Commit 301b712d authored by argon.sun's avatar argon.sun

fix

parent da3b627f
......@@ -1550,7 +1550,6 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
} else
target->summon_type = SUMMON_TYPE_NORMAL;
target->summon_player = setplayer;
break_effect();
target->current.reason_effect = 0;
target->current.reason_player = setplayer;
core.units.begin()->step = 4;
......@@ -1567,6 +1566,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
}
case 5: {
core.temp_var[0] = 0;
break_effect();
if(!ignore_count) {
returns.ivalue[0] = FALSE;
effect* pextra = core.extra_summon[setplayer] ? 0 : target->is_affected_by_effect(EFFECT_EXTRA_SET_COUNT);
......
......@@ -2,7 +2,7 @@
function c11502550.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode2(c,89943723,54959865,true,true)
aux.AddFusionProcCode2(c,89943723,54959865,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -2,7 +2,7 @@
function c17032740.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode3(c,89943723,43237273,17732278,true,true)
aux.AddFusionProcCode3(c,89943723,43237273,17732278,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -2,7 +2,7 @@
function c28677304.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode2(c,89943723,43237273,true,true)
aux.AddFusionProcCode2(c,89943723,43237273,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -13,7 +13,7 @@ function c35255456.filter1(c,e)
return c:IsAbleToDeck() and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e) and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c35255456.filter2(c,e,tp,m,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x3008) and c:IsSetCard(0x9) and c:GetCode()~=86346643
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x3008) and c:IsSetCard(0x9) and c:GetCode()~=31111109
and c:IsCanBeSpecialSummoned(e,0,tp,true,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c35255456.target(e,tp,eg,ep,ev,re,r,rp,chk)
......
......@@ -2,7 +2,7 @@
function c48996569.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode2(c,89943723,80344569,true,true)
aux.AddFusionProcCode2(c,89943723,80344569,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -2,7 +2,7 @@
function c49352945.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode3(c,89943723,17955766,54959865,true,true)
aux.AddFusionProcCode3(c,89943723,17955766,54959865,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -2,7 +2,7 @@
function c5128859.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode2(c,89943723,78734254,true,true)
aux.AddFusionProcCode2(c,89943723,78734254,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -2,7 +2,7 @@
function c55171412.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode2(c,89943723,17955766,true,true)
aux.AddFusionProcCode2(c,89943723,17955766,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -2,7 +2,7 @@
function c78512663.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode3(c,89943723,89621922,80344569,true,true)
aux.AddFusionProcCode3(c,89943723,89621922,80344569,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -2,7 +2,7 @@
function c81566151.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode2(c,89943723,89621922,true,true)
aux.AddFusionProcCode2(c,89943723,89621922,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -2,7 +2,7 @@
function c85507811.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode2(c,89943723,17732278,true,true)
aux.AddFusionProcCode2(c,89943723,17732278,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -9,5 +9,5 @@ lastdeck = sample
textfont = c:/windows/fonts/simsun.ttc 14
numfont = c:/windows/fonts/arialbd.ttf
serverport = 7911
lastip = 192.168.3.235
lastip = 192.168.2.100
lastport = 7911
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