Commit 37919f0c authored by 未闻皂名's avatar 未闻皂名

2021/7/31 新增:7个预组的新卡(重复的卡只保留一份),更新翻译

parent 2235ce88
No preview for this file type
local m=120186032
local cm=_G["c"..m]
cm.name="谜之手铐"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c,tp)
return c:GetSummonPlayer()==tp
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.confilter,1,nil,1-tp)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1))
local g=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
local tc=g:GetFirst()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(m,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UNRELEASABLE_SUM)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CLIENT_HINT)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
\ No newline at end of file
local m=120187022
local cm=_G["c"..m]
cm.name="『守备』封禁"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.filter(c)
return c:IsDefensePos() and c:IsCanChangePosition()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(cm.filter,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,0,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.ChangePosition(g,POS_FACEUP_ATTACK)
end
end
\ No newline at end of file
local m=120191004 local m=120191004
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="单状态溶胶" cm.name="系统屠龙者·苏尔"
function cm.initial_effect(c) function cm.initial_effect(c)
--Damage --Damage
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
local m=120192027
local cm=_G["c"..m]
cm.name="透幻乡的万绿"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.condition)
c:RegisterEffect(e1)
--Atk & Def Down
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_FZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(cm.adtg)
e2:SetValue(-300)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e3)
end
--Activate
function cm.confilter(c)
return c:IsFaceup() and c:IsLevelAbove(1)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(cm.confilter,tp,LOCATION_MZONE,0,nil)
return g:GetSum(Card.GetLevel)>=10
end
--Atk & Def Down
function cm.adtg(e,c)
return c:IsFaceup() and not c:IsAttribute(ATTRIBUTE_EARTH)
end
\ No newline at end of file
local m=120194004
local cm=_G["c"..m]
cm.name="死者苏生"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.spfilter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetMZoneCount(tp)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
local m=120194005
local cm=_G["c"..m]
cm.name="炸裂装甲"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return true end
local tc=Duel.GetAttacker()
Duel.SetOperationInfo(0,CATEGORY_DESTROY,tc,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker()
if tc and tc:IsRelateToBattle() then
Duel.Destroy(tc,REASON_EFFECT)
end
end
\ No newline at end of file
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