Commit fbf10697 authored by mercury233's avatar mercury233

fix

parent c052813b
......@@ -76,6 +76,13 @@ void ClientField::Clear() {
reposable_cards.clear();
attackable_cards.clear();
disabled_field = 0;
panel = 0;
hovered_card = 0;
clicked_card = 0;
highlighting_card = 0;
hovered_controler = 0;
hovered_location = 0;
hovered_sequence = 0;
deck_act = false;
grave_act = false;
remove_act = false;
......
......@@ -554,6 +554,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame->btnCreateHost->setEnabled(true);
mainGame->btnJoinHost->setEnabled(true);
mainGame->btnJoinCancel->setEnabled(true);
mainGame->stTip->setVisible(false);
mainGame->device->setEventReceiver(&mainGame->menuHandler);
mainGame->ShowElement(mainGame->wLanWindow);
mainGame->gMutex.Unlock();
......@@ -777,6 +778,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->btnCreateHost->setEnabled(true);
mainGame->btnJoinHost->setEnabled(true);
mainGame->btnJoinCancel->setEnabled(true);
mainGame->stTip->setVisible(false);
mainGame->device->setEventReceiver(&mainGame->menuHandler);
mainGame->ShowElement(mainGame->wLanWindow);
mainGame->gMutex.Unlock();
......
......@@ -115,6 +115,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
DuelClient::StopClient();
mainGame->dInfo.isStarted = false;
mainGame->device->setEventReceiver(&mainGame->menuHandler);
mainGame->stTip->setVisible(false);
mainGame->wCardImg->setVisible(false);
mainGame->wInfos->setVisible(false);
mainGame->wPhase->setVisible(false);
......
......@@ -213,9 +213,6 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame->btnReplayStep->setVisible(false);
mainGame->btnReplayUndo->setVisible(false);
mainGame->wPhase->setVisible(true);
mainGame->dField.panel = 0;
mainGame->dField.hovered_card = 0;
mainGame->dField.clicked_card = 0;
mainGame->dField.Clear();
mainGame->HideElement(mainGame->wReplay);
mainGame->device->setEventReceiver(&mainGame->dField);
......
......@@ -185,6 +185,7 @@ int ReplayMode::ReplayThread(void* param) {
mainGame->closeDoneSignal.Wait();
mainGame->gMutex.Lock();
mainGame->ShowElement(mainGame->wReplay);
mainGame->stTip->setVisible(false);
mainGame->device->setEventReceiver(&mainGame->menuHandler);
mainGame->gMutex.Unlock();
if(exit_on_return)
......@@ -195,9 +196,6 @@ int ReplayMode::ReplayThread(void* param) {
void ReplayMode::Restart(bool refresh) {
end_duel(pduel);
mainGame->dInfo.isStarted = false;
mainGame->dField.panel = 0;
mainGame->dField.hovered_card = 0;
mainGame->dField.clicked_card = 0;
mainGame->dField.Clear();
//mainGame->device->setEventReceiver(&mainGame->dField);
cur_replay.Rewind();
......
......@@ -78,9 +78,6 @@ int SingleMode::SinglePlayThread(void* param) {
mainGame->stText->setText(L"");
mainGame->scrCardText->setVisible(false);
mainGame->wPhase->setVisible(true);
mainGame->dField.panel = 0;
mainGame->dField.hovered_card = 0;
mainGame->dField.clicked_card = 0;
mainGame->dField.Clear();
mainGame->dInfo.isFirst = true;
mainGame->dInfo.isStarted = true;
......@@ -112,6 +109,7 @@ int SingleMode::SinglePlayThread(void* param) {
mainGame->closeDoneSignal.Wait();
mainGame->gMutex.Lock();
mainGame->ShowElement(mainGame->wSinglePlay);
mainGame->stTip->setVisible(false);
mainGame->device->setEventReceiver(&mainGame->menuHandler);
mainGame->gMutex.Unlock();
if(exit_on_return)
......
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