Commit 6e7898ec authored by 未闻皂名's avatar 未闻皂名

2024/3/8 新增:ORP2新卡

parent 7023655a
Pipeline #25715 passed with stages
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local m=120260049
local cm=_G["c"..m]
cm.name="爱心学习"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local mg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_GRAVE,0,nil,TYPE_MONSTER)
return mg:GetCount()>5 and mg:GetSum(Card.GetAttack)==0
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndDoAction(HINTMSG_TODECK,Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,1,1,nil,function(g)
RD.SendToOpponentDeckBottom(g,tp)
end)
end
\ No newline at end of file
local m=120260069
local cm=_G["c"..m]
cm.name="超魔机人 燃烧霸道王"
function cm.initial_effect(c)
--Summon Procedure
RD.AddSummonProcedureZero(c,aux.Stringid(m,0),cm.sumcon)
--Atk Up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Summon Procedure
function cm.filter(c)
return c:IsFaceup() and c:IsType(TYPE_MAXIMUM) and c:IsRace(RACE_MACHINE)
end
function cm.sumcon(c,e,tp)
return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil)
end
--Atk Up
cm.indval=RD.ValueEffectIndesType(TYPE_MONSTER+TYPE_SPELL+TYPE_TRAP,TYPE_MONSTER+TYPE_SPELL+TYPE_TRAP)
function cm.confilter(c)
return c:IsType(TYPE_MAXIMUM) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_MACHINE)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_GRAVE,0,3,nil)
end
cm.cost=RD.CostPayLP(500)
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
RD.AttachAtkDef(e,c,1200,0,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
RD.AttachEffectIndes(e,c,cm.indval,aux.Stringid(m,1),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
end
end
\ No newline at end of file
local m=120260079
local cm=_G["c"..m]
cm.name="闪光果冻"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
end
--Activate
function cm.confilter(c,tp)
return c:GetSummonPlayer()==tp
end
function cm.filter(c)
return c:IsFaceup() and c:IsType(TYPE_EFFECT) and RD.IsCanChangePosition(c) and c:IsCanTurnSet()
end
function cm.exfilter(c,tp)
return c:IsControler(1-tp) and c:GetBaseAttack()>=2600
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==1-tp and eg:IsExists(cm.confilter,1,nil,1-tp)
end
cm.cost=RD.CostSendHandToGrave(Card.IsAbleToGraveAsCost,1,1)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndDoAction(HINTMSG_SET,cm.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,2,nil,function(g)
local ex=g:IsExists(cm.exfilter,1,nil,tp)
if RD.ChangePosition(g,POS_FACEDOWN_DEFENSE)~=0 and ex then
Duel.Recover(tp,1500,REASON_EFFECT)
end
end)
end
\ No newline at end of file
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