Commit ead9e381 authored by 独孤朲's avatar 独孤朲 Committed by salix5

Merge pull request #1562 from nekrozar/patch-3

new card VJMP
parent 7d292293
--インフェルニティ・ビショップ
function c54320860.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,54320860)
e1:SetCondition(c54320860.spcon)
c:RegisterEffect(e1)
--destroy replace
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetRange(LOCATION_GRAVE)
e2:SetTarget(c54320860.reptg)
e2:SetValue(c54320860.repval)
e2:SetOperation(c54320860.repop)
c:RegisterEffect(e2)
end
function c54320860.spcon(e,c)
if c==nil then return true end
return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_HAND,0)==1
and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c54320860.filter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
and c:IsSetCard(0xb) and not c:IsReason(REASON_REPLACE)
end
function c54320860.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)==0
and eg:IsExists(c54320860.filter,1,nil,tp) and e:GetHandler():IsAbleToRemove() end
return Duel.SelectYesNo(tp,aux.Stringid(54320860,0))
end
function c54320860.repval(e,c)
return c54320860.filter(c,e:GetHandlerPlayer())
end
function c54320860.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
end
--ゴゴゴアリステラ&デクシア
function c91718579.initial_effect(c)
--untargetable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetCondition(c91718579.tgcon)
e1:SetValue(c91718579.atlimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_SELECT_EFFECT_TARGET)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e2:SetTargetRange(0,0xff)
e2:SetValue(c91718579.tglimit)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c91718579.effcon)
e3:SetOperation(c91718579.effop)
c:RegisterEffect(e3)
end
function c91718579.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x59)
end
function c91718579.tgcon(e)
return Duel.IsExistingMatchingCard(c91718579.cfilter,e:GetHandlerPlayer(),LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler())
end
function c91718579.atlimit(e,c)
return c:IsFaceup() and c:IsSetCard(0x59)
end
function c91718579.tglimit(e,re,c)
return c:IsFaceup() and c:IsSetCard(0x59) and c:IsType(TYPE_MONSTER)
end
function c91718579.effcon(e,tp,eg,ep,ev,re,r,rp)
local mg=e:GetHandler():GetReasonCard():GetMaterial()
return r==REASON_XYZ and mg:IsExists(Card.IsSetCard,mg:GetCount(),nil,0x59)
end
function c91718579.effop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,91718579)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(91718579,0))
e1:SetCategory(CATEGORY_POSITION+CATEGORY_DEFCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c91718579.poscon)
e1:SetTarget(c91718579.postg)
e1:SetOperation(c91718579.posop)
e1:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CHANGE_TYPE)
e2:SetValue(TYPE_MONSTER+TYPE_EFFECT+TYPE_XYZ)
e2:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e2)
end
end
function c91718579.poscon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_XYZ
end
function c91718579.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsPosition(POS_FACEUP_ATTACK) end
if chk==0 then return Duel.IsExistingTarget(Card.IsPosition,tp,0,LOCATION_MZONE,1,nil,POS_FACEUP_ATTACK) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectTarget(tp,Card.IsPosition,tp,0,LOCATION_MZONE,1,1,nil,POS_FACEUP_ATTACK)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function c91718579.posop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if not tc or tc:IsDefencePos() or not tc:IsRelateToEffect(e) then return end
if Duel.ChangePosition(tc,POS_FACEUP_DEFENCE)==0 then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_DEFENCE_FINAL)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetValue(0)
tc:RegisterEffect(e1)
end
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