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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
8ababfdb
Commit
8ababfdb
authored
Oct 07, 2021
by
未闻皂名
Browse files
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Plain Diff
2021/10/7 新增:贯贵益荒男,更新翻译
parent
143dad59
Pipeline
#6136
passed with stages
in 3 minutes and 44 seconds
Changes
3
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1
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3 changed files
with
46 additions
and
7 deletions
+46
-7
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120199016.lua
script/c120199016.lua
+44
-0
script/c120201003.lua
script/c120201003.lua
+2
-7
No files found.
RD Patch.cdb
View file @
8ababfdb
No preview for this file type
script/c120199016.lua
0 → 100644
View file @
8ababfdb
local
m
=
120199016
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"贯贵益荒男"
function
cm
.
initial_effect
(
c
)
--Pierce
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Pierce
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
==
3
and
Duel
.
IsAbleToEnterBP
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PIERCE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
\ No newline at end of file
script/c120201003.lua
View file @
8ababfdb
local
m
=
120201003
local
m
=
120201003
local
list
=
{
120199047
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
重型整地压延机
"
cm
.
name
=
"
坚信的沉重磙子
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
])
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetCategory
(
CATEGORY_DRAW
)
...
@@ -19,9 +17,6 @@ end
...
@@ -19,9 +17,6 @@ end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
exfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
list
[
1
])
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
...
@@ -37,7 +32,7 @@ end
...
@@ -37,7 +32,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
...
...
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