Commit a448120e authored by salix5's avatar salix5

fix

parent 64aa0dad
......@@ -9,7 +9,7 @@ function c7617062.initial_effect(c)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ATTACK)
e2:SetRange(LOCATION_SZONE)
e2:SetRange(LOCATION_FZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(c7617062.ftarget)
c:RegisterEffect(e2)
......@@ -25,17 +25,25 @@ function c7617062.initial_effect(c)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_DIRECT_ATTACK)
e4:SetRange(LOCATION_SZONE)
e4:SetRange(LOCATION_FZONE)
e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e4:SetTarget(c7617062.dirtg)
c:RegisterEffect(e4)
--pos
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e5:SetRange(LOCATION_SZONE)
e5:SetRange(LOCATION_FZONE)
e5:SetCode(EVENT_BATTLE_DAMAGE)
e5:SetOperation(c7617062.operation)
e5:SetOperation(c7617062.regop)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e6:SetRange(LOCATION_FZONE)
e6:SetCode(EVENT_DAMAGE_STEP_END)
e6:SetCondition(c7617062.poscon)
e6:SetOperation(c7617062.posop)
e6:SetLabelObject(e5)
c:RegisterEffect(e6)
end
function c7617062.bttg(e,c)
return c:IsFacedown()
......@@ -46,18 +54,20 @@ end
function c7617062.ftarget(e,c)
return not c:IsSetCard(0x8d)
end
function c7617062.operation(e,tp,eg,ep,ev,re,r,rp)
function c7617062.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=eg:GetFirst()
if tc:IsRelateToBattle() and tc:IsFaceup() and tc:IsCanTurnSet() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_DAMAGE_STEP_END)
e1:SetOperation(c7617062.posop)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DAMAGE)
tc:RegisterEffect(e1)
end
c:RegisterFlagEffect(7617062,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DAMAGE,0,1)
eg:GetFirst():RegisterFlagEffect(7617063,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DAMAGE,0,1)
end
function c7617062.poscon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(7617062)>0
end
function c7617062.filter(c)
return c:GetFlagEffect(7617063)>0
end
function c7617062.posop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChangePosition(e:GetHandler(),POS_FACEDOWN_DEFENCE)
local g=Duel.GetMatchingGroup(c7617062.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if e:GetHandler():IsRelateToEffect(e) then
Duel.ChangePosition(g,POS_FACEDOWN_DEFENCE)
end
end
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