Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-rush-duel
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
3
Issues
3
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-rush-duel
Commits
4ee9e11d
Commit
4ee9e11d
authored
Nov 14, 2022
by
未闻皂名
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
2022/11/14 新增:宇宙预测龙,电子搜索龙,更新翻译,添加通用Cost:把手卡返回卡组顶
parent
91165235
Pipeline
#17885
passed with stages
in 4 minutes and 55 seconds
Changes
6
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
111 additions
and
2 deletions
+111
-2
RD Patch.cdb
RD Patch.cdb
+0
-0
script/RDCost.lua
script/RDCost.lua
+4
-0
script/c120109022.lua
script/c120109022.lua
+61
-0
script/c120229201.lua
script/c120229201.lua
+44
-0
script/c120231056.lua
script/c120231056.lua
+1
-1
script/c120231058.lua
script/c120231058.lua
+1
-1
No files found.
RD Patch.cdb
View file @
4ee9e11d
No preview for this file type
script/RDCost.lua
View file @
4ee9e11d
...
@@ -167,6 +167,10 @@ end
...
@@ -167,6 +167,10 @@ end
function
RushDuel
.
CostSendOnFieldSubToGrave
(
filter
,
check
,
min
,
max
,
except_self
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
function
RushDuel
.
CostSendOnFieldSubToGrave
(
filter
,
check
,
min
,
max
,
except_self
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
return
RushDuel
.
CostSendGroupToGrave
(
filter
,
check
,
LOCATION_ONFIELD
,
min
,
max
,
except_self
,
false
,
false
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
return
RushDuel
.
CostSendGroupToGrave
(
filter
,
check
,
LOCATION_ONFIELD
,
min
,
max
,
except_self
,
false
,
false
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
end
end
-- 代价: 把手卡返回卡组上面
function
RushDuel
.
CostSendHandToDeckTop
(
filter
,
min
,
max
,
confirm
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
return
RushDuel
.
CostSendMatchToDeckSort
(
filter
,
LOCATION_HAND
,
min
,
max
,
true
,
0
,
false
,
confirm
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
end
-- 代价: 把手卡返回卡组下面
-- 代价: 把手卡返回卡组下面
function
RushDuel
.
CostSendHandToDeckBottom
(
filter
,
min
,
max
,
confirm
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
function
RushDuel
.
CostSendHandToDeckBottom
(
filter
,
min
,
max
,
confirm
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
return
RushDuel
.
CostSendMatchToDeckSort
(
filter
,
LOCATION_HAND
,
min
,
max
,
true
,
1
,
false
,
confirm
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
return
RushDuel
.
CostSendMatchToDeckSort
(
filter
,
LOCATION_HAND
,
min
,
max
,
true
,
1
,
false
,
confirm
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
...
...
script/c120109022.lua
0 → 100644
View file @
4ee9e11d
local
m
=
120109022
local
list
=
{
120231024
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"电子搜索龙"
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
--Summon Procedure
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SUMMON_PROC
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetCondition
(
cm
.
sumcon
)
e0
:
SetOperation
(
cm
.
sumop
)
e0
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
c
:
RegisterEffect
(
e0
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Summon Procedure
function
cm
.
matfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
list
[
1
])
end
function
cm
.
sumcon
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
mg
=
Duel
.
GetMatchingGroup
(
cm
.
matfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
tp
)
return
c
:
IsLevelAbove
(
7
)
and
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
,
1
,
mg
)
end
function
cm
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
mg
=
Duel
.
GetMatchingGroup
(
cm
.
matfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
tp
)
local
sg
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
1
,
mg
)
c
:
SetMaterial
(
sg
)
Duel
.
Release
(
sg
,
REASON_SUMMON
+
REASON_MATERIAL
)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
c
)
or
RD
.
IsSpecialSummonTurn
(
c
)
end
cm
.
cost
=
RD
.
CostSendHandToDeckTop
(
Card
.
IsAbleToDeckAsCost
,
1
,
1
,
false
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
\ No newline at end of file
script/c120229201.lua
0 → 100644
View file @
4ee9e11d
local
m
=
120229201
local
list
=
{
120229001
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"宇宙预测龙"
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
--To Hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_GRAVE_ACTION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--To Hand
function
cm
.
trival
(
e
,
c
)
if
e
==
nil
then
return
true
,
0
,
0
end
return
c
:
IsCode
(
list
[
1
])
end
function
cm
.
thfilter
(
c
)
return
c
:
IsLevel
(
8
)
and
c
:
IsRace
(
RACE_GALAXY
)
and
c
:
IsAbleToHand
()
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
<=
1
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
then
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
RD
.
AttachDoubleTribute
(
e
,
c
,
cm
.
trival
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
end
)
end
\ No newline at end of file
script/c120231056.lua
View file @
4ee9e11d
local
m
=
120231056
local
m
=
120231056
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"愤碎龙
愤怒粉碎
"
cm
.
name
=
"愤碎龙
凶怒甲龙
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Atk Down
--Atk Down
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120231058.lua
View file @
4ee9e11d
local
m
=
120231058
local
m
=
120231058
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"魔
术镜·
青年"
cm
.
name
=
"魔
镜
青年"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--To Hand
--To Hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment