Commit a5655685 authored by DailyShana's avatar DailyShana

refresh deck and extra when restarting in undo

parent 22c102f9
...@@ -113,6 +113,11 @@ int ReplayMode::ReplayThread(void* param) { ...@@ -113,6 +113,11 @@ int ReplayMode::ReplayThread(void* param) {
is_continuing = ReplayAnalyze(engineBuffer, len); is_continuing = ReplayAnalyze(engineBuffer, len);
mainGame->gMutex.Lock(); mainGame->gMutex.Lock();
} }
} else {
ReplayRefreshDeck(0);
ReplayRefreshDeck(1);
ReplayRefreshExtra(0);
ReplayRefreshExtra(1);
} }
if(step == 0) { if(step == 0) {
Pause(true, false); Pause(true, false);
......
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