• Chen Bill's avatar
    Use BufferIO::ReadUInt8 (#2537) · b2901259
    Chen Bill authored
    * change code, location, position to unsigned
    
    * change code, location, postion to unsigned
    
    * use ReadUInt8() for 1-byte data
    
    * Game::LocalPlayer() returns 0, 1
    
    * wrong matching
    
    * change card code to unsigned
    b2901259
client_card.cpp 9.63 KB