Commit d2f1f0b2 authored by mercury233's avatar mercury233

update new card

parent 7c62cfd4
#created by ...
#main
101108077
100282037
101108027
101108063
......@@ -41,6 +42,7 @@
100284002
100284003
#extra
101108038
101108036
101108037
101108043
......
--ダイノルフィア・レクスターム
--
--Script by mercury233
function c101108038.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,c101108038.matfilter,aux.FilterBoolFunction(Card.IsFusionSetCard,0x173),true)
--act limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetTarget(c101108038.actfilter)
c:RegisterEffect(e1)
--atk change
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101108038,0))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMING_CHAIN_END+TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetCountLimit(1,101108038)
e2:SetCost(c101108038.atkcost)
e2:SetTarget(c101108038.atktg)
e2:SetOperation(c101108038.atkop)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101108038,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,101108038+100)
e3:SetCondition(c101108038.spcon)
e3:SetTarget(c101108038.sptg)
e3:SetOperation(c101108038.spop)
c:RegisterEffect(e3)
end
function c101108038.matfilter(c)
return c:IsFusionType(TYPE_FUSION) and c:IsFusionSetCard(0x173)
end
function c101108038.actfilter(e,c)
return c:IsAttackAbove(Duel.GetLP(e:GetHandlerPlayer()))
end
function c101108038.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2))
end
function c101108038.atkfilter(c)
return c:IsFaceup()
end
function c101108038.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101108038.atkfilter,tp,0,LOCATION_MZONE,1,nil) end
end
function c101108038.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local lp=Duel.GetLP(tp)
local g=Duel.GetMatchingGroup(c101108038.atkfilter,tp,0,LOCATION_MZONE,nil)
local tc=g:GetFirst()
for tc in aux.Next(g) do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(lp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
function c101108038.spcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0
end
function c101108038.spfilter(c,e,tp)
return c:IsSetCard(0x173) and c:IsLevelBelow(6) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101108038.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101108038.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c101108038.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101108038.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--ダイノルフィア・フレンジー
--
--Script by mercury233
function c101108077.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCountLimit(1,101108077+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c101108077.condition)
e1:SetCost(c101108077.cost)
e1:SetTarget(c101108077.target)
e1:SetOperation(c101108077.operation)
c:RegisterEffect(e1)
--change damage
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(c101108077.cdcon)
e2:SetCost(aux.bfgcost)
e2:SetOperation(c101108077.cdop)
c:RegisterEffect(e2)
end
function c101108077.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==1-tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
function c101108077.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2))
end
function c101108077.filter1(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
end
function c101108077.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x173) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c101108077.fcheck(tp,sg,fc)
return aux.gfcheck(sg,Card.IsLocation,LOCATION_DECK,LOCATION_EXTRA)
end
function c101108077.gcheck(sg)
return #sg<=2
end
function c101108077.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(c101108077.filter1,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil)
aux.FCheckAdditional=c101108077.fcheck
aux.GCheckAdditional=c101108077.gcheck
local res=Duel.IsExistingMatchingCard(c101108077.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c101108077.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c101108077.operation(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(c101108077.filter1,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil)
aux.FCheckAdditional=c101108077.fcheck
aux.GCheckAdditional=c101108077.gcheck
local sg1=Duel.GetMatchingGroup(c101108077.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c101108077.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
end
function c101108077.cdcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(tp)<=2000 and rp==1-tp
end
function c101108077.cdop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetValue(c101108077.damval1)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_NO_EFFECT_DAMAGE)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
function c101108077.damval1(e,re,val,r,rp,rc)
if bit.band(r,REASON_EFFECT)~=0 and rp==1-e:GetOwnerPlayer() then return 0
else return val end
end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment