Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-rush-duel
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
3
Issues
3
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-rush-duel
Commits
e91b29a4
Commit
e91b29a4
authored
Jul 01, 2022
by
未闻皂名
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
2022/7/1 新增:能量震慑,支援救援
parent
44fa2a26
Pipeline
#14373
passed with stages
in 4 minutes and 7 seconds
Changes
4
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
72 additions
and
0 deletions
+72
-0
RD Patch.cdb
RD Patch.cdb
+0
-0
RD Standard.cdb
RD Standard.cdb
+0
-0
script/c120222058.lua
script/c120222058.lua
+27
-0
script/c120222065.lua
script/c120222065.lua
+45
-0
No files found.
RD Patch.cdb
View file @
e91b29a4
No preview for this file type
RD Standard.cdb
View file @
e91b29a4
No preview for this file type
script/c120222058.lua
0 → 100644
View file @
e91b29a4
local
m
=
120222058
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"能量震慑"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_SPELL
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
\ No newline at end of file
script/c120222065.lua
0 → 100644
View file @
e91b29a4
local
m
=
120222065
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"支援救援"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_TOGRAVE
+
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
end
--Activate
function
cm
.
confilter
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
and
c
:
IsFaceup
()
end
function
cm
.
posfilter
(
c
)
return
c
:
IsAttackPos
()
and
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
end
RD
.
TargetDraw
(
tp
,
2
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
==
d
then
RD
.
SelectAndDoAction
(
HINTMSG_TOGRAVE
,
Card
.
IsAbleToGrave
,
p
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
if
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
,
function
(
sg
)
RD
.
ChangePosition
(
sg
,
POS_FACEUP_DEFENSE
)
end
)
end
end
)
end
end
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment