Commit 032cac0a authored by Fluorohydride's avatar Fluorohydride

Merge pull request #600 from sidschingis/master

fix
parents 1ccaf06e 6b4d636f
...@@ -18,7 +18,7 @@ function c11819616.discon(e,tp,eg,ep,ev,re,r,rp) ...@@ -18,7 +18,7 @@ function c11819616.discon(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return tg:IsExists(Card.IsOnField,1,nil) and Duel.IsChainNegatable(ev) return tg and tg:IsExists(Card.IsOnField,1,nil) and Duel.IsChainNegatable(ev)
end end
function c11819616.costfilter(c) function c11819616.costfilter(c)
return c:IsFaceup() and c:IsRace(RACE_PLANT) return c:IsFaceup() and c:IsRace(RACE_PLANT)
......
...@@ -55,12 +55,14 @@ function c20457551.atkdown(e,tp,eg,ep,ev,re,r,rp) ...@@ -55,12 +55,14 @@ function c20457551.atkdown(e,tp,eg,ep,ev,re,r,rp)
local eqc=e:GetHandler():GetEquipTarget() local eqc=e:GetHandler():GetEquipTarget()
if Duel.GetAttacker()~=eqc and Duel.GetAttackTarget()~=eqc then return end if Duel.GetAttacker()~=eqc and Duel.GetAttackTarget()~=eqc then return end
local tc=eqc:GetBattleTarget() local tc=eqc:GetBattleTarget()
if tc then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_PHASE+RESET_DAMAGE_CAL) e1:SetReset(RESET_PHASE+RESET_DAMAGE_CAL)
e1:SetValue(-eqc:GetLevel()*100) e1:SetValue(-eqc:GetLevel()*100)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
end
end end
function c20457551.desreptg(e,tp,eg,ep,ev,re,r,rp,chk) function c20457551.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCurrentPhase()==PHASE_END end if chk==0 then return Duel.GetCurrentPhase()==PHASE_END end
......
...@@ -20,7 +20,7 @@ function c22359980.initial_effect(c) ...@@ -20,7 +20,7 @@ function c22359980.initial_effect(c)
--atkchange --atkchange
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SET_ATTACK) e3:SetCode(EFFECT_SET_ATTACK_FINAL)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetTargetRange(0,LOCATION_MZONE) e3:SetTargetRange(0,LOCATION_MZONE)
e3:SetTarget(c22359980.atktg) e3:SetTarget(c22359980.atktg)
......
...@@ -25,7 +25,7 @@ function c27770341.initial_effect(c) ...@@ -25,7 +25,7 @@ function c27770341.initial_effect(c)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e4:SetCode(EVENT_DISCARD) e4:SetCode(EVENT_DISCARD)
e4:SetOperation(c27770341.addcount) e4:SetOperation(c27770341.addcount1)
Duel.RegisterEffect(e4,0) Duel.RegisterEffect(e4,0)
end end
end end
...@@ -37,7 +37,15 @@ function c27770341.addcount(e,tp,eg,ep,ev,re,r,rp) ...@@ -37,7 +37,15 @@ function c27770341.addcount(e,tp,eg,ep,ev,re,r,rp)
local c=eg:GetFirst() local c=eg:GetFirst()
while c~=nil do while c~=nil do
local p=c:GetControler() local p=c:GetControler()
if c:IsRace(RACE_DRAGON) then c27770341[p]=c27770341[p]+1 end if c:GetPreviousRaceOnField()==RACE_DRAGON then c27770341[p]=c27770341[p]+1 end
c=eg:GetNext()
end
end
function c27770341.addcount1(e,tp,eg,ep,ev,re,r,rp)
local c=eg:GetFirst()
while c~=nil do
local p=c:GetControler()
if c:GetOriginalRace()==RACE_DRAGON then c27770341[p]=c27770341[p]+1 end
c=eg:GetNext() c=eg:GetNext()
end end
end end
......
...@@ -21,8 +21,10 @@ function c28357177.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -21,8 +21,10 @@ function c28357177.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
end end
function c28357177.operation(e,tp,eg,ep,ev,re,r,rp) function c28357177.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if g:GetCount()>0 then if g then g=g:Filter(Card.IsRelateToEffect,nil,e)
Duel.SendtoHand(g,nil,REASON_EFFECT) if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end end
end end
...@@ -52,6 +52,7 @@ function c28423537.ntop(e,tp,eg,ep,ev,re,r,rp,c) ...@@ -52,6 +52,7 @@ function c28423537.ntop(e,tp,eg,ep,ev,re,r,rp,c)
-- --
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1) e3:SetCountLimit(1)
e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetCode(EVENT_PHASE+PHASE_END)
......
...@@ -44,6 +44,7 @@ function c28912357.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -44,6 +44,7 @@ function c28912357.operation(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
Duel.ShuffleDeck(tp)
end end
end end
function c28912357.spcon(e,tp,eg,ep,ev,re,r,rp) function c28912357.spcon(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -5,7 +5,7 @@ function c30929786.initial_effect(c) ...@@ -5,7 +5,7 @@ function c30929786.initial_effect(c)
e1:SetDescription(aux.Stringid(30929786,0)) e1:SetDescription(aux.Stringid(30929786,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CHAIN_UNIQUE) e1:SetProperty(EFFECT_FLAG_CHAIN_UNIQUE+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c30929786.thcon) e1:SetCondition(c30929786.thcon)
e1:SetCost(c30929786.thcost) e1:SetCost(c30929786.thcost)
......
...@@ -53,7 +53,7 @@ end ...@@ -53,7 +53,7 @@ end
function c34471458.spcon(e,tp,eg,ep,ev,re,r,rp) function c34471458.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
return c:IsReason(REASON_EFFECT) and not c:IsLocation(LOCATION_DECK) return c:IsReason(REASON_EFFECT) and not c:IsLocation(LOCATION_DECK)
and c:IsPreviousPosition(POS_FACEUP) and (c:IsPreviousPosition(POS_FACEUP) or c:IsLocation(LOCATION_HAND))
end end
function c34471458.spfilter(c,e,tp) function c34471458.spfilter(c,e,tp)
return c:IsSetCard(0x31) and c:IsCanBeSpecialSummoned(e,0x8,tp,false,false) return c:IsSetCard(0x31) and c:IsCanBeSpecialSummoned(e,0x8,tp,false,false)
......
...@@ -27,5 +27,5 @@ function c35183853.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -27,5 +27,5 @@ function c35183853.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function c35183853.aclimit(e,re,tp) function c35183853.aclimit(e,re,tp)
return re:IsActiveType(TYPE_SPELL+TYPE_TRAP) return re:GetHandler():IsType(TYPE_SPELL+TYPE_TRAP)
end end
...@@ -35,5 +35,8 @@ function c36088082.regop(e,tp,eg,ep,ev,re,r,rp) ...@@ -35,5 +35,8 @@ function c36088082.regop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c36088082.desop(e,tp,eg,ep,ev,re,r,rp) function c36088082.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetOwner():GetBattleTarget(),REASON_EFFECT) local tg=e:GetOwner():GetBattleTarget()
if tg then
Duel.Destroy(tg,REASON_EFFECT)
end
end end
...@@ -39,7 +39,8 @@ function c42155488.ntop(e,tp,eg,ep,ev,re,r,rp,c) ...@@ -39,7 +39,8 @@ function c42155488.ntop(e,tp,eg,ep,ev,re,r,rp,c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c42155488.dectg(e,tp,eg,ep,ev,re,r,rp,chk) function c42155488.dectg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true
end
Duel.Hint(HINT_SELECTMSG,tp,563) Duel.Hint(HINT_SELECTMSG,tp,563)
local rc=Duel.AnnounceRace(tp,1,0xffffff) local rc=Duel.AnnounceRace(tp,1,0xffffff)
e:SetLabel(rc) e:SetLabel(rc)
...@@ -76,4 +77,4 @@ function c42155488.decop(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -76,4 +77,4 @@ function c42155488.decop(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c42155488.syncheck(e,c) function c42155488.syncheck(e,c)
c:AssumeProperty(ASSUME_RACE,e:GetLabel()) c:AssumeProperty(ASSUME_RACE,e:GetLabel())
end end
\ No newline at end of file
...@@ -16,7 +16,7 @@ function c4259068.initial_effect(c) ...@@ -16,7 +16,7 @@ function c4259068.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c4259068.costchange(e,re,rp,val) function c4259068.costchange(e,re,rp,val)
if re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsType(TYPE_SPELL) and not re:GetHandler():IsCode(9236985) then if re and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsType(TYPE_SPELL) and not re:GetHandler():IsCode(9236985) then
return 0 return 0
else else
return val return val
......
...@@ -43,6 +43,8 @@ function c440556.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -43,6 +43,8 @@ function c440556.spop(e,tp,eg,ep,ev,re,r,rp)
c:RegisterEffect(e1) c:RegisterEffect(e1)
elseif cp~=tp then elseif cp~=tp then
local cg=Duel.GetFieldGroup(cp,LOCATION_EXTRA,0) local cg=Duel.GetFieldGroup(cp,LOCATION_EXTRA,0)
if cg and cg:GetCount()>0 then
Duel.ConfirmCards(cg,tp) Duel.ConfirmCards(cg,tp)
end
end end
end end
...@@ -16,7 +16,6 @@ function c44178886.initial_effect(c) ...@@ -16,7 +16,6 @@ function c44178886.initial_effect(c)
e2:SetDescription(aux.Stringid(44178886,1)) e2:SetDescription(aux.Stringid(44178886,1))
e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c44178886.discon) e2:SetCondition(c44178886.discon)
e2:SetTarget(c44178886.distg) e2:SetTarget(c44178886.distg)
e2:SetOperation(c44178886.disop) e2:SetOperation(c44178886.disop)
...@@ -37,7 +36,8 @@ function c44178886.discon(e,tp,eg,ep,ev,re,r,rp) ...@@ -37,7 +36,8 @@ function c44178886.discon(e,tp,eg,ep,ev,re,r,rp)
return tp==Duel.GetTurnPlayer() return tp==Duel.GetTurnPlayer()
end end
function c44178886.distg(e,tp,eg,ep,ev,re,r,rp,chk) function c44178886.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return e:GetHandler():GetFlagEffect(44178886)==0 end
e:GetHandler():RegisterFlagEffect(44178886,RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END,EFFECT_FLAG_OATH,1)
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,3) Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,3)
end end
function c44178886.disop(e,tp,eg,ep,ev,re,r,rp) function c44178886.disop(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -91,7 +91,6 @@ function c47297616.opspsum(e,tp,eg,ep,ev,re,r,rp) ...@@ -91,7 +91,6 @@ function c47297616.opspsum(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(dg,REASON_EFFECT) Duel.Destroy(dg,REASON_EFFECT)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then if tc and tc:IsRelateToEffect(e) then
Duel.BreakEffect()
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end end
end end
...@@ -41,12 +41,13 @@ function c47660516.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -41,12 +41,13 @@ function c47660516.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Overlay(sc,Group.FromCards(tc)) Duel.Overlay(sc,Group.FromCards(tc))
Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
sc:CompleteProcedure() sc:CompleteProcedure()
end
if Duel.GetOverlayCount(tp,0,1)~=0 then if Duel.GetOverlayCount(tp,0,1)~=0 then
Duel.BreakEffect() Duel.BreakEffect()
local g1=Duel.GetOverlayGroup(tp,0,1) local g1=Duel.GetOverlayGroup(tp,0,1)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(47660516,0)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(47660516,0))
local mg2=g1:Select(tp,1,1,nil) local mg2=g1:Select(tp,1,1,nil)
Duel.Overlay(sc,mg2) Duel.Overlay(sc,mg2)
end
end end
end end
...@@ -30,10 +30,7 @@ function c49587034.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -30,10 +30,7 @@ function c49587034.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY+RESET_OPPO_TURN,4) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY+RESET_OPPO_TURN,4)
e1:SetCondition(c49587034.thcon) e1:SetCondition(c49587034.thcon)
e1:SetOperation(c49587034.thop) e1:SetOperation(c49587034.thop)
if cp~=e:GetHandlerPlayer() and ph~=PHASE_DRAW e1:SetLabel(1)
then e1:SetLabel(2)
else e1:SetLabel(1)
end
card:RegisterEffect(e1) card:RegisterEffect(e1)
e:GetHandler():RegisterFlagEffect(1082946,RESET_PHASE+PHASE_END+RESET_OPPO_TURN,0,3) e:GetHandler():RegisterFlagEffect(1082946,RESET_PHASE+PHASE_END+RESET_OPPO_TURN,0,3)
c49587034[e:GetHandler()]=e1 c49587034[e:GetHandler()]=e1
......
...@@ -19,19 +19,21 @@ function c50527144.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -19,19 +19,21 @@ function c50527144.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
end end
function c50527144.activate(e,tp,eg,ep,ev,re,r,rp) function c50527144.activate(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local g=Duel.GetMatchingGroup(c50527144.tgfilter,tp,LOCATION_ONFIELD,0,nil)
e1:SetType(EFFECT_TYPE_FIELD) local tc=g:GetFirst()
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) while tc do
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetTargetRange(LOCATION_ONFIELD,0) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetTarget(c50527144.tgfilter) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetValue(1) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetValue(1)
Duel.RegisterEffect(e1,tp) tc:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
Duel.RegisterEffect(e2,tp) tc:RegisterEffect(e2)
tc=g:GetNext()
end
end end
function c50527144.tgfilter(e,c) function c50527144.tgfilter(c)
return (c:IsFaceup() and c:IsSetCard(0x8d)) or (c:IsFacedown() and c:IsLocation(LOCATION_MZONE)) return (c:IsFaceup() and c:IsSetCard(0x8d)) or (c:IsFacedown() and c:IsLocation(LOCATION_MZONE))
end end
\ No newline at end of file
...@@ -34,6 +34,7 @@ function c54306223.initial_effect(c) ...@@ -34,6 +34,7 @@ function c54306223.initial_effect(c)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
function c54306223.atkval(e,c) function c54306223.atkval(e,c)
if c:IsCode(72677437) then return 0 end
return c:GetCounter(0x9)*-500 return c:GetCounter(0x9)*-500
end end
function c54306223.acop(e,tp,eg,ep,ev,re,r,rp) function c54306223.acop(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -56,6 +56,13 @@ function c54704216.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -56,6 +56,13 @@ function c54704216.operation(e,tp,eg,ep,ev,re,r,rp)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e2:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
tc:RegisterEffect(e2,true) tc:RegisterEffect(e2,true)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
e3:SetReset(RESET_EVENT+0x1fc0000)
e3:SetCondition(c54704216.rcon)
tc:RegisterEffect(e3)
end end
end end
function c54704216.rcon(e) function c54704216.rcon(e)
......
...@@ -53,7 +53,8 @@ function c56981417.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -53,7 +53,8 @@ function c56981417.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function c56981417.operation(e,tp,eg,ep,ev,re,r,rp) function c56981417.operation(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject() local te=e:GetLabelObject()
if not te:GetHandler():IsRelateToEffect(e) then return end if te and te:GetHandler():IsRelateToEffect(e) then
local op=te:GetOperation() local op=te:GetOperation()
if op then op(e,tp,eg,ep,ev,re,r,rp) end if op then op(e,tp,eg,ep,ev,re,r,rp) end
end
end end
...@@ -20,7 +20,7 @@ end ...@@ -20,7 +20,7 @@ end
function c5818294.negcon(e,tp,eg,ep,ev,re,r,rp) function c5818294.negcon(e,tp,eg,ep,ev,re,r,rp)
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return g:IsExists(c5818294.tfilter,1,nil,tp) return g and g:IsExists(c5818294.tfilter,1,nil,tp)
end end
function c5818294.negcost(e,tp,eg,ep,ev,re,r,rp,chk) function c5818294.negcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
......
...@@ -11,8 +11,9 @@ function c59797187.initial_effect(c) ...@@ -11,8 +11,9 @@ function c59797187.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c59797187.target(e,tp,eg,ep,ev,re,r,rp,chk) function c59797187.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetBattleTarget():IsRelateToBattle() end local tg=e:GetHandler():GetBattleTarget()
Duel.SetOperationInfo(0,CATEGORY_POSITION,e:GetHandler():GetBattleTarget(),1,0,0) if chk==0 then return tg and tg:IsRelateToBattle() end
Duel.SetOperationInfo(0,CATEGORY_POSITION,tg,1,0,0)
end end
function c59797187.operation(e,tp,eg,ep,ev,re,r,rp) function c59797187.operation(e,tp,eg,ep,ev,re,r,rp)
local bc=e:GetHandler():GetBattleTarget() local bc=e:GetHandler():GetBattleTarget()
......
...@@ -47,8 +47,10 @@ function c6178850.value(e,c) ...@@ -47,8 +47,10 @@ function c6178850.value(e,c)
return Duel.GetFieldGroupCount(e:GetHandlerPlayer(),0,LOCATION_MZONE)*300 return Duel.GetFieldGroupCount(e:GetHandlerPlayer(),0,LOCATION_MZONE)*300
end end
function c6178850.destg(e,tp,eg,ep,ev,re,r,rp,chk) function c6178850.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsStatus(STATUS_DESTROY_CONFIRMED) local c=e:GetHandler()
and e:GetHandler():GetEquipTarget():IsReason(REASON_BATTLE) end local tg=c:GetEquipTarget()
if chk==0 then return c and not c:IsStatus(STATUS_DESTROY_CONFIRMED)
and tg and tg:IsReason(REASON_BATTLE) end
return Duel.SelectYesNo(tp,aux.Stringid(6178850,0)) return Duel.SelectYesNo(tp,aux.Stringid(6178850,0))
end end
function c6178850.desop(e,tp,eg,ep,ev,re,r,rp) function c6178850.desop(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -19,7 +19,7 @@ end ...@@ -19,7 +19,7 @@ end
function c68786330.poscon(e,tp,eg,ep,ev,re,r,rp) function c68786330.poscon(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
local d=Duel.GetAttackTarget() local d=Duel.GetAttackTarget()
return d and a:IsRelateToBattle() and d:IsRelateToBattle() and a:IsRace(RACE_REPTILE) and d:IsDefencePos() return a and d and a:IsRelateToBattle() and d:IsRelateToBattle() and a:IsRace(RACE_REPTILE) and d:IsPosition(POS_DEFENCE)
end end
function c68786330.posop(e,tp,eg,ep,ev,re,r,rp) function c68786330.posop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
......
...@@ -12,9 +12,6 @@ end ...@@ -12,9 +12,6 @@ end
function c69042950.mfilter(c,clv) function c69042950.mfilter(c,clv)
return c:IsFaceup() and c:GetLevel()==clv return c:IsFaceup() and c:GetLevel()==clv
end end
function c69042950.mfilter2(c)
return c:IsFaceup() and c:IsLevelBelow(4)
end
function c69042950.spfilter(c,e,tp) function c69042950.spfilter(c,e,tp)
local lv=c:GetLevel() local lv=c:GetLevel()
return lv>0 and lv<=4 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return lv>0 and lv<=4 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
...@@ -23,7 +20,7 @@ end ...@@ -23,7 +20,7 @@ end
function c69042950.target(e,tp,eg,ep,ev,re,r,rp,chk) function c69042950.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c69042950.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) and Duel.IsExistingMatchingCard(c69042950.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp)
and Duel.IsExistingMatchingCard(c69042950.mfilter2,tp,0,LOCATION_MZONE,1,nil) end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end end
function c69042950.activate(e,tp,eg,ep,ev,re,r,rp) function c69042950.activate(e,tp,eg,ep,ev,re,r,rp)
...@@ -34,7 +31,7 @@ function c69042950.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -34,7 +31,7 @@ function c69042950.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummonStep(g:GetFirst(),0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummonStep(g:GetFirst(),0,tp,tp,false,false,POS_FACEUP)
end end
end end
if Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 then if Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(1-tp,aux.Stringid(69042950,0)) then
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(1-tp,c69042950.spfilter,1-tp,LOCATION_HAND,0,1,1,nil,e,1-tp) local g=Duel.SelectMatchingCard(1-tp,c69042950.spfilter,1-tp,LOCATION_HAND,0,1,1,nil,e,1-tp)
if g:GetCount()~=0 then if g:GetCount()~=0 then
......
...@@ -87,7 +87,7 @@ function c69954399.destg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -87,7 +87,7 @@ function c69954399.destg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c69954399.desop(e,tp,eg,ep,ev,re,r,rp) function c69954399.desop(e,tp,eg,ep,ev,re,r,rp)
local ec=e:GetHandler():GetEquipTarget() local ec=e:GetHandler():GetEquipTarget()
if ec:IsRelateToEffect(e) and Duel.Destroy(ec,REASON_EFFECT)~=0 then if ec and ec:IsRelateToEffect(e) and Duel.Destroy(ec,REASON_EFFECT)~=0 then
Duel.RaiseSingleEvent(e:GetHandler(),69954400,e,0,0,0,0) Duel.RaiseSingleEvent(e:GetHandler(),69954400,e,0,0,0,0)
end end
end end
......
...@@ -57,5 +57,8 @@ function c71315423.damtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -57,5 +57,8 @@ function c71315423.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,e:GetHandler():GetEquipTarget():GetControler(),400) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,e:GetHandler():GetEquipTarget():GetControler(),400)
end end
function c71315423.damop(e,tp,eg,ep,ev,re,r,rp) function c71315423.damop(e,tp,eg,ep,ev,re,r,rp)
Duel.Damage(e:GetHandler():GetEquipTarget():GetControler(),400,REASON_EFFECT) local tg=e:GetHandler():GetEquipTarget()
if tg then
Duel.Damage(tg:GetControler(),400,REASON_EFFECT)
end
end end
...@@ -8,18 +8,6 @@ function c72302403.initial_effect(c) ...@@ -8,18 +8,6 @@ function c72302403.initial_effect(c)
e1:SetTarget(c72302403.target) e1:SetTarget(c72302403.target)
e1:SetOperation(c72302403.activate) e1:SetOperation(c72302403.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--cannot attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
c:RegisterEffect(e2)
--remain field
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_REMAIN_FIELD)
c:RegisterEffect(e3)
end end
function c72302403.target(e,tp,eg,ep,ev,re,r,rp,chk) function c72302403.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
...@@ -45,6 +33,21 @@ function c72302403.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -45,6 +33,21 @@ function c72302403.activate(e,tp,eg,ep,ev,re,r,rp)
if sg:GetCount()>0 then if sg:GetCount()>0 then
Duel.ChangePosition(sg,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK,POS_FACEUP_DEFENCE,POS_FACEUP_DEFENCE) Duel.ChangePosition(sg,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK,POS_FACEUP_DEFENCE,POS_FACEUP_DEFENCE)
end end
local c=e:GetHandler()
c:CancelToGrave()
--cannot attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
c:RegisterEffect(e2)
--remain field
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_REMAIN_FIELD)
c:RegisterEffect(e3)
end end
function c72302403.descon(e,tp,eg,ep,ev,re,r,rp) function c72302403.descon(e,tp,eg,ep,ev,re,r,rp)
return tp~=Duel.GetTurnPlayer() return tp~=Duel.GetTurnPlayer()
......
...@@ -14,7 +14,7 @@ function c72892473.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -14,7 +14,7 @@ function c72892473.target(e,tp,eg,ep,ev,re,r,rp,chk)
local h1=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0) local h1=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)
if e:GetHandler():IsLocation(LOCATION_HAND) then h1=h1-1 end if e:GetHandler():IsLocation(LOCATION_HAND) then h1=h1-1 end
local h2=Duel.GetFieldGroupCount(tp,0,LOCATION_HAND) local h2=Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)
return h1>0 and Duel.IsPlayerCanDraw(tp,(h1 > 0) and h1 or 1) and Duel.IsPlayerCanDraw(1-tp,1) return (h1+h2>0) and Duel.IsPlayerCanDraw(tp,(h1 > 0) and h1 or 1) and Duel.IsPlayerCanDraw(1-tp,1)
end end
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,PLAYER_ALL,1) Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,PLAYER_ALL,1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,PLAYER_ALL,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,PLAYER_ALL,1)
......
...@@ -10,19 +10,25 @@ function c73414375.initial_effect(c) ...@@ -10,19 +10,25 @@ function c73414375.initial_effect(c)
e1:SetOperation(c73414375.operation) e1:SetOperation(c73414375.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c73414375.filter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function c73414375.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c73414375.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
if chk==0 then return true end if chk==0 then return true end
local g=Group.CreateGroup() local g=Group.CreateGroup()
if Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(73414375,1)) then if Duel.IsExistingTarget(c73414375.filter,tp,0,LOCATION_GRAVE,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(73414375,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local rg=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,3,nil) local rg=Duel.SelectTarget(tp,c73414375.filter,tp,0,LOCATION_GRAVE,1,3,nil)
g:Merge(rg) g:Merge(rg)
end end
if Duel.IsExistingTarget(Card.IsAbleToRemove,1-tp,0,LOCATION_GRAVE,1,nil) and Duel.SelectYesNo(1-tp,aux.Stringid(73414375,1)) then if Duel.IsExistingTarget(c73414375.filter,1-tp,0,LOCATION_GRAVE,1,nil) and Duel.SelectYesNo(1-tp,aux.Stringid(73414375,1)) then
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_REMOVE)
local rg=Duel.SelectTarget(1-tp,Card.IsAbleToRemove,1-tp,0,LOCATION_GRAVE,1,3,nil) local rg=Duel.SelectTarget(1-tp,c73414375.filter,1-tp,0,LOCATION_GRAVE,1,3,nil)
g:Merge(rg) if rg then
g:Merge(rg)
end
end end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end end
......
...@@ -42,7 +42,7 @@ function c73578229.adjustop(e,tp,eg,ep,ev,re,r,rp) ...@@ -42,7 +42,7 @@ function c73578229.adjustop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local ag=g:GetMaxGroup(Card.GetAttack) local ag=g:GetMaxGroup(Card.GetAttack)
local preg=e:GetLabelObject() local preg=e:GetLabelObject()
if ag:Equal(preg) then return end if ag and ag:Equal(preg) then return end
preg:Clear() preg:Clear()
preg:Merge(ag) preg:Merge(ag)
Duel.AdjustInstantly(e:GetHandler()) Duel.AdjustInstantly(e:GetHandler())
......
...@@ -11,7 +11,7 @@ end ...@@ -11,7 +11,7 @@ end
function c75292259.atcon(e,tp,eg,ep,ev,re,r,rp) function c75292259.atcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local bc=c:GetBattleTarget() local bc=c:GetBattleTarget()
return c==Duel.GetAttacker() and bc:IsRelateToBattle() return c==Duel.GetAttacker() and bc and bc:IsRelateToBattle()
and bc:GetBattlePosition()==POS_FACEUP_ATTACK and c:IsChainAttackable(3) and bc:GetBattlePosition()==POS_FACEUP_ATTACK and c:IsChainAttackable(3)
end end
......
...@@ -18,9 +18,9 @@ function c79965360.initial_effect(c) ...@@ -18,9 +18,9 @@ function c79965360.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--destroy rep --destroy rep
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_EQUIP) e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetCode(EFFECT_DESTROY_REPLACE) e3:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e3:SetTarget(c79965360.reptg) e3:SetValue(c79965360.valcon)
e3:SetCountLimit(1) e3:SetCountLimit(1)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--destroy --destroy
...@@ -54,11 +54,8 @@ function c79965360.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,11 +54,8 @@ function c79965360.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Equip(tp,e:GetHandler(),tc) Duel.Equip(tp,e:GetHandler(),tc)
end end
end end
function c79965360.reptg(e,tp,eg,ep,ev,re,r,rp,chk) function c79965360.valcon(e,re,r,rp)
local c=e:GetHandler() return r==REASON_BATTLE
local tc=c:GetEquipTarget()
if chk==0 then return tc:IsReason(REASON_BATTLE) end
return true
end end
function c79965360.descon(e,tp,eg,ep,ev,re,r,rp) function c79965360.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetEquipTarget()==Duel.GetAttacker() and Duel.GetAttackTarget() return e:GetHandler():GetEquipTarget()==Duel.GetAttacker() and Duel.GetAttackTarget()
......
...@@ -26,7 +26,11 @@ function c81426505.filter3(c) ...@@ -26,7 +26,11 @@ function c81426505.filter3(c)
return c:IsFacedown() and c:IsDestructable() return c:IsFacedown() and c:IsDestructable()
end end
function c81426505.destg(e,tp,eg,ep,ev,re,r,rp,chk) function c81426505.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,nil) end if chk==0 then return
Duel.IsExistingMatchingCard(c81426505.filter1,tp,0,LOCATION_MZONE,1,nil) or
Duel.IsExistingMatchingCard(c81426505.filter2,tp,0,LOCATION_ONFIELD,1,nil) or
Duel.IsExistingMatchingCard(c81426505.filter3,tp,0,LOCATION_SZONE,1,nil)
end
local t={} local t={}
local p=1 local p=1
if Duel.IsExistingMatchingCard(c81426505.filter1,tp,0,LOCATION_MZONE,1,nil) then t[p]=aux.Stringid(81426505,0) p=p+1 end if Duel.IsExistingMatchingCard(c81426505.filter1,tp,0,LOCATION_MZONE,1,nil) then t[p]=aux.Stringid(81426505,0) p=p+1 end
......
...@@ -86,9 +86,10 @@ function c83438826.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -86,9 +86,10 @@ function c83438826.desop(e,tp,eg,ep,ev,re,r,rp)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-500) e1:SetValue(-500)
e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetReset(RESET_EVENT+0x1fe0000)
eq:RegisterEffect(e1)
if eq:RegisterEffect(e1) then
Duel.Destroy(tc,REASON_EFFECT) Duel.Destroy(tc,REASON_EFFECT)
end
end end
function c83438826.eqcon(e,tp,eg,ep,ev,re,r,rp) function c83438826.eqcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -19,7 +19,7 @@ function c85562745.initial_effect(c) ...@@ -19,7 +19,7 @@ function c85562745.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c85562745.con(e,tp,eg,ep,ev,re,r,rp) function c85562745.con(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and bit.band(r,REASON_BATTLE)==0 and re:GetHandler():GetCode()~=85562745 return ep~=tp and bit.band(r,REASON_BATTLE)==0 and re and re:GetHandler():GetCode()~=85562745
end end
function c85562745.tg(e,tp,eg,ep,ev,re,r,rp,chk) function c85562745.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsRelateToEffect(e) end if chk==0 then return e:GetHandler():IsRelateToEffect(e) end
......
...@@ -44,6 +44,7 @@ function c85668449.lrcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -44,6 +44,7 @@ function c85668449.lrcon(e,tp,eg,ep,ev,re,r,rp)
if tp~=ep then return false end if tp~=ep then return false end
local lp=Duel.GetLP(ep) local lp=Duel.GetLP(ep)
if lp<=ev then return false end if lp<=ev then return false end
if not re then return false end
local rc=re:GetHandler() local rc=re:GetHandler()
return rc:IsRace(RACE_PSYCHO) return rc:IsRace(RACE_PSYCHO)
end end
......
...@@ -71,7 +71,7 @@ function c88307361.discon(e,tp,eg,ep,ev,re,r,rp) ...@@ -71,7 +71,7 @@ function c88307361.discon(e,tp,eg,ep,ev,re,r,rp)
if c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end if c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return end if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return end
local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return tg:IsContains(c) and Duel.IsChainNegatable(ev) return tg and tg:IsContains(c) and Duel.IsChainNegatable(ev)
end end
function c88307361.discost(e,tp,eg,ep,ev,re,r,rp,chk) function c88307361.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsRace,1,e:GetHandler(),RACE_FISH) end if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsRace,1,e:GetHandler(),RACE_FISH) end
......
...@@ -28,6 +28,6 @@ function c93599951.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -28,6 +28,6 @@ function c93599951.activate(e,tp,eg,ep,ev,re,r,rp)
if tc:IsDefencePos() then if tc:IsDefencePos() then
Duel.ChangePosition(tc,POS_FACEUP_ATTACK) Duel.ChangePosition(tc,POS_FACEUP_ATTACK)
end end
Duel.ReplaceAttacker(tc) Duel.ChangeAttacker(tc)
end end
end end
...@@ -32,6 +32,7 @@ function c94585852.initial_effect(c) ...@@ -32,6 +32,7 @@ function c94585852.initial_effect(c)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
function c94585852.repcon(e,tp,eg,ep,ev,re,r,rp) function c94585852.repcon(e,tp,eg,ep,ev,re,r,rp)
if not re then return false end
local rc=re:GetHandler() local rc=re:GetHandler()
return Duel.GetCurrentPhase()==PHASE_STANDBY and rc:IsSetCard(0x45) and rc:IsType(TYPE_MONSTER) return Duel.GetCurrentPhase()==PHASE_STANDBY and rc:IsSetCard(0x45) and rc:IsType(TYPE_MONSTER)
end end
......
...@@ -25,6 +25,7 @@ function c99594764.thtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -25,6 +25,7 @@ function c99594764.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c99594764.thop(e,tp,eg,ep,ev,re,r,rp) function c99594764.thop(e,tp,eg,ep,ev,re,r,rp)
local eqc=e:GetHandler():GetEquipTarget() local eqc=e:GetHandler():GetEquipTarget()
if not eqc then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c99594764.filter,tp,LOCATION_DECK,0,1,1,nil,eqc:GetRace(),eqc:GetAttribute()) local g=Duel.SelectMatchingCard(tp,c99594764.filter,tp,LOCATION_DECK,0,1,1,nil,eqc:GetRace(),eqc:GetAttribute())
if g:GetCount()>0 then if g:GetCount()>0 then
......
...@@ -14,7 +14,9 @@ function c99902789.initial_effect(c) ...@@ -14,7 +14,9 @@ function c99902789.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c99902789.discon(e,tp,eg,ep,ev,re,r,rp) function c99902789.discon(e,tp,eg,ep,ev,re,r,rp)
return Duel.CheckEvent(EVENT_ATTACK_ANNOUNCE) and Duel.GetAttacker():IsControler(tp) and Duel.GetAttackTarget()~=nil local a=Duel.GetAttacker()
local at=Duel.GetAttackTarget()
return Duel.CheckEvent(EVENT_ATTACK_ANNOUNCE) and at and (a and a:IsControler(tp) or at:IsControler(tp))
and ep~=tp and re:GetActiveType()==TYPE_TRAP and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev) and ep~=tp and re:GetActiveType()==TYPE_TRAP and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
end end
function c99902789.discost(e,tp,eg,ep,ev,re,r,rp,chk) function c99902789.discost(e,tp,eg,ep,ev,re,r,rp,chk)
......
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