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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
72292590
Commit
72292590
authored
Apr 07, 2024
by
未闻皂名
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'master' of
https://code.mycard.moe/mycard/ygopro-rush-duel
parents
362f6cb4
fcacb8a7
Pipeline
#26278
passed with stages
in 7 minutes and 13 seconds
Changes
19
Pipelines
1
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Showing
19 changed files
with
70 additions
and
53 deletions
+70
-53
script/RDAction.lua
script/RDAction.lua
+15
-8
script/RDCost.lua
script/RDCost.lua
+2
-2
script/RDFunction.lua
script/RDFunction.lua
+1
-1
script/c120130022.lua
script/c120130022.lua
+1
-5
script/c120150016.lua
script/c120150016.lua
+1
-1
script/c120150020.lua
script/c120150020.lua
+1
-1
script/c120150021.lua
script/c120150021.lua
+1
-1
script/c120238036.lua
script/c120238036.lua
+1
-1
script/c120239013.lua
script/c120239013.lua
+1
-1
script/c120239028.lua
script/c120239028.lua
+1
-1
script/c120244025.lua
script/c120244025.lua
+1
-1
script/c120247064.lua
script/c120247064.lua
+1
-2
script/c120249009.lua
script/c120249009.lua
+1
-1
script/c120254064.lua
script/c120254064.lua
+1
-1
script/c120254065.lua
script/c120254065.lua
+2
-2
script/c120257044.lua
script/c120257044.lua
+1
-1
script/c120260023.lua
script/c120260023.lua
+1
-1
server/anime_dialogues.txt
server/anime_dialogues.txt
+11
-19
server/dialogues.json
server/dialogues.json
+26
-3
No files found.
script/RDAction.lua
View file @
72292590
...
...
@@ -301,32 +301,39 @@ function RushDuel.SendToDeckAndExists(target, filter, count, expect)
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
RushDuel
.
IsOperatedGroupExists
(
filter
,
count
,
expect
)
end
-- 操作: 返回卡组上面 (排序)
function
RushDuel
.
SendToDeckTop
(
target
,
sort_player
,
target_player
,
sort
)
function
RushDuel
.
SendToDeckTop
(
target
,
sort_player
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
if
sort
then
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
SEQ_DECKTOP
,
REASON_EFFECT
,
sort_player
,
target_player
)
if
sort
_player
~=
nil
then
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
SEQ_DECKTOP
,
REASON_EFFECT
,
sort_player
)
return
ct
else
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
end
end
-- 操作: 返回卡组下面 (排序)
function
RushDuel
.
SendToDeckBottom
(
target
,
sort_player
,
target_player
,
sort
)
function
RushDuel
.
SendToDeckBottom
(
target
,
sort_player
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
if
sort
then
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
,
sort_player
,
target_player
)
if
sort
_player
~=
nil
then
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
,
sort_player
)
return
ct
else
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
end
end
-- 操作: 返回卡组上面或下面 (排序)
function
RushDuel
.
SendToDeckTopOrBottom
(
target
,
sort_player
,
top_desc
,
bottom_desc
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
local
sequence
=
Duel
.
SelectOption
(
sort_player
,
top_desc
,
bottom_desc
)
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
sequence
,
REASON_EFFECT
,
sort_player
)
return
ct
end
-- 操作: 返回对方卡组上面 (排序)
function
RushDuel
.
SendToOpponentDeckTop
(
target
,
player
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
if
g
:
GetCount
()
==
1
then
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
else
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
SEQ_DECKTOP
,
REASON_EFFECT
,
player
,
1
-
player
)
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
SEQ_DECKTOP
,
REASON_EFFECT
,
player
)
return
ct
end
end
...
...
@@ -336,7 +343,7 @@ function RushDuel.SendToOpponentDeckBottom(target, player)
if
g
:
GetCount
()
==
1
then
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
else
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
,
player
,
1
-
player
)
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
,
player
)
return
ct
end
end
...
...
script/RDCost.lua
View file @
72292590
...
...
@@ -48,7 +48,7 @@ function RushDuel._private_action_send_deck_sort(sequence, reason, hint_selectio
return
function
(
g
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RushDuel
.
HintOrConfirm
(
g
,
hint_selection
,
confirm
,
1
-
tp
)
RushDuel
.
SetLabelAndObject
(
e
,
g
,
set_label_before
,
set_object_before
)
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
sequence
,
reason
,
tp
,
tp
)
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
sequence
,
reason
,
tp
)
RushDuel
.
SetLabelAndObject
(
e
,
og
,
set_label_after
,
set_object_after
)
end
end
...
...
@@ -58,7 +58,7 @@ function RushDuel._private_action_send_deck_top_or_bottom(top_desc, bottom_desc,
RushDuel
.
HintOrConfirm
(
g
,
hint_selection
,
confirm
,
1
-
tp
)
RushDuel
.
SetLabelAndObject
(
e
,
g
,
set_label_before
,
set_object_before
)
local
sequence
=
Duel
.
SelectOption
(
tp
,
top_desc
,
bottom_desc
)
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
sequence
,
reason
,
tp
,
tp
)
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
sequence
,
reason
,
tp
)
RushDuel
.
SetLabelAndObject
(
e
,
og
,
set_label_after
,
set_object_after
)
end
end
...
...
script/RDFunction.lua
View file @
72292590
...
...
@@ -107,7 +107,7 @@ function RushDuel.GetDeckBottomGroup(player, count)
end
-- 返回卡组并排序
function
RushDuel
.
SendToDeckSort
(
target
,
sequence
,
reason
,
sort_player
,
target_player
)
function
RushDuel
.
SendToDeckSort
(
target
,
sequence
,
reason
,
sort_player
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
)
local
ct
=
0
if
sequence
==
SEQ_DECKTOP
then
...
...
script/c120130022.lua
View file @
72292590
...
...
@@ -38,10 +38,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
ct
==
0
then
return
end
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
Card
.
IsAbleToDeck
,
p
,
LOCATION_HAND
,
0
,
ct
,
ct
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
if
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
==
0
then
RD
.
SendToDeckTop
(
g
,
p
,
p
,
true
)
else
RD
.
SendToDeckBottom
(
g
,
p
,
p
,
true
)
end
RD
.
SendToDeckTopOrBottom
(
g
,
p
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
end
)
end
\ No newline at end of file
script/c120150016.lua
View file @
72292590
...
...
@@ -34,7 +34,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsControler
(
tp
)
and
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
~=
0
and
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
~=
0
then
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
RD
.
SendToDeckBottom
(
g
,
tp
,
tp
,
true
)
RD
.
SendToDeckBottom
(
g
,
tp
)
end
)
end
end
\ No newline at end of file
script/c120150020.lua
View file @
72292590
...
...
@@ -29,7 +29,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
==
d
then
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
Card
.
IsAbleToDeck
,
p
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
RD
.
SendToDeckBottom
(
g
,
p
,
p
,
true
)
RD
.
SendToDeckBottom
(
g
,
p
)
end
)
end
end
\ No newline at end of file
script/c120150021.lua
View file @
72292590
...
...
@@ -32,7 +32,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToDeckTop
(
g
,
tp
,
tp
,
true
)
~=
0
then
if
RD
.
SendToDeckTop
(
g
)
~=
0
then
Duel
.
ConfirmDecktop
(
tp
,
1
)
end
end
)
...
...
script/c120238036.lua
View file @
72292590
...
...
@@ -29,7 +29,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToDeckTop
(
g
,
tp
,
tp
,
true
)
~=
0
then
if
RD
.
SendToDeckTop
(
g
)
~=
0
then
Duel
.
ConfirmDecktop
(
tp
,
1
)
local
tc
=
g
:
GetFirst
()
if
(
RD
.
IsLegendCard
(
tc
)
and
tc
:
IsType
(
TYPE_MONSTER
))
or
tc
:
IsCode
(
list
[
1
])
then
...
...
script/c120239013.lua
View file @
72292590
...
...
@@ -36,7 +36,7 @@ end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
local
og
,
ct
=
RD
.
SendToDeckSort
(
g
,
SEQ_DECKBOTTOM
,
REASON_COST
,
tp
,
tp
)
local
og
,
ct
=
RD
.
SendToDeckSort
(
g
,
SEQ_DECKBOTTOM
,
REASON_COST
,
tp
)
if
og
:
IsExists
(
cm
.
exfilter
,
3
,
nil
)
then
e
:
SetValue
(
1
)
else
...
...
script/c120239028.lua
View file @
72292590
...
...
@@ -36,7 +36,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
3
,
nil
,
function
(
g
)
local
og
,
ct
=
RD
.
SendToDeckSort
(
g
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
,
tp
,
tp
)
local
og
,
ct
=
RD
.
SendToDeckSort
(
g
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
,
tp
)
if
ct
==
0
then
return
end
if
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_ATTACK
)
~=
0
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
...
...
script/c120244025.lua
View file @
72292590
...
...
@@ -31,6 +31,6 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
2
,
3
,
nil
,
function
(
g
)
RD
.
SendToDeckTop
(
g
,
tp
,
tp
,
true
)
RD
.
SendToDeckTop
(
g
,
tp
)
end
)
end
\ No newline at end of file
script/c120247064.lua
View file @
72292590
...
...
@@ -27,7 +27,6 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
RD
.
SendToDeckTop
(
tc
,
tp
,
tc
:
GetOwner
(),
true
)
RD
.
SendToDeckTop
(
g
,
tp
)
end
)
end
\ No newline at end of file
script/c120249009.lua
View file @
72292590
...
...
@@ -32,7 +32,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
RD
.
Recover
()
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
exfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToDeckTop
(
g
,
tp
,
tp
,
true
)
~=
0
then
if
RD
.
SendToDeckTop
(
g
)
~=
0
then
Duel
.
ConfirmDecktop
(
tp
,
1
)
end
end
)
...
...
script/c120254064.lua
View file @
72292590
...
...
@@ -38,7 +38,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
and
g
:
FilterCount
(
Card
.
IsAbleToDeck
,
nil
)
==
g
:
GetCount
()
and
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
local
og
,
ct
=
RD
.
SendToDeckSort
(
g
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
,
tp
,
tp
)
local
og
,
ct
=
RD
.
SendToDeckSort
(
g
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
,
tp
)
if
ct
>
0
then
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
end
...
...
script/c120254065.lua
View file @
72292590
...
...
@@ -32,11 +32,11 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToDeckTop
(
g
,
tp
,
tp
,
true
)
~=
0
then
if
RD
.
SendToDeckTop
(
g
)
~=
0
then
Duel
.
ConfirmDecktop
(
tp
,
1
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
,
function
(
sg
)
RD
.
SendToDeckTop
(
sg
,
tp
,
tp
,
true
)
RD
.
SendToDeckTop
(
sg
,
tp
)
end
)
end
end
...
...
script/c120257044.lua
View file @
72292590
...
...
@@ -30,7 +30,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
if
RD
.
SendToDeckBottom
(
tc
,
tp
,
tp
,
true
)
~=
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
RD
.
SendToDeckBottom
(
tc
)
~=
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
tc
:
GetLevel
()
*
200
RD
.
AttachAtkDef
(
e
,
c
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
c
:
GetEquipCount
()
~=
0
then
...
...
script/c120260023.lua
View file @
72292590
...
...
@@ -30,7 +30,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
3
,
6
,
nil
,
function
(
g
)
if
RD
.
SendToDeckTop
(
g
,
tp
,
tp
,
true
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
if
RD
.
SendToDeckTop
(
g
,
tp
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
)
...
...
server/anime_dialogues.txt
View file @
72292590
...
...
@@ -3,37 +3,29 @@
超越人类!君临于此!首领无人机 大改造!
我一直在等待,在密林的深处,一直沉睡……\n一直……一直……\n如若不至,绝不饶恕!\n沉睡森林的魔莉妃瓢虫!
化石,那是自古流传至今的情报。\n在此揭幕被刻下的最强规格!\n天竿化石·奇虾啊!现在正是复苏的时间!不是吗须海?
666是毁灭的数字,地裂,雷神,救世主!\n请现身吧!灾厄予幻士!
666是毁灭的数字,地裂,雷神,救世主!\n请现身吧!灾厄予幻士!
(最终战争配合卡)
一心一意只喜欢面!忍者也二话不说喜欢面!\n比三餐更喜欢面!幸福得要死了也喜欢面!\n午后的点心也是I Love 面!\n上级召唤!火面魔汁 蘸面魔神!
喜欢滑溜摇滚的面!喜欢弯七扭八的面!\n想到无法自拔也喜欢面!休息日果然就是喜欢面!\n十发十中 I Love 面!\n特殊召唤!火面魔汁蔬菜增量健康大帝!
被蘸面之神钟爱的我,和被美食之神钟爱的你。\n两人一起战斗的话就,没有什么可以害怕的了。\n登场吧!美食之神童 迪安·凯特!
从日积月累的命运的瓦砾之中,以石之力屹立吧!\n岩石魔神 瓦砾王!
以石之力化作坚磐,化身翻滚不息的岩石,突进吧!\n岩石战车 碎石战车!
天·十之光辉如无量大数·比特之海,\n天高气爽,十连中奖,干劲十足,冲上天际!\n十连牙邪龙 大魔剌罗阇!
从流道开始就有哦,要加以处理。\n飞边和缩胶的对策,真是太麻烦。\n太天真啦太天真,就这种程度?\n乒乒乓乓一下子,从零开始做!\n完成了!工具恐龙 手作暴龙!
雷雷雷雷~我最喜欢打扫卫生了~\n天空万里无云,房间一尘不染。\n放眼可见之处,都打扫得干干净净!\n上级召唤!洁净的神童 迪安·凯特!
无聊的东西真是添麻烦,不管多少次都不想再看。\n飞跃到宇宙的尽头去吧!白无聊赖黑尾白熊猫!
可不会让你说“好寂寞”之类的话哦,\n我一直在你身边哦。看啊,就在那里!\n一直和你在一起哟!是丽鸟星条禽 条纹鹰呢!
可不会让你说“好寂寞”之类的话哦,\n我一直在你身边哦。看啊,就在那里!\n一直和你在一起哟!是丽鸟星条禽 条纹鹰呢!
姐,攀上顶峰,冲向天空!\n翩翩起舞,出尽风头!虚空妖精 天堂星(天星瓢虫)!
姐。怒不可遏。怒火冲天!怒极之时就炸裂!\n话语如花,花言巧语,天花乱坠!\n再来一次吧!好吗?虚空妖精 星条纹!(天堂星+条纹鹰)
此乃漆黑之中散发微光的幽香,深藏心底的思念。\n化身夜晚摇曳的淡光之花!照耀吧,月花牙 轮生黑花!
烂漫齐绽的绚丽鲜花们啊,现在正是化为一轮巨花之时!\n将治愈和力量给予万物。\n融合术召唤,绽放吧,花牙梦双 黑中白兰!
海啊,砂啊,水啊,云啊,风啊,\n以彭珀可皮和彭珀可娜之名,愿此龙得以武运长久,万世无疆!\n上级召唤!超冥帝龙 寿限无寿限无!
是看见胜利之光了呢,还是无路可逃了呢?\n不论如何,是黑是白都要见分晓。\n上级召唤!秘惑之力 踌躇不决!
纵使话语堆积如山!但那是如山般巍峨的巨汉!\n气势如虹斩裂山岩吧!上级召唤!矿斩龙 矿山巨龙!
出现吧!牛排和焦糖糖果的首领!骰子的大天使!
会出什么呢~会出什么呢~\n骰子的大恶魔!简称「大恶」!
那是统领漆黑,纵情讴歌的破局神话!\n三对眼眸,此刻为改写万物之理……\n出来吧!太空 世界树龙!
宇宙、银河、梦想、现实!\n贯穿命运,崭新的未来!\n以此三对眼眸,斩裂未知的时间,开拓前路!\n融合术召唤!深空 世界树龙!
奇迹的天理盈满二重宇宙之时,祥兽之王终将觉醒!\n降临吧!二重太空 世界树龙!
吾・自虚空・之底・唤醒之物・\n乃硕大无朋・绝望之・序章……\n融合术召唤!虚空噬骸兵·潘多拉巨人!
吾・自虚空・之底・唤醒之物・\n乃硕大无朋・绝望之・序章……\n融合术召唤!噬虚妖骸·潘多拉! (苍白骑士+天堂星)
灿烂参战!前来占卜你败北的方式!\n融合术召唤!秘密搜查长官 厄运小姐!
吾・自大海原之底・唤醒之物・\n虚空之混乱……军神之宴!\n虚空噬骸兵·混战龙! 【深渊杀戮者+镇魂鹰巨人】
接合与拧紧!接合与收紧!只要接合钢螺栓,是让人瞠目结舌的无限轨道!\n出来吧!接合科技 嵌套骑士坦克!
接合与大地!接合与海原!接合与天空!\n陆海空三军,乒铃乓啷砰砰!\n融合术召唤!接合科技三重恐龙基地!
狂暴的化身啊!勇猛的具现啊!\n化作灼热的咆哮粉碎大地!\n奋起吧!火山化伊弗利特!
狂暴的化身啊!勇猛的具现啊!\n化作灼热的咆哮粉碎大地!\n奋起吧!火山化伊弗利特!(火山化精灵 6星 炎 0 0 )
吹尽尘土,将一切化为空地吧!幻坏飞龙_爆破飓风龙!
姐・深深潜入・昏暗湖底・\n翩翩起舞・润雨如丝!虚空妖精 水乌龟!
姐,攀上顶峰,冲向天空!\n翩翩起舞,出尽风头!虚空妖精 天堂星(天星瓢虫)!
到了决定魂之扣篮的时候了扣!\n将胜利收入囊中,以球篮为目标!\n决定了!秘密基地守护神 镜头小姐!
是成是败在此一举!以骰为剑滚向胜利吧!\n出来吧!骰子的大剑士!
现在,连光辉也为之臣服的,全能的漆黑!君临宇宙之巅!\n暗黑接合科技暴君龙!
与淡水交融之时,诞生的会是希望,抑或是绝望?\n出来吧!深渊杀戮者·海后提亚马特!
奏响朴素之音的少女!上级召唤,首席吉他手!
柴油机轰鸣,如虎般咆哮!\n用绝对王者的锐利獠牙,吞食丰收的大地吧!完美拖拉虎!
全银河的岩盘,都为你臣服,为你坚固!\n君临重机巅峰的王者啊,为了构筑丰饶的明天!\n出动!粉碎吧!融合术召唤!幻坏帝爆破破坏大帝!
接合与驶入!接合与爆进!将梦想与希望加满油箱!\nOK!沿着光速王道一飞冲天吧,接合科技恐爪龙车!(7星 2400 2000)
\ No newline at end of file
server/dialogues.json
View file @
72292590
...
...
@@ -41,6 +41,7 @@
"120229101"
:
[
"拥有真红之瞳的黑龙啊!
\n
以愤怒的漆黑之火燃尽一切吧!
\n
现身吧!真红眼黑龙!"
],
"120130000"
:
[
"出来吧,我最强的仆人,黑魔术师!"
],
"120203015"
:
[
"出来吧,我最强的仆人,黑魔术师!"
],
"120254001"
:
[
"出来吧,我最强的仆人,黑魔术师!"
],
"120130017"
:
[
"不论身处苍穹!大地!还是海洋!
\n
贯彻自己的王道,振翅高飞!
\n
电光一闪!闪电击秃鹰!"
],
"120130018"
:
[
"仰望天空,天地异变的光芒于此闪耀……
\n
降临于大地上的,会是破坏之神?还是创造之主!
\n
来吧,决定命运吧!上级召唤!重陨击流星!"
],
"120130021"
:
[
"闻者为之震撼,见者痛感胆寒!
\n
见其身姿时就为时已晚!惊天动地!惊世骇俗!惊心动魄!
\n
现身吧!惊叹刺拳龙!"
],
...
...
@@ -70,6 +71,7 @@
"120150002"
:
[
"冲破阻挡前路的迷茫!痛苦!和绝望!
\n
以梦想!勇气!与友情!
\n
开辟王道,一往无前!
\n
极大召唤!出来吧,超魔机神 大霸道王!"
],
"120231005"
:
[
"冲破阻挡前路的迷茫!痛苦!和绝望!
\n
以梦想!勇气!与友情!
\n
开辟王道,一往无前!
\n
极大召唤!出来吧,超魔机神 大霸道王!"
],
"120150011"
:
[
"极大召唤!
\n
天、地、光、暗、创造、绝望、永远、终结、命运……
\n
那是贯穿世界,展翅翱翔的崭新神话!
\n
三对眼眸,此刻为万物,赐之以理……
\n
现身吧,天帝龙树 世界树龙!"
],
"120260005"
:
[
"极大召唤!
\n
天、地、光、暗、创造、绝望、永远、终结、命运……
\n
那是贯穿世界,展翅翱翔的崭新神话!
\n
三对眼眸,此刻为万物,赐之以理……
\n
现身吧,天帝龙树 世界树龙!"
],
"120150021"
:
[
"洗涤指挥官下令!
\n
命你转入消毒军除菌师团除臭连!
\n
出击!清洁贝雷帽·拖把大佐!"
],
"120150036"
:
[
"其为伴随着被诅咒的王家之血,阅遍所有历史的见证者。
\n
众多生命为登上你而征战不已!抑或胜利,抑或败北……
\n
然而,纵然王者逝去,宝座傲立不朽!
\n
现身吧!暗黑之玉座!"
],
"120150042"
:
[
"Ventra…Ventra…
\n
闪耀之星传来问候!
\n
上级召唤!宇宙弦之面条女德鲁伊!"
],
...
...
@@ -153,7 +155,7 @@
"120208002"
:
[
"记忆之舟在忘却的宇宙徘徊之时,
\n
天空中流转的众星,在胸中呼唤其名!
\n
飞来吧!银河舰忘却龙!"
],
"120231002"
:
[
"记忆之舟在忘却的宇宙徘徊之时,
\n
天空中流转的众星,在胸中呼唤其名!
\n
飞来吧!银河舰忘却龙!"
],
"120208006"
:
[
"「咩咩旋律~♪牧场途羊咩~咩~相伴!」
\n
家畜的心儿紧紧抓,心中的毛儿狠狠刮!
\n
上级召唤,魔法羊女 咩~歌小妹!啾啵~"
],
"120208019"
:
[
"接合与热情!接合与勇气!
\n
只要结合无限的力量,无敌的那家伙就
——呜哦~
\n
上级召唤!接合科技霸王龙!"
],
"120208019"
:
[
"接合与热情!接合与勇气!
\n
只要结合无限的力量,无敌的那家伙就
会到来!
\n
上级召唤!接合科技霸王龙!"
],
"120208037"
:
[
"通往未来的七星道之路,
\n
银河中闪耀的七颗超新星!
\n
这就是我们的,我们的,合体技!!
\n
融合术召唤!魔导骑士族,魔导龙骑士-七魔导齿车戒骑士!"
],
"120209001"
:
[
"光之利刃,于天河驰聘之时!
\n
勇者到来,高声呼唤其名!
\n
穿越侍·线性海牛侍!"
],
"120210002"
:
[
"一条线经过三连星!一往无前最终跨越10个银河!
\n
推进!推进!银河推进!
\n
极大召唤!大连击龙 齿车戒龙·爆裂"
],
...
...
@@ -242,9 +244,30 @@
"120253039"
:
[
"自黑暗深处现身吧……名蔷薇八卦魔术师!"
],
"120253042"
:
[
"远远超越忍耐的极限……突破忍耐极限模式!
\n
愤怒吧!呐喊吧!瞬苛斗奏之班卓琴歌后盗贼!"
],
"120253044"
:
[
"出来吧!以暗制暗的漆黑鱼影!暗黑波导炮 中子炮金枪鱼!"
],
"120254019"
:
[
"吾・自大海原之底・唤醒之物・
\n
虚空之混沌……军神之宴!
\n
虚空噬骸兵·混沌战鹰巨人!"
],
"120254038"
:
[
"道路之数乃群星之数,条条道路皆通向银河之巅!
\n
来吧,迈向王之道吧!
\n
极大召唤!超银河王 道皆通银河舰!"
],
"120254042"
:
[
"水与雷与火的化学炼金反应!
\n
融合术召唤!传导士 炼金化学人·水雷,在此参上!"
],
"120254046"
:
[
"用高贵的魔术将你俘获…名蔷薇术士!"
],
"120254072"
:
[
"愿望之花萌芽,心意强劲如钢。
\n
如今欲表心意,不寻千言万语。
\n
誓将此花绽现!
\n
现身吧!花牙铠·小木通!"
],
"120257008"
:
[
"现在,在唯一诞生的星辰的炫目光辉下,所有银河都已俯首称臣!"
],
"120257008"
:
[
"现在,在唯一诞生的星辰的炫目光辉下,所有银河都已俯首称臣!"
],
"120257011"
:
[
"是成是败在此一举!以骰为剑滚向胜利吧!
\n
出来吧!骰子的大剑士!"
],
"120257012"
:
[
"出现吧!牛排和焦糖糖果的首领!骰子的大天使!"
],
"120257013"
:
[
"会出什么呢~会出什么呢~
\n
骰子的大恶魔!简称「大恶」!"
],
"120257023"
:
[
"到了决定魂之扣篮的时候了扣!
\n
将胜利收入囊中,以球篮为目标!
\n
决定了!秘密基地守护神 打偏小姐!"
],
"120257017"
:
[
"接合与拧紧!接合与收紧!只要接合钢螺栓,是让人瞠目结舌的无限轨道!
\n
出来吧!接合科技寄命蟹保安军!"
],
"120257018"
:
[
"现在,连光辉也为之臣服的,全能的漆黑!君临宇宙之巅!
\n
暗冥接合科技机械暴君!"
],
"120257021"
:
[
"与淡水交融之时,诞生的会是希望,抑或是绝望?
\n
出来吧!深渊杀戮者·提亚马特女王!"
],
"120257024"
:
[
"冲破阻挡前路的过去、未来、此时此刻!
\n
开辟王道,一往无前!
\n
上吧!七星惧魔术师!"
],
"120257039"
:
[
"你的星系就是我的星系!我的星系还是我的星系!
\n
如今于此,两个星系将融为一体!
\n
融合术召唤!穿越侍·高天海牛侍 全铠天原新星!"
],
"120257040"
:
[
"当天顶盈光触及虚空渊底之时!
\n
刀刃光辉潺潺!如令在此唤醒传说中的勇者!
\n
融合术召唤!穿越侍噬骸兵・线性海牛侍!"
],
"120257039"
:
[
"你的星系就是我的星系!我的星系还是我的星系!
\n
如今于此,两个星系将融为一体!
\n
融合术召唤!穿越侍·高天海牛侍 全铠天原新星!"
]
"120257041"
:
[
"接合与大地!接合与海原!接合与天空!
\n
陆海空三军,乒铃乓啷砰砰!
\n
融合术召唤!接合科技三角恐龙基地!"
],
"120257043"
:
[
"曲音如花,诗篇似蝶。妆点微风,自然泛音。
\n
华蝶风彩之预言乐句酷炫盗贼!初次公演!"
],
"120257044"
:
[
"深藏于内心的一朵鲜花,将棉毛洒满天空!
\n
梦想着在你心中绽放那一天!
\n
融合术召唤!名蔷薇网红姐妹!"
],
"120260007"
:
[
"宇宙、银河、梦想、现实!
\n
贯穿命运,崭新的未来!
\n
以此三对眼眸,斩裂未知的时间,开拓前路!
\n
融合术召唤!深空宇宙世界树龙!"
],
"120260008"
:
[
"奇迹的天理盈满二重宇宙之时,祥兽之王终将觉醒!
\n
降临吧!二重宇宙世界树龙!"
],
"120260009"
:
[
"那是统领漆黑,纵情讴歌的破局神话!
\n
三对眼眸,此刻为改写万物之理……
\n
出来吧!宇宙世界树龙!"
],
"120260062"
:
[
"当我的思念,触及尚未目睹的时空之时……
\n
黑暗闪耀,美丽的暗黑王道于此现身!七星道魅力魔女!"
],
"120260064"
:
[
"被蘸面之神钟爱的我,和被美食之神钟爱的你。
\n
两人一起战斗的话就,没有什么可以害怕的了。
\n
登场吧!美食之神童 迪安·凯特!"
],
"120260065"
:
[
"雷雷雷雷~我最喜欢打扫卫生了~
\n
天空万里无云,房间一尘不染。
\n
放眼可见之处,都打扫得干干净净!
\n
上级召唤!洁净之神童 迪安·凯特!"
],
"120261045"
:
[
"让我的思念……触及尚未目睹的时空吧!
\n
闪耀吧黑暗!在暗黑王道之上,一往无前!
\n
融合术召唤!七星道最终魔女!"
]
}
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