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MyCard
ygopro-pre-data
Commits
d612f065
Commit
d612f065
authored
May 01, 2021
by
mercury233
Browse files
Options
Browse Files
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fix
parent
a28db5e2
Changes
50
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Side-by-side
Showing
50 changed files
with
211 additions
and
174 deletions
+211
-174
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
expansions/pre-strings.conf
expansions/pre-strings.conf
+7
-7
expansions/pre-update.cdb
expansions/pre-update.cdb
+0
-0
script/c100200199.lua
script/c100200199.lua
+3
-1
script/c101105004.lua
script/c101105004.lua
+2
-2
script/c101105005.lua
script/c101105005.lua
+1
-1
script/c101105006.lua
script/c101105006.lua
+1
-1
script/c101105007.lua
script/c101105007.lua
+3
-1
script/c101105008.lua
script/c101105008.lua
+4
-2
script/c101105009.lua
script/c101105009.lua
+1
-1
script/c101105012.lua
script/c101105012.lua
+2
-2
script/c101105014.lua
script/c101105014.lua
+1
-1
script/c101105018.lua
script/c101105018.lua
+1
-1
script/c101105019.lua
script/c101105019.lua
+29
-26
script/c101105020.lua
script/c101105020.lua
+1
-1
script/c101105021.lua
script/c101105021.lua
+2
-2
script/c101105022.lua
script/c101105022.lua
+4
-4
script/c101105024.lua
script/c101105024.lua
+7
-2
script/c101105025.lua
script/c101105025.lua
+5
-2
script/c101105028.lua
script/c101105028.lua
+28
-39
script/c101105029.lua
script/c101105029.lua
+1
-1
script/c101105031.lua
script/c101105031.lua
+3
-3
script/c101105032.lua
script/c101105032.lua
+2
-2
script/c101105033.lua
script/c101105033.lua
+5
-4
script/c101105034.lua
script/c101105034.lua
+8
-5
script/c101105035.lua
script/c101105035.lua
+8
-6
script/c101105036.lua
script/c101105036.lua
+5
-5
script/c101105037.lua
script/c101105037.lua
+15
-2
script/c101105042.lua
script/c101105042.lua
+2
-3
script/c101105043.lua
script/c101105043.lua
+1
-1
script/c101105044.lua
script/c101105044.lua
+2
-1
script/c101105045.lua
script/c101105045.lua
+1
-1
script/c101105046.lua
script/c101105046.lua
+1
-0
script/c101105047.lua
script/c101105047.lua
+3
-3
script/c101105054.lua
script/c101105054.lua
+1
-1
script/c101105055.lua
script/c101105055.lua
+2
-1
script/c101105056.lua
script/c101105056.lua
+2
-2
script/c101105057.lua
script/c101105057.lua
+3
-3
script/c101105058.lua
script/c101105058.lua
+6
-6
script/c101105060.lua
script/c101105060.lua
+5
-6
script/c101105063.lua
script/c101105063.lua
+1
-1
script/c101105071.lua
script/c101105071.lua
+0
-1
script/c101105072.lua
script/c101105072.lua
+3
-3
script/c101105073.lua
script/c101105073.lua
+2
-2
script/c101105074.lua
script/c101105074.lua
+2
-2
script/c101105077.lua
script/c101105077.lua
+1
-1
script/c101105078.lua
script/c101105078.lua
+2
-1
script/c101105201.lua
script/c101105201.lua
+2
-1
script/c101105208.lua
script/c101105208.lua
+3
-10
script/c68319538.lua
script/c68319538.lua
+17
-0
No files found.
expansions/pre-release.cdb
View file @
d612f065
No preview for this file type
expansions/pre-strings.conf
View file @
d612f065
#The first line is used for comment
#The first line is used for comment
!
counter
0
x1
61
指示物(机巧传-神使记纪图)
!
counter
0
x1
05c
燃烧指示物
!
counter
0
x
1162
燃烧指示物
!
counter
0
x
5d
指示物(机巧传-神使记纪图)
!
victory
0
x21
「混沌虚数
No
.
1000
梦幻虚光神 原数天灵·原数天地」特殊胜利
!
victory
0
x21
「混沌虚数
No
.
1000
梦幻虚光神 原数天灵·原数天地」特殊胜利
!
setname
0
x
266
魔键
!
setname
0
x
164
死狱乡 デスピア
!
setname
0
x
267
军贯
!
setname
0
x
165
魔键 魔鍵
!
setname
0
x1
268
森之圣兽
!
setname
0
x1
66
军贯 軍貫
!
setname
0
x
2268
森之圣灵
!
setname
0
x
1167
森之圣兽 森の聖獣
!
setname
0
x2
69
死狱乡
!
setname
0
x2
167
森之圣灵 森の聖霊
expansions/pre-update.cdb
View file @
d612f065
No preview for this file type
script/c100200199.lua
View file @
d612f065
...
@@ -12,9 +12,11 @@ function c100200199.initial_effect(c)
...
@@ -12,9 +12,11 @@ function c100200199.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
aux
.
dscon
)
e1
:
SetCost
(
c100200199
.
atkcost
)
e1
:
SetCost
(
c100200199
.
atkcost
)
e1
:
SetOperation
(
c100200199
.
atkop
)
e1
:
SetOperation
(
c100200199
.
atkop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
...
script/c101105004.lua
View file @
d612f065
...
@@ -30,7 +30,7 @@ function c101105004.initial_effect(c)
...
@@ -30,7 +30,7 @@ function c101105004.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101105004
.
cfilter
(
c
,
tp
)
function
c101105004
.
cfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x
269
)
and
c
:
IsControler
(
tp
)
and
c
:
IsOnField
()
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x
164
)
and
c
:
IsControler
(
tp
)
and
c
:
IsOnField
()
end
end
function
c101105004
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105004
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
(
rp
==
1
-
tp
and
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
))
then
return
false
end
if
not
(
rp
==
1
-
tp
and
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
))
then
return
false
end
...
@@ -42,7 +42,7 @@ function c101105004.discost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -42,7 +42,7 @@ function c101105004.discost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
end
end
function
c101105004
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105004
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
not
re
:
GetHandler
():
IsDisabled
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
end
end
function
c101105004
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105004
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101105005.lua
View file @
d612f065
...
@@ -33,7 +33,7 @@ function c101105005.thcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -33,7 +33,7 @@ function c101105005.thcon(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
IsReason
(
REASON_EFFECT
)
return
e
:
GetHandler
():
IsReason
(
REASON_EFFECT
)
end
end
function
c101105005
.
thfilter
(
c
)
function
c101105005
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x
269
)
and
not
c
:
IsCode
(
101105005
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x
164
)
and
not
c
:
IsCode
(
101105005
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
c101105005
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105005
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105005
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105005
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
script/c101105006.lua
View file @
d612f065
...
@@ -70,7 +70,7 @@ function c101105006.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -70,7 +70,7 @@ function c101105006.spop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsDisabled
()
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c101105007.lua
View file @
d612f065
...
@@ -47,16 +47,18 @@ end
...
@@ -47,16 +47,18 @@ end
function
c101105007
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105007
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsDisabled
()
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
...
...
script/c101105008.lua
View file @
d612f065
...
@@ -19,8 +19,10 @@ function c101105008.costfilter(c)
...
@@ -19,8 +19,10 @@ function c101105008.costfilter(c)
end
end
function
c101105008
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105008
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
b1
=
Duel
.
IsExistingMatchingCard
(
c101105008
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
c101105008
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
c101105008
.
costfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
c
:
IsAbleToDeck
()
and
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
Duel
.
IsPlayerCanDraw
(
tp
,
1
))
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
c101105008
.
costfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
c
:
IsAbleToDeck
()
and
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
Duel
.
IsPlayerCanDraw
(
tp
,
1
))
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
local
g
=
Group
.
CreateGroup
()
local
g
=
Group
.
CreateGroup
()
local
g1
=
Duel
.
GetMatchingGroup
(
c101105008
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
c101105008
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
c
)
...
...
script/c101105009.lua
View file @
d612f065
...
@@ -29,7 +29,7 @@ function c101105009.initial_effect(c)
...
@@ -29,7 +29,7 @@ function c101105009.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101105009
.
cfilter
(
c
)
function
c101105009
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsDisabled
()
return
c
:
IsFaceup
()
and
c
:
IsDisabled
()
and
c
:
IsType
(
TYPE_EFFECT
)
end
end
function
c101105009
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105009
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
ph
=
Duel
.
GetCurrentPhase
()
...
...
script/c101105012.lua
View file @
d612f065
...
@@ -43,8 +43,8 @@ function c101105012.filter(c,e,tp,ft)
...
@@ -43,8 +43,8 @@ function c101105012.filter(c,e,tp,ft)
end
end
function
c101105012
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105012
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
3
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
3
)
Duel
.
ConfirmDecktop
(
tp
,
3
)
if
#
g
==
3
then
if
#
g
>
0
then
Duel
.
ConfirmDecktop
(
tp
,
3
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
tg
=
g
:
Filter
(
c101105012
.
filter
,
nil
,
e
,
tp
,
ft
)
local
tg
=
g
:
Filter
(
c101105012
.
filter
,
nil
,
e
,
tp
,
ft
)
if
#
tg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101105012
,
1
))
then
if
#
tg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101105012
,
1
))
then
...
...
script/c101105014.lua
View file @
d612f065
...
@@ -68,7 +68,7 @@ function c101105014.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -68,7 +68,7 @@ function c101105014.spop(e,tp,eg,ep,ev,re,r,rp)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
fid
=
c
:
GetFieldID
()
local
fid
=
c
:
GetFieldID
()
c
:
RegisterFlagEffect
(
101105014
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
c
:
RegisterFlagEffect
(
101105014
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
...
...
script/c101105018.lua
View file @
d612f065
...
@@ -63,7 +63,7 @@ function c101105018.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -63,7 +63,7 @@ function c101105018.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101105018
.
tcfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101105018
.
tcfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101105018
.
tcfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101105018
.
tcfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c101105018
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105018
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
...
...
script/c101105019.lua
View file @
d612f065
...
@@ -3,32 +3,32 @@
...
@@ -3,32 +3,32 @@
--Scripted by mallu11
--Scripted by mallu11
function
c101105019
.
initial_effect
(
c
)
function
c101105019
.
initial_effect
(
c
)
--special summon
--special summon
local
e
3
=
Effect
.
CreateEffect
(
c
)
local
e
1
=
Effect
.
CreateEffect
(
c
)
e
3
:
SetDescription
(
aux
.
Stringid
(
101105019
,
0
))
e
1
:
SetDescription
(
aux
.
Stringid
(
101105019
,
0
))
e
3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e
1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e
3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e
1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e
3
:
SetCode
(
EVENT_CUSTOM
+
101105019
)
e
1
:
SetCode
(
EVENT_CUSTOM
+
101105019
)
e
3
:
SetRange
(
LOCATION_HAND
)
e
1
:
SetRange
(
LOCATION_HAND
)
e
3
:
SetCountLimit
(
1
,
101105019
)
e
1
:
SetCountLimit
(
1
,
101105019
)
e
3
:
SetCondition
(
c101105019
.
spcon
)
e
1
:
SetCondition
(
c101105019
.
spcon
)
e
3
:
SetTarget
(
c101105019
.
sptg
)
e
1
:
SetTarget
(
c101105019
.
sptg
)
e
3
:
SetOperation
(
c101105019
.
spop
)
e
1
:
SetOperation
(
c101105019
.
spop
)
c
:
RegisterEffect
(
e
3
)
c
:
RegisterEffect
(
e
1
)
--to grave
--to grave
local
e
4
=
Effect
.
CreateEffect
(
c
)
local
e
2
=
Effect
.
CreateEffect
(
c
)
e
4
:
SetDescription
(
aux
.
Stringid
(
101105019
,
1
))
e
2
:
SetDescription
(
aux
.
Stringid
(
101105019
,
1
))
e
4
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e
2
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e
4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e
2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e
4
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e
2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e
4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e
2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e
4
:
SetCountLimit
(
1
,
101105119
)
e
2
:
SetCountLimit
(
1
,
101105119
)
e
4
:
SetTarget
(
c101105019
.
tgtg
)
e
2
:
SetTarget
(
c101105019
.
tgtg
)
e
4
:
SetOperation
(
c101105019
.
tgop
)
e
2
:
SetOperation
(
c101105019
.
tgop
)
c
:
RegisterEffect
(
e
4
)
c
:
RegisterEffect
(
e
2
)
local
e
5
=
e4
:
Clone
()
local
e
3
=
e2
:
Clone
()
e
5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e
3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e
5
)
c
:
RegisterEffect
(
e
3
)
if
not
c101105019
.
global_check
then
if
not
c101105019
.
global_check
then
c101105019
.
global_check
=
true
c101105019
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
...
@@ -97,7 +97,10 @@ function c101105019.tgop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -97,7 +97,10 @@ function c101105019.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101105019
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101105019
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101105019
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101105019
,
2
))
then
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101105019
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101105019
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c101105019
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c101105019
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
...
...
script/c101105020.lua
View file @
d612f065
...
@@ -37,7 +37,7 @@ end
...
@@ -37,7 +37,7 @@ end
function
c101105020
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105020
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
()
,
1
,
0
,
0
)
end
end
function
c101105020
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105020
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
script/c101105021.lua
View file @
d612f065
...
@@ -32,7 +32,7 @@ function c101105021.ctfilter(c)
...
@@ -32,7 +32,7 @@ function c101105021.ctfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsCanAddCounter
(
0x100e
,
2
)
return
c
:
IsFaceup
()
and
c
:
IsCanAddCounter
(
0x100e
,
2
)
end
end
function
c101105021
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101105021
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
Is
OnField
(
)
and
c101105021
.
ctfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
Is
Location
(
LOCATION_MZONE
)
and
c101105021
.
ctfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101105021
.
ctfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101105021
.
ctfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_COUNTER
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_COUNTER
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101105021
.
ctfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101105021
.
ctfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
...
@@ -41,7 +41,7 @@ end
...
@@ -41,7 +41,7 @@ end
function
c101105021
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105021
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
Is
Faceup
()
and
tc
:
Is
RelateToEffect
(
e
)
then
tc
:
AddCounter
(
0x100e
,
2
)
tc
:
AddCounter
(
0x100e
,
2
)
end
end
end
end
...
...
script/c101105022.lua
View file @
d612f065
...
@@ -32,11 +32,11 @@ end
...
@@ -32,11 +32,11 @@ end
function
c101105022
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105022
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_HAND
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_HAND
)
end
end
function
c101105022
.
tdfilter
(
c
)
function
c101105022
.
tdfilter
(
c
,
e
)
return
c
:
IsRace
(
RACE_BEAST
+
RACE_BEASTWARRIOR
+
RACE_WINDBEAST
+
RACE_INSECT
+
RACE_PLANT
)
return
c
:
IsRace
(
RACE_BEAST
+
RACE_BEASTWARRIOR
+
RACE_WINDBEAST
+
RACE_INSECT
+
RACE_PLANT
)
and
c
:
IsCanBeEffectTarget
(
e
)
end
end
function
c101105022
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101105022
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105022
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
e
:
GetHandler
()
):
Filter
(
Card
.
IsCanBeEffectTarget
,
nil
,
e
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105022
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
e
:
GetHandler
(),
e
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
aux
.
drccheck
,
2
,
2
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
aux
.
drccheck
,
2
,
2
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -58,7 +58,7 @@ function c101105022.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,7 +58,7 @@ function c101105022.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c101105022
.
thfilter
(
c
)
function
c101105022
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x1
268
,
0x2268
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsCode
(
101105022
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x1
167
,
0x2167
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsCode
(
101105022
)
and
c
:
IsAbleToHand
()
end
end
function
c101105022
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105022
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105022
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105022
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
script/c101105024.lua
View file @
d612f065
...
@@ -35,6 +35,7 @@ function c101105024.initial_effect(c)
...
@@ -35,6 +35,7 @@ function c101105024.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--to graveyard
--to graveyard
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101105024
,
1
))
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
...
@@ -57,7 +58,8 @@ function c101105024.tefilter(c)
...
@@ -57,7 +58,8 @@ function c101105024.tefilter(c)
end
end
function
c101105024
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105024
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105024
.
tefilter
,
tp
,
LOCATION_HAND
+
LOCATION_PZONE
,
0
,
1
,
c
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105024
.
tefilter
,
tp
,
LOCATION_HAND
+
LOCATION_PZONE
,
0
,
1
,
c
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_PZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_PZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
...
@@ -79,8 +81,11 @@ function c101105024.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -79,8 +81,11 @@ function c101105024.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
local
g
=
eg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
)
local
g
=
eg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetTargetCard
(
g
)
end
end
function
c101105024
.
tgfilter
(
c
,
e
)
return
c
:
IsRelateToEffect
(
e
)
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
c101105024
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105024
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
):
Filter
(
aux
.
NOT
(
Card
.
IsImmuneToEffect
)
,
nil
,
e
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
c101105024
.
tgfilter
,
nil
,
e
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
while
tc
do
while
tc
do
...
...
script/c101105025.lua
View file @
d612f065
...
@@ -75,7 +75,8 @@ function c101105025.posfilter(c)
...
@@ -75,7 +75,8 @@ function c101105025.posfilter(c)
end
end
function
c101105025
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101105025
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101105025
.
rmfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
c101105025
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101105025
.
rmfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
c101105025
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
c101105025
.
rmfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
c101105025
.
rmfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
e
:
SetLabelObject
(
g1
:
GetFirst
())
e
:
SetLabelObject
(
g1
:
GetFirst
())
...
@@ -89,7 +90,9 @@ function c101105025.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -89,7 +90,9 @@ function c101105025.rmop(e,tp,eg,ep,ev,re,r,rp)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
lc
=
tg
:
GetFirst
()
local
lc
=
tg
:
GetFirst
()
if
lc
==
tc
then
lc
=
tg
:
GetNext
()
end
if
lc
==
tc
then
lc
=
tg
:
GetNext
()
end
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsControler
(
1
-
tp
)
and
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_REMOVED
)
and
lc
:
IsRelateToEffect
(
e
)
and
lc
:
IsControler
(
tp
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsControler
(
1
-
tp
)
and
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_REMOVED
)
and
lc
:
IsRelateToEffect
(
e
)
and
lc
:
IsControler
(
tp
)
then
Duel
.
ChangePosition
(
lc
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
)
Duel
.
ChangePosition
(
lc
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
)
end
end
end
end
...
...
script/c101105028.lua
View file @
d612f065
...
@@ -12,53 +12,42 @@ function c101105028.initial_effect(c)
...
@@ -12,53 +12,42 @@ function c101105028.initial_effect(c)
e1
:
SetTarget
(
c101105028
.
rmtg
)
e1
:
SetTarget
(
c101105028
.
rmtg
)
e1
:
SetOperation
(
c101105028
.
rmop
)
e1
:
SetOperation
(
c101105028
.
rmop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
handle the e1
--
to grave
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetDescription
(
aux
.
Stringid
(
101105028
,
1
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetOperation
(
c101105028
.
regop
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
101105028
)
e2
:
SetCondition
(
c101105028
.
tgcon
)
e2
:
SetTarget
(
c101105028
.
tgtg
)
e2
:
SetOperation
(
c101105028
.
tgop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
to grave
--
special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101105028
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
101105028
,
2
))
e3
:
SetCategory
(
CATEGORY_TOGRAVE
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetRange
(
LOCATION_REMOVED
)
e3
:
SetCountLimit
(
1
,
101105028
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetCondition
(
c101105028
.
tgcon
)
e3
:
SetCountLimit
(
1
,
101105028
+
100
)
e3
:
SetTarget
(
c101105028
.
tgtg
)
e3
:
SetCondition
(
c101105028
.
spcon
)
e3
:
SetOperation
(
c101105028
.
tgop
)
e3
:
SetTarget
(
c101105028
.
sptg
)
e3
:
SetOperation
(
c101105028
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--
special summon
--
handle the e3
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
101105028
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_REMOVE
)
e4
:
SetRange
(
LOCATION_REMOVED
)
e4
:
SetOperation
(
c101105028
.
regop
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetCountLimit
(
1
,
101105028
+
100
)
e4
:
SetCondition
(
c101105028
.
spcon
)
e4
:
SetTarget
(
c101105028
.
sptg
)
e4
:
SetOperation
(
c101105028
.
spop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--workaround
if
not
Card
.
IsMonster
then
function
Card
.
IsMonster
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
end
if
not
Card
.
IsSpellTrap
then
function
Card
.
IsSpellTrap
(
c
)
return
c
:
IsType
(
TYPE_SPELL
|
TYPE_TRAP
)
end
end
end
end
function
c101105028
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105028
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetMatchingGroupCount
(
Card
.
Is
Monster
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
>
Duel
.
GetMatchingGroupCount
(
Card
.
IsSpellTrap
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
return
Duel
.
GetMatchingGroupCount
(
Card
.
Is
Type
,
tp
,
0
,
LOCATION_GRAVE
,
nil
,
TYPE_MONSTER
)
>
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
0
,
LOCATION_GRAVE
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
c101105028
.
rmfilter
(
c
)
function
c101105028
.
rmfilter
(
c
)
return
c
:
Is
Monster
(
)
and
c
:
IsAbleToRemove
()
return
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
end
end
function
c101105028
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105028
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105028
.
rmfilter
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105028
.
rmfilter
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
...
@@ -78,10 +67,10 @@ function c101105028.rmop(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -78,10 +67,10 @@ function c101105028.rmop(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
end
end
function
c101105028
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105028
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetMatchingGroupCount
(
Card
.
Is
SpellTrap
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
>
Duel
.
GetMatchingGroupCount
(
Card
.
IsMonster
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
return
Duel
.
GetMatchingGroupCount
(
Card
.
Is
Type
,
tp
,
0
,
LOCATION_GRAVE
,
nil
,
TYPE_MONSTER
)
<
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
0
,
LOCATION_GRAVE
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
c101105028
.
tgfilter
(
c
)
function
c101105028
.
tgfilter
(
c
)
return
c
:
Is
Monster
(
)
and
c
:
IsAbleToGrave
()
return
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
end
end
function
c101105028
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105028
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105028
.
tgfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105028
.
tgfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
...
...
script/c101105029.lua
View file @
d612f065
...
@@ -18,7 +18,7 @@ function c101105029.initial_effect(c)
...
@@ -18,7 +18,7 @@ function c101105029.initial_effect(c)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCost
(
c101105029
.
cost
)
e2
:
SetCost
(
c101105029
.
cost
)
e2
:
SetOperation
(
c101105029
.
operation
)
e2
:
SetOperation
(
c101105029
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101105029
.
spfilter1
(
c
)
function
c101105029
.
spfilter1
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
0
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
0
)
...
...
script/c101105031.lua
View file @
d612f065
...
@@ -28,7 +28,7 @@ function c101105031.initial_effect(c)
...
@@ -28,7 +28,7 @@ function c101105031.initial_effect(c)
end
end
function
c101105031
.
seqfilter
(
c
,
e
,
tp
)
function
c101105031
.
seqfilter
(
c
,
e
,
tp
)
local
g
=
e
:
GetHandler
():
GetColumnGroup
()
local
g
=
e
:
GetHandler
():
GetColumnGroup
()
if
not
(
c
:
IsFaceup
()
and
g
:
IsContains
(
c
)
and
c
:
IsCanAddCounter
(
0x1
162
,
1
))
then
return
false
end
if
not
(
c
:
IsFaceup
()
and
g
:
IsContains
(
c
)
and
c
:
IsCanAddCounter
(
0x1
05c
,
1
))
then
return
false
end
for
i
=
0
,
4
do
for
i
=
0
,
4
do
local
s1
=
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
i
)
local
s1
=
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
i
)
local
s2
=
Duel
.
CheckLocation
(
1
-
tp
,
LOCATION_MZONE
,
4
-
i
)
local
s2
=
Duel
.
CheckLocation
(
1
-
tp
,
LOCATION_MZONE
,
4
-
i
)
...
@@ -67,10 +67,10 @@ function c101105031.seqop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -67,10 +67,10 @@ function c101105031.seqop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
MoveSequence
(
tc
,
seq2
)
Duel
.
MoveSequence
(
tc
,
seq2
)
if
tc
:
IsFaceup
()
then
if
tc
:
IsFaceup
()
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
tc
:
AddCounter
(
0x1
162
,
1
)
tc
:
AddCounter
(
0x1
05c
,
1
)
end
end
end
end
end
end
function
c101105031
.
atkval
(
e
,
c
)
function
c101105031
.
atkval
(
e
,
c
)
return
c
:
GetCounter
(
0x1
162
)
*-
200
return
c
:
GetCounter
(
0x1
05c
)
*-
200
end
end
script/c101105032.lua
View file @
d612f065
...
@@ -32,7 +32,7 @@ function c101105032.srcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -32,7 +32,7 @@ function c101105032.srcon(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_RITUAL
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_RITUAL
)
end
end
function
c101105032
.
srfilter
(
c
)
function
c101105032
.
srfilter
(
c
)
return
c
:
IsSetCard
(
0x
266
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x
165
)
and
c
:
IsAbleToHand
()
end
end
function
c101105032
.
srtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105032
.
srtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105032
.
srfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105032
.
srfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
@@ -47,7 +47,7 @@ function c101105032.srop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,7 +47,7 @@ function c101105032.srop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c101105032
.
cfilter
(
c
,
attr
)
function
c101105032
.
cfilter
(
c
,
attr
)
return
(
c
:
IsType
(
TYPE_NORMAL
)
or
c
:
IsSetCard
(
0x
266
))
and
c
:
IsAttribute
(
attr
)
return
(
c
:
IsType
(
TYPE_NORMAL
)
or
c
:
IsSetCard
(
0x
165
))
and
c
:
IsAttribute
(
attr
)
end
end
function
c101105032
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105032
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
script/c101105033.lua
View file @
d612f065
...
@@ -23,6 +23,7 @@ function c101105033.initial_effect(c)
...
@@ -23,6 +23,7 @@ function c101105033.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
101105033
)
e2
:
SetCountLimit
(
1
,
101105033
)
e2
:
SetCondition
(
c101105033
.
condition
)
e2
:
SetCondition
(
c101105033
.
condition
)
...
@@ -92,16 +93,16 @@ function c101105033.thcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -92,16 +93,16 @@ function c101105033.thcon(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsSummonType
(
SUMMON_TYPE_RITUAL
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsSummonType
(
SUMMON_TYPE_RITUAL
)
end
end
function
c101105033
.
thfilter
(
c
,
tp
)
function
c101105033
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x
266
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x
165
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
c101105033
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105033
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105033
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105033
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c101105033
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105033
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
hg
=
Duel
.
SelectMatchingCard
(
tp
,
c101105033
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
)
local
hg
=
Duel
.
SelectMatchingCard
(
tp
,
c101105033
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
hg
:
GetCount
()
>
0
then
if
hg
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
hg
,
tp
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
hg
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
hg
)
Duel
.
ConfirmCards
(
1
-
tp
,
hg
)
...
...
script/c101105034.lua
View file @
d612f065
...
@@ -4,7 +4,7 @@
...
@@ -4,7 +4,7 @@
function
c101105034
.
initial_effect
(
c
)
function
c101105034
.
initial_effect
(
c
)
--fusion summon
--fusion summon
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFun2
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x
269
),
c101105034
.
matfilter
,
true
)
aux
.
AddFusionProcFun2
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x
164
),
c101105034
.
matfilter
,
true
)
--atk change
--atk change
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101105034
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101105034
,
0
))
...
@@ -21,7 +21,7 @@ function c101105034.initial_effect(c)
...
@@ -21,7 +21,7 @@ function c101105034.initial_effect(c)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101105034
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
101105034
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_
DECKDES
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_
SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
...
@@ -41,8 +41,11 @@ end
...
@@ -41,8 +41,11 @@ end
function
c101105034
.
atkfilter
(
c
)
function
c101105034
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
not
(
c
:
IsLevelAbove
(
8
)
and
c
:
IsType
(
TYPE_FUSION
))
return
c
:
IsFaceup
()
and
not
(
c
:
IsLevelAbove
(
8
)
and
c
:
IsType
(
TYPE_FUSION
))
end
end
function
c101105034
.
atkfilter1
(
c
)
return
c101105034
.
atkfilter
(
c
)
and
c
:
GetAttack
()
>
0
end
function
c101105034
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105034
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105034
.
atkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105034
.
atkfilter
1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
c101105034
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105034
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105034
.
atkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105034
.
atkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
...
@@ -58,10 +61,10 @@ function c101105034.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,10 +61,10 @@ function c101105034.atkop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c101105034
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105034
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPrevious
Location
(
LOCATION_MZONE
)
return
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPrevious
Controler
(
tp
)
end
end
function
c101105034
.
thfilter
(
c
,
e
,
tp
,
check
)
function
c101105034
.
thfilter
(
c
,
e
,
tp
,
check
)
return
c
:
IsSetCard
(
0x269
)
and
c
:
IsType
(
TYPE_MONSTER
)
or
c
:
IsCode
(
68468459
)
return
(
c
:
IsSetCard
(
0x164
)
and
c
:
IsType
(
TYPE_MONSTER
)
or
c
:
IsCode
(
68468459
)
)
and
(
c
:
IsAbleToHand
()
or
check
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
and
(
c
:
IsAbleToHand
()
or
check
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
end
end
function
c101105034
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105034
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c101105035.lua
View file @
d612f065
...
@@ -4,7 +4,7 @@
...
@@ -4,7 +4,7 @@
function
c101105035
.
initial_effect
(
c
)
function
c101105035
.
initial_effect
(
c
)
--fusion procedure
--fusion procedure
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcMix
(
c
,
false
,
true
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x
269
),
c101105035
.
matfilter1
,
c101105035
.
matfilter2
,
nil
)
aux
.
AddFusionProcMix
(
c
,
false
,
true
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x
164
),
c101105035
.
matfilter1
,
c101105035
.
matfilter2
,
nil
)
--special summon or banish
--special summon or banish
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101105035
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101105035
,
0
))
...
@@ -42,14 +42,16 @@ function c101105035.effcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,14 +42,16 @@ function c101105035.effcon(e,tp,eg,ep,ev,re,r,rp)
local
ph
=
Duel
.
GetCurrentPhase
()
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
return
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
end
end
function
c101105035
.
rmfilter
(
c
,
e
,
tp
)
function
c101105035
.
rmfilter
(
c
,
e
,
tp
,
check
)
return
c
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_LINK
)
and
(
c
:
IsAbleToRemove
()
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
return
c
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_LINK
)
and
(
c
:
IsAbleToRemove
()
or
check
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
end
end
function
c101105035
.
efftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101105035
.
efftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c101105035
.
rmfilter
(
chkc
,
e
,
tp
)
end
local
check
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101105035
.
rmfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c101105035
.
rmfilter
(
chkc
,
e
,
tp
,
check
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101105035
.
rmfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
,
e
,
tp
,
check
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101105035
.
rmfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101105035
.
rmfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
e
,
tp
,
check
)
end
end
function
c101105035
.
effop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105035
.
effop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
...
...
script/c101105036.lua
View file @
d612f065
...
@@ -4,7 +4,7 @@
...
@@ -4,7 +4,7 @@
function
c101105036
.
initial_effect
(
c
)
function
c101105036
.
initial_effect
(
c
)
--fusion material
--fusion material
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFun2
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x
266
),
c101105036
.
ffilter
,
true
)
aux
.
AddFusionProcFun2
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x
165
),
c101105036
.
ffilter
,
true
)
--fusion success
--fusion success
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101105036
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101105036
,
0
))
...
@@ -47,7 +47,7 @@ function c101105036.thfilter(c)
...
@@ -47,7 +47,7 @@ function c101105036.thfilter(c)
end
end
function
c101105036
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105036
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105036
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105036
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
c101105036
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105036
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
...
@@ -56,13 +56,13 @@ function c101105036.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -56,13 +56,13 @@ function c101105036.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
end
end
function
c101105036
.
gfilter
(
c
,
att
)
return
c
:
IsAttribute
(
att
)
and
(
c
:
IsType
(
TYPE_NORMAL
)
or
c
:
IsSetCard
(
0x165
))
end
function
c101105036
.
filter
(
c
,
tp
)
function
c101105036
.
filter
(
c
,
tp
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsCanChangePosition
()
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsCanChangePosition
()
and
Duel
.
IsExistingMatchingCard
(
c101105036
.
gfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
:
GetAttribute
())
and
Duel
.
IsExistingMatchingCard
(
c101105036
.
gfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
:
GetAttribute
())
end
end
function
c101105036
.
gfilter
(
c
,
att
)
return
c
:
IsAttribute
(
att
)
and
(
c
:
IsType
(
TYPE_NORMAL
)
or
c
:
IsSetCard
(
0x266
))
end
function
c101105036
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101105036
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c101105036
.
filter
(
chkc
,
tp
)
end
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c101105036
.
filter
(
chkc
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101105036
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101105036
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
end
...
...
script/c101105037.lua
View file @
d612f065
...
@@ -58,7 +58,7 @@ function c101105037.initial_effect(c)
...
@@ -58,7 +58,7 @@ function c101105037.initial_effect(c)
e0
:
SetLabelObject
(
e5
)
e0
:
SetLabelObject
(
e5
)
end
end
function
c101105037
.
mtfilter
(
c
)
function
c101105037
.
mtfilter
(
c
)
return
c
:
IsFusionSetCard
(
0x
266
)
and
c
:
IsFusionType
(
TYPE_EFFECT
)
return
c
:
IsFusionSetCard
(
0x
165
)
and
c
:
IsFusionType
(
TYPE_EFFECT
)
end
end
function
c101105037
.
mtfilter2
(
c
)
function
c101105037
.
mtfilter2
(
c
)
return
c
:
IsFusionType
(
TYPE_NORMAL
)
and
not
c
:
IsType
(
TYPE_TOKEN
)
return
c
:
IsFusionType
(
TYPE_NORMAL
)
and
not
c
:
IsType
(
TYPE_TOKEN
)
...
@@ -83,8 +83,21 @@ function c101105037.limop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -83,8 +83,21 @@ function c101105037.limop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SetChainLimitTillChainEnd
(
c101105037
.
chlimit
)
Duel
.
SetChainLimitTillChainEnd
(
c101105037
.
chlimit
)
elseif
Duel
.
GetCurrentChain
()
==
1
then
elseif
Duel
.
GetCurrentChain
()
==
1
then
e
:
GetHandler
():
RegisterFlagEffect
(
101105037
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
101105037
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetOperation
(
c101105037
.
resetop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_BREAK_EFFECT
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
function
c101105037
.
resetop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
ResetFlagEffect
(
47679935
)
e
:
Reset
()
end
function
c101105037
.
limop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105037
.
limop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
GetFlagEffect
(
101105037
)
~=
0
then
if
e
:
GetHandler
():
GetFlagEffect
(
101105037
)
~=
0
then
Duel
.
SetChainLimitTillChainEnd
(
c101105037
.
chlimit
)
Duel
.
SetChainLimitTillChainEnd
(
c101105037
.
chlimit
)
...
@@ -95,7 +108,7 @@ function c101105037.chlimit(e,ep,tp)
...
@@ -95,7 +108,7 @@ function c101105037.chlimit(e,ep,tp)
return
tp
==
ep
return
tp
==
ep
end
end
function
c101105037
.
ckfilter
(
c
,
tp
)
function
c101105037
.
ckfilter
(
c
,
tp
)
return
(
c
:
IsType
(
TYPE_NORMAL
)
or
c
:
IsSetCard
(
0x
266
)
and
c
:
IsType
(
TYPE_MONSTER
))
return
(
c
:
IsType
(
TYPE_NORMAL
)
or
c
:
IsSetCard
(
0x
165
)
and
c
:
IsType
(
TYPE_MONSTER
))
and
Duel
.
IsExistingMatchingCard
(
c101105037
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
:
GetAttribute
())
and
Duel
.
IsExistingMatchingCard
(
c101105037
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
:
GetAttribute
())
end
end
function
c101105037
.
desfilter
(
c
,
at
)
function
c101105037
.
desfilter
(
c
,
at
)
...
...
script/c101105042.lua
View file @
d612f065
...
@@ -34,6 +34,7 @@ function c101105042.initial_effect(c)
...
@@ -34,6 +34,7 @@ function c101105042.initial_effect(c)
e3
:
SetCategory
(
CATEGORY_DRAW
)
e3
:
SetCategory
(
CATEGORY_DRAW
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
,
101105242
)
e3
:
SetCountLimit
(
1
,
101105242
)
e3
:
SetCondition
(
c101105042
.
drcon
)
e3
:
SetCondition
(
c101105042
.
drcon
)
...
@@ -78,9 +79,7 @@ function c101105042.eqop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -78,9 +79,7 @@ function c101105042.eqop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
return
end
if
not
c
:
CheckUniqueOnField
(
tp
,
LOCATION_SZONE
)
or
c
:
IsForbidden
()
then
return
end
if
not
c
:
CheckUniqueOnField
(
tp
,
LOCATION_SZONE
)
or
c
:
IsForbidden
()
then
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c101105043.lua
View file @
d612f065
...
@@ -59,7 +59,7 @@ function c101105043.effop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -59,7 +59,7 @@ function c101105043.effop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c101105043
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105043
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
eg
:
GetFirst
()
local
rc
=
eg
:
GetFirst
()
return
ep
~=
tp
and
rc
:
IsControler
(
tp
)
and
rc
:
IsSetCard
(
0x
267
)
and
rc
:
IsSummonLocation
(
LOCATION_EXTRA
)
return
ep
~=
tp
and
rc
:
IsControler
(
tp
)
and
rc
:
IsSetCard
(
0x
166
)
and
rc
:
IsSummonLocation
(
LOCATION_EXTRA
)
end
end
function
c101105043
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101105043
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsOnField
()
end
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsOnField
()
end
...
...
script/c101105044.lua
View file @
d612f065
...
@@ -45,7 +45,8 @@ function c101105044.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -45,7 +45,8 @@ function c101105044.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
e
:
SetLabelObject
(
g
:
GetFirst
())
e
:
SetLabelObject
(
g
:
GetFirst
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c101105044
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
c101105044
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g2
,
1
,
0
,
0
)
end
end
function
c101105044
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105044
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
local
tc
=
e
:
GetLabelObject
()
...
...
script/c101105045.lua
View file @
d612f065
...
@@ -72,7 +72,7 @@ function c101105045.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -72,7 +72,7 @@ function c101105045.desop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
*
300
)
e1
:
SetValue
(
atk
*
300
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetReset
(
RESET_
EVENT
+
RESETS_STANDARD
+
RESET_
PHASE
+
PHASE_END
,
2
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
...
...
script/c101105046.lua
View file @
d612f065
...
@@ -4,6 +4,7 @@
...
@@ -4,6 +4,7 @@
function
c101105046
.
initial_effect
(
c
)
function
c101105046
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
6
,
2
)
aux
.
AddXyzProcedure
(
c
,
nil
,
6
,
2
)
c
:
EnableReviveLimit
()
--indestructable
--indestructable
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c101105047.lua
View file @
d612f065
...
@@ -68,14 +68,14 @@ function c101105047.sumfilter(c)
...
@@ -68,14 +68,14 @@ function c101105047.sumfilter(c)
return
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsSummonable
(
true
,
nil
)
return
c
:
IsRace
(
RACE_REPTILE
)
and
c
:
IsSummonable
(
true
,
nil
)
end
end
function
c101105047
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105047
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105047
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101105047
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
function
c101105047
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105047
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101105047
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101105047
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
and
tc
:
IsRace
(
RACE_REPTILE
)
and
tc
:
IsSummonable
(
true
,
nil
)
then
if
tc
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
end
end
end
end
...
...
script/c101105054.lua
View file @
d612f065
...
@@ -23,7 +23,7 @@ function c101105054.initial_effect(c)
...
@@ -23,7 +23,7 @@ function c101105054.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101105054
.
selfilter
(
c
,
e
,
tp
,
check
)
function
c101105054
.
selfilter
(
c
,
e
,
tp
,
check
)
return
c
:
IsSetCard
(
0x
269
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsSetCard
(
0x
164
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
(
c
:
IsAbleToHand
()
or
check
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
))
and
(
c
:
IsAbleToHand
()
or
check
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
))
end
end
function
c101105054
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105054
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c101105055.lua
View file @
d612f065
...
@@ -36,7 +36,8 @@ function c101105055.spfilter(c,e,tp)
...
@@ -36,7 +36,8 @@ function c101105055.spfilter(c,e,tp)
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_HAND
+
LOCATION_GRAVE
))
and
c
:
IsCode
(
68468459
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_HAND
+
LOCATION_GRAVE
))
and
c
:
IsCode
(
68468459
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c101105055
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105055
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101105055
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101105055
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
end
function
c101105055
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105055
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101105056.lua
View file @
d612f065
...
@@ -21,14 +21,14 @@ function c101105056.ffilter1(c,e)
...
@@ -21,14 +21,14 @@ function c101105056.ffilter1(c,e)
return
not
c
:
IsImmuneToEffect
(
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
c101105056
.
ffilter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
function
c101105056
.
ffilter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x
266
)
and
(
not
f
or
f
(
c
))
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x
165
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
c101105056
.
fexfilter
(
c
)
function
c101105056
.
fexfilter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToGrave
()
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToGrave
()
end
end
function
c101105056
.
rfilter
(
c
,
e
,
tp
)
function
c101105056
.
rfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x
266
)
return
c
:
IsSetCard
(
0x
165
)
end
end
function
c101105056
.
rexfilter
(
c
)
function
c101105056
.
rexfilter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsAbleToGrave
()
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsAbleToGrave
()
...
...
script/c101105057.lua
View file @
d612f065
...
@@ -21,8 +21,8 @@ function c101105057.initial_effect(c)
...
@@ -21,8 +21,8 @@ function c101105057.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--to hand
--to hand
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101105057
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
101105057
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_TODECK
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetCountLimit
(
1
,
101105057
+
100
)
e3
:
SetCountLimit
(
1
,
101105057
+
100
)
...
@@ -31,7 +31,7 @@ function c101105057.initial_effect(c)
...
@@ -31,7 +31,7 @@ function c101105057.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c101105057
.
filter
(
c
)
function
c101105057
.
filter
(
c
)
return
c
:
IsSetCard
(
0x
266
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x
165
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
c101105057
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105057
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
...
...
script/c101105058.lua
View file @
d612f065
...
@@ -37,18 +37,18 @@ function c101105058.initial_effect(c)
...
@@ -37,18 +37,18 @@ function c101105058.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c101105058
.
cfilter
(
c
,
tp
)
function
c101105058
.
cfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x
267
)
and
c
:
IsSummonPlayer
(
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x
166
)
and
c
:
IsSummonPlayer
(
tp
)
end
end
function
c101105058
.
dtcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105058
.
dtcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c101105058
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
c101105058
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
c101105058
.
dttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105058
.
dttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
1
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
1
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
0x
267
)
end
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
0x
166
)
end
end
end
function
c101105058
.
dtop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105058
.
dtop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
101105058
,
1
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
101105058
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsSetCard
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
0x
267
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsSetCard
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
0x
166
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
Duel
.
ShuffleDeck
(
tp
)
Duel
.
ShuffleDeck
(
tp
)
...
@@ -57,7 +57,7 @@ function c101105058.dtop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -57,7 +57,7 @@ function c101105058.dtop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c101105058
.
cfilter2
(
c
,
tp
)
function
c101105058
.
cfilter2
(
c
,
tp
)
return
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
and
c
:
IsPreviousSetCard
(
0x
267
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
return
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
and
c
:
IsPreviousSetCard
(
0x
166
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
end
function
c101105058
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105058
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -66,7 +66,7 @@ end
...
@@ -66,7 +66,7 @@ end
function
c101105058
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105058
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
local
tg
=
eg
:
Filter
(
c101105058
.
cfilter2
,
nil
,
tp
)
local
tg
=
eg
:
Filter
(
c101105058
.
cfilter2
,
nil
,
tp
)
local
def
=
tg
:
GetSum
(
Card
.
Get
PreviousDefenseOnField
)
local
def
=
tg
:
GetSum
(
Card
.
Get
BaseDefense
)
e
:
SetLabel
(
def
)
e
:
SetLabel
(
def
)
end
end
function
c101105058
.
spfilter
(
c
,
e
,
tp
)
function
c101105058
.
spfilter
(
c
,
e
,
tp
)
...
@@ -74,7 +74,7 @@ function c101105058.spfilter(c,e,tp)
...
@@ -74,7 +74,7 @@ function c101105058.spfilter(c,e,tp)
and
Duel
.
IsExistingMatchingCard
(
c101105058
.
xyzfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
)
and
Duel
.
IsExistingMatchingCard
(
c101105058
.
xyzfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
)
end
end
function
c101105058
.
xyzfilter
(
c
,
e
,
tp
,
mc
)
function
c101105058
.
xyzfilter
(
c
,
e
,
tp
,
mc
)
return
c
:
IsSetCard
(
0x
267
)
and
mc
:
IsCanBeXyzMaterial
(
c
)
and
c
:
IsType
(
TYPE_XYZ
)
return
c
:
IsSetCard
(
0x
166
)
and
mc
:
IsCanBeXyzMaterial
(
c
)
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
mc
,
c
)
>
0
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
mc
,
c
)
>
0
end
end
...
...
script/c101105060.lua
View file @
d612f065
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
--
--
--Script by XyleN5967
--Script by XyleN5967
function
c101105060
.
initial_effect
(
c
)
function
c101105060
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x
161
,
LOCATION_FZONE
)
c
:
EnableCounterPermit
(
0x
5d
,
LOCATION_FZONE
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -11,7 +11,7 @@ function c101105060.initial_effect(c)
...
@@ -11,7 +11,7 @@ function c101105060.initial_effect(c)
--to hand
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101105060
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
101105060
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_REMOVE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
1
,
101105060
)
e2
:
SetCountLimit
(
1
,
101105060
)
...
@@ -22,7 +22,6 @@ function c101105060.initial_effect(c)
...
@@ -22,7 +22,6 @@ function c101105060.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetCondition
(
c101105060
.
countercon
)
e3
:
SetCondition
(
c101105060
.
countercon
)
e3
:
SetOperation
(
c101105060
.
counterop
)
e3
:
SetOperation
(
c101105060
.
counterop
)
...
@@ -79,11 +78,11 @@ function c101105060.countercon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,11 +78,11 @@ function c101105060.countercon(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
c101105060
.
cfilter
,
1
,
nil
)
return
eg
:
IsExists
(
c101105060
.
cfilter
,
1
,
nil
)
end
end
function
c101105060
.
counterop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105060
.
counterop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
AddCounter
(
0x
161
,
1
)
e
:
GetHandler
():
AddCounter
(
0x
5d
,
1
)
end
end
function
c101105060
.
actlimitcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105060
.
actlimitcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetCounter
(
0x
161
)
>=
10
return
e
:
GetHandler
():
GetCounter
(
0x
5d
)
>=
10
end
end
function
c101105060
.
actlimittg
(
e
,
c
)
function
c101105060
.
actlimittg
(
e
,
c
)
return
c
:
GetAttack
()
~=
c
:
GetDefense
(
)
return
not
c
:
IsDefense
(
c
:
GetAttack
()
)
end
end
script/c101105063.lua
View file @
d612f065
...
@@ -10,7 +10,7 @@ function c101105063.initial_effect(c)
...
@@ -10,7 +10,7 @@ function c101105063.initial_effect(c)
--search
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101105063
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
101105063
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_MOVE
)
e2
:
SetCode
(
EVENT_MOVE
)
...
...
script/c101105071.lua
View file @
d612f065
...
@@ -96,7 +96,6 @@ function c101105071.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -96,7 +96,6 @@ function c101105071.atkop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
-
1000
)
e1
:
SetValue
(
-
1000
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
...
...
script/c101105072.lua
View file @
d612f065
...
@@ -14,7 +14,7 @@ function c101105072.initial_effect(c)
...
@@ -14,7 +14,7 @@ function c101105072.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c101105072
.
thfilter
(
c
)
function
c101105072
.
thfilter
(
c
)
return
(
c
:
IsType
(
TYPE_NORMAL
)
or
c
:
IsSetCard
(
0x
266
)
and
c
:
IsType
(
TYPE_MONSTER
))
and
c
:
IsAbleToHand
()
return
(
c
:
IsType
(
TYPE_NORMAL
)
or
c
:
IsSetCard
(
0x
165
)
and
c
:
IsType
(
TYPE_MONSTER
))
and
c
:
IsAbleToHand
()
end
end
function
c101105072
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101105072
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c101105072
.
thfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c101105072
.
thfilter
(
chkc
)
end
...
@@ -27,11 +27,11 @@ function c101105072.ffilter1(c,e)
...
@@ -27,11 +27,11 @@ function c101105072.ffilter1(c,e)
return
not
c
:
IsImmuneToEffect
(
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
c101105072
.
ffilter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
function
c101105072
.
ffilter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x
266
)
and
(
not
f
or
f
(
c
))
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x
165
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
c101105072
.
rfilter
(
c
,
e
,
tp
)
function
c101105072
.
rfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x
266
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
,
POS_FACEUP_DEFENSE
)
return
c
:
IsSetCard
(
0x
165
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
,
POS_FACEUP_DEFENSE
)
end
end
function
c101105072
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105072
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
th
=
Duel
.
GetFirstTarget
()
local
th
=
Duel
.
GetFirstTarget
()
...
...
script/c101105073.lua
View file @
d612f065
...
@@ -15,7 +15,7 @@ function c101105073.initial_effect(c)
...
@@ -15,7 +15,7 @@ function c101105073.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c101105073
.
cfilter
(
c
)
function
c101105073
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x
266
)
and
(
c
:
IsType
(
TYPE_RITUAL
)
or
c
:
IsSummonLocation
(
LOCATION_EXTRA
))
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x
165
)
and
(
c
:
IsType
(
TYPE_RITUAL
)
or
c
:
IsSummonLocation
(
LOCATION_EXTRA
))
end
end
function
c101105073
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105073
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
c101105073
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
return
false
end
if
not
Duel
.
IsExistingMatchingCard
(
c101105073
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
return
false
end
...
@@ -33,7 +33,7 @@ function c101105073.attfilter(c)
...
@@ -33,7 +33,7 @@ function c101105073.attfilter(c)
end
end
function
c101105073
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105073
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
NegateActivation
(
ev
)
~=
0
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
~=
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101105073
,
0
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101105073
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATTRIBUTE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATTRIBUTE
)
...
...
script/c101105074.lua
View file @
d612f065
...
@@ -42,7 +42,7 @@ function c101105074.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -42,7 +42,7 @@ function c101105074.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
end
end
function
c101105074
.
thfilter
(
c
)
function
c101105074
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x
267
)
and
c
:
IsAbleToHand
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x
166
)
and
c
:
IsAbleToHand
()
end
end
function
c101105074
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105074
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105074
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105074
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
...
@@ -64,7 +64,7 @@ function c101105074.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -64,7 +64,7 @@ function c101105074.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c101105074
.
tdfilter
(
c
)
function
c101105074
.
tdfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x
267
)
and
c
:
IsAbleToDeck
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x
166
)
and
c
:
IsAbleToDeck
()
end
end
function
c101105074
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101105074
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c101105074
.
tdfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c101105074
.
tdfilter
(
chkc
)
end
...
...
script/c101105077.lua
View file @
d612f065
...
@@ -30,7 +30,7 @@ function c101105077.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -30,7 +30,7 @@ function c101105077.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
c101105077
.
fselect
,
2
,
2
)
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
c101105077
.
fselect
,
2
,
2
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c101105077
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105077
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105077
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105077
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c101105077
.
fselect
,
false
,
2
,
2
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c101105077
.
fselect
,
false
,
2
,
2
)
...
...
script/c101105078.lua
View file @
d612f065
...
@@ -14,9 +14,10 @@ function c101105078.initial_effect(c)
...
@@ -14,9 +14,10 @@ function c101105078.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101105078
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101105078
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_
QUICK
_O
)
e1
:
SetType
(
EFFECT_TYPE_
FIELD
+
EFFECT_TYPE_TRIGGER
_O
)
e1
:
SetCode
(
EVENT_BATTLE_START
)
e1
:
SetCode
(
EVENT_BATTLE_START
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
c101105078
.
thcon
)
e1
:
SetCondition
(
c101105078
.
thcon
)
e1
:
SetTarget
(
c101105078
.
thtg
)
e1
:
SetTarget
(
c101105078
.
thtg
)
e1
:
SetOperation
(
c101105078
.
thop
)
e1
:
SetOperation
(
c101105078
.
thop
)
...
...
script/c101105201.lua
View file @
d612f065
...
@@ -43,7 +43,8 @@ function c101105201.spfilter(c,e,tp)
...
@@ -43,7 +43,8 @@ function c101105201.spfilter(c,e,tp)
end
end
function
c101105201
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105201
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101105201
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c101105201
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c101105201
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c101105201
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101105201
,
1
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101105201
,
1
))
then
...
...
script/c101105208.lua
View file @
d612f065
...
@@ -29,28 +29,21 @@ function c101105208.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -29,28 +29,21 @@ function c101105208.condition(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
c101105208
.
cfilter
,
1
,
nil
,
tp
,
rp
)
return
eg
:
IsExists
(
c101105208
.
cfilter
,
1
,
nil
,
tp
,
rp
)
end
end
function
c101105208
.
spfilter
(
c
,
e
,
tp
)
function
c101105208
.
spfilter
(
c
,
e
,
tp
)
if
not
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
then
return
false
end
return
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
(
c
:
IsFaceup
()
and
c
:
IsLocation
(
LOCATION_REMOVED
)))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
if
c
:
IsFaceup
()
and
c
:
IsLocation
(
LOCATION_EXTRA
)
then
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
if
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsFaceup
()
and
c
:
IsLocation
(
LOCATION_REMOVED
)
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
return
false
end
end
function
c101105208
.
rfilter
(
c
)
function
c101105208
.
rfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
end
end
function
c101105208
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101105208
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
b1
=
eg
:
Filter
(
c101105208
.
cfilter
,
nil
,
tp
,
rp
):
IsExists
(
c101105208
.
spfilter
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetFlagEffect
(
tp
,
101105208
)
==
0
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
eg
:
Filter
(
c101105208
.
cfilter
,
nil
,
tp
,
rp
):
IsExists
(
c101105208
.
spfilter
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetFlagEffect
(
tp
,
101105208
)
==
0
local
b2
=
Duel
.
IsExistingMatchingCard
(
c101105208
.
rfilter
,
tp
,
0
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
101105208
+
100
)
==
0
local
b2
=
Duel
.
IsExistingMatchingCard
(
c101105208
.
rfilter
,
tp
,
0
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
101105208
+
100
)
==
0
local
b3
=
Duel
.
GetFlagEffect
(
tp
,
101105208
+
200
)
==
0
local
b3
=
Duel
.
GetFlagEffect
(
tp
,
101105208
+
200
)
==
0
return
b1
or
b2
or
b3
return
b1
or
b2
or
b3
end
end
end
end
function
c101105208
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101105208
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b1
=
eg
:
Filter
(
c101105208
.
cfilter
,
nil
,
tp
,
rp
):
IsExists
(
c101105208
.
spfilter
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetFlagEffect
(
tp
,
101105208
)
==
0
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
eg
:
Filter
(
c101105208
.
cfilter
,
nil
,
tp
,
rp
):
IsExists
(
c101105208
.
spfilter
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetFlagEffect
(
tp
,
101105208
)
==
0
local
b2
=
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
c101105208
.
rfilter
),
tp
,
0
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
101105208
+
100
)
==
0
local
b2
=
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
c101105208
.
rfilter
),
tp
,
0
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
101105208
+
100
)
==
0
local
b3
=
Duel
.
GetFlagEffect
(
tp
,
101105208
+
200
)
==
0
local
b3
=
Duel
.
GetFlagEffect
(
tp
,
101105208
+
200
)
==
0
local
off
=
1
local
off
=
1
...
...
script/c68319538.lua
View file @
d612f065
--宇宙砦ゴルガー
--宇宙砦ゴルガー
function
c68319538
.
initial_effect
(
c
)
function
c68319538
.
initial_effect
(
c
)
aux
.
AddMaterialCodeList
(
c
,
652362
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsCode
,
652362
),
aux
.
NonTuner
(
Card
.
IsSetCard
,
0xc
),
1
)
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsCode
,
652362
),
aux
.
NonTuner
(
Card
.
IsSetCard
,
0xc
),
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
...
@@ -27,6 +28,22 @@ function c68319538.initial_effect(c)
...
@@ -27,6 +28,22 @@ function c68319538.initial_effect(c)
e2
:
SetOperation
(
c68319538
.
desop
)
e2
:
SetOperation
(
c68319538
.
desop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
if
Auxiliary
.
AddMaterialCodeList
==
nil
then
function
Auxiliary
.
AddMaterialCodeList
(
c
,
...
)
if
c
:
IsStatus
(
STATUS_COPYING_EFFECT
)
then
return
end
local
mat
=
{}
for
_
,
code
in
ipairs
{
...
}
do
mat
[
code
]
=
true
end
if
c
.
material
==
nil
then
local
mt
=
getmetatable
(
c
)
mt
.
material
=
mat
end
for
index
,
_
in
pairs
(
mat
)
do
Auxiliary
.
AddCodeList
(
c
,
index
)
end
end
end
c68319538
.
counter_add_list
=
{
0x100e
}
c68319538
.
counter_add_list
=
{
0x100e
}
function
c68319538
.
filter
(
c
)
function
c68319538
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
...
...
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