Commit 2f81e734 authored by mercury233's avatar mercury233

Merge branch 'master' of https://github.com/Fluorohydride/ygopro

parents 08ac0b5e 3d2caeb9
......@@ -132,7 +132,7 @@ void ClientCard::UpdateInfo(char* buf) {
int l = BufferIO::ReadInt8(buf);
int s = BufferIO::ReadInt8(buf);
BufferIO::ReadInt8(buf);
ClientCard* ecard = mainGame->dField.GetCard(c, l, s);
ClientCard* ecard = mainGame->dField.GetCard(mainGame->LocalPlayer(c), l, s);
equipTarget = ecard;
ecard->equipped.insert(this);
}
......@@ -143,7 +143,7 @@ void ClientCard::UpdateInfo(char* buf) {
int l = BufferIO::ReadInt8(buf);
int s = BufferIO::ReadInt8(buf);
BufferIO::ReadInt8(buf);
ClientCard* tcard = mainGame->dField.GetCard(c, l, s);
ClientCard* tcard = mainGame->dField.GetCard(mainGame->LocalPlayer(c), l, s);
cardTarget.insert(tcard);
tcard->ownerTarget.insert(this);
}
......
......@@ -676,14 +676,14 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
return false;
}
void DeckBuilder::GetHoveredCard() {
int pre_code = hovered_code;
hovered_pos = 0;
hovered_code = 0;
irr::gui::IGUIElement* root = mainGame->env->getRootGUIElement();
if(root->getElementFromPoint(mouse_pos) != root)
return;
int x = mouse_pos.X;
int y = mouse_pos.Y;
int pre_code = hovered_code;
hovered_pos = 0;
hovered_code = 0;
is_lastcard = 0;
if(x >= 314 && x <= 794) {
if(y >= 164 && y <= 435) {
......@@ -775,42 +775,78 @@ void DeckBuilder::StartFilter() {
}
void DeckBuilder::FilterCards() {
results.clear();
struct element_t {
std::wstring keyword;
int setcode;
enum class type_t {
all,
name,
setcode
} type;
bool exclude;
element_t(): setcode(0), type(type_t::all), exclude(false) {}
};
const wchar_t* pstr = mainGame->ebCardName->getText();
std::wstring str = std::wstring(pstr);
std::vector<std::wstring> query_elements;
std::vector<std::vector<std::wstring>::iterator> query_elements_track;
size_t element_start = 0;
while(mainGame->gameConf.search_multiple_keywords) {
size_t element_end = str.find_first_of(mainGame->gameConf.search_multiple_keywords == 1 ? L' ' : L'+', element_start);
if(element_end == std::wstring::npos)
break;
size_t length = element_end - element_start;
if(length > 0) {
query_elements.push_back(str.substr(element_start, length));
std::vector<element_t> query_elements;
if(mainGame->gameConf.search_multiple_keywords) {
const wchar_t separator = mainGame->gameConf.search_multiple_keywords == 1 ? L' ' : L'+';
const wchar_t minussign = L'-';
const wchar_t quotation = L'\"';
size_t element_start = 0;
for(;;) {
element_start = str.find_first_not_of(separator, element_start);
if(element_start == std::wstring::npos)
break;
element_t element;
if(str[element_start] == minussign) {
element.exclude = true;
element_start++;
}
if(element_start >= str.size())
break;
if(str[element_start] == L'$') {
element.type = element_t::type_t::name;
element_start++;
} else if(str[element_start] == L'@') {
element.type = element_t::type_t::setcode;
element_start++;
}
if(element_start >= str.size())
break;
wchar_t delimiter = separator;
if(str[element_start] == quotation) {
delimiter = quotation;
element_start++;
}
size_t element_end = str.find_first_of(delimiter, element_start);
if(element_end != std::wstring::npos) {
size_t length = element_end - element_start;
element.keyword = str.substr(element_start, length);
} else
element.keyword = str.substr(element_start);
element.setcode = dataManager.GetSetCode(element.keyword.c_str());
query_elements.push_back(element);
if(element_end == std::wstring::npos)
break;
element_start = element_end + 1;
} else
}
} else {
element_t element;
size_t element_start = 0;
if(str[element_start] == L'$') {
element.type = element_t::type_t::name;
element_start++;
} else if(str[element_start] == L'@') {
element.type = element_t::type_t::setcode;
element_start++;
}
if(element_start < str.size()) {
element.keyword = str.substr(element_start);
element.setcode = dataManager.GetSetCode(element.keyword.c_str());
query_elements.push_back(element);
}
}
query_elements.push_back(str.substr(element_start));
std::unordered_map<std::wstring, unsigned int> set_code_map;
for(auto elements_iterator = query_elements.begin(); elements_iterator != query_elements.end(); elements_iterator++) {
const wchar_t* element_pointer = elements_iterator->c_str();
if(element_pointer[0] == L'@')
set_code_map[*elements_iterator] = dataManager.GetSetCode(&element_pointer[1]);
else
set_code_map[*elements_iterator] = dataManager.GetSetCode(&element_pointer[0]);
if(element_pointer[0] == 0 || (element_pointer[0] == L'$' && element_pointer[1] == 0) || (element_pointer[0] == L'@' && element_pointer[1] == 0))
query_elements_track.push_back(elements_iterator);
}
for(auto elements_track_iterator = query_elements_track.begin(); elements_track_iterator != query_elements_track.end(); elements_track_iterator++)
query_elements.erase(*elements_track_iterator);
unsigned int set_code = 0;
if(pstr[0] == L'@')
set_code = dataManager.GetSetCode(&pstr[1]);
else
set_code = dataManager.GetSetCode(&pstr[0]);
if(pstr[0] == 0 || (pstr[0] == L'$' && pstr[1] == 0) || (pstr[0] == L'@' && pstr[1] == 0))
pstr = 0;
auto strpointer = dataManager._strings.begin();
for(code_pointer ptr = dataManager._datas.begin(); ptr != dataManager._datas.end(); ++ptr, ++strpointer) {
const CardDataC& data = ptr->second;
......@@ -885,33 +921,29 @@ void DeckBuilder::FilterCards() {
continue;
}
bool is_target = true;
for (auto elements_iterator = query_elements.begin(); elements_iterator != query_elements.end(); elements_iterator++) {
const wchar_t* element_pointer = elements_iterator->c_str();
if (element_pointer[0] == L'$') {
if(!CardNameContains(text.name.c_str(), &element_pointer[1])){
is_target = false;
break;
}
}
else if (element_pointer[0] == L'@' && set_code_map[*elements_iterator]) {
if(!check_set_code(data, set_code_map[*elements_iterator])) {
is_target = false;
break;
}
for (auto elements_iterator = query_elements.begin(); elements_iterator != query_elements.end(); ++elements_iterator) {
bool match = false;
if (elements_iterator->type == element_t::type_t::name) {
match = CardNameContains(text.name.c_str(), elements_iterator->keyword.c_str());
} else if (elements_iterator->type == element_t::type_t::setcode) {
match = elements_iterator->setcode && check_set_code(data, elements_iterator->setcode);
} else {
int trycode = BufferIO::GetVal(elements_iterator->c_str());
int trycode = BufferIO::GetVal(elements_iterator->keyword.c_str());
bool tryresult = dataManager.GetData(trycode, 0);
if(!tryresult && !CardNameContains(text.name.c_str(), elements_iterator->c_str()) && text.text.find(elements_iterator->c_str()) == std::wstring::npos
&& (!set_code_map[*elements_iterator] || !check_set_code(data, set_code_map[*elements_iterator]))) {
is_target = false;
break;
}
if(tryresult && data.code != trycode
&& !(data.alias == trycode && (data.alias - data.code < CARD_ARTWORK_VERSIONS_OFFSET || data.code - data.alias < CARD_ARTWORK_VERSIONS_OFFSET))) {
is_target = false;
break;
if(!tryresult) {
match = CardNameContains(text.name.c_str(), elements_iterator->keyword.c_str())
|| text.text.find(elements_iterator->keyword) != std::wstring::npos
|| (elements_iterator->setcode && check_set_code(data, elements_iterator->setcode));
} else {
match = data.code == trycode || data.alias == trycode;
}
}
if(elements_iterator->exclude)
match = !match;
if(!match) {
is_target = false;
break;
}
}
if(is_target)
results.push_back(ptr);
......
......@@ -24,6 +24,7 @@ char DuelClient::duel_client_read[0x2000];
char DuelClient::duel_client_write[0x2000];
bool DuelClient::is_closing = false;
int DuelClient::select_hint = 0;
int DuelClient::select_unselect_hint = 0;
wchar_t DuelClient::event_string[256];
mtrandom DuelClient::rnd;
......@@ -1452,7 +1453,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
}
std::sort(mainGame->dField.selectable_cards.begin(), mainGame->dField.selectable_cards.end(), ClientCard::client_card_sort);
if(select_hint)
myswprintf(textBuffer, L"%ls(%d-%d)", dataManager.GetDesc(select_hint),
select_unselect_hint = select_hint;
if(select_unselect_hint)
myswprintf(textBuffer, L"%ls(%d-%d)", dataManager.GetDesc(select_unselect_hint),
mainGame->dField.select_min, mainGame->dField.select_max);
else myswprintf(textBuffer, L"%ls(%d-%d)", dataManager.GetSysString(560), mainGame->dField.select_min, mainGame->dField.select_max);
select_hint = 0;
......
......@@ -30,6 +30,7 @@ private:
static char duel_client_write[0x2000];
static bool is_closing;
static int select_hint;
static int select_unselect_hint;
static wchar_t event_string[256];
static mtrandom rnd;
public:
......
......@@ -2243,7 +2243,8 @@ void ClientField::ShowCardInfoInList(ClientCard* pcard, irr::gui::IGUIElement* e
if(pcard->code) {
str.append(dataManager.GetName(pcard->code));
}
if(pcard->status & STATUS_PROC_COMPLETE)
if((pcard->status & STATUS_PROC_COMPLETE)
&& (pcard->type & (TYPE_RITUAL | TYPE_FUSION | TYPE_SYNCHRO | TYPE_XYZ | TYPE_LINK | TYPE_SPSUMMON)))
str.append(L"\n").append(dataManager.GetSysString(224));
for(size_t i = 0; i < chains.size(); ++i) {
wchar_t formatBuffer[2048];
......
......@@ -10,7 +10,7 @@
#include "netserver.h"
#include "single_mode.h"
const unsigned short PRO_VERSION = 0x1347;
const unsigned short PRO_VERSION = 0x1348;
namespace ygo {
......
......@@ -5,10 +5,7 @@
#include <functional>
#include "bufferio.h"
#ifdef _WIN32
#include <direct.h>
#include <sys/stat.h>
#else
#ifndef _WIN32
#include <dirent.h>
#include <sys/stat.h>
#endif
......@@ -20,8 +17,8 @@
class FileSystem {
public:
static bool IsFileExists(const wchar_t* wfile) {
struct _stat fileStat;
return (_wstat(wfile, &fileStat) == 0) && !(fileStat.st_mode & _S_IFDIR);
DWORD attr = GetFileAttributesW(wfile);
return attr != INVALID_FILE_ATTRIBUTES && !(attr & FILE_ATTRIBUTE_DIRECTORY);
}
static bool IsFileExists(const char* file) {
......@@ -31,8 +28,8 @@ public:
}
static bool IsDirExists(const wchar_t* wdir) {
struct _stat fileStat;
return (_wstat(wdir, &fileStat) == 0) && (fileStat.st_mode & _S_IFDIR);
DWORD attr = GetFileAttributesW(wdir);
return attr != INVALID_FILE_ATTRIBUTES && (attr & FILE_ATTRIBUTE_DIRECTORY);
}
static bool IsDirExists(const char* dir) {
......@@ -42,7 +39,7 @@ public:
}
static bool MakeDir(const wchar_t* wdir) {
return _wmkdir(wdir) == 0;
return CreateDirectoryW(wdir, NULL);
}
static bool MakeDir(const char* dir) {
......
Subproject commit 60d8b81d6d89c62e9d40d8bb8f6504f45121b053
Subproject commit 7e2ab59a444927546222126e9b0a97bca12f7069
Subproject commit 87b2a039e3b02c8fad75aa53719095e60c866466
Subproject commit 9845ffd083503c65aed5b4660b3eb0c49b173fce
......@@ -741,7 +741,7 @@
!setname 0x82 怒怒怒 ドドド
!setname 0x83 机关傀儡 ギミック・パペット
!setname 0x84 燃烧拳击手 BK(バーニングナックラー)
!setname 0x85 超级防机器人 SDロボ
!setname 0x85 超级防机器人 SDロボ
!setname 0x86 光天使
!setname 0x87 阴影 アンブラル
!setname 0x88 武神
......@@ -752,7 +752,7 @@
#setname 0x8c 德鲁伊 ドルイド
!setname 0x8d 鬼计 ゴーストリック
!setname 0x8e 吸血鬼 ヴァンパイア
!setname 0x8f啦啦 ズババ
!setname 0x8f拉拉 ズババ
!setname 0x90 森罗 森羅
!setname 0x91 王家长眠之谷 ネクロバレー
!setname 0x92 纹章 メダリオン
......@@ -819,6 +819,7 @@
!setname 0xbf 灵使 霊使い
!setname 0xc0 凭依装着 憑依装着
!setname 0xc1 PSY骨架 PSYフレーム
!setname 0x10c1 PSY骨架装备 PSYフレームギア
!setname 0xc2 动力工具 パワー・ツール
!setname 0xc3 锋利小鬼 エッジインプ
!setname 0xc4 神数 セフィラ
......
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