Commit 4448ca4e authored by 未闻皂名's avatar 未闻皂名

2021/3/18 新增:王家魔族·移相器,天帝的威眼,更新翻译

parent c942350c
No preview for this file type
local m=120170022
local cm=_G["c"..m]
cm.name="魔仙斗 冰冲击"
cm.name="魔仙斗 冰朱雀"
function cm.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
......
local m=120170023
local cm=_G["c"..m]
cm.name="王家魔族·移相器"
function cm.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Special Summon
function cm.confilter(c)
return c:IsFaceup() and c:IsLevelBelow(7) and c:IsRace(RACE_FIEND)
end
function cm.spfilter(c,e,tp)
return c:IsLevelBelow(7) and c:IsRace(RACE_FIEND) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,1,nil)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetMZoneCount(tp)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
\ No newline at end of file
local m=120170030
local cm=_G["c"..m]
cm.name="花牙兰狮子 加修丸"
cm.name="花牙兰狮子 我兽丸"
function cm.initial_effect(c)
--Atk 0
local e1=Effect.CreateEffect(c)
......
local m=120170044
local cm=_G["c"..m]
cm.name="天帝的威眼"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.costfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
end
function cm.posfilter(c)
return c:IsCanChangePosition() and RushDuel.IsHasDefense(c)
end
function cm.exfilter(c)
return c:IsFaceup() and c:IsLevel(10)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.costfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.posfilter,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(cm.posfilter,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectMatchingCard(tp,cm.posfilter,tp,0,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
if Duel.ChangePosition(g,POS_FACEUP_DEFENSE,POS_FACEUP_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)~=0
and Duel.IsExistingMatchingCard(cm.exfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsPlayerCanDraw(tp,1) and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
end
\ No newline at end of file
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