(0)
Duel.Hint(HINT_CARD,0,100287006)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.Destroy(g,REASON_EFFECT)
end
--デュエル・アカデミア
--
--Script by Trishula9
function c100287011.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100287011,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_FZONE)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1)
e2:SetCondition(c100287011.descon)
e2:SetTarget(c100287011.destg)
e2:SetOperation(c100287011.desop)
c:RegisterEffect(e2)
--damage
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100287011,1))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_CHAINING)
e3:SetRange(LOCATION_FZONE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1)
e3:SetCondition(c100287011.damcon)
e3:SetTarget(c100287011.damtg)
e3:SetOperation(c100287011.damop)
c:RegisterEffect(e3)
--atk up
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100287011,2))
e4:SetCategory(CATEGORY_ATKCHANGE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_CHAINING)
e4:SetRange(LOCATION_FZONE)
e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e4:SetCountLimit(1)
e4:SetCondition(c100287011.atkcon)
e4:SetTarget(c100287011.atktg)
e4:SetOperation(c100287011.atkop)
c:RegisterEffect(e4)
end
function c100287011.filter1(c)
return c:IsRace(RACE_WARRIOR+RACE_BEAST+RACE_PYRO) and c:IsFaceup()
end
function c100287011.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100287011.filter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():GetType()==TYPE_TRAP and re:GetHandlerPlayer()==tp
end
function c100287011.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c100287011.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c100287011.filter2(c)
return c:IsRace(RACE_DINOSAUR+RACE_SEASERPENT+RACE_THUNDER) and c:IsFaceup()
end
function c100287011.damcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100287011.filter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():GetType()==TYPE_SPELL and re:GetHandlerPlayer()==tp
end
function c100287011.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(1000)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000)
end
function c100287011.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c100287011.filter3(c)
return c:IsRace(RACE_MACHINE+RACE_FAIRY+RACE_FIEND) and c:IsFaceup()
end
function c100287011.atkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100287011.filter3,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
and re:IsActiveType(TYPE_MONSTER) and re:GetHandlerPlayer()==tp
end
function c100287011.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil)
end
function c100287011.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(1000)
tc:RegisterEffect(e1)
end
end
--ライディング・デュエル!アクセラレーション!
--
--Script by Trishula9
function c100287019.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100287019+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(c100287019.activate)
c:RegisterEffect(e1)
--counter
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_COUNTER)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCondition(c100287019.ctcon)
e2:SetTarget(c100287019.cttg)
e2:SetOperation(c100287019.ctop)
c:RegisterEffect(e2)
--draw
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DRAW+CATEGORY_TOGRAVE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetCost(c100287019.drcost)
e3:SetTarget(c100287019.drtg)
e3:SetOperation(c100287019.drop)
c:RegisterEffect(e3)
end
function c100287019.filter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x1017) and c:IsAbleToHand()
end
function c100287019.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) then return end
local g=Duel.GetMatchingGroup(c100287019.filter,tp,LOCATION_DECK,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100287019,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
function c100287019.ctcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c100287019.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanAddCounter(0x104d,1) end
Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,1,0,0x104d)
end
function c100287019.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
c:AddCounter(0x104d,1)
end
end
function c100287019.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,0x104d,2,REASON_COST)
and e:GetHandler():IsAbleToGraveAsCost() end
Duel.RemoveCounter(tp,1,0,0x104d,2,REASON_COST)
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c100287019.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function c100287019.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)==2 then
Duel.ShuffleHand(p)
Duel.BreakEffect()
Duel.DiscardHand(p,nil,1,1,REASON_EFFECT+REASON_DISCARD)
end
end
--オーバーレイ・ネットワーク
--
--Script by Trishula9
function c100287027.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100287027,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,100287027)
e2:SetCost(c100287027.spcost)
e2:SetTarget(c100287027.sptg)
e2:SetOperation(c100287027.spop)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100287027,1))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1,100287027)
e3:SetTarget(c100287027.thtg)
e3:SetOperation(c100287027.thop)
c:RegisterEffect(e3)
Duel.AddCustomActivityCounter(100287027,ACTIVITY_SPSUMMON,c100287027.counterfilter)
end
function c100287027.counterfilter(c)
return not c:IsSummonLocation(LOCATION_EXTRA) or c:IsType(TYPE_XYZ)
end
function c100287027.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(100287027,tp,ACTIVITY_SPSUMMON)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c100287027.splimit)
Duel.RegisterEffect(e1,tp)
end
function c100287027.splimit(e,c)
return not c:IsType(TYPE_XYZ) and c:IsLocation(LOCATION_EXTRA)
end
function c100287027.cfilter(c,e,tp)
return c:IsFaceup() and c:IsLevelAbove(1)
and Duel.IsExistingMatchingCard(c100287027.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp,c:GetLevel())
end
function c100287027.spfilter(c,e,tp,lv)
return c:IsLevel(lv) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c100287027.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100287027.cfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100287027.cfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c100287027.cfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c100287027.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100287027.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp,tc:GetLevel()):GetFirst()
if sc and Duel.SpecialSummonStep(sc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
sc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
sc:RegisterEffect(e2)
end
Duel.SpecialSummonComplete()
end
end
function c100287027.thfilter(c)
return c:IsType(TYPE_XYZ) and c:IsFaceup() and c:GetOverlayCount()>0
end
function c100287027.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100287027.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100287027.thfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c100287027.thfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_OVERLAY)
end
function c100287027.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local og=tc:GetOverlayGroup()
if og:GetCount()>0 then
local sg=og:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
end
end
end
--Battle Royal Mode-Joining
--
--Script by Trishula9 & mercury233
function c100287036.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
e1:SetTarget(c100287036.target)
e1:SetOperation(c100287036.tgop)
c:RegisterEffect(e1)
--battle indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_TARGET)
e2:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(2)
e2:SetValue(c100287036.indct)
c:RegisterEffect(e2)
--recover
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetRange(LOCATION_SZONE)
e3:SetCondition(c100287036.rccon)
e3:SetOperation(c100287036.rcop)
c:RegisterEffect(e3)
--spsummon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100287036,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_DAMAGE)
e4:SetRange(LOCATION_SZONE)
e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e4:SetCondition(c100287036.spcon)
e4:SetOperation(c100287036.spop)
c:RegisterEffect(e4)
end
function c100287036.filter(c)
return c:IsType(TYPE_EFFECT) and c:IsFaceup()
end
function c100287036.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c100287036.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100287036.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c100287036.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c100287036.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then
c:SetCardTarget(tc)
end
end
function c100287036.indct(e,re,r,rp)
return bit.band(r,REASON_BATTLE)~=0
end
function c100287036.rccon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetFirstCardTarget()
return tc and eg:IsContains(tc) and tc:IsReason(REASON_BATTLE)
end
function c100287036.rcop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetFirstCardTarget()
Duel.Recover(tc:GetReasonPlayer(),2000,REASON_EFFECT)
end
function c100287036.spcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=Duel.GetTurnPlayer()
end
function c100287036.spfilter(c,e,tp)
return c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100287036.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(ep,LOCATION_MZONE)<=0 then return end
local g=Duel.GetMatchingGroup(c100287036.spfilter,ep,LOCATION_HAND+LOCATION_DECK,0,nil,e,ep)
if g:GetCount()>0 and Duel.SelectYesNo(ep,aux.Stringid(100287036,1)) then
Duel.Hint(HINT_SELECTMSG,ep,HINTMSG_SPSUMMON)
local sc=g:Select(ep,1,1,nil)
if Duel.SpecialSummon(sc,0,ep,ep,false,false,POS_FACEUP)>0 then
Duel.SetLP(ep,Duel.GetLP(ep)-2000)
end
end
end
--Into the VRAINS!
--
--Script by Trishula9
function c100287043.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100287043,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100287043+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100287043.target)
e1:SetOperation(c100287043.activate)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100287043,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DESTROYED)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e2:SetCost(aux.bfgcost)
e2:SetCondition(c100287043.thcon)
e2:SetTarget(c100287043.thtg)
e2:SetOperation(c100287043.thop)
c:RegisterEffect(e2)
end
function c100287043.lkfilter(c,mc)
return c:IsLinkSummonable(nil,mc)
end
function c100287043.spfilter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(c100287043.lkfilter,tp,LOCATION_EXTRA,0,1,nil,c)
end
function c100287043.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100287043.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_HAND+LOCATION_EXTRA)
end
function c100287043.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100287043.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if not tc or not Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then return end
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_DISABLE_EFFECT)
tc:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_PRE_MATERIAL)
e3:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
e3:SetCondition(c100287043.effcon)
e3:SetOperation(c100287043.effop2)
tc:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_BE_MATERIAL)
e4:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
e4:SetCondition(c100287043.effcon)
e4:SetOperation(c100287043.effop1)
tc:RegisterEffect(e4)
Duel.SpecialSummonComplete()
Duel.RaiseEvent(c,EVENT_ADJUST,nil,0,PLAYER_NONE,PLAYER_NONE,0)
if not tc:IsLocation(LOCATION_MZONE) then return end
local tg=Duel.GetMatchingGroup(c100287043.lkfilter,tp,LOCATION_EXTRA,0,nil,tc)
if tg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=tg:Select(tp,1,1,nil)
local sc=sg:GetFirst()
Duel.LinkSummon(tp,sc,nil,tc)
end
end
function c100287043.effcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_LINK
end
function c100287043.effop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetOperation(c100287043.sumop)
rc:RegisterEffect(e1,true)
end
function c100287043.sumop(e,tp,eg,ep,ev,re,r,rp)
Duel.SetChainLimitTillChainEnd(c100287043.chainlm)
end
function c100287043.chainlm(e,rp,tp)
return tp==rp
end
function c100287043.effop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_DISABLE_SPSUMMON)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
end
function c100287043.cfilter(c,tp)
return c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsType(TYPE_LINK)
and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c100287043.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100287043.cfilter,1,nil,tp) and not eg:IsContains(e:GetHandler())
end
function c100287043.thfilter(c,race)
return c:GetOriginalRace()&race>0 and c:IsAbleToHand()
end
function c100287043.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local g=eg:Filter(c100287043.cfilter,nil,tp)
local race=0
local tc=g:GetFirst()
while tc do
race=bit.bor(race,tc:GetOriginalRace())
tc=g:GetNext()
end
e:SetLabel(race)
return Duel.IsExistingMatchingCard(c100287043.thfilter,tp,LOCATION_GRAVE,0,1,nil,race)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function c100287043.thop(e,tp,eg,ep,ev,re,r,rp)
local race=e:GetLabel()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100287043.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,race)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
--捕食植物ビブリスプ
--
--Script by JSY1728
function c101108017.initial_effect(c)
--Effect 1 : Search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101108017,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCountLimit(1,101108017)
e1:SetTarget(c101108017.thtg)
e1:SetOperation(c101108017.thop)
c:RegisterEffect(e1)
--Effect 2 : Special Summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101108017,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,101108017+100)
e2:SetCondition(c101108017.spcon)
e2:SetTarget(c101108017.sptg)
e2:SetOperation(c101108017.spop)
c:RegisterEffect(e2)
end
function c101108017.thfilter(c)
return c:IsSetCard(0x10f3) and c:IsType(TYPE_MONSTER) and not c:IsCode(101108017) and c:IsAbleToHand()
end
function c101108017.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101108017.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101108017.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101108017.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c101108017.cfilter(c)
return c:IsFaceup() and c:GetCounter(0x1041)>0
end
function c101108017.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c101108017.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
end
function c101108017.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c101108017.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
end
--捕食植物ブフォリキュラ
--
--Script by JSY1728
function c101108018.initial_effect(c)
aux.EnablePendulumAttribute(c)
--Pendulum Effect : Fusion Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101108018,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,101108018)
e1:SetTarget(c101108018.fustg)
e1:SetOperation(c101108018.fusop)
c:RegisterEffect(e1)
--Monster Effect : Send to Hand (Pendulum Monster)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101108018,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetCountLimit(1,101108018+100)
e2:SetCondition(c101108018.thcon)
e2:SetTarget(c101108018.thtg)
e2:SetOperation(c101108018.thop)
c:RegisterEffect(e2)
end
function c101108018.fusfilter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c101108018.fusfilter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsAttribute(ATTRIBUTE_DARK) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c101108018.fustg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c101108018.fusfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c101108018.fusfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c101108018.fusop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c101108018.fusfilter1,nil,e)
local sg1=Duel.GetMatchingGroup(c101108018.fusfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c101108018.fusfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c101108018.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup() and c:IsLocation(LOCATION_EXTRA)) and r==REASON_FUSION
end
function c101108018.thfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_PENDULUM) and not c:IsCode(101108018) and c:IsAbleToHand()
end
function c101108018.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101108018.thfilter,tp,LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_EXTRA)
end
function c101108018.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101108018.thfilter,tp,LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
--捕食植物トリアンティス
--
--Script by Trishula9
function c101108019.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--pzone fusion material
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_EXTRA_FUSION_MATERIAL)
e1:SetRange(LOCATION_PZONE)
e1:SetTargetRange(LOCATION_PZONE,0)
e1:SetValue(c101108019.mtval)
c:RegisterEffect(e1)
--counter
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_COUNTER)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCondition(c101108019.ctcon)
e2:SetTarget(c101108019.cttg)
e2:SetOperation(c101108019.ctop)
c:RegisterEffect(e2)
end
function c101108019.mtval(e,c)
if not c then return false end
return c:IsAttribute(ATTRIBUTE_DARK)
end
function c101108019.ctcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsLocation(LOCATION_GRAVE+LOCATION_EXTRA) and r==REASON_FUSION
end
function c101108019.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsCanAddCounter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,0x1041,1) end
end
function c101108019.ctop(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetMatchingGroupCount(aux.TRUE,tp,LOCATION_MZONE,0,nil)
local g=Duel.GetMatchingGroup(Card.IsCanAddCounter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,0x1041,1)
if ct>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_COUNTER)
local sg=g:Select(tp,1,ct,nil)
local sc=sg:GetFirst()
while sc do
if sc:AddCounter(0x1041,1) and sc:GetLevel()>1 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetCondition(c101108019.lvcon)
e1:SetValue(1)
sc:RegisterEffect(e1)
end
sc=sg:GetNext()
end
end
end
function c101108019.lvcon(e)
return e:GetHandler():GetCounter(0x1041)>0
end
--No-P.U.N.K.ディア・ノート
--
--Script by Trishula9
function c101108022.initial_effect(c)
--to grave and spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101108022,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101108022)
e1:SetCost(c101108022.tgcost)
e1:SetTarget(c101108022.tgtg)
e1:SetOperation(c101108022.tgop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101108022,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,101108022+100)
e2:SetCondition(c101108022.spcon)
e2:SetTarget(c101108022.sptg)
e2:SetOperation(c101108022.spop)
c:RegisterEffect(e2)
end
function c101108022.costfilter(c,ec,e,tp)
if not c:IsSetCard(0x171) or not c:IsType(TYPE_MONSTER) or c:IsPublic() then return false end
local g=Group.FromCards(c,ec)
return g:IsExists(c101108022.tgspfilter,1,nil,g,e,tp)
end
function c101108022.tgspfilter(c,g,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and g:IsExists(Card.IsAbleToGrave,1,c)
end
function c101108022.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c101108022.costfilter,tp,LOCATION_HAND,0,1,c,c,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local sc=Duel.SelectMatchingCard(tp,c101108022.costfilter,tp,LOCATION_HAND,0,1,1,c,c,e,tp):GetFirst()
Duel.ConfirmCards(1-tp,sc)
Duel.ShuffleHand(tp)
sc:CreateEffectRelation(e)
e:SetLabelObject(sc)
end
function c101108022.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c101108022.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local sc=e:GetLabelObject()
local g=Group.FromCards(c,sc)
local fg=g:Filter(Card.IsRelateToEffect,nil,e)
if fg:GetCount()~=2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=fg:FilterSelect(tp,c101108022.tgspfilter,1,1,nil,fg,e,tp)
if #sg>0 and Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)>0 then
Duel.SendtoGrave(g-sg,REASON_EFFECT)
end
end
function c101108022.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c101108022.spfilter(c,e,tp)
return c:IsSetCard(0x171) and not c:IsLevel(5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101108022.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101108022.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c101108022.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101108022.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c101108022.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(c101108022.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c101108022.splimit(e,c,tp,sumtp,sumpos)
return c:IsCode(101108022)
end
--外法の騎士
--
--Script by JSY1728
function c101108023.initial_effect(c)
aux.AddCodeList(c,3285552)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101108023,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101108023)
e1:SetCondition(c101108023.spcon)
e1:SetTarget(c101108023.sptg)
e1:SetOperation(c101108023.spop)
c:RegisterEffect(e1)
--Return to Hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101108023,1))
e2:SetCategory(CATEGORY_CONTROL+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetCountLimit(1,101108023+100)
e2:SetCondition(c101108023.rhcon)
e2:SetTarget(c101108023.rhtg)
e2:SetOperation(c101108023.rhop)
c:RegisterEffect(e2)
end
function c101108023.cfilter(c)
return c:IsCode(3285552) and c:IsFaceup()
end
function c101108023.spcon(e,tp,eg,ep,ev,re,r,rp)
if not (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) then return false end
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
or Duel.IsExistingMatchingCard(c101108023.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c101108023.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c101108023.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101108023.rhcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c101108023.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c101108023.rhtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(1-tp) and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0)
end
function c101108023.rhop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if c:IsRelateToEffect(e) and Duel.GetControl(c,1-tp) and tg:GetCount()>0 then
Duel.SendtoHand(tg,nil,REASON_EFFECT)
end
end
--バーバリアン0号
--
--script by Raye
function c101108025.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101108025,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,101108025)
e1:SetTarget(c101108025.thtg)
e1:SetOperation(c101108025.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x279))
e3:SetValue(500)
c:RegisterEffect(e3)
--special summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101108025,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,101108025+100)
e4:SetCost(c101108025.spcost)
e4:SetTarget(c101108025.sptg)
e4:SetOperation(c101108025.spop)
c:RegisterEffect(e4)
end
function c101108025.thfilter(c)
return c:IsCode(55416843) and c:IsAbleToHand()
end
function c101108025.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101108025.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101108025.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101108025.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c101108025.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsReleasable() and Duel.GetMZoneCount(tp,c)>0 end
Duel.Release(c,REASON_COST)
end
function c101108025.spfilter(c,e,tp)
return c:IsRace(RACE_WARRIOR) and c:IsLevel(8) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101108025.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101108025.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c101108025.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101108025.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--スターヴ・ヴェノム・プレデター・フュージョン・ドラゴン
--
--Script by JSY1728
function c101108036.initial_effect(c)
--Fusion Material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,c101108036.fusmatfilter,aux.FilterBoolFunction(Card.IsFusionType,TYPE_FUSION),true)
--Negate Activation
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101108036,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_RELEASE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c101108036.negcon)
e1:SetTarget(c101108036.negtg)
e1:SetOperation(c101108036.negop)
c:RegisterEffect(e1)
--Special Summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101108036,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,101108036)
e2:SetCondition(c101108036.spcon)
e2:SetTarget(c101108036.sptg)
e2:SetOperation(c101108036.spop)
c:RegisterEffect(e2)
end
function c101108036.fusmatfilter(c)
return c:IsFusionAttribute(ATTRIBUTE_DARK) and c:IsFusionType(TYPE_FUSION)
end
function c101108036.negcon(e,tp,eg,ep,ev,re,r,rp)
return ep==1-tp and Duel.IsChainNegatable(ev)
and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
end
function c101108036.negcfilter(c)
return c:IsFaceup() and c:GetCounter(0x1041)>0 and c:IsReleasableByEffect()
end
function c101108036.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101108036.negcfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(c101108036.negcfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_RELEASE,g,1,0,0)
end
function c101108036.negop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectMatchingCard(tp,c101108036.negcfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
if #g>0 and Duel.Release(g,REASON_EFFECT)~=0 then
Duel.NegateActivation(ev)
end
end
function c101108036.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsSummonType(SUMMON_TYPE_FUSION) and rp==1-tp and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE)
end
function c101108036.spfilter(c,e,tp)
return c:IsAttribute(ATTRIBUTE_DARK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101108036.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c101108036.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101108036.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c101108036.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
--捕食植物アンブロメリドゥス
--
--Script by JSY1728
function c101108037.initial_effect(c)
--Fusion Material
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x10f3),2,true)
--To Hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101108037,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,101108037)
e1:SetCondition(c101108037.thcon)
e1:SetTarget(c101108037.thtg)
e1:SetOperation(c101108037.thop)
c:RegisterEffect(e1)
--Special Summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101108037,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RELEASE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101108037+100)
e2:SetTarget(c101108037.sptg)
e2:SetOperation(c101108037.spop)
c:RegisterEffect(e2)
end
function c101108037.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function c101108037.thfilter(c)
return c:IsAbleToHand() and c:IsSetCard(0xf3) and (not c:IsType(TYPE_MONSTER) or c:IsSetCard(0x10f3)) and (c:IsFaceup() or not c:IsLocation(LOCATION_EXTRA))
end
function c101108037.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101108037.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,1,nil,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA)
end
function c101108037.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101108037.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c101108037.relfilter(c,tp)
return c:IsReleasableByEffect() and (c:GetCounter(0x1041)>0 or c:IsControler(tp)) and Duel.GetMZoneCount(tp,c)>0
end
function c101108037.spfilter(c,e,tp)
return c:IsSetCard(0x10f3) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101108037.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c101108037.relfilter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c101108037.relfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp)
and Duel.IsExistingMatchingCard(c101108037.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectTarget(tp,c101108037.relfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101108037.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e)
and Duel.Release(tc,REASON_EFFECT)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101108037.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--サイコ・エンド・パニッシャー
--
--Script by Trishula9
function c101108043.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--immune
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c101108043.imcon)
e1:SetValue(c101108043.efilter)
c:RegisterEffect(e1)
--remove
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1)
e2:SetCost(c101108043.rmcost)
e2:SetTarget(c101108043.rmtg)
e2:SetOperation(c101108043.rmop)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetOperation(c101108043.atkop)
c:RegisterEffect(e3)
end
function c101108043.imcon(e)
local tp=e:GetHandlerPlayer()
return Duel.GetLP(tp)<=Duel.GetLP(1-tp) and e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c101108043.efilter(e,re)
return e:GetHandlerPlayer()~=re:GetHandlerPlayer() and re:IsActivated()
end
function c101108043.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000)
end
function c101108043.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g1=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g1,g1:GetCount(),0,0)
end
function c101108043.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
end
function c101108043.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(math.abs(Duel.GetLP(tp)-Duel.GetLP(1-tp)))
e:GetHandler():RegisterEffect(e1)
end
\ No newline at end of file
--エクンシスターズ・マニフィカ
--
--Script by Trishula9 & mercury233
function c101108046.initial_effect(c)
--xyz summon
c:EnableReviveLimit()
aux.AddXyzProcedureLevelFree(c,c101108046.mfilter,nil,2,2)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE)
c:RegisterEffect(e1)
--extra attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EXTRA_ATTACK)
e2:SetValue(1)
c:RegisterEffect(e2)
--remove
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101108046,0))
e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCost(c101108046.rmcost)
e3:SetTarget(c101108046.rmtg)
e3:SetOperation(c101108046.rmop)
c:RegisterEffect(e3)
--spsummon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101108046,1))
e4:SetCategory(CATEGORY_TOEXTRA+CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_CHAINING)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c101108046.spcon)
e4:SetTarget(c101108046.sptg)
e4:SetOperation(c101108046.spop)
c:RegisterEffect(e4)
end
function c101108046.mfilter(c)
return c:IsSetCard(0x172) and c:IsRank(4)
end
function c101108046.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c101108046.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_ONFIELD)
end
function c101108046.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:Select(tp,1,1,nil)
Duel.HintSelection(sg)
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
end
function c101108046.spcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
end
function c101108046.toexfilter(c)
return c:IsType(TYPE_XYZ) and c:IsAbleToExtra()
end
function c101108046.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local g=c:GetOverlayGroup()
if chk==0 then return g:IsExists(c101108046.toexfilter,1,nil) end
end
function c101108046.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=c:GetOverlayGroup()
if c:IsRelateToEffect(e) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sc=g:FilterSelect(tp,c101108046.toexfilter,1,1,nil):GetFirst()
if sc and Duel.SendtoDeck(sc,nil,0,REASON_EFFECT)>0 and sc:IsLocation(LOCATION_EXTRA)
and c:IsFaceup() and c:IsControler(tp) and not c:IsImmuneToEffect(e)
and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL) and c:IsCanBeXyzMaterial(sc)
and sc:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,c,sc)>0
and Duel.SelectYesNo(tp,aux.Stringid(101108046,2)) then
Duel.BreakEffect()
local mg=c:GetOverlayGroup()
if mg:GetCount()~=0 then
Duel.Overlay(sc,mg)
end
sc:SetMaterial(Group.FromCards(c))
Duel.Overlay(sc,Group.FromCards(c))
Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
sc:CompleteProcedure()
end
end
end
--軌跡の魔術師
--
--Script by Trishula9
function c101108048.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2,2,c101108048.lcheck)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(c101108048.thcon)
e1:SetCost(c101108048.thcost)
e1:SetTarget(c101108048.thtg)
e1:SetOperation(c101108048.thop)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,101108048)
e2:SetCondition(c101108048.descon)
e2:SetTarget(c101108048.destg)
e2:SetOperation(c101108048.desop)
c:RegisterEffect(e2)
Duel.AddCustomActivityCounter(101108048,ACTIVITY_SPSUMMON,c101108048.penfilter)
end
function c101108048.penfilter(c)
return not c:IsSummonType(SUMMON_TYPE_PENDULUM)
end
function c101108048.lcheck(g)
return g:IsExists(Card.IsLinkType,1,nil,TYPE_PENDULUM)
end
function c101108048.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsSummonType(SUMMON_TYPE_LINK) and c:GetSequence()>4
end
function c101108048.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1200) end
Duel.PayLPCost(tp,1200)
end
function c101108048.thfilter(c)
return c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c101108048.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101108048.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101108048.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101108048.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetCondition(c101108048.discon)
e1:SetValue(c101108048.actlimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_DISABLE)
e2:SetTargetRange(LOCATION_PZONE,0)
e2:SetCondition(c101108048.discon)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_CHAIN_SOLVING)
e3:SetCondition(c101108048.discon)
e3:SetOperation(c101108048.disop)
e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp)
end
function c101108048.actlimit(e,re,tp)
return re:IsActiveType(TYPE_MONSTER)
end
function c101108048.discon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCustomActivityCount(101108048,tp,ACTIVITY_SPSUMMON)==0
end
function c101108048.disop(e,tp,eg,ep,ev,re,r,rp)
local p,loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_CONTROLER,CHAININFO_TRIGGERING_LOCATION)
if re:GetActiveType()==TYPE_PENDULUM+TYPE_SPELL and p==tp and bit.band(loc,LOCATION_PZONE)~=0 then
Duel.NegateEffect(ev)
end
end
function c101108048.cfilter1(c,g)
return c:IsFaceup() and c:IsSummonType(SUMMON_TYPE_PENDULUM) and g:IsContains(c) and g:IsExists(c101108048.cfilter2,1,c,c)
end
function c101108048.cfilter2(c,lc)
return c:IsFaceup() and c:IsSummonType(SUMMON_TYPE_PENDULUM) and c:GetLevel()~=lc:GetLevel()
end
function c101108048.descon(e,tp,eg,ep,ev,re,r,rp)
local lg=e:GetHandler():GetLinkedGroup()
return lg and eg:IsExists(c101108048.cfilter1,1,nil,lg) and not eg:IsContains(e:GetHandler())
end
function c101108048.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,2,2,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
end
function c101108048.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
Duel.Destroy(g,REASON_EFFECT)
end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment