Commit 7db0a900 authored by mercury233's avatar mercury233

update scripts

parent 0b83473f
Pipeline #13570 passed with stages
in 43 seconds
--闇竜族の爪
--
--Script by Trishula9
function c100290003.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
e1:SetTarget(c100290003.target)
e1:SetOperation(c100290003.activate)
c:RegisterEffect(e1)
--Equip limit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EQUIP_LIMIT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(c100290003.eqlimit)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetValue(600)
c:RegisterEffect(e3)
--indestructable
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_EQUIP)
e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e4:SetValue(aux.indoval)
c:RegisterEffect(e4)
--spsummon
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_TO_GRAVE)
e5:SetProperty(EFFECT_FLAG_DELAY)
e5:SetCountLimit(1,100290003)
e5:SetCondition(c100290003.spcon)
e5:SetTarget(c100290003.sptg)
e5:SetOperation(c100290003.spop)
c:RegisterEffect(e5)
end
function c100290003.eqlimit(e,c)
return c:IsAttribute(ATTRIBUTE_DARK)
end
function c100290003.filter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK)
end
function c100290003.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c100290003.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100290003.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c100290003.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c100290003.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,c,tc)
end
end
function c100290003.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=c:GetPreviousEquipTarget()
return c:IsReason(REASON_LOST_TARGET) and ec:IsReason(REASON_BATTLE) and ec:IsPreviousControler(tp)
end
function c100290003.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local ec=e:GetHandler():GetPreviousEquipTarget()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and ec and ec:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetTargetCard(ec)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,ec,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c100290003.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=e:GetHandler():GetPreviousEquipTarget()
if tc:IsRelateToEffect(e) and c:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
Duel.Equip(tp,c,tc)
--Add Equip limit
local e1=Effect.CreateEffect(tc)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c100290003.eqlim)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_REDIRECT)
e2:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e2,true)
end
Duel.SpecialSummonComplete()
end
function c100290003.eqlim(e,c)
return e:GetOwner()==c
end
\ No newline at end of file
--鉄球魔神ゴロゴーン
--
--Script by Trishula9
function c100290004.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100290004,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_DAMAGE_STEP_END)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100290004)
e1:SetTarget(c100290004.sptg)
e1:SetOperation(c100290004.spop)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100290004,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100290004+100)
e2:SetCost(c100290004.descost)
e2:SetTarget(c100290004.destg)
e2:SetOperation(c100290004.desop)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100290004,2))
e3:SetCategory(CATEGORY_DICE+CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,100290004+200)
e3:SetCondition(c100290004.thcon)
e3:SetTarget(c100290004.thtg)
e3:SetOperation(c100290004.thop)
c:RegisterEffect(e3)
end
c100290004.toss_dice=true
function c100290004.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100290004.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100290004.costfilter(c)
return (c:IsLocation(LOCATION_HAND) or c:IsFacedown()) and c:IsType(TYPE_TRAP) and c:IsAbleToGraveAsCost()
end
function c100290004.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100290004.costfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100290004.costfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c100290004.desfilter(c,g)
return g:IsContains(c)
end
function c100290004.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local cg=c:GetColumnGroup()
if chk==0 then return Duel.IsExistingMatchingCard(c100290004.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,c,cg) end
local g=Duel.GetMatchingGroup(c100290004.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,c,cg)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c100290004.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local cg=c:GetColumnGroup()
if c:IsRelateToEffect(e) then
local g=Duel.GetMatchingGroup(c100290004.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,c,cg)
if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT)
end
end
end
function c100290004.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c100290004.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DICE,nil,0,tp,1)
end
function c100290004.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
local d=Duel.TossDice(tp,1)
if d==6 then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
end
\ No newline at end of file
--鎮魂の決闘
--
--Script by Trishula9
function c100290009.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100290009+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100290009.target)
e1:SetOperation(c100290009.activate)
c:RegisterEffect(e1)
end
function c100290009.filter(c,e,tp,tid)
return c:GetTurnID()==tid and c:IsReason(REASON_BATTLE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK)
end
function c100290009.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return (Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100290009.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp,Duel.GetTurnCount()))
or (Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100290009.filter,tp,0,LOCATION_GRAVE,1,nil,e,1-tp,Duel.GetTurnCount())) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,PLAYER_ALL,LOCATION_GRAVE)
end
function c100290009.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c100290009.filter),tp,LOCATION_GRAVE,0,nil,e,tp,Duel.GetTurnCount())
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100290009,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=g:Select(tp,1,1,nil):GetFirst()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK)
if tc:IsCode(89943723) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCondition(c100290009.atkcon)
e1:SetValue(c100290009.atkval)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
end
if Duel.GetLocationCount(1-tp,LOCATION_MZONE,1-tp)>0 then
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c100290009.filter),1-tp,LOCATION_GRAVE,0,nil,e,1-tp,Duel.GetTurnCount())
if g:GetCount()>0 and Duel.SelectYesNo(1-tp,aux.Stringid(100290009,0)) then
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_SPSUMMON)
local tc=g:Select(1-tp,1,1,nil):GetFirst()
Duel.SpecialSummonStep(tc,0,1-tp,1-tp,false,false,POS_FACEUP_ATTACK)
end
end
Duel.SpecialSummonComplete()
end
function c100290009.atkcon(e)
local ph=Duel.GetCurrentPhase()
local a,d=Duel.GetBattleMonster(0)
if (ph==PHASE_DAMAGE or ph==PHASE_DAMAGE_CAL) and (a==e:GetHandler() and d or a and d==e:GetHandler()) then
e:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL+PHASE_END)
return true
end
return false
end
function c100290009.atkval(e,c)
return e:GetHandler():GetAttack()*2
end
\ No newline at end of file
......@@ -60,21 +60,33 @@ function c100290010.filter(c,e,sp)
end
function c100290010.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local ct=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ct<=0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ct=1 end
local g=Duel.GetMatchingGroup(c100290010.filter,tp,LOCATION_SZONE,0,nil,e,tp)
local gc=g:GetCount()
if gc>0 and Duel.SelectYesNo(tp,aux.Stringid(100290010,0)) then
Duel.BreakEffect()
if gc<=ct then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
if c:IsRelateToEffect(e) then
if Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then
local ct=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ct<=0 then
Duel.SpecialSummonComplete()
return
end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ct=1 end
local g=Duel.GetMatchingGroup(c100290010.filter,tp,LOCATION_SZONE,0,nil,e,tp)
local gc=g:GetCount()
if gc>0 and Duel.SelectYesNo(tp,aux.Stringid(100290010,0)) then
Duel.DisableSelfDestroyCheck()
Duel.SpecialSummonComplete()
Duel.BreakEffect()
if gc<=ct then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,ct,ct,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
Duel.DisableSelfDestroyCheck(false)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,ct,ct,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonComplete()
end
else
Duel.SpecialSummonComplete()
end
end
end
--D・インパクトリターン
--
--Script by Trishula9
function c100290020.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,100290020)
e1:SetHintTiming(0,TIMING_END_PHASE+TIMING_EQUIP)
e1:SetTarget(c100290020.target)
e1:SetOperation(c100290020.activate)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,100290020)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c100290020.sptg)
e2:SetOperation(c100290020.spop)
c:RegisterEffect(e2)
end
function c100290020.dfilter(c)
return c:IsSetCard(0x26) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
end
function c100290020.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c100290020.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c100290020.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100290020.filter,tp,0,LOCATION_ONFIELD,1,nil)
and Duel.IsExistingMatchingCard(c100290020.dfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c100290020.filter,tp,0,LOCATION_ONFIELD,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
end
function c100290020.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sc=Duel.SelectMatchingCard(tp,c100290020.dfilter,tp,LOCATION_HAND,0,1,1,nil):GetFirst()
if sc and Duel.SendtoDeck(sc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)>0 and sc:IsLocation(LOCATION_DECK) then
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
end
function c100290020.spfilter(c,e,tp)
return c:IsSetCard(0x26) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup())
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c100290020.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100290020.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100290020.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100290020.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
\ No newline at end of file
......@@ -91,13 +91,17 @@ end
function c100427025.cftg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CODE)
e:SetLabel(Duel.AnnounceCard(tp))
getmetatable(e:GetHandler()).announce_filter={TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK,OPCODE_ISTYPE,OPCODE_NOT}
local ac=Duel.AnnounceCard(tp,table.unpack(getmetatable(e:GetHandler()).announce_filter))
Duel.SetTargetParam(ac)
Duel.SetOperationInfo(0,CATEGORY_ANNOUNCE,nil,0,tp,0)
end
function c100427025.cfop(e,tp,eg,ep,ev,re,r,rp)
local ac=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_DRAW)
e1:SetLabel(e:GetLabel())
e1:SetLabel(ac)
e1:SetOperation(c100427025.disop)
e1:SetReset(RESET_PHASE+PHASE_DRAW)
Duel.RegisterEffect(e1,tp)
......
--クシャトリラ・フェンリル
--Script by JoyJ
function c101110012.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101110012,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c101110012.spcon)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101110012,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101110012)
e2:SetTarget(c101110012.thtg)
e2:SetOperation(c101110012.thop)
c:RegisterEffect(e2)
--remove when attack
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101110012,2))
e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetCountLimit(1,101110012+100)
e3:SetTarget(c101110012.rmtg)
e3:SetOperation(c101110012.rmop)
c:RegisterEffect(e3)
--remove when chaining
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101110012,2))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_CHAINING)
e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,101110012+100)
e4:SetCondition(c101110012.rmcon)
e4:SetTarget(c101110012.rmtg)
e4:SetOperation(c101110012.rmop)
c:RegisterEffect(e4)
end
function c101110012.spcon(e,c)
if c==nil then return true end
return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0
and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c101110012.thfilter(c)
return c:IsSetCard(0x288) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c101110012.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101110012.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101110012.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101110012.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c101110012.rmfilter(c,tp)
return c:IsFaceup() and c:IsAbleToRemove(tp,POS_FACEDOWN)
end
function c101110012.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c101110012.rmfilter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c101110012.rmfilter,tp,0,LOCATION_ONFIELD,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c101110012.rmfilter,tp,0,LOCATION_ONFIELD,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c101110012.rmop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Remove(tc,POS_FACEDOWN,REASON_EFFECT)
end
end
function c101110012.rmcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and re:IsActiveType(TYPE_MONSTER)
end
\ No newline at end of file
--クシャトリラ・ユニコーン
--Script by JoyJ
function c101110013.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101110013,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c101110013.spcon)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101110013,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101110013)
e2:SetTarget(c101110013.thtg)
e2:SetOperation(c101110013.thop)
c:RegisterEffect(e2)
--remove when attack
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101110013,2))
e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetCountLimit(1,101110013+100)
e3:SetTarget(c101110013.rmtg)
e3:SetOperation(c101110013.rmop)
c:RegisterEffect(e3)
--remove when chaining
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101110013,2))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_CHAINING)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,101110013+100)
e4:SetCondition(c101110013.rmcon)
e4:SetTarget(c101110013.rmtg)
e4:SetOperation(c101110013.rmop)
c:RegisterEffect(e4)
end
function c101110013.spcon(e,c)
if c==nil then return true end
return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0
and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c101110013.thfilter(c)
return c:IsSetCard(0x288) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function c101110013.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101110013.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101110013.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101110013.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c101110013.rmfilter(c,tp)
return c:IsAbleToRemove(tp,POS_FACEDOWN)
end
function c101110013.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101110013.rmfilter,tp,0,LOCATION_EXTRA,1,nil,tp) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_EXTRA)
end
function c101110013.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
Duel.ConfirmCards(tp,g)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:FilterSelect(tp,c101110013.rmfilter,1,1,nil,tp)
if #sg>0 then
Duel.Remove(sg,POS_FACEDOWN,REASON_EFFECT)
end
Duel.ShuffleExtra(1-tp)
end
function c101110013.rmcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and re:IsActiveType(TYPE_MONSTER)
end
\ No newline at end of file
--クシャトリラ・オーガ
--Script by JoyJ
function c101110014.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101110014,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c101110014.spcon)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101110014,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101110014)
e2:SetTarget(c101110014.thtg)
e2:SetOperation(c101110014.thop)
c:RegisterEffect(e2)
--remove when attack
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101110014,2))
e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetCountLimit(1,101110014+100)
e3:SetTarget(c101110014.rmtg)
e3:SetOperation(c101110014.rmop)
c:RegisterEffect(e3)
--remove when chaining
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101110014,2))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_CHAINING)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,101110014+100)
e4:SetCondition(c101110014.rmcon)
e4:SetTarget(c101110014.rmtg)
e4:SetOperation(c101110014.rmop)
c:RegisterEffect(e4)
end
function c101110014.spcon(e,c)
if c==nil then return true end
return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0
and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c101110014.thfilter(c)
return c:IsSetCard(0x288) and c:IsType(TYPE_TRAP) and c:IsAbleToHand()
end
function c101110014.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101110014.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101110014.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101110014.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c101110014.rmfilter(c,tp)
return c:IsAbleToRemove(tp,POS_FACEDOWN)
end
function c101110014.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetDecktopGroup(1-tp,1)
if chk==0 then return g and #g>0 and g:GetFirst():IsAbleToRemove(tp,POS_FACEDOWN) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_DECK)
end
function c101110014.rmop(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)
if ct>5 then ct=5 end
if ct>1 then
local tbl={}
for i=1,ct do
table.insert(tbl,i)
end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(101110014,3))
ct=Duel.AnnounceNumber(tp,table.unpack(tbl))
end
Duel.ConfirmDecktop(1-tp,ct)
local g=Duel.GetDecktopGroup(1-tp,ct)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:FilterSelect(tp,c101110014.rmfilter,1,1,nil,tp)
if #sg>0 then
Duel.DisableShuffleCheck(true)
Duel.Remove(sg,POS_FACEDOWN,REASON_EFFECT)
end
end
function c101110014.rmcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and re:IsActiveType(TYPE_MONSTER)
end
\ No newline at end of file
--ナチュル・モルクリケット
--
--Script by Trishula9
function c101110020.initial_effect(c)
--same effect send this card to grave and spsummon another card check
local e0=aux.AddThisCardInGraveAlreadyCheck(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101110020,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCountLimit(1,101110020)
e1:SetCondition(c101110020.spcon)
e1:SetCost(c101110020.spcost)
e1:SetTarget(c101110020.sptg)
e1:SetOperation(c101110020.spop)
c:RegisterEffect(e1)
--revive
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101110020,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,101110020+100)
e2:SetLabelObject(e0)
e2:SetCondition(c101110020.rvcon)
e2:SetTarget(c101110020.rvtg)
e2:SetOperation(c101110020.rvop)
c:RegisterEffect(e2)
end
function c101110020.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c101110020.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local fe=Duel.IsPlayerAffectedByEffect(tp,101110021)
local b1=fe and Duel.IsPlayerCanDiscardDeckAsCost(tp,2) and Duel.GetMZoneCount(tp)>0
local b2=c:IsReleasable() and Duel.GetMZoneCount(tp,c)>0
if chk==0 then return b1 or b2 end
if b1 and (not b2 or Duel.SelectYesNo(tp,fe:GetDescription())) then
Duel.Hint(HINT_CARD,0,101110021)
fe:UseCountLimit(tp)
Duel.DiscardDeck(tp,2,REASON_COST)
else
Duel.Release(c,REASON_COST)
end
end
function c101110020.spfilter(c,e,tp)
return c:IsSetCard(0x2a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101110020.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101110020.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101110020.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local tg=g:GetMaxGroup(Card.GetAttack)
if ft>=2 and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and tg and tg:IsExists(Card.IsControler,1,nil,1-tp) then
ft=2
else
ft=1
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,c101110020.spfilter,tp,LOCATION_DECK,0,1,ft,nil,e,tp)
if sg:GetCount()>0 then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101110020.cfilter(c,tp,se)
return (c:IsSummonPlayer(1-tp) or c:IsSetCard(0x2a)) and c:IsSummonLocation(LOCATION_EXTRA)
and (se==nil or c:GetReasonEffect()~=se)
end
function c101110020.rvcon(e,tp,eg,ep,ev,re,r,rp)
local se=e:GetLabelObject():GetLabelObject()
return eg:IsExists(c101110020.cfilter,1,nil,tp,se)
end
function c101110020.rvtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c101110020.rvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
--ナチュル・カメリア
--
--Script by Trishula9
function c101110021.initial_effect(c)
--to grave
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101110021,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,101110021)
e1:SetTarget(c101110021.tgtg)
e1:SetOperation(c101110021.tgop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--change cost
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101110021,1))
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(101110021)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(1,0)
e3:SetCountLimit(1,101110021+100)
c:RegisterEffect(e3)
--spsummon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101110021,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,101110021+200)
e4:SetCondition(c101110021.spcon)
e4:SetTarget(c101110021.sptg)
e4:SetOperation(c101110021.spop)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e5)
end
function c101110021.tgfilter(c)
return c:IsSetCard(0x2a) and c:IsAbleToGrave()
end
function c101110021.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101110021.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c101110021.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c101110021.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function c101110021.cfilter(c,tp)
return c:IsSummonPlayer(tp)
end
function c101110021.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101110021.cfilter,1,nil,1-tp)
end
function c101110021.spfilter(c,e,tp)
return c:IsSetCard(0x2a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101110021.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101110021.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c101110021.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101110021.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--春化精の女神 ヴェーラ
--
--Script by Trishula9
function c101110025.initial_effect(c)
--control
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101110025,0))
e1:SetCategory(CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,101110025)
e1:SetTarget(c101110025.cttg)
e1:SetOperation(c101110025.ctop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101110025,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetCountLimit(1,101110025+100)
e2:SetCondition(c101110025.spcon)
e2:SetTarget(c101110025.sptg)
e2:SetOperation(c101110025.spop)
c:RegisterEffect(e2)
--negate
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DISABLE+CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_CHAIN_SOLVING)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c101110025.discon)
e3:SetOperation(c101110025.disop)
c:RegisterEffect(e3)
end
function c101110025.ctfilter(c)
return c:IsControlerCanBeChanged() and c:IsFaceup()
end
function c101110025.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c101110025.ctfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101110025.ctfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,c101110025.ctfilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function c101110025.ctop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.GetControl(tc,tp)~=0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e1:SetValue(ATTRIBUTE_EARTH)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end
function c101110025.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==1-tp
end
function c101110025.spfilter(c,e,tp)
return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101110025.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101110025.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c101110025.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101110025.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c101110025.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101110025.disfilter(c)
return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsFaceup()
end
function c101110025.discon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and Duel.IsChainDisablable(ev) and re:IsActiveType(TYPE_MONSTER)
and Duel.GetMatchingGroupCount(c101110025.disfilter,tp,LOCATION_MZONE,0,nil)>=5
and e:GetHandler():GetFlagEffect(101110025)<=0
end
function c101110025.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.SelectEffectYesNo(tp,e:GetHandler(),aux.Stringid(101110025,2)) then
Duel.Hint(HINT_CARD,0,101110025)
local rc=re:GetHandler()
if Duel.NegateEffect(ev) and rc:IsRelateToEffect(re) then
Duel.Destroy(rc,REASON_EFFECT)
end
e:GetHandler():RegisterFlagEffect(101110025,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(101110025,3))
end
end
\ No newline at end of file
--苗と霞の春化精
--
--Script by Trishula9
function c101110026.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101110026)
e1:SetCost(c101110026.thcost)
e1:SetTarget(c101110026.thtg)
e1:SetOperation(c101110026.thop)
c:RegisterEffect(e1)
--atk down
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(c101110026.atktg)
e2:SetValue(-600)
c:RegisterEffect(e2)
end
function c101110026.costfilter(c)
return (c:IsType(TYPE_MONSTER) or c:IsSetCard(0x182)) and c:IsDiscardable()
end
function c101110026.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local fe=Duel.IsPlayerAffectedByEffect(tp,14108995)
local b2=Duel.IsExistingMatchingCard(c101110026.costfilter,tp,LOCATION_HAND,0,1,c)
if chk==0 then return c:IsDiscardable() and (fe or b2) end
if fe and (not b2 or Duel.SelectYesNo(tp,aux.Stringid(14108995,0))) then
Duel.Hint(HINT_CARD,0,14108995)
fe:UseCountLimit(tp)
Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local g=Duel.SelectMatchingCard(tp,c101110026.costfilter,tp,LOCATION_HAND,0,1,1,c)
g:AddCard(c)
Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD)
end
end
function c101110026.thfilter(c)
return c:IsRace(RACE_FAIRY) and c:IsAttribute(ATTRIBUTE_EARTH) and c:IsAbleToHand()
end
function c101110026.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101110026.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101110026.spfilter(c,e,tp)
return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101110026.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101110026.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)>0 and g:GetFirst():IsLocation(LOCATION_HAND) then
Duel.ConfirmCards(1-tp,g)
local sg=Duel.GetMatchingGroup(aux.NecroValleyFilter(c101110026.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp)
if sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(101110026,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sc=sg:Select(tp,1,1,nil)
Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)
end
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(1,0)
e1:SetValue(c101110026.aclimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c101110026.aclimit(e,re,tp)
return re:IsActiveType(TYPE_MONSTER) and not re:GetHandler():IsAttribute(ATTRIBUTE_EARTH)
end
function c101110026.atktg(e,c)
return not c:IsSetCard(0x182)
end
\ No newline at end of file
--ティアラメンツ・ルルカロス
--
--Script by Trishula9
function c101110039.initial_effect(c)
c:EnableReviveLimit()
--fusion material
aux.AddFusionProcCodeFun(c,92731385,aux.FilterBoolFunction(Card.IsSetCard,0x181),1,true,true)
--indestructable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c101110039.indtg)
e1:SetValue(1)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101110039,0))
e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101110039)
e2:SetCondition(c101110039.discon)
e2:SetTarget(c101110039.distg)
e2:SetOperation(c101110039.disop)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101110039,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,101110039+100)
e3:SetCondition(c101110039.spcon)
e3:SetTarget(c101110039.sptg)
e3:SetOperation(c101110039.spop)
c:RegisterEffect(e3)
end
function c101110039.indtg(e,c)
return c:IsRace(RACE_AQUA) and c~=e:GetHandler()
end
function c101110039.discon(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) or not Duel.IsChainNegatable(ev) then return false end
return re:IsHasCategory(CATEGORY_SPECIAL_SUMMON) and ep~=tp
end
function c101110039.tgfilter(c)
return c:IsSetCard(0x181) and (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsAbleToGrave()
end
function c101110039.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101110039.tgfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND+LOCATION_ONFIELD)
end
function c101110039.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) and Duel.Destroy(eg,REASON_EFFECT)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c101110039.tgfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil)
if #g>0 then
Duel.BreakEffect()
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
end
function c101110039.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_FUSION)
end
function c101110039.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c101110039.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--クシャトリラ・シャングリラ
--Script by JoyJ
function c101110045.initial_effect(c)
c:EnableReviveLimit()
aux.AddXyzProcedure(c,nil,7,2,nil,nil,99)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101110045,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,101110045)
e1:SetTarget(c101110045.sptg)
e1:SetOperation(c101110045.spop)
c:RegisterEffect(e1)
--lock zones
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101110045,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_REMOVE)
e2:SetCondition(c101110045.lzcon)
e2:SetTarget(c101110045.lztg)
e2:SetOperation(c101110045.lzop)
c:RegisterEffect(e2)
--destroy replace
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_DESTROY_REPLACE)
e3:SetTarget(c101110045.reptg)
c:RegisterEffect(e3)
end
function c101110045.spfilter(c,e,tp)
return c:IsSetCard(0x288) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101110045.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101110045.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101110045.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101110045.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101110045.cfilter(c,tp)
return c:IsFacedown() and c:IsControler(1-tp)
end
function c101110045.lzcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101110045.cfilter,1,nil,tp)
end
function c101110045.lztg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)
+Duel.GetLocationCount(1-tp,LOCATION_MZONE,PLAYER_NONE,0)
+Duel.GetLocationCount(tp,LOCATION_SZONE,PLAYER_NONE,0)
+Duel.GetLocationCount(1-tp,LOCATION_SZONE,PLAYER_NONE,0)>0 end
local dis=Duel.SelectDisableField(tp,1,LOCATION_ONFIELD,LOCATION_ONFIELD,0xe000e0)
e:SetLabel(dis)
Duel.Hint(HINT_ZONE,tp,dis)
end
function c101110045.lzop(e,tp,eg,ep,ev,re,r,rp)
local zone=e:GetLabel()
if tp==1 then
zone=((zone&0xffff)<<16)|((zone>>16)&0xffff)
end
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_DISABLE_FIELD)
e1:SetValue(zone)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
end
function c101110045.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE) and c:CheckRemoveOverlayCard(tp,1,REASON_EFFECT) end
if Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
c:RemoveOverlayCard(tp,1,1,REASON_EFFECT)
return true
else return false end
end
\ No newline at end of file
--壱世壊に渦巻く反響
--
--Script by Trishula9
function c101110056.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101110056)
e1:SetTarget(c101110056.sptg)
e1:SetOperation(c101110056.spop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,101110056)
e2:SetCondition(c101110056.thcon)
e2:SetTarget(c101110056.thtg)
e2:SetOperation(c101110056.thop)
c:RegisterEffect(e2)
end
function c101110056.spfilter(c,e,tp)
return (c:IsSetCard(0x181) or c:IsCode(56099748)) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101110056.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101110056.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,1,nil,tp,LOCATION_DECK+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,1,nil,tp,LOCATION_MZONE)
end
function c101110056.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101110056.spfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 then
local sg=Duel.GetMatchingGroup(c101110056.tgfilter,tp,LOCATION_MZONE,0,nil,tc:GetRace(),tc:GetAttribute())
if sg:GetCount()>0 then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sc=sg:Select(tp,1,1,nil)
Duel.SendtoGrave(sc,REASON_EFFECT)
end
end
end
function c101110056.tgfilter(c,race,attr)
return (c:IsRace(race) or c:IsAttribute(attr)) and c:IsAbleToGrave()
end
function c101110056.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT)
end
function c101110056.thfilter(c)
return c:IsSetCard(0x181) and c:IsType(TYPE_TRAP) and c:IsFaceup() and c:IsAbleToHand()
end
function c101110056.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c101110056.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101110056.thfilter,tp,LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c101110056.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c101110056.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
\ No newline at end of file
--壱世壊を揺るがす鼓動
--
--Script by Trishula9
function c101110057.initial_effect(c)
--to deck
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,101110057)
e1:SetTarget(c101110057.tdtg)
e1:SetOperation(c101110057.tdop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,101110057)
e2:SetCondition(c101110057.thcon)
e2:SetTarget(c101110057.thtg)
e2:SetOperation(c101110057.thop)
c:RegisterEffect(e2)
end
function c101110057.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c101110057.cfilter(c)
return c:IsCode(56099748) and c:IsFaceup()
end
function c101110057.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c101110057.filter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(c101110057.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler())
and Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,LOCATION_HAND,0,1,e:GetHandler()) end
local ct=1
if Duel.IsExistingMatchingCard(c101110057.cfilter,tp,LOCATION_ONFIELD,0,1,nil) then ct=2 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c101110057.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,#g,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,1,nil,tp,LOCATION_HAND)
end
function c101110057.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 and Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)>0
and g:FilterCount(Card.IsLocation,nil,LOCATION_DECK)==g:GetCount() then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,LOCATION_HAND,0,1,1,nil)
if #sg>0 then
Duel.BreakEffect()
Duel.SendtoGrave(sg,REASON_EFFECT)
end
end
end
function c101110057.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT)
end
function c101110057.thfilter(c)
return c:IsSetCard(0x181) and c:IsType(TYPE_TRAP) and c:IsAbleToHand()
end
function c101110057.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101110057.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101110057.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c101110057.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c101110057.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
\ No newline at end of file
--壱世壊を劈く弦声
--
--Script by Trishula9
function c101110058.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetRange(LOCATION_SZONE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,101110058)
e2:SetCondition(c101110058.discon)
e2:SetTarget(c101110058.distg)
e2:SetOperation(c101110058.disop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
--to hand
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_TO_GRAVE)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCountLimit(1,101110058+100)
e4:SetCondition(c101110058.thcon)
e4:SetTarget(c101110058.thtg)
e4:SetOperation(c101110058.thop)
c:RegisterEffect(e4)
end
function c101110058.disfilter(c)
return ((c:IsSetCard(0x181) and c:IsLocation(LOCATION_MZONE)) or c:IsCode(56099748)) and c:IsFaceup()
end
function c101110058.discon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c101110058.disfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c101110058.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,3) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(3)
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,3)
end
function c101110058.disop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.DiscardDeck(p,d,REASON_EFFECT)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetValue(-500)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c101110058.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT)
end
function c101110058.thfilter(c)
return c:IsSetCard(0x181) and c:IsType(TYPE_TRAP) and c:IsAbleToHand()
end
function c101110058.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101110058.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101110058.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101110058.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
--械貶する肆世壊
--Script by JoyJ
function c101110059.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101110059,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c101110059.target)
e1:SetOperation(c101110059.activate)
c:RegisterEffect(e1)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101110059,1))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,9603254)
e3:SetCondition(c101110059.thcon)
e3:SetCost(aux.bfgcost)
e3:SetTarget(c101110059.thtg)
e3:SetOperation(c101110059.thop)
c:RegisterEffect(e3)
end
function c101110059.filter(c)
return c:IsCode(56063182) and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsAbleToHand()
end
function c101110059.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) and chkc:IsControler(tp)
and c101110059.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101110059.filter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c101110059.filter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c101110059.actcfilter(c,tp)
return c:IsFaceup() and c:IsCode(56099748)
end
function c101110059.actfilter(c,tp)
return c:IsFaceup() and c:IsCanTurnSet()
end
function c101110059.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND)
and Duel.IsExistingMatchingCard(c101110059.actcfilter,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.IsExistingMatchingCard(c101110059.actfilter,tp,0,LOCATION_MZONE,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(101110059,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectMatchingCard(tp,c101110059.actfilter,tp,0,LOCATION_MZONE,1,1,nil)
if #g>0 then
Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)
end
end
end
function c101110059.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(Card.IsDefensePos,tp,LOCATION_MZONE,LOCATION_MZONE,3,nil)
end
function c101110059.thfilter(c)
return c:IsSetCard(0x17a) and c:IsAbleToHand()
end
function c101110059.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101110059.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function c101110059.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101110059.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
--クシャトリラ・バース
--Script by JoyJ
function c101110060.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--decrease tribute
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101110060,0))
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SUMMON_PROC)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_HAND,0)
e2:SetCountLimit(1,101110060)
e2:SetCondition(c101110060.ntcon)
e2:SetTarget(c101110060.nttg)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101110060,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1,101110060+100)
e3:SetTarget(c101110060.sptg)
e3:SetOperation(c101110060.spop)
c:RegisterEffect(e3)
--remove when chaining
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101110060,2))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_CHAINING)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e4:SetRange(LOCATION_SZONE)
e4:SetCountLimit(1,101110060+200)
e4:SetCondition(c101110060.rmcon)
e4:SetTarget(c101110060.rmtg)
e4:SetOperation(c101110060.rmop)
c:RegisterEffect(e4)
end
function c101110060.ntcon(e,c,minc)
if c==nil then return true end
return minc==0 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c101110060.nttg(e,c)
return c:IsLevel(7)
end
function c101110060.spfilter(c,e,tp)
return c:IsSetCard(0x288) and not c:IsType(TYPE_XYZ) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup())
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101110060.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101110060.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function c101110060.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101110060.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101110060.rmcfilter(c)
return c:IsFaceup() and c:IsSetCard(0x288)
end
function c101110060.rmcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and re:IsActiveType(TYPE_SPELL)
and Duel.IsExistingMatchingCard(c101110060.rmcfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c101110060.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToRemove(tp,POS_FACEDOWN) end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,3,nil,tp,POS_FACEDOWN) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,3,3,nil,tp,POS_FACEDOWN)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,0,0)
end
function c101110060.rmop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if #tg>0 then
Duel.Remove(tg,POS_FACEDOWN,REASON_EFFECT)
end
end
\ No newline at end of file
--ナチュルの春風
--
--Script by Trishula9
function c101110064.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101110064,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c101110064.sptg)
e1:SetOperation(c101110064.spop)
c:RegisterEffect(e1)
--synchro summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101110064,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetTarget(c101110064.sctg)
e2:SetOperation(c101110064.scop)
c:RegisterEffect(e2)
--fusion summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101110064,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e3:SetType(EFFECT_TYPE_ACTIVATE)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetTarget(c101110064.fstg)
e3:SetOperation(c101110064.fsop)
c:RegisterEffect(e3)
end
function c101110064.spfilter(c,e,tp)
return c:IsSetCard(0x2a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101110064.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101110064.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c101110064.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101110064.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101110064.mfilter(c)
return c:IsSetCard(0x2a) and c:IsType(TYPE_MONSTER)
end
function c101110064.cfilter(c,syn)
return syn:IsSynchroSummonable(c)
end
function c101110064.scfilter(c,mg)
return mg:IsExists(c101110064.cfilter,1,nil,c)
end
function c101110064.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetMatchingGroup(c101110064.mfilter,tp,LOCATION_MZONE,0,nil)
return Duel.IsExistingMatchingCard(c101110064.scfilter,tp,LOCATION_EXTRA,0,1,nil,mg)
end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c101110064.scop(e,tp,eg,ep,ev,re,r,rp)
local mg=Duel.GetMatchingGroup(c101110064.mfilter,tp,LOCATION_MZONE,0,nil)
local g=Duel.GetMatchingGroup(c101110064.scfilter,tp,LOCATION_EXTRA,0,nil,mg)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local tg=mg:FilterSelect(tp,c101110064.cfilter,1,1,nil,sg:GetFirst())
Duel.SynchroSummon(tp,sg:GetFirst(),tg:GetFirst())
end
end
function c101110064.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c101110064.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c101110064.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsSetCard,1,nil,0x2a)
end
function c101110064.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD)
aux.FCheckAdditional=c101110064.fcheck
local res=Duel.IsExistingMatchingCard(c101110064.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c101110064.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c101110064.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD):Filter(c101110064.filter1,nil,e)
aux.FCheckAdditional=c101110064.fcheck
local sg1=Duel.GetMatchingGroup(c101110064.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c101110064.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=c101110064.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
\ No newline at end of file
--春化精の花盛り
--
--Script by Trishula9
function c101110066.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atk up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_FZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetCondition(c101110066.condition)
e2:SetValue(1000)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101110066,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_FZONE)
e3:SetCountLimit(1,101110066)
e3:SetCost(c101110066.spcost)
e3:SetTarget(c101110066.sptg)
e3:SetOperation(c101110066.spop)
c:RegisterEffect(e3)
--to hand
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e4:SetRange(LOCATION_FZONE)
e4:SetCountLimit(1,101110066+100)
e4:SetCondition(c101110066.thcon)
e4:SetTarget(c101110066.thtg)
e4:SetOperation(c101110066.thop)
c:RegisterEffect(e4)
end
function c101110066.atkfilter(c)
return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsFaceup()
end
function c101110066.condition(e)
local tp=e:GetHandlerPlayer()
return Duel.GetMatchingGroupCount(c101110066.atkfilter,tp,LOCATION_MZONE,0,nil)>=5
end
function c101110066.costfilter(c)
return c:IsCode(63708033) and c:IsAbleToRemoveAsCost()
end
function c101110066.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101110066.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c101110066.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c101110066.filter(c,e,tp)
return c:IsCode(101110025) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101110066.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101110066.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101110066.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101110066.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101110066.cfilter(c,tp)
return c:IsSetCard(0x182) and c:IsPreviousLocation(LOCATION_GRAVE) and c:IsPreviousControler(tp)
end
function c101110066.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101110066.cfilter,1,nil,tp)
end
function c101110066.thfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c101110066.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_MZONE) and c101110066.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101110066.thfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,LOCATION_GRAVE+LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c101110066.thfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,LOCATION_GRAVE+LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c101110066.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
\ No newline at end of file
--肆世壊の双牙
--Script by JoyJ
function c101110075.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101110075,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCost(c101110075.cost)
e1:SetTarget(c101110075.target)
e1:SetOperation(c101110075.activate)
c:RegisterEffect(e1)
--cannot activate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101110075,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1)
e2:SetHintTiming(0,TIMING_DRAW_PHASE)
e2:SetCondition(c101110075.cacon)
e2:SetCost(aux.bfgcost)
e2:SetOperation(c101110075.caop)
c:RegisterEffect(e2)
end
function c101110075.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
return true
end
function c101110075.actfilter(c)
return c:IsCode(56099748) and c:IsFaceup()
end
function c101110075.desfilter(c,check)
return check or c:IsAbleToRemove()
end
function c101110075.descfilter(c,tc,ec,check)
return c101110075.desfilter(c,check) and c:GetEquipTarget()~=tc and c~=ec
end
function c101110075.costfilter(c,ec,tp,check)
if not c:IsSetCard(0x17a) then return false end
return Duel.IsExistingTarget(c101110075.descfilter,tp,0,LOCATION_ONFIELD,2,c,c,ec,check)
end
function c101110075.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
local check=not Duel.IsExistingMatchingCard(c101110075.actfilter,tp,LOCATION_ONFIELD,0,1,nil)
if chkc then return chkc:IsOnField() and chkc~=c and c101110075.desfilter(chkc,check) end
if chk==0 then
if e:GetLabel()==1 then
e:SetLabel(0)
return Duel.CheckReleaseGroup(tp,c101110075.costfilter,1,c,c,tp,check)
else
return Duel.IsExistingTarget(c101110075.desfilter,tp,0,LOCATION_ONFIELD,2,c,check)
end
end
if e:GetLabel()==1 then
e:SetLabel(0)
local sg=Duel.SelectReleaseGroup(tp,c101110075.costfilter,1,1,c,c,tp,check)
Duel.Release(sg,REASON_COST)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c101110075.desfilter,tp,0,LOCATION_ONFIELD,2,2,c,check)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
end
function c101110075.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
if Duel.IsExistingMatchingCard(c101110075.actfilter,tp,LOCATION_ONFIELD,0,1,nil) then
Duel.Destroy(sg,REASON_EFFECT,LOCATION_REMOVED)
else
Duel.Destroy(sg,REASON_EFFECT)
end
end
function c101110075.cacon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(Card.IsLinkAbove,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,3)
end
function c101110075.caop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c101110075.aclimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c101110075.aclimit(e,re,tp)
local c=re:GetHandler()
return re:IsActiveType(TYPE_MONSTER) and c:IsType(TYPE_LINK) and c:IsLocation(LOCATION_MZONE)
end
\ No newline at end of file
--クシャトリラ・プリペア
--Script by JoyJ
function c101110076.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101110076,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,101110076)
e2:SetHintTiming(0,TIMING_END_PHASE)
e2:SetTarget(c101110076.sptg)
e2:SetOperation(c101110076.spop)
c:RegisterEffect(e2)
--remove when chaining
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101110076,1))
e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_CHAINING)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1,101110076+100)
e3:SetCondition(c101110076.rmcon)
e3:SetTarget(c101110076.rmtg)
e3:SetOperation(c101110076.rmop)
c:RegisterEffect(e3)
--activate
end
function c101110076.spfilter(c,e,tp)
return c:IsSetCard(0x288) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and (c:IsLocation(LOCATION_HAND) or c:IsFaceup())
end
function c101110076.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101110076.spfilter,tp,LOCATION_HAND+LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_REMOVED)
end
function c101110076.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101110076.spfilter,tp,LOCATION_HAND+LOCATION_REMOVED,0,1,1,nil,e,tp)
if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101110076.rmcfilter(c)
return c:IsFaceup() and c:IsSetCard(0x288)
end
function c101110076.rmcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and re:IsActiveType(TYPE_TRAP) and e:GetHandler():IsStatus(STATUS_EFFECT_ENABLED)
and Duel.IsExistingMatchingCard(c101110076.rmcfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c101110076.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil,tp,POS_FACEDOWN) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_HAND)
end
function c101110076.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
Duel.ConfirmCards(tp,g)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:FilterSelect(tp,Card.IsAbleToRemove,1,1,nil,tp,POS_FACEDOWN)
Duel.Remove(sg,POS_FACEDOWN,REASON_EFFECT)
Duel.ShuffleHand(1-tp)
end
\ No newline at end of file
--ナチュル・ナーブ
function c16940215.initial_effect(c)
--Negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(16940215,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c16940215.discon)
e1:SetCost(c16940215.discost)
e1:SetTarget(c16940215.distg)
e1:SetOperation(c16940215.disop)
c:RegisterEffect(e1)
end
function c16940215.discon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
end
function c16940215.cfilter(c)
return c:IsSetCard(0x2a) and not c:IsStatus(STATUS_BATTLE_DESTROYED)
end
function c16940215.discost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local fe=Duel.IsPlayerAffectedByEffect(tp,101110021)
local b1=fe and Duel.IsPlayerCanDiscardDeckAsCost(tp,2)
local b2=c:IsReleasable() and not c:IsStatus(STATUS_BATTLE_DESTROYED) and Duel.CheckReleaseGroup(tp,c16940215.cfilter,1,c)
if chk==0 then return b1 or b2 end
if b1 and (not b2 or Duel.SelectYesNo(tp,fe:GetDescription())) then
Duel.Hint(HINT_CARD,0,101110021)
fe:UseCountLimit(tp)
Duel.DiscardDeck(tp,2,REASON_COST)
else
local g=Duel.SelectReleaseGroup(tp,c16940215.cfilter,1,1,c)
g:AddCard(c)
Duel.Release(g,REASON_COST)
end
end
function c16940215.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c16940215.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
--ナチュル・レディバグ
function c19605133.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(19605133,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_GRAVE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c19605133.spcon)
e1:SetTarget(c19605133.sptg)
e1:SetOperation(c19605133.spop)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(19605133,1))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(c19605133.atcost)
e2:SetTarget(c19605133.attg)
e2:SetOperation(c19605133.atop)
c:RegisterEffect(e2)
end
function c19605133.spcon(e,tp,eg,ep,ev,re,r,rp)
local ec=eg:GetFirst()
return ec:IsSetCard(0x2a) and ec:IsSummonType(SUMMON_TYPE_SYNCHRO) and ec:IsSummonPlayer(tp)
end
function c19605133.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c19605133.spop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
end
end
function c19605133.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local fe=Duel.IsPlayerAffectedByEffect(tp,101110021)
local b1=fe and Duel.IsPlayerCanDiscardDeckAsCost(tp,2)
local b2=c:IsReleasable()
if chk==0 then return b1 or b2 end
if b1 and (not b2 or Duel.SelectYesNo(tp,fe:GetDescription())) then
Duel.Hint(HINT_CARD,0,101110021)
fe:UseCountLimit(tp)
Duel.DiscardDeck(tp,2,REASON_COST)
else
Duel.Release(c,REASON_COST)
end
end
function c19605133.filter(c)
return c:IsFaceup() and c:IsSetCard(0x2a)
end
function c19605133.attg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c19605133.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c19605133.filter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c19605133.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c19605133.atop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
--ナチュル・サンフラワー
function c7478431.initial_effect(c)
--Negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(7478431,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c7478431.discon)
e1:SetCost(c7478431.discost)
e1:SetTarget(c7478431.distg)
e1:SetOperation(c7478431.disop)
c:RegisterEffect(e1)
end
function c7478431.discon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and re:IsActiveType(TYPE_MONSTER)
and Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)~=LOCATION_DECK and Duel.IsChainNegatable(ev)
end
function c7478431.cfilter(c)
return c:IsSetCard(0x2a) and not c:IsStatus(STATUS_BATTLE_DESTROYED)
end
function c7478431.discost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local fe=Duel.IsPlayerAffectedByEffect(tp,101110021)
local b1=fe and Duel.IsPlayerCanDiscardDeckAsCost(tp,2)
local b2=c:IsReleasable() and not c:IsStatus(STATUS_BATTLE_DESTROYED) and Duel.CheckReleaseGroup(tp,c7478431.cfilter,1,c)
if chk==0 then return b1 or b2 end
if b1 and (not b2 or Duel.SelectYesNo(tp,fe:GetDescription())) then
Duel.Hint(HINT_CARD,0,101110021)
fe:UseCountLimit(tp)
Duel.DiscardDeck(tp,2,REASON_COST)
else
local g=Duel.SelectReleaseGroup(tp,c7478431.cfilter,1,1,c)
g:AddCard(c)
Duel.Release(g,REASON_COST)
end
end
function c7478431.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c7478431.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
--ナチュル・ホーストニードル
function c84905691.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(84905691,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCost(c84905691.cost)
e1:SetTarget(c84905691.target)
e1:SetOperation(c84905691.operation)
c:RegisterEffect(e1)
end
function c84905691.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x2a)
end
function c84905691.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local fe=Duel.IsPlayerAffectedByEffect(tp,101110021)
local b1=fe and Duel.IsPlayerCanDiscardDeckAsCost(tp,2)
local b2=Duel.CheckReleaseGroup(tp,c84905691.cfilter,1,e:GetHandler())
if chk==0 then return b1 or b2 end
if b1 and (not b2 or Duel.SelectYesNo(tp,fe:GetDescription())) then
Duel.Hint(HINT_CARD,0,101110021)
fe:UseCountLimit(tp)
Duel.DiscardDeck(tp,2,REASON_COST)
else
local g=Duel.SelectReleaseGroup(tp,c84905691.cfilter,1,1,e:GetHandler())
Duel.Release(g,REASON_COST)
end
end
function c84905691.filter(c,e,tp)
return c:IsSummonPlayer(1-tp) and (not e or c:IsRelateToEffect(e))
end
function c84905691.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsStatus(STATUS_CHAINING) and not eg:IsContains(e:GetHandler())
and eg:IsExists(c84905691.filter,1,nil,nil,tp) end
local g=eg:Filter(c84905691.filter,nil,nil,tp)
Duel.SetTargetCard(eg)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c84905691.operation(e,tp,eg,ep,ev,re,r,rp)
local g=eg:Filter(c84905691.filter,nil,e,tp)
if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT)
end
end
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