Commit e57ed703 authored by 未闻皂名's avatar 未闻皂名

2022/5/28 新增:不死族新卡,更新翻译

parent 8ef9dc40
Pipeline #13246 passed with stages
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......@@ -4,7 +4,7 @@ cm.name="未来采掘"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.condition)
......
local m=120217071
local cm=_G["c"..m]
cm.name="冥骸 死亡统治者"
cm.name="冥骸 死亡支配者"
function cm.initial_effect(c)
--Atk Up
local e1=Effect.CreateEffect(c)
......
local m=120217073
local cm=_G["c"..m]
cm.name="爬行回首的半身"
function cm.initial_effect(c)
--To Hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--To Hand
function cm.thfilter(c)
return c:IsType(TYPE_NORMAL) and c:IsRace(RACE_ZOMBIE) and c:IsAttack(0) and c:IsAbleToHand()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return RD.IsSummonTurn(e:GetHandler())
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndDoAction(HINTMSG_ATOHAND,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,function(g)
RD.SendToHandAndExists(g,1-tp)
end)
end
\ No newline at end of file
local m=120217074
local cm=_G["c"..m]
cm.name="恶魔科学怪人神社"
cm.name="恶魔科学怪人·神社"
function cm.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
......
local m=120217079
local cm=_G["c"..m]
cm.name="干燥的敲门声"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.filter,tp,0,LOCATION_ONFIELD,2,nil)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(cm.filter,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount()-1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndDoAction(aux.Stringid(m,1),cm.filter,tp,0,LOCATION_ONFIELD,1,1,nil,function(g)
local sg=Duel.GetMatchingGroup(cm.filter,tp,0,LOCATION_ONFIELD,nil)
sg:Sub(g)
Duel.Destroy(sg,REASON_EFFECT)
end)
if Duel.GetFlagEffect(tp,m)~=0 then return end
RD.CreateHintEffect(e,aux.Stringid(m,2),tp,1,0,RESET_PHASE+PHASE_END)
RD.CreateAttackLimitEffect(e,nil,tp,LOCATION_MZONE,0,RESET_PHASE+PHASE_END)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
\ No newline at end of file
local m=120217080
local cm=_G["c"..m]
cm.name="诅咒的粉丝来信"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.costfilter(c)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsType(TYPE_NORMAL) and c:IsRace(RACE_ZOMBIE)
and RD.IsCanChangePosition(c)
end
function cm.filter(c)
return c:IsPosition(POS_FACEUP_DEFENSE) and c:IsRace(RACE_ZOMBIE)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_MZONE,0,1,nil) end
local g=Duel.GetMatchingGroup(cm.costfilter,tp,LOCATION_MZONE,0,nil)
RD.ChangePosition(g,POS_FACEUP_DEFENSE)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetMatchingGroupCount(cm.filter,tp,LOCATION_MZONE,0,nil)
local dam=RD.SendOpponentHandToGrave(tp,aux.Stringid(m,1),1,ct)*300
if dam>0 then
Duel.Damage(1-tp,dam,REASON_EFFECT)
end
end
\ No newline at end of file
local m=120217081
local cm=_G["c"..m]
cm.name="僵尸狂欢"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Atk & Def
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_FZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(cm.uptg)
e2:SetValue(cm.upval)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e3)
end
--Atk & Def
function cm.filter(c)
return c:IsFaceup() and c:IsRace(RACE_ZOMBIE)
end
function cm.uptg(e,c)
return cm.filter(c)
end
function cm.upval(e,c)
return Duel.GetMatchingGroupCount(cm.filter,0,LOCATION_MZONE,LOCATION_MZONE,nil)*100
end
\ No newline at end of file
local m=120217082
local cm=_G["c"..m]
cm.name="僵尸烟花"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.costfilter(c)
return c:IsLevelAbove(5) and c:IsRace(RACE_ZOMBIE) and not c:IsPublic()
end
function cm.spfilter(c,e,tp)
return c:IsLevelBelow(6) and c:IsRace(RACE_ZOMBIE) and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
function cm.tgfilter(c)
return c:IsLevelAbove(5) and c:IsRace(RACE_ZOMBIE) and c:IsAbleToGrave()
end
cm.cost=RD.CostShowHand(cm.costfilter,1,1)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if RD.SelectAndSpecialSummon(aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,2,nil,e,POS_FACEUP)~=0 then
RD.SelectAndDoAction(HINTMSG_TOGRAVE,cm.tgfilter,tp,LOCATION_HAND,0,1,1,nil,function(g)
Duel.BreakEffect()
Duel.SendtoGrave(g,REASON_EFFECT)
end)
end
if Duel.GetFlagEffect(tp,m)~=0 then return end
RD.CreateHintEffect(e,aux.Stringid(m,1),tp,1,0,RESET_PHASE+PHASE_END)
RD.CreateAttackLimitEffect(e,cm.atktg,tp,LOCATION_MZONE,0,RESET_PHASE+PHASE_END)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
function cm.atktg(e,c)
return not c:IsRace(RACE_ZOMBIE)
end
\ No newline at end of file
local m=120217083
local cm=_G["c"..m]
cm.name="吓一跳僵尸诡计"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c)
return c:IsFaceup() and c:IsType(TYPE_NORMAL) and c:IsRace(RACE_ZOMBIE)
end
function cm.filter(c)
return c:IsFaceup() and c:IsRace(RACE_ZOMBIE)
end
function cm.atkfilter(c)
return c:IsType(TYPE_NORMAL) and c:IsRace(RACE_ZOMBIE)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,2,nil)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(RD.IsCanChangePosition,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(RD.IsCanChangePosition,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndDoAction(HINTMSG_POSCHANGE,RD.IsCanChangePosition,tp,0,LOCATION_MZONE,1,3,nil,function(g)
local sg=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_MZONE,0,nil)
local atk=Duel.GetMatchingGroupCount(cm.atkfilter,tp,LOCATION_GRAVE,0,nil)*100
if RD.ChangePosition(g)~=0 and sg:GetCount()>0 and atk~=0 and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.BreakEffect()
sg:ForEach(function(tc)
RD.AttachAtkDef(e,tc,atk,0,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
end)
end
end)
end
\ No newline at end of file
local m=120217084
local list={120217071,120130030}
local cm=_G["c"..m]
cm.name="在汝身后!"
cm.name="就在你后面!"
function cm.initial_effect(c)
aux.AddCodeList(c,list[1],list[2])
--Activate
......
local m=120217085
local cm=_G["c"..m]
cm.name="逐渐迫近的脚步声"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_DRAW)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c)
return c:IsFaceup() and c:IsRace(RACE_ZOMBIE)
end
function cm.setfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function cm.setcheck(g,ft)
local ct=g:FilterCount(Card.IsType,nil,TYPE_FIELD)
return ct<=1 and g:GetCount()-ct<=ft
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,1,nil) and ep~=tp and r==REASON_RULE
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 end
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
if g:GetCount()>0 then
Duel.ConfirmCards(tp,g)
local ft=Duel.GetLocationCount(1-tp,LOCATION_SZONE)
local og=g:Filter(cm.setfilter,nil)
if ft>0 and og:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local sg=og:SelectSubGroup(tp,cm.setcheck,false,1,3,ft)
local dam=Duel.SSet(1-tp,sg)
Duel.Damage(1-tp,dam*300,REASON_EFFECT)
end
end
Duel.ShuffleHand(1-tp)
end
\ No newline at end of file
local m=120217086
local cm=_G["c"..m]
cm.name="诅咒猫的皿鉴定"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(cm.condition)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c)
return c:IsFaceup() and c:IsLevelAbove(7) and c:IsRace(RACE_ZOMBIE)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker()
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,1,nil)
and tc:IsControler(1-tp) and tc:IsLevelBelow(9)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateAttack()
end
\ No newline at end of file
local m=120217087
local cm=_G["c"..m]
cm.name="诅咒的被叫号码"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_DRAW)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c)
return c:IsRace(RACE_ZOMBIE)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_GRAVE,0,1,nil) and ep~=tp and r==REASON_RULE
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
RD.TargetDamage(1-tp,900)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
RD.Damage()
if Duel.GetFlagEffect(tp,m)~=0 then return end
RD.CreateHintEffect(e,aux.Stringid(m,1),tp,0,1,RESET_PHASE+PHASE_END)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetCondition(cm.atkcon)
e1:SetValue(cm.atklimit)
e1:SetLabel(tp)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
function cm.atkcon(e)
return Duel.IsExistingMatchingCard(Card.IsFaceup,e:GetLabel(),LOCATION_MZONE,0,1,nil)
end
function cm.atklimit(e,c)
local g=Duel.GetMatchingGroup(Card.IsFaceup,e:GetLabel(),LOCATION_MZONE,0,nil)
local sg=g:GetMinGroup(Card.GetLevel)
return not sg:IsContains(c) or c:IsFacedown()
end
\ No newline at end of file
local m=120217090
local cm=_G["c"..m]
cm.name="咒腐龙 迪亚加"
function cm.initial_effect(c)
--Atk Down
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Atk Down
function cm.confilter(c)
return c:IsFaceup() and c:IsRace(RACE_ZOMBIE)
end
function cm.filter(c)
return c:IsFaceup() and c:IsLevelAbove(5)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
end
cm.cost=RD.CostSendSelfToGrave()
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,0,LOCATION_MZONE,1,nil) end
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndDoAction(aux.Stringid(m,1),cm.filter,tp,0,LOCATION_MZONE,1,1,nil,function(g)
RD.AttachAtkDef(e,g:GetFirst(),-1000,0,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
end)
end
\ No newline at end of file
local m=120217092
local cm=_G["c"..m]
cm.name="天终的怪依"
function cm.initial_effect(c)
--To Grave
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--To Grave
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>2 end
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<3 then return end
Duel.ConfirmDecktop(tp,3)
local g=Duel.GetDecktopGroup(tp,3)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=g:FilterSelect(tp,Card.IsAbleToGrave,1,1,nil)
Duel.SendtoGrave(sg,REASON_EFFECT)
Duel.ShuffleDeck(tp)
end
end
\ No newline at end of file
local m=120217094
local cm=_G["c"..m]
cm.name="牺牲萨满"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.costfilter(c,tp)
return c:IsFaceup() and c:IsAttackAbove(1600) and c:IsAbleToGraveAsCost() and Duel.GetMZoneCount(tp,c)>0
end
function cm.spfilter(c,e,tp)
return c:IsType(TYPE_EFFECT) and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
RD.SetCostLabel(e)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_MZONE,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.costfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
local tc=g:GetFirst()
if tc:GetOriginalLevel()>=7 and tc:IsType(TYPE_EFFECT) then
e:SetLabel(20217094)
else
RD.ResetCostLabel(e)
end
Duel.SendtoGrave(g,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local res=RD.IsCostLabel(e) or Duel.GetMZoneCount(tp)>0
RD.ResetCostLabel(e)
return res and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if RD.SelectAndSpecialSummon(cm.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,POS_FACEUP)~=0 and e:GetLabel()==20217094 then
local tc=Duel.GetOperatedGroup():GetFirst()
RD.AttachExtraAttackMonster(e,tc,1,aux.Stringid(m,1),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
end
end
\ No newline at end of file
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