Commit 63380261 authored by 未闻皂名's avatar 未闻皂名

2022/6/21 新增:兽机界贤者,更新翻译

parent 72f98174
Pipeline #14155 passed with stages
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local m=120222021
local list={120222021}
local cm=_G["c"..m]
cm.name="帕拉修姆·菌群"
cm.name="伞降蘑菇菌落"
function cm.initial_effect(c)
aux.AddCodeList(c,list[1])
--Special Summon
......
local m=120222022
local cm=_G["c"..m]
cm.name="爆发射线枪手"
cm.name="射线暴伽马枪手"
function cm.initial_effect(c)
--Damage
local e1=Effect.CreateEffect(c)
......
local m=120222023
local cm=_G["c"..m]
cm.name="星转换者"
cm.name="星像迹线枪兵"
function cm.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
......
local m=120222024
local cm=_G["c"..m]
cm.name="超生物女郎"
cm.name="紫外线女郎"
function cm.initial_effect(c)
--Cannot Special Summon
local e1=Effect.CreateEffect(c)
......
local m=120222025
local cm=_G["c"..m]
cm.name="虚灵安魂曲"
cm.name="虚空噬骸兵·镇魂鹰巨人"
function cm.initial_effect(c)
--Atk Up
local e1=Effect.CreateEffect(c)
......
local m=120222033
local list={120130039,120155060}
local cm=_G["c"..m]
cm.name="兽机界贤者 罗拉·史塔克"
function cm.initial_effect(c)
aux.AddCodeList(c,list[1],list[2])
--Position
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_POSITION+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Position
function cm.filter(c)
return c:IsAttackPos() and RD.IsCanChangePosition(c)
end
function cm.thfilter(c)
return c:IsCode(list[1],list[2]) and c:IsAbleToHand()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return RD.IsSummonTurn(c) or RD.IsSpecialSummonTurn(c)
end
cm.cost=RD.CostPayLP(700)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(cm.filter,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndDoAction(HINTMSG_POSCHANGE,cm.filter,tp,0,LOCATION_MZONE,1,1,nil,function(g)
if RD.ChangePosition(g,POS_FACEUP_DEFENCE)~=0 then
RD.CanSelectAndDoAction(aux.Stringid(m,1),HINTMSG_ATOHAND,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,function(g)
Duel.BreakEffect()
RD.SendToHandAndExists(g,1-tp)
end)
end
end)
end
\ No newline at end of file
local m=120222036
local cm=_G["c"..m]
cm.name="分割者史莱姆"
cm.name="劈裂史莱姆"
function cm.initial_effect(c)
--Atk Down
local e1=Effect.CreateEffect(c)
......
local m=120222037
local cm=_G["c"..m]
cm.name="阴阳士 江城"
cm.name="阴阳士 右薙"
function cm.initial_effect(c)
--To Hand
local e1=Effect.CreateEffect(c)
......
local m=120222039
local cm=_G["c"..m]
cm.name="尖头狩猎 挖掘恶魔"
cm.name="尖头狩猎 掘地鼹鼠"
function cm.initial_effect(c)
--Atk Down
local e1=Effect.CreateEffect(c)
......
local m=120222050
local cm=_G["c"..m]
cm.name="汪邪犬"
cm.name="汪分惊奇邪犬"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
local m=120222051
local cm=_G["c"..m]
cm.name="300光年红色披风"
cm.name="300光年红斗蓬"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
local m=120222052
local cm=_G["c"..m]
cm.name="伯参上"
cm.name="伯参上"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
local m=120222053
local cm=_G["c"..m]
cm.name="区域33"
cm.name="33区"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
local m=120222059
local cm=_G["c"..m]
cm.name="包裹圆柱"
cm.name="分组筒"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
local m=120222063
local cm=_G["c"..m]
cm.name="壁虎的3不思议"
cm.name="月光3大不可思议"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
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