Commit b4ed1e11 authored by 未闻皂名's avatar 未闻皂名

2021/9/26 新增:恐龙新卡,补全7 11的旧卡,更新翻译

parent a2540bdd
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--地底のアラクネー
function c100000154.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),aux.NonTuner(Card.IsRace,RACE_INSECT),1,1)
c:EnableReviveLimit()
--actlimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,1)
e1:SetValue(c100000154.aclimit)
e1:SetCondition(c100000154.actcon)
c:RegisterEffect(e1)
--equip
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100000154,0))
e2:SetCategory(CATEGORY_EQUIP)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c100000154.eqcon)
e2:SetTarget(c100000154.eqtg)
e2:SetOperation(c100000154.eqop)
c:RegisterEffect(e2)
--Destroy replace
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_DESTROY_REPLACE)
e3:SetTarget(c100000154.desreptg)
e3:SetOperation(c100000154.desrepop)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
end
function c100000154.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c100000154.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c100000154.eqcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=e:GetLabelObject()
return ec==nil or not ec:IsHasCardTarget(c) or ec:GetFlagEffect(100000154)==0
end
function c100000154.filter(c)
return c:IsFaceup() and c:IsAbleToChangeControler()
end
function c100000154.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c100000154.filter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c100000154.filter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c100000154.filter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c100000154.eqlimit(e,c)
return e:GetOwner()==c
end
function c100000154.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) then
if not Duel.Equip(tp,tc,c,false) then return end
--Add Equip limit
tc:RegisterFlagEffect(100000154,RESET_EVENT+RESETS_STANDARD,0,0)
e:SetLabelObject(tc)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c100000154.eqlimit)
tc:RegisterEffect(e1)
end
end
function c100000154.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local ec=e:GetLabelObject():GetLabelObject()
if chk==0 then return c:IsReason(REASON_BATTLE) and ec and ec:IsHasCardTarget(c)
and ec:IsDestructable(e) and not ec:IsStatus(STATUS_DESTROY_CONFIRMED) and ec:GetFlagEffect(100000154)~=0 end
return Duel.SelectEffectYesNo(tp,c,96)
end
function c100000154.desrepop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetLabelObject():GetLabelObject(),REASON_EFFECT+REASON_REPLACE)
end
local m=120103032
local list={120120041}
local cm=_G["c"..m]
cm.name="大槌粉碎"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.desfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,1,e:GetHandler())
Duel.SendtoGrave(g,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(cm.desfilter,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,cm.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
end
end
\ No newline at end of file
local m=120111001
local list={120150042}
local list={120150046}
local cm=_G["c"..m]
cm.name="宇宙弦之面条女德鲁伊"
function cm.initial_effect(c)
......
local m=120116201
local cm=_G["c"..m]
cm.name="月魔将 岂灭鲁娜"
function cm.initial_effect(c)
--Position
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Position
function cm.posfilter(c)
return c:IsCanChangePosition() and RushDuel.IsHasDefense(c)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.posfilter,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(cm.posfilter,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectMatchingCard(tp,cm.posfilter,tp,0,LOCATION_MZONE,1,2,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
if Duel.ChangePosition(g,POS_FACEUP_DEFENSE,POS_FACEUP_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)~=0
and Duel.IsExistingMatchingCard(cm.posfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local sg=Duel.SelectMatchingCard(tp,cm.posfilter,tp,LOCATION_MZONE,0,1,1,nil)
if sg:GetCount()>0 then
Duel.HintSelection(sg)
Duel.ChangePosition(sg,POS_FACEUP_DEFENSE,POS_FACEUP_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)
end
end
end
end
\ No newline at end of file
local m=120122002
local list={120110001}
local cm=_G["c"..m]
cm.name="连击龙 齿车戒龙"
function cm.initial_effect(c)
--Attack Twice
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Atk Twice
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) end
Duel.DiscardDeck(tp,1,REASON_COST)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
--Extra Attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCondition(aux.bdcon)
e1:SetOperation(cm.chop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EXTRA_ATTACK)
e2:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e2:SetCondition(cm.atkcon)
e2:SetValue(1)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2)
end
end
function cm.chop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(1,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE,0,1)
end
function cm.atkcon(e)
return e:GetHandler():GetFlagEffect(1)~=0
end
\ No newline at end of file
local m=120410001
local list={120105001}
local m=120197001
local cm=_G["c"..m]
cm.name="七星道魔术师"
function cm.initial_effect(c)
......
local m=120197002
local list={120105001}
local cm=_G["c"..m]
cm.name="七星道魔女"
function cm.initial_effect(c)
aux.AddCodeList(c,list[1])
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Special Summon
function cm.costfilter(c,e,tp)
return c:IsAbleToGraveAsCost() and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND,0,1,c,e,tp)
end
function cm.spfilter(c,e,tp)
return c:IsLevelAbove(7) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_SPELLCASTER)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.costfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
Duel.SendtoGrave(g,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetMZoneCount(tp)<1 then return end
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0
and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0
and g:GetFirst():IsCode(list[1])
and c:IsFaceup()
and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(400)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
\ No newline at end of file
local m=120122001
local list={120110001}
local m=120197003
local list={120105001}
local cm=_G["c"..m]
cm.name="连击龙 齿车戒龙"
cm.name="七星道法师"
function cm.initial_effect(c)
--Attack Twice
aux.AddCodeList(c,list[1])
--Atk Down
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Atk Twice
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP()
--Atk Down
function cm.filter(c)
return c:IsFaceup() and c:IsLevelAbove(7)
end
function cm.exfilter(c)
return c:IsFaceup() and c:IsCode(list[1])
end
function cm.atkfilter(c)
return c:IsRace(RACE_SPELLCASTER)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) end
Duel.DiscardDeck(tp,1,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,0,LOCATION_MZONE,1,nil) end
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
--Extra Attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCondition(aux.bdcon)
e1:SetOperation(cm.chop)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1))
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,0,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
local tc=g:GetFirst()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-400)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EXTRA_ATTACK)
e2:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e2:SetCondition(cm.atkcon)
e2:SetValue(1)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2)
tc:RegisterEffect(e1)
if Duel.IsExistingMatchingCard(cm.exfilter,tp,LOCATION_MZONE,0,1,nil) then
local atk=Duel.GetMatchingGroupCount(cm.atkfilter,tp,LOCATION_GRAVE,0,nil)*100
local e2=e1:Clone()
e2:SetValue(-atk)
tc:RegisterEffect(e2)
end
end
end
function cm.chop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(1,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE,0,1)
end
function cm.atkcon(e)
return e:GetHandler():GetFlagEffect(1)~=0
end
\ No newline at end of file
local m=120197004
local list={120105001}
local cm=_G["c"..m]
cm.name="七星道术士"
function cm.initial_effect(c)
aux.AddCodeList(c,list[1])
--To Hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--To Hand
function cm.costfilter(c)
return c:IsType(TYPE_TRAP) and c:IsAbleToGraveAsCost()
end
function cm.thfilter1(c)
return c:IsLevelAbove(7) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_SPELLCASTER) and c:IsAbleToHand()
end
function cm.thfilter2(c)
return c:IsLevelAbove(6) and c:IsRace(RACE_SPELLCASTER) and c:IsAbleToHand()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.costfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter1,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter1),tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
if g:GetFirst():IsCode(list[1])
and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.thfilter2),tp,LOCATION_GRAVE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter2),tp,LOCATION_GRAVE,0,1,1,nil)
if sg:GetCount()>0 then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
end
end
\ No newline at end of file
local m=120105026
local list={120106002}
local m=120199033
local cm=_G["c"..m]
cm.name="监狱之神 迪安·凯特"
cm.name="双头恐龙"
function cm.initial_effect(c)
--To Grave
--Draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_RECOVER)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--To Grave
function cm.exfilter(c)
return c:IsLevelAbove(7) and c:IsLocation(LOCATION_GRAVE)
--Draw
function cm.costfilter(c)
return c:IsType(TYPE_NORMAL)
end
function cm.check(g,tp)
return g:IsExists(cm.costfilter,1,nil)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,nil)
if chk==0 then return g:CheckSubGroup(cm.check,2,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
local sg=g:SelectSubGroup(tp,cm.check,false,2,2,nil)
Duel.SendtoGrave(sg,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,0,1-tp,LOCATION_HAND)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
if g:GetCount()>0 then
Duel.ConfirmCards(tp,g)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=g:Select(tp,1,1,nil)
if Duel.SendtoGrave(sg,REASON_EFFECT)~=0 then
local og=Duel.GetOperatedGroup()
if og:IsExists(cm.exfilter,1,nil) then
Duel.Recover(tp,1000,REASON_EFFECT)
end
end
Duel.ShuffleHand(1-tp)
end
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
\ No newline at end of file
local m=120199038
local list={120145033,120199008,120145046,120199051}
local cm=_G["c"..m]
cm.name="火面特忍 加肉音爆极粗面"
cm.name="火面特忍 肉增量音爆极粗面"
function cm.initial_effect(c)
aux.AddCodeList(c,list[1],list[2],list[3],list[4])
--Fusion Material
......
local m=120199051
local cm=_G["c"..m]
cm.name="火面抽卡浓厚返回之术"
cm.name="火面浓抽浓厚返之术"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
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