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MyCard
ygopro-rush-duel
Commits
fc521f5b
Commit
fc521f5b
authored
Oct 12, 2021
by
未闻皂名
Browse files
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2021/10/12 新增:对冲突,更新翻译
parent
a9807d98
Pipeline
#6230
passed with stages
in 3 minutes and 31 seconds
Changes
4
Pipelines
1
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Showing
4 changed files
with
36 additions
and
2 deletions
+36
-2
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120183062.lua
script/c120183062.lua
+1
-1
script/c120199015.lua
script/c120199015.lua
+1
-1
script/c120199057.lua
script/c120199057.lua
+34
-0
No files found.
RD Patch.cdb
View file @
fc521f5b
No preview for this file type
script/c120183062.lua
View file @
fc521f5b
...
@@ -32,7 +32,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -32,7 +32,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
-
400
)
e1
:
SetValue
(
-
400
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetValue
(
1
)
e2
:
SetValue
(
1
)
...
...
script/c120199015.lua
View file @
fc521f5b
local
m
=
120199015
local
m
=
120199015
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"鬼将
醒
"
cm
.
name
=
"鬼将
美咤美
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--To Hand
--To Hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120199057.lua
0 → 100644
View file @
fc521f5b
local
m
=
120199057
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"对冲突"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
c
=
Duel
.
GetAttackTarget
()
return
tc
:
IsControler
(
1
-
tp
)
and
c
and
c
:
IsControler
(
tp
)
and
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
10
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
c
=
Duel
.
GetAttackTarget
()
if
tc
and
tc
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
tc
:
RegisterEffect
(
e1
)
if
c
and
c
:
IsRelateToBattle
()
and
c
:
IsFaceup
()
then
local
e2
=
e1
:
Clone
()
c
:
RegisterEffect
(
e2
)
end
end
end
\ No newline at end of file
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