Commit 8dc20151 authored by AntiMetaman's avatar AntiMetaman

remove duplicates

parent 2c2c5094
Pipeline #5888 passed with stages
in 2 minutes and 38 seconds
local m=120185015
local cm=_G["c"..m]
cm.name="火雷神 雷击勇士"
function cm.initial_effect(c)
--Atk Up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Atk Up
function cm.spfilter(c,e,tp)
return c:IsLevel(7) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.check(g)
return g:GetClassCount(Card.GetCode)==g:GetCount()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_SUMMON) and c:IsStatus(STATUS_SUMMON_TURN)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) end
Duel.DiscardDeck(tp,1,REASON_COST)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(300)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
if Duel.GetMZoneCount(tp)<1 then return end
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp)
if g:CheckSubGroup(aux.dncheck,4,4) and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
if sg:GetCount()>0 then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
end
end
\ No newline at end of file
local m=120185017
local cm=_G["c"..m]
cm.name="钢击龙 齿车戒钢龙"
function cm.initial_effect(c)
--Attack Twice
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Attack Twice
function cm.costfilter(c)
return c:IsLevelAbove(7) and c:IsRace(RACE_DRAGON) and c:IsAbleToGraveAsCost()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.costfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
--Indes
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,1))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,2))
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e2:SetValue(cm.efilter)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2)
--Extra Attack
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,3))
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
e3:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e3:SetCondition(cm.atkcon)
e3:SetValue(1)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e3)
end
end
function cm.efilter(e,re,rp)
return rp==1-e:GetHandlerPlayer() and re:IsActiveType(TYPE_TRAP)
end
function cm.atkcon(e)
return e:GetHandler():GetAttackedGroupCount()>0
end
\ No newline at end of file
local m=120194000
local cm=_G["c"..m]
cm.name="死者苏生"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.spfilter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetMZoneCount(tp)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
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