Commit fed41b69 authored by mercury233's avatar mercury233 Committed by GitHub

update showing pack lists (#2434)

parent 26d7f2fe
...@@ -94,7 +94,7 @@ bool DataManager::LoadStrings(const char* file) { ...@@ -94,7 +94,7 @@ bool DataManager::LoadStrings(const char* file) {
ReadStringConfLine(linebuf); ReadStringConfLine(linebuf);
} }
fclose(fp); fclose(fp);
for(int i = 0; i < 255; ++i) for(int i = 0; i < 301; ++i)
myswprintf(numStrings[i], L"%d", i); myswprintf(numStrings[i], L"%d", i);
return true; return true;
} }
......
...@@ -43,7 +43,7 @@ public: ...@@ -43,7 +43,7 @@ public:
std::unordered_map<unsigned int, std::wstring> _setnameStrings; std::unordered_map<unsigned int, std::wstring> _setnameStrings;
std::unordered_map<unsigned int, std::wstring> _sysStrings; std::unordered_map<unsigned int, std::wstring> _sysStrings;
wchar_t numStrings[256][4]; wchar_t numStrings[301][4];
wchar_t numBuffer[6]; wchar_t numBuffer[6];
wchar_t attBuffer[128]; wchar_t attBuffer[128];
wchar_t racBuffer[128]; wchar_t racBuffer[128];
......
...@@ -90,6 +90,7 @@ void DeckBuilder::Initialize() { ...@@ -90,6 +90,7 @@ void DeckBuilder::Initialize() {
prev_deck = mainGame->cbDBDecks->getSelected(); prev_deck = mainGame->cbDBDecks->getSelected();
prev_category = mainGame->cbDBCategory->getSelected(); prev_category = mainGame->cbDBCategory->getSelected();
RefreshReadonly(prev_category); RefreshReadonly(prev_category);
RefreshPackListScroll();
prev_operation = 0; prev_operation = 0;
prev_sel = -1; prev_sel = -1;
is_modified = false; is_modified = false;
...@@ -116,6 +117,7 @@ void DeckBuilder::Terminate() { ...@@ -116,6 +117,7 @@ void DeckBuilder::Terminate() {
mainGame->ClearTextures(); mainGame->ClearTextures();
mainGame->showingcode = 0; mainGame->showingcode = 0;
mainGame->scrFilter->setVisible(false); mainGame->scrFilter->setVisible(false);
mainGame->scrPackCards->setVisible(false);
int catesel = mainGame->cbDBCategory->getSelected(); int catesel = mainGame->cbDBCategory->getSelected();
if(catesel >= 0) if(catesel >= 0)
BufferIO::CopyWStr(mainGame->cbDBCategory->getItem(catesel), mainGame->gameConf.lastcategory, 64); BufferIO::CopyWStr(mainGame->cbDBCategory->getItem(catesel), mainGame->gameConf.lastcategory, 64);
...@@ -999,7 +1001,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -999,7 +1001,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
wchar_t catepath[256]; wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, mainGame->lstCategories->getSelected(), mainGame->lstCategories->getListItem(mainGame->lstCategories->getSelected())); deckManager.GetCategoryPath(catepath, mainGame->lstCategories->getSelected(), mainGame->lstCategories->getListItem(mainGame->lstCategories->getSelected()));
myswprintf(filepath, L"%ls/%ls.ydk", catepath, mainGame->lstDecks->getListItem(decksel)); myswprintf(filepath, L"%ls/%ls.ydk", catepath, mainGame->lstDecks->getListItem(decksel));
deckManager.LoadDeck(filepath); deckManager.LoadDeck(filepath, showing_pack);
RefreshPackListScroll();
prev_deck = decksel; prev_deck = decksel;
break; break;
} }
...@@ -1021,6 +1024,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -1021,6 +1024,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if(hovered_pos == 0 || hovered_seq == -1) if(hovered_pos == 0 || hovered_seq == -1)
break; break;
click_pos = hovered_pos; click_pos = hovered_pos;
if(readonly)
break;
dragx = event.MouseInput.X; dragx = event.MouseInput.X;
dragy = event.MouseInput.Y; dragy = event.MouseInput.Y;
draging_pointer = dataManager.GetCodePointer(hovered_code); draging_pointer = dataManager.GetCodePointer(hovered_code);
...@@ -1102,6 +1107,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -1102,6 +1107,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if(!is_draging) { if(!is_draging) {
if(hovered_pos == 0 || hovered_seq == -1) if(hovered_pos == 0 || hovered_seq == -1)
break; break;
if(readonly)
break;
soundManager.PlaySoundEffect(SOUND_CARD_DROP); soundManager.PlaySoundEffect(SOUND_CARD_DROP);
if(hovered_pos == 1) { if(hovered_pos == 1) {
pop_main(hovered_seq); pop_main(hovered_seq);
...@@ -1141,6 +1148,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -1141,6 +1148,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break; break;
if (hovered_pos == 0 || hovered_seq == -1) if (hovered_pos == 0 || hovered_seq == -1)
break; break;
if (readonly)
break;
if (is_draging) if (is_draging)
break; break;
auto pointer = dataManager.GetCodePointer(hovered_code); auto pointer = dataManager.GetCodePointer(hovered_code);
...@@ -1224,7 +1233,33 @@ void DeckBuilder::GetHoveredCard() { ...@@ -1224,7 +1233,33 @@ void DeckBuilder::GetHoveredCard() {
int y = pos.Y; int y = pos.Y;
is_lastcard = 0; is_lastcard = 0;
if(x >= 314 && x <= 794) { if(x >= 314 && x <= 794) {
if(y >= 164 && y <= 435) { if(showing_pack) {
if((x <= 772 || !mainGame->scrPackCards->isVisible()) && y >= 164 && y <= 624) {
int mainsize = deckManager.current_deck.main.size();
int lx = 10;
int dy = 68;
if(mainsize > 10 * 7)
lx = 11;
if(mainsize > 11 * 7)
lx = 12;
if(mainsize > 60)
dy = 66;
int px;
int py = (y - 164) / dy;
hovered_pos = 1;
if(x >= 750)
px = lx - 1;
else
px = (x - 314) * (lx - 1) / (mainGame->scrPackCards->isVisible() ? 414.0f : 436.0f);
hovered_seq = py * lx + px + mainGame->scrPackCards->getPos() * lx;
if(hovered_seq >= mainsize) {
hovered_seq = -1;
hovered_code = 0;
} else {
hovered_code = deckManager.current_deck.main[hovered_seq]->first;
}
}
} else if(y >= 164 && y <= 435) {
int lx = 10, px, py = (y - 164) / 68; int lx = 10, px, py = (y - 164) / 68;
hovered_pos = 1; hovered_pos = 1;
if(deckManager.current_deck.main.size() > 40) if(deckManager.current_deck.main.size() > 40)
...@@ -1570,21 +1605,17 @@ void DeckBuilder::RefreshDeckList() { ...@@ -1570,21 +1605,17 @@ void DeckBuilder::RefreshDeckList() {
wchar_t catepath[256]; wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, lstCategories->getSelected(), lstCategories->getListItem(lstCategories->getSelected())); deckManager.GetCategoryPath(catepath, lstCategories->getSelected(), lstCategories->getListItem(lstCategories->getSelected()));
lstDecks->clear(); lstDecks->clear();
FileSystem::TraversalDir(catepath, [lstDecks](const wchar_t* name, bool isdir) { mainGame->RefreshDeck(catepath, [lstDecks](const wchar_t* item) { lstDecks->addItem(item); });
if(!isdir && wcsrchr(name, '.') && !mywcsncasecmp(wcsrchr(name, '.'), L".ydk", 4)) {
size_t len = wcslen(name);
wchar_t deckname[256];
wcsncpy(deckname, name, len - 4);
deckname[len - 4] = 0;
lstDecks->addItem(deckname);
}
});
} }
void DeckBuilder::RefreshReadonly(int catesel) { void DeckBuilder::RefreshReadonly(int catesel) {
bool hasDeck = mainGame->cbDBDecks->getItemCount() != 0; bool hasDeck = mainGame->cbDBDecks->getItemCount() != 0;
readonly = catesel < 2; readonly = catesel < 2;
showing_pack = catesel == 0;
mainGame->btnSaveDeck->setEnabled(!readonly); mainGame->btnSaveDeck->setEnabled(!readonly);
mainGame->btnSaveDeckAs->setEnabled(!readonly); mainGame->btnSaveDeckAs->setEnabled(!readonly);
mainGame->btnClearDeck->setEnabled(!readonly);
mainGame->btnShuffleDeck->setEnabled(!readonly);
mainGame->btnSortDeck->setEnabled(!readonly);
mainGame->btnDeleteDeck->setEnabled(hasDeck && !readonly); mainGame->btnDeleteDeck->setEnabled(hasDeck && !readonly);
mainGame->btnRenameCategory->setEnabled(catesel > 3); mainGame->btnRenameCategory->setEnabled(catesel > 3);
mainGame->btnDeleteCategory->setEnabled(catesel > 3); mainGame->btnDeleteCategory->setEnabled(catesel > 3);
...@@ -1594,11 +1625,25 @@ void DeckBuilder::RefreshReadonly(int catesel) { ...@@ -1594,11 +1625,25 @@ void DeckBuilder::RefreshReadonly(int catesel) {
mainGame->btnMoveDeck->setEnabled(hasDeck && !readonly); mainGame->btnMoveDeck->setEnabled(hasDeck && !readonly);
mainGame->btnCopyDeck->setEnabled(hasDeck); mainGame->btnCopyDeck->setEnabled(hasDeck);
} }
void DeckBuilder::RefreshPackListScroll() {
if(showing_pack) {
mainGame->scrPackCards->setPos(0);
int mainsize = deckManager.current_deck.main.size();
if(mainsize <= 7 * 12) {
mainGame->scrPackCards->setVisible(false);
} else {
mainGame->scrPackCards->setVisible(true);
mainGame->scrPackCards->setMax((int)ceil(((float)mainsize - 7 * 12) / 12.0f));
}
} else {
mainGame->scrPackCards->setVisible(false);
}
}
void DeckBuilder::ChangeCategory(int catesel) { void DeckBuilder::ChangeCategory(int catesel) {
mainGame->RefreshDeck(mainGame->cbDBCategory, mainGame->cbDBDecks); mainGame->RefreshDeck(mainGame->cbDBCategory, mainGame->cbDBDecks);
mainGame->cbDBDecks->setSelected(0); mainGame->cbDBDecks->setSelected(0);
deckManager.LoadDeck(mainGame->cbDBCategory, mainGame->cbDBDecks);
RefreshReadonly(catesel); RefreshReadonly(catesel);
deckManager.LoadDeck(mainGame->cbDBCategory, mainGame->cbDBDecks);
is_modified = false; is_modified = false;
prev_category = catesel; prev_category = catesel;
prev_deck = 0; prev_deck = 0;
...@@ -1618,7 +1663,7 @@ void DeckBuilder::ShowDeckManage() { ...@@ -1618,7 +1663,7 @@ void DeckBuilder::ShowDeckManage() {
if(isdir) { if(isdir) {
lstCategories->addItem(name); lstCategories->addItem(name);
} }
}); });
lstCategories->setSelected(prev_category); lstCategories->setSelected(prev_category);
RefreshDeckList(); RefreshDeckList();
RefreshReadonly(prev_category); RefreshReadonly(prev_category);
......
...@@ -24,6 +24,7 @@ public: ...@@ -24,6 +24,7 @@ public:
void RefreshDeckList(); void RefreshDeckList();
void RefreshReadonly(int catesel); void RefreshReadonly(int catesel);
void RefreshPackListScroll();
void ChangeCategory(int catesel); void ChangeCategory(int catesel);
void ShowDeckManage(); void ShowDeckManage();
void ShowBigCard(int code, float zoom); void ShowBigCard(int code, float zoom);
...@@ -77,11 +78,13 @@ public: ...@@ -77,11 +78,13 @@ public:
int prev_sel; int prev_sel;
bool is_modified; bool is_modified;
bool readonly; bool readonly;
bool showing_pack;
mt19937 rnd; mt19937 rnd;
const std::unordered_map<int, int>* filterList; const std::unordered_map<int, int>* filterList;
std::vector<code_pointer> results; std::vector<code_pointer> results;
wchar_t result_string[8]; wchar_t result_string[8];
std::vector<std::wstring> expansionPacks;
}; };
} }
......
...@@ -5,6 +5,7 @@ ...@@ -5,6 +5,7 @@
namespace ygo { namespace ygo {
char DeckManager::deckBuffer[0x10000];
DeckManager deckManager; DeckManager deckManager;
void DeckManager::LoadLFListSingle(const char* path) { void DeckManager::LoadLFListSingle(const char* path) {
...@@ -140,7 +141,7 @@ int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) { ...@@ -140,7 +141,7 @@ int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
} }
return 0; return 0;
} }
int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec) { int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_packlist) {
deck.clear(); deck.clear();
int code; int code;
int errorcode = 0; int errorcode = 0;
...@@ -153,6 +154,10 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec) { ...@@ -153,6 +154,10 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec) {
} }
if(cd.type & TYPE_TOKEN) if(cd.type & TYPE_TOKEN)
continue; continue;
else if(is_packlist) {
deck.main.push_back(dataManager.GetCodePointer(code));
continue;
}
else if(cd.type & (TYPE_FUSION | TYPE_SYNCHRO | TYPE_XYZ | TYPE_LINK)) { else if(cd.type & (TYPE_FUSION | TYPE_SYNCHRO | TYPE_XYZ | TYPE_LINK)) {
if(deck.extra.size() >= 15) if(deck.extra.size() >= 15)
continue; continue;
...@@ -234,7 +239,11 @@ void DeckManager::GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory, ...@@ -234,7 +239,11 @@ void DeckManager::GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory,
bool DeckManager::LoadDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck) { bool DeckManager::LoadDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck) {
wchar_t filepath[256]; wchar_t filepath[256];
GetDeckFile(filepath, cbCategory, cbDeck); GetDeckFile(filepath, cbCategory, cbDeck);
return LoadDeck(filepath); bool is_packlist = cbCategory->getSelected() == 0;
bool res = LoadDeck(filepath, is_packlist);
if(res && mainGame->is_building)
mainGame->deckBuilder.RefreshPackListScroll();
return res;
} }
FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) { FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
#ifdef WIN32 #ifdef WIN32
...@@ -246,20 +255,47 @@ FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) { ...@@ -246,20 +255,47 @@ FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
#endif #endif
return fp; return fp;
} }
bool DeckManager::LoadDeck(const wchar_t* file) { IReadFile* DeckManager::OpenDeckReader(const wchar_t* file) {
int sp = 0, ct = 0, mainc = 0, sidec = 0, code; #ifdef WIN32
FILE* fp = OpenDeckFile(file, "r"); IReadFile* reader = dataManager.FileSystem->createAndOpenFile(file);
if(!fp) { #else
char file2[256];
BufferIO::EncodeUTF8(file, file2);
IReadFile* reader = dataManager.FileSystem->createAndOpenFile(file2);
#endif
return reader;
}
bool DeckManager::LoadDeck(const wchar_t* file, bool is_packlist) {
IReadFile* reader = OpenDeckReader(file);
if(!reader) {
wchar_t localfile[64]; wchar_t localfile[64];
myswprintf(localfile, L"./deck/%ls.ydk", file); myswprintf(localfile, L"./deck/%ls.ydk", file);
fp = OpenDeckFile(localfile, "r"); reader = OpenDeckReader(localfile);
} }
if(!fp) if(!reader && !mywcsncasecmp(file, L"./pack", 6)) {
wchar_t zipfile[64];
myswprintf(zipfile, L"%ls", file + 2);
reader = OpenDeckReader(zipfile);
}
if(!reader)
return false;
size_t size = reader->getSize();
if(size >= 0x20000) {
reader->drop();
return false; return false;
int cardlist[128]; }
memset(deckBuffer, 0, sizeof(deckBuffer));
reader->read(deckBuffer, size);
reader->drop();
std::istringstream deckStream(deckBuffer);
return LoadDeck(&deckStream, is_packlist);
}
bool DeckManager::LoadDeck(std::istringstream* deckStream, bool is_packlist) {
int sp = 0, ct = 0, mainc = 0, sidec = 0, code;
int cardlist[300];
bool is_side = false; bool is_side = false;
char linebuf[256]; std::string linebuf;
while(fgets(linebuf, 256, fp) && ct < 128) { while(std::getline(*deckStream, linebuf) && ct < 300) {
if(linebuf[0] == '!') { if(linebuf[0] == '!') {
is_side = true; is_side = true;
continue; continue;
...@@ -269,14 +305,13 @@ bool DeckManager::LoadDeck(const wchar_t* file) { ...@@ -269,14 +305,13 @@ bool DeckManager::LoadDeck(const wchar_t* file) {
sp = 0; sp = 0;
while(linebuf[sp] >= '0' && linebuf[sp] <= '9') sp++; while(linebuf[sp] >= '0' && linebuf[sp] <= '9') sp++;
linebuf[sp] = 0; linebuf[sp] = 0;
code = atoi(linebuf); code = std::stoi(linebuf);
cardlist[ct++] = code; cardlist[ct++] = code;
if(is_side) sidec++; if(is_side) sidec++;
else mainc++; else mainc++;
} }
fclose(fp); LoadDeck(current_deck, cardlist, mainc, sidec, is_packlist);
LoadDeck(current_deck, cardlist, mainc, sidec); return true; // the above LoadDeck has return value but we ignore it here for now
return true;
} }
bool DeckManager::SaveDeck(Deck& deck, const wchar_t* file) { bool DeckManager::SaveDeck(Deck& deck, const wchar_t* file) {
if(!FileSystem::IsDirExists(L"./deck") && !FileSystem::MakeDir(L"./deck")) if(!FileSystem::IsDirExists(L"./deck") && !FileSystem::MakeDir(L"./deck"))
......
...@@ -5,6 +5,7 @@ ...@@ -5,6 +5,7 @@
#include "client_card.h" #include "client_card.h"
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
#include <sstream>
namespace ygo { namespace ygo {
...@@ -35,18 +36,22 @@ public: ...@@ -35,18 +36,22 @@ public:
Deck current_deck; Deck current_deck;
std::vector<LFList> _lfList; std::vector<LFList> _lfList;
static char deckBuffer[0x10000];
void LoadLFListSingle(const char* path); void LoadLFListSingle(const char* path);
void LoadLFList(); void LoadLFList();
const wchar_t* GetLFListName(int lfhash); const wchar_t* GetLFListName(int lfhash);
const std::unordered_map<int, int>* GetLFListContent(int lfhash); const std::unordered_map<int, int>* GetLFListContent(int lfhash);
int CheckDeck(Deck& deck, int lfhash, int rule); int CheckDeck(Deck& deck, int lfhash, int rule);
int LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec); int LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_packlist = false);
bool LoadSide(Deck& deck, int* dbuf, int mainc, int sidec); bool LoadSide(Deck& deck, int* dbuf, int mainc, int sidec);
void GetCategoryPath(wchar_t* ret, int index, const wchar_t* text); void GetCategoryPath(wchar_t* ret, int index, const wchar_t* text);
void GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck); void GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck);
bool LoadDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck); bool LoadDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck);
FILE* OpenDeckFile(const wchar_t * file, const char * mode); FILE* OpenDeckFile(const wchar_t* file, const char* mode);
bool LoadDeck(const wchar_t* file); IReadFile* OpenDeckReader(const wchar_t* file);
bool LoadDeck(const wchar_t* file, bool is_packlist = false);
bool LoadDeck(std::istringstream* deckStream, bool is_packlist = false);
bool SaveDeck(Deck& deck, const wchar_t* file); bool SaveDeck(Deck& deck, const wchar_t* file);
bool DeleteDeck(const wchar_t* file); bool DeleteDeck(const wchar_t* file);
bool CreateCategory(const wchar_t* name); bool CreateCategory(const wchar_t* name);
......
...@@ -1136,55 +1136,70 @@ void Game::DrawThumb(code_pointer cp, position2di pos, const std::unordered_map< ...@@ -1136,55 +1136,70 @@ void Game::DrawThumb(code_pointer cp, position2di pos, const std::unordered_map<
void Game::DrawDeckBd() { void Game::DrawDeckBd() {
wchar_t textBuffer[64]; wchar_t textBuffer[64];
//main deck //main deck
int mainsize = deckManager.current_deck.main.size();
driver->draw2DRectangle(Resize(310, 137, 410, 157), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000); driver->draw2DRectangle(Resize(310, 137, 410, 157), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(309, 136, 410, 157)); driver->draw2DRectangleOutline(Resize(309, 136, 410, 157));
DrawShadowText(textFont, dataManager.GetSysString(1330), Resize(315, 137, 410, 157), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true); DrawShadowText(textFont, dataManager.GetSysString(deckBuilder.showing_pack ? 1477 : 1330), Resize(315, 137, 410, 157), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
DrawShadowText(numFont, dataManager.numStrings[deckManager.current_deck.main.size()], Resize(380, 138, 440, 158), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true); DrawShadowText(numFont, dataManager.numStrings[mainsize], Resize(380, 138, 440, 158), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
driver->draw2DRectangle(Resize(310, 160, 797, 436), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000); driver->draw2DRectangle(Resize(310, 160, 797, deckBuilder.showing_pack ? 630 : 436), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(309, 159, 797, 436)); driver->draw2DRectangleOutline(Resize(309, 159, 797, deckBuilder.showing_pack ? 630 : 436));
int lx; int lx;
int dy = 68;
float dx; float dx;
if(deckManager.current_deck.main.size() <= 40) { if(mainsize <= 40) {
dx = 436.0f / 9; dx = 436.0f / 9;
lx = 10; lx = 10;
} else if(deckBuilder.showing_pack) {
lx = 10;
if(mainsize > 10 * 7)
lx = 11;
if(mainsize > 11 * 7)
lx = 12;
dx = (mainGame->scrPackCards->isVisible() ? 414.0f : 436.0f) / (lx - 1);
if(mainsize > 60)
dy = 66;
} else { } else {
lx = (deckManager.current_deck.main.size() - 41) / 4 + 11; lx = (mainsize - 41) / 4 + 11;
dx = 436.0f / (lx - 1); dx = 436.0f / (lx - 1);
} }
for(size_t i = 0; i < deckManager.current_deck.main.size(); ++i) { int padding = scrPackCards->getPos() * lx;
DrawThumb(deckManager.current_deck.main[i], position2di(314 + (i % lx) * dx, 164 + (i / lx) * 68), deckBuilder.filterList); for(size_t i = 0; i < mainsize - padding && i < 7 * lx; ++i) {
if(deckBuilder.hovered_pos == 1 && deckBuilder.hovered_seq == (int)i) size_t j = i + padding;
driver->draw2DRectangleOutline(Resize(313 + (i % lx) * dx, 163 + (i / lx) * 68, 359 + (i % lx) * dx, 228 + (i / lx) * 68)); DrawThumb(deckManager.current_deck.main[j], position2di(314 + (i % lx) * dx, 164 + (i / lx) * dy), deckBuilder.filterList);
} if(deckBuilder.hovered_pos == 1 && deckBuilder.hovered_seq == (int)j)
//extra deck driver->draw2DRectangleOutline(Resize(313 + (i % lx) * dx, 163 + (i / lx) * dy, 359 + (i % lx) * dx, 228 + (i / lx) * dy));
driver->draw2DRectangle(Resize(310, 440, 410, 460), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(309, 439, 410, 460));
DrawShadowText(textFont, dataManager.GetSysString(1331), Resize(315, 440, 410, 460), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
DrawShadowText(numFont, dataManager.numStrings[deckManager.current_deck.extra.size()], Resize(380, 441, 440, 461), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
driver->draw2DRectangle(Resize(310, 463, 797, 533), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(309, 462, 797, 533));
if(deckManager.current_deck.extra.size() <= 10)
dx = 436.0f / 9;
else dx = 436.0f / (deckManager.current_deck.extra.size() - 1);
for(size_t i = 0; i < deckManager.current_deck.extra.size(); ++i) {
DrawThumb(deckManager.current_deck.extra[i], position2di(314 + i * dx, 466), deckBuilder.filterList);
if(deckBuilder.hovered_pos == 2 && deckBuilder.hovered_seq == (int)i)
driver->draw2DRectangleOutline(Resize(313 + i * dx, 465, 359 + i * dx, 531));
} }
//side deck if(!deckBuilder.showing_pack) {
driver->draw2DRectangle(Resize(310, 537, 410, 557), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000); //extra deck
driver->draw2DRectangleOutline(Resize(309, 536, 410, 557)); driver->draw2DRectangle(Resize(310, 440, 410, 460), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
DrawShadowText(textFont, dataManager.GetSysString(1332), Resize(315, 537, 410, 557), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true); driver->draw2DRectangleOutline(Resize(309, 439, 410, 460));
DrawShadowText(numFont, dataManager.numStrings[deckManager.current_deck.side.size()], Resize(380, 538, 440, 558), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true); DrawShadowText(textFont, dataManager.GetSysString(1331), Resize(315, 440, 410, 460), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
driver->draw2DRectangle(Resize(310, 560, 797, 630), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000); DrawShadowText(numFont, dataManager.numStrings[deckManager.current_deck.extra.size()], Resize(380, 441, 440, 461), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
driver->draw2DRectangleOutline(Resize(309, 559, 797, 630)); driver->draw2DRectangle(Resize(310, 463, 797, 533), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
if(deckManager.current_deck.side.size() <= 10) driver->draw2DRectangleOutline(Resize(309, 462, 797, 533));
dx = 436.0f / 9; if(deckManager.current_deck.extra.size() <= 10)
else dx = 436.0f / (deckManager.current_deck.side.size() - 1); dx = 436.0f / 9;
for(size_t i = 0; i < deckManager.current_deck.side.size(); ++i) { else dx = 436.0f / (deckManager.current_deck.extra.size() - 1);
DrawThumb(deckManager.current_deck.side[i], position2di(314 + i * dx, 564), deckBuilder.filterList); for(size_t i = 0; i < deckManager.current_deck.extra.size(); ++i) {
if(deckBuilder.hovered_pos == 3 && deckBuilder.hovered_seq == (int)i) DrawThumb(deckManager.current_deck.extra[i], position2di(314 + i * dx, 466), deckBuilder.filterList);
driver->draw2DRectangleOutline(Resize(313 + i * dx, 563, 359 + i * dx, 629)); if(deckBuilder.hovered_pos == 2 && deckBuilder.hovered_seq == (int)i)
driver->draw2DRectangleOutline(Resize(313 + i * dx, 465, 359 + i * dx, 531));
}
//side deck
driver->draw2DRectangle(Resize(310, 537, 410, 557), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(309, 536, 410, 557));
DrawShadowText(textFont, dataManager.GetSysString(1332), Resize(315, 537, 410, 557), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
DrawShadowText(numFont, dataManager.numStrings[deckManager.current_deck.side.size()], Resize(380, 538, 440, 558), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
driver->draw2DRectangle(Resize(310, 560, 797, 630), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(309, 559, 797, 630));
if(deckManager.current_deck.side.size() <= 10)
dx = 436.0f / 9;
else dx = 436.0f / (deckManager.current_deck.side.size() - 1);
for(size_t i = 0; i < deckManager.current_deck.side.size(); ++i) {
DrawThumb(deckManager.current_deck.side[i], position2di(314 + i * dx, 564), deckBuilder.filterList);
if(deckBuilder.hovered_pos == 3 && deckBuilder.hovered_seq == (int)i)
driver->draw2DRectangleOutline(Resize(313 + i * dx, 563, 359 + i * dx, 629));
}
} }
//search result //search result
driver->draw2DRectangle(Resize(805, 137, 926, 157), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000); driver->draw2DRectangle(Resize(805, 137, 926, 157), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
......
...@@ -391,6 +391,8 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) { ...@@ -391,6 +391,8 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame->deckBuilder.hovered_code = 0; mainGame->deckBuilder.hovered_code = 0;
mainGame->deckBuilder.is_draging = false; mainGame->deckBuilder.is_draging = false;
mainGame->deckBuilder.is_starting_dragging = false; mainGame->deckBuilder.is_starting_dragging = false;
mainGame->deckBuilder.readonly = false;
mainGame->deckBuilder.showing_pack = false;
mainGame->deckBuilder.pre_mainc = deckManager.current_deck.main.size(); mainGame->deckBuilder.pre_mainc = deckManager.current_deck.main.size();
mainGame->deckBuilder.pre_extrac = deckManager.current_deck.extra.size(); mainGame->deckBuilder.pre_extrac = deckManager.current_deck.extra.size();
mainGame->deckBuilder.pre_sidec = deckManager.current_deck.side.size(); mainGame->deckBuilder.pre_sidec = deckManager.current_deck.side.size();
......
...@@ -647,6 +647,10 @@ bool Game::Initialize() { ...@@ -647,6 +647,10 @@ bool Game::Initialize() {
cbDMCategory->setMaxSelectionRows(10); cbDMCategory->setMaxSelectionRows(10);
btnDMOK = env->addButton(rect<s32>(70, 80, 140, 105), wDMQuery, BUTTON_DM_OK, dataManager.GetSysString(1211)); btnDMOK = env->addButton(rect<s32>(70, 80, 140, 105), wDMQuery, BUTTON_DM_OK, dataManager.GetSysString(1211));
btnDMCancel = env->addButton(rect<s32>(170, 80, 240, 105), wDMQuery, BUTTON_DM_CANCEL, dataManager.GetSysString(1212)); btnDMCancel = env->addButton(rect<s32>(170, 80, 240, 105), wDMQuery, BUTTON_DM_CANCEL, dataManager.GetSysString(1212));
scrPackCards = env->addScrollBar(false, recti(775, 161, 795, 629), 0, SCROLL_FILTER);
scrPackCards->setLargeStep(1);
scrPackCards->setSmallStep(1);
scrPackCards->setVisible(false);
stDBCategory = env->addStaticText(dataManager.GetSysString(1300), rect<s32>(10, 9, 100, 29), false, false, wDeckEdit); stDBCategory = env->addStaticText(dataManager.GetSysString(1300), rect<s32>(10, 9, 100, 29), false, false, wDeckEdit);
cbDBCategory = env->addComboBox(rect<s32>(80, 5, 220, 30), wDeckEdit, COMBOBOX_DBCATEGORY); cbDBCategory = env->addComboBox(rect<s32>(80, 5, 220, 30), wDeckEdit, COMBOBOX_DBCATEGORY);
...@@ -1140,6 +1144,9 @@ void Game::LoadExpansions() { ...@@ -1140,6 +1144,9 @@ void Game::LoadExpansions() {
#endif #endif
dataManager.LoadStrings(reader); dataManager.LoadStrings(reader);
} }
if(wcsrchr(fname, '.') && !mywcsncasecmp(wcsrchr(fname, '.'), L".ydk", 4)) {
deckBuilder.expansionPacks.push_back(fname);
}
} }
} }
} }
...@@ -1174,19 +1181,29 @@ void Game::RefreshCategoryDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGU ...@@ -1174,19 +1181,29 @@ void Game::RefreshCategoryDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGU
} }
} }
void Game::RefreshDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck) { void Game::RefreshDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck) {
if(cbCategory != cbDBCategory && cbCategory->getSelected() == 0) {
// can't use pack list in duel
cbDeck->clear();
return;
}
wchar_t catepath[256]; wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, cbCategory->getSelected(), cbCategory->getText()); deckManager.GetCategoryPath(catepath, cbCategory->getSelected(), cbCategory->getText());
RefreshDeck(catepath, cbDeck);
}
void Game::RefreshDeck(const wchar_t* deckpath, irr::gui::IGUIComboBox* cbDeck) {
cbDeck->clear(); cbDeck->clear();
FileSystem::TraversalDir(deckpath, [cbDeck](const wchar_t* name, bool isdir) { RefreshDeck(catepath, [cbDeck](const wchar_t* item) { cbDeck->addItem(item); });
}
void Game::RefreshDeck(const wchar_t* deckpath, const std::function<void(const wchar_t*)>& additem) {
if(!mywcsncasecmp(deckpath, L"./pack", 6)) {
for(auto pack : deckBuilder.expansionPacks) {
additem(pack.substr(5, pack.size() - 9).c_str());
}
}
FileSystem::TraversalDir(deckpath, [additem](const wchar_t* name, bool isdir) {
if(!isdir && wcsrchr(name, '.') && !mywcsncasecmp(wcsrchr(name, '.'), L".ydk", 4)) { if(!isdir && wcsrchr(name, '.') && !mywcsncasecmp(wcsrchr(name, '.'), L".ydk", 4)) {
size_t len = wcslen(name); size_t len = wcslen(name);
wchar_t deckname[256]; wchar_t deckname[256];
wcsncpy(deckname, name, len - 4); wcsncpy(deckname, name, len - 4);
deckname[len - 4] = 0; deckname[len - 4] = 0;
cbDeck->addItem(deckname); additem(deckname);
} }
}); });
} }
...@@ -1802,6 +1819,7 @@ void Game::OnResize() { ...@@ -1802,6 +1819,7 @@ void Game::OnResize() {
cbDBCategory->setRelativePosition(Resize(80, 5, 220, 30)); cbDBCategory->setRelativePosition(Resize(80, 5, 220, 30));
btnManageDeck->setRelativePosition(Resize(225, 5, 290, 30)); btnManageDeck->setRelativePosition(Resize(225, 5, 290, 30));
wDeckManage->setRelativePosition(ResizeWin(310, 135, 800, 465)); wDeckManage->setRelativePosition(ResizeWin(310, 135, 800, 465));
scrPackCards->setRelativePosition(Resize(775, 161, 795, 629));
wSort->setRelativePosition(Resize(930, 132, 1020, 156)); wSort->setRelativePosition(Resize(930, 132, 1020, 156));
cbSortType->setRelativePosition(Resize(10, 2, 85, 22)); cbSortType->setRelativePosition(Resize(10, 2, 85, 22));
......
...@@ -124,7 +124,7 @@ public: ...@@ -124,7 +124,7 @@ public:
void LoadExpansions(); void LoadExpansions();
void RefreshCategoryDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck, bool selectlastused = true); void RefreshCategoryDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck, bool selectlastused = true);
void RefreshDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck); void RefreshDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck);
void RefreshDeck(const wchar_t* deckpath, irr::gui::IGUIComboBox* cbDeck); void RefreshDeck(const wchar_t* deckpath, const std::function<void(const wchar_t*)>& additem);
void RefreshReplay(); void RefreshReplay();
void RefreshSingleplay(); void RefreshSingleplay();
void RefreshBot(); void RefreshBot();
...@@ -527,6 +527,7 @@ public: ...@@ -527,6 +527,7 @@ public:
irr::gui::IGUIComboBox* cbDMCategory; irr::gui::IGUIComboBox* cbDMCategory;
irr::gui::IGUIButton* btnDMOK; irr::gui::IGUIButton* btnDMOK;
irr::gui::IGUIButton* btnDMCancel; irr::gui::IGUIButton* btnDMCancel;
irr::gui::IGUIScrollBar* scrPackCards;
//filter //filter
irr::gui::IGUIStaticText* wFilter; irr::gui::IGUIStaticText* wFilter;
irr::gui::IGUIScrollBar* scrFilter; irr::gui::IGUIScrollBar* scrFilter;
......
...@@ -488,6 +488,7 @@ ...@@ -488,6 +488,7 @@
!system 1474 已存在同名分类 !system 1474 已存在同名分类
!system 1475 已存在同名卡组 !system 1475 已存在同名卡组
!system 1476 删除失败 !system 1476 删除失败
!system 1477 卡片数:
!system 1481 OCG !system 1481 OCG
!system 1482 TCG !system 1482 TCG
!system 1483 简体中文 !system 1483 简体中文
......
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