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MyCard
ygopro-pre-data
Commits
aff8ef7e
Commit
aff8ef7e
authored
Apr 22, 2021
by
mercury233
Browse files
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Browse Files
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update
parent
1c668216
Changes
6
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Showing
6 changed files
with
142 additions
and
14 deletions
+142
-14
deck/21-04-22 new cards.ydk
deck/21-04-22 new cards.ydk
+1
-0
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
pics/100425004.jpg
pics/100425004.jpg
+0
-0
script/c100425004.lua
script/c100425004.lua
+110
-0
script/c100425024.lua
script/c100425024.lua
+26
-10
script/c101105048.lua
script/c101105048.lua
+5
-4
No files found.
deck/21-04-
18
new cards.ydk
→
deck/21-04-
22
new cards.ydk
View file @
aff8ef7e
...
...
@@ -29,6 +29,7 @@
100277002
100274203
#extra
100425004
100200199
100278020
100278027
...
...
expansions/pre-release.cdb
View file @
aff8ef7e
No preview for this file type
pics/100425004.jpg
0 → 100644
View file @
aff8ef7e
95.2 KB
script/c100425004.lua
0 → 100644
View file @
aff8ef7e
--クリスタルクリアウィング・シンクロ・ドラゴン
--Scripted by mallu11
function
c100425004
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSynchroType
,
TYPE_SYNCHRO
),
aux
.
NonTuner
(
Card
.
IsSetCard
,
0xff
),
1
,
1
)
c
:
EnableReviveLimit
()
--immue
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100425004
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
c100425004
.
imcon
)
e1
:
SetOperation
(
c100425004
.
imop
)
c
:
RegisterEffect
(
e1
)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100425004
,
1
))
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c100425004
.
discon
)
e2
:
SetTarget
(
c100425004
.
distg
)
e2
:
SetOperation
(
c100425004
.
disop
)
c
:
RegisterEffect
(
e2
)
--to hand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
100425004
,
2
))
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCondition
(
c100425004
.
thcon
)
e3
:
SetTarget
(
c100425004
.
thtg
)
e3
:
SetOperation
(
c100425004
.
thop
)
c
:
RegisterEffect
(
e3
)
end
c100425004
.
material_type
=
TYPE_SYNCHRO
function
c100425004
.
imcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
aux
.
dscon
()
end
function
c100425004
.
imop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
if
rc
:
IsRelateToEffect
(
re
)
and
rc
:
IsControler
(
1
-
tp
)
and
rc
:
GetBaseAttack
()
>
0
then
local
atk
=
rc
:
GetBaseAttack
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100425004
,
3
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetValue
(
c100425004
.
efilter
)
c
:
RegisterEffect
(
e2
)
end
end
function
c100425004
.
efilter
(
e
,
te
)
return
te
:
IsActivated
()
and
te
:
IsActiveType
(
TYPE_MONSTER
)
and
te
:
GetOwnerPlayer
()
~=
e
:
GetHandlerPlayer
()
end
function
c100425004
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
then
return
false
end
return
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
c100425004
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
function
c100425004
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
function
c100425004
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
and
rp
==
1
-
tp
and
c
:
IsPreviousControler
(
tp
)
end
function
c100425004
.
thfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsAbleToHand
()
end
function
c100425004
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100425004
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c100425004
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100425004
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
script/c100425024.lua
View file @
aff8ef7e
...
...
@@ -11,12 +11,6 @@ function c100425024.initial_effect(c)
e1
:
SetTarget
(
c100425024
.
target
)
e1
:
SetOperation
(
c100425024
.
operation
)
c
:
RegisterEffect
(
e1
)
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetOperation
(
c100425024
.
desop
)
c
:
RegisterEffect
(
e2
)
--atk up
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
...
...
@@ -36,7 +30,7 @@ function c100425024.initial_effect(c)
c
:
RegisterEffect
(
e4
)
end
function
c100425024
.
filter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
2
)
and
c
:
Is
Faceup
()
and
c
:
Is
CanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelBelow
(
2
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c100425024
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c100425024
.
filter
(
chkc
,
e
,
tp
)
end
...
...
@@ -50,8 +44,8 @@ end
function
c100425024
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
...
...
@@ -69,14 +63,36 @@ function c100425024.operation(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetValue
(
c100425024
.
eqlimit
)
c
:
RegisterEffect
(
e3
)
--Destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e4
:
SetOperation
(
c100425024
.
checkop
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EVENT_LEAVE_FIELD
)
e5
:
SetOperation
(
c100425024
.
desop
)
e5
:
SetReset
(
RESET_EVENT
+
RESET_OVERLAY
+
RESET_TOFIELD
)
e5
:
SetLabelObject
(
e4
)
c
:
RegisterEffect
(
e5
)
end
Duel
.
SpecialSummonComplete
()
end
function
c100425024
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
end
function
c100425024
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsDisabled
()
then
e
:
SetLabel
(
1
)
else
e
:
SetLabel
(
0
)
end
end
function
c100425024
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetHandler
():
GetFirstCardTarget
()
e
:
Reset
()
if
e
:
GetLabelObject
():
GetLabel
()
~=
0
then
return
end
local
tc
=
e
:
GetHandler
():
GetEquipTarget
()
if
tc
and
tc
:
IsLocation
(
LOCATION_MZONE
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
...
...
script/c101105048.lua
View file @
aff8ef7e
...
...
@@ -37,12 +37,13 @@ function c101105048.thfilter(c,odevity)
and
c
:
IsAbleToHand
()
end
function
c101105048
.
chkcon
(
g
,
tp
,
odevity
)
return
g
:
IsExists
(
c101105048
.
chkfilter
,
1
,
nil
,
odevity
)
and
Duel
.
IsExistingMatchingCard
(
c101105048
.
thfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
odevity
)
return
g
:
IsExists
(
c101105048
.
chkfilter
,
1
,
nil
,
odevity
)
and
Duel
.
IsExistingMatchingCard
(
c101105048
.
thfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
odevity
)
end
function
c101105048
.
tetg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
LOCATION_HAND
,
0
,
nil
,
TYPE_PENDULUM
)
if
chk
==
0
then
return
c101105048
.
chkcon
(
g
,
tp
,
0
)
or
c101105048
.
chkcon
(
g
,
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_
DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_
HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c101105048
.
teop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -74,10 +75,10 @@ function c101105048.teop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c101105048
.
cfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x162
)
and
c
:
IsSummonPlayer
(
tp
)
and
c
:
IsSummonType
(
SUMMON_TYPE_PENDULUM
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x162
)
and
c
:
IsSummonPlayer
(
tp
)
and
c
:
IsSummonType
(
SUMMON_TYPE_PENDULUM
)
and
c
:
IsType
(
TYPE_PENDULUM
)
end
function
c101105048
.
tgfilter
(
c
,
tp
,
g
)
return
g
:
IsContains
(
c
)
and
Duel
.
IsExistingMatchingCard
(
c101105048
.
adfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
:
GetC
od
e
())
return
g
:
IsContains
(
c
)
and
Duel
.
IsExistingMatchingCard
(
c101105048
.
adfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
:
GetC
urrentScal
e
())
end
function
c101105048
.
adfilter
(
c
,
scale
)
return
c
:
IsSetCard
(
0x162
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsLevel
(
scale
)
and
c
:
IsAbleToHand
()
...
...
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