Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
1
Merge Requests
1
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro
Commits
f112c10d
Commit
f112c10d
authored
Jul 24, 2017
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
update MSG_SELECT_EFFECTYN
parent
dd587d51
Changes
6
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
17 additions
and
7 deletions
+17
-7
gframe/duelclient.cpp
gframe/duelclient.cpp
+10
-3
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+1
-1
gframe/single_duel.cpp
gframe/single_duel.cpp
+1
-1
gframe/single_mode.cpp
gframe/single_mode.cpp
+1
-1
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+1
-1
strings.conf
strings.conf
+3
-0
No files found.
gframe/duelclient.cpp
View file @
f112c10d
...
...
@@ -1143,9 +1143,16 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
pcard
->
is_highlighting
=
true
;
mainGame
->
dField
.
highlighting_card
=
pcard
;
}
wchar_t
ynbuf
[
256
];
myswprintf
(
ynbuf
,
dataManager
.
GetSysString
(
200
),
dataManager
.
FormatLocation
(
l
,
s
),
dataManager
.
GetName
(
code
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
ynbuf
);
int
desc
=
BufferIO
::
ReadInt32
(
pbuf
);
if
(
desc
==
0
)
{
wchar_t
ynbuf
[
256
];
myswprintf
(
ynbuf
,
dataManager
.
GetSysString
(
200
),
dataManager
.
FormatLocation
(
l
,
s
),
dataManager
.
GetName
(
code
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
ynbuf
);
}
else
if
(
desc
<
2048
)
{
myswprintf
(
textBuffer
,
dataManager
.
GetSysString
(
desc
),
dataManager
.
GetName
(
code
));
}
else
{
myswprintf
(
textBuffer
,
dataManager
.
GetDesc
(
desc
),
dataManager
.
GetName
(
code
));
}
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
...
...
gframe/replay_mode.cpp
View file @
f112c10d
...
...
@@ -375,7 +375,7 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
}
case
MSG_SELECT_EFFECTYN
:
{
player
=
BufferIO
::
ReadInt8
(
pbuf
);
pbuf
+=
8
;
pbuf
+=
12
;
return
ReadReplayResponse
();
}
case
MSG_SELECT_YESNO
:
{
...
...
gframe/single_duel.cpp
View file @
f112c10d
...
...
@@ -652,7 +652,7 @@ int SingleDuel::Analyze(char* msgbuffer, unsigned int len) {
}
case
MSG_SELECT_EFFECTYN
:
{
player
=
BufferIO
::
ReadInt8
(
pbuf
);
pbuf
+=
8
;
pbuf
+=
12
;
WaitforResponse
(
player
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
return
1
;
...
...
gframe/single_mode.cpp
View file @
f112c10d
...
...
@@ -186,7 +186,7 @@ bool SingleMode::SinglePlayAnalyze(char* msg, unsigned int len) {
}
case
MSG_SELECT_EFFECTYN
:
{
player
=
BufferIO
::
ReadInt8
(
pbuf
);
pbuf
+=
8
;
pbuf
+=
12
;
DuelClient
::
ClientAnalyze
(
offset
,
pbuf
-
offset
);
if
(
!
DuelClient
::
ClientAnalyze
(
offset
,
pbuf
-
offset
))
{
mainGame
->
singleSignal
.
Reset
();
...
...
gframe/tag_duel.cpp
View file @
f112c10d
...
...
@@ -584,7 +584,7 @@ int TagDuel::Analyze(char* msgbuffer, unsigned int len) {
}
case
MSG_SELECT_EFFECTYN
:
{
player
=
BufferIO
::
ReadInt8
(
pbuf
);
pbuf
+=
8
;
pbuf
+=
12
;
WaitforResponse
(
player
);
NetServer
::
SendBufferToPlayer
(
cur_player
[
player
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
return
1
;
...
...
strings.conf
View file @
f112c10d
...
...
@@ -46,6 +46,9 @@
!
system
92
是否要解放对方怪兽进行上级召唤?
!
system
93
是否要继续选择素材?
!
system
94
是否现在使用这张卡的效果?
!
system
95
是否使用[%
ls
]的效果?
!
system
96
是否使用[%
ls
]的效果代替破坏?
!
system
97
是否把[%
ls
]在魔法与陷阱区域放置?
!
system
100
先攻
!
system
101
后攻
!
system
200
是否在[%
ls
]发动[%
ls
]的效果?
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment