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nanahira
ygopro
Commits
51a9b729
Commit
51a9b729
authored
Oct 11, 2013
by
VanillaSalt
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
8c59ab83
Changes
9
Hide whitespace changes
Inline
Side-by-side
Showing
9 changed files
with
84 additions
and
53 deletions
+84
-53
script/c1281505.lua
script/c1281505.lua
+9
-8
script/c21702241.lua
script/c21702241.lua
+2
-1
script/c25132288.lua
script/c25132288.lua
+3
-7
script/c27770341.lua
script/c27770341.lua
+5
-3
script/c38679204.lua
script/c38679204.lua
+9
-8
script/c56981417.lua
script/c56981417.lua
+16
-4
script/c72926163.lua
script/c72926163.lua
+27
-13
script/c74064212.lua
script/c74064212.lua
+4
-1
script/c75886890.lua
script/c75886890.lua
+9
-8
No files found.
script/c1281505.lua
View file @
51a9b729
...
...
@@ -12,13 +12,6 @@ function c1281505.initial_effect(c)
e1
:
SetTarget
(
c1281505
.
eqtg
)
e1
:
SetOperation
(
c1281505
.
eqop
)
c
:
RegisterEffect
(
e1
)
--equip limit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
c1281505
.
eqlimit
)
c
:
RegisterEffect
(
e2
)
--destroy sub
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
+
EFFECT_TYPE_CONTINUOUS
)
...
...
@@ -48,10 +41,18 @@ function c1281505.eqop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Equip
(
tp
,
c
,
tc
)
--equip limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
c1281505
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e1
)
end
end
function
c1281505
.
eqlimit
(
e
,
c
)
return
c
:
GetControler
()
==
e
:
GetHandler
():
GetControler
()
return
c
:
GetControler
()
==
e
:
GetHandler
Player
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
end
function
c1281505
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
script/c21702241.lua
View file @
51a9b729
...
...
@@ -45,7 +45,8 @@ function c21702241.damcon(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsContains
(
e
:
GetHandler
():
GetEquipTarget
())
end
function
c21702241
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
end
local
ec
=
e
:
GetHandler
():
GetEquipTarget
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
ec
:
GetControler
(),
ec
:
GetBaseAttack
())
end
...
...
script/c25132288.lua
View file @
51a9b729
...
...
@@ -3,7 +3,7 @@ function c25132288.initial_effect(c)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
Card
.
IsAttribute
,
ATTRIBUTE_LIGHT
),
1
)
c
:
EnableReviveLimit
()
--
send to grave
--
addown
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
25132288
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
...
...
@@ -17,13 +17,9 @@ function c25132288.initial_effect(c)
end
function
c25132288
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
a
=
Duel
.
GetAttacker
()
local
d
=
Duel
.
GetAttackTarget
()
if
not
d
or
(
c
~=
a
and
c
~=
d
)
then
return
false
end
local
tc
=
a
if
tc
==
c
then
tc
=
d
end
local
tc
=
c
:
GetBattleTarget
()
e
:
SetLabelObject
(
tc
)
return
tc
:
IsFaceup
()
and
c
:
GetAttack
()
>=
500
and
c
:
GetDefence
()
>=
500
and
tc
:
GetAttack
()
>
0
and
tc
:
GetDefence
()
>
0
return
tc
and
c
:
GetAttack
()
>=
500
and
c
:
GetDefence
()
>=
500
and
tc
:
IsFaceup
()
and
(
tc
:
GetAttack
()
>
0
or
tc
:
GetDefence
()
>
0
)
end
function
c25132288
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
script/c27770341.lua
View file @
51a9b729
...
...
@@ -36,10 +36,12 @@ end
function
c27770341
.
addcount
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
while
tc
do
local
p
=
tc
:
GetReasonPlayer
()
local
pl
=
tc
:
GetPreviousLocation
()
if
(
pl
==
LOCATION_MZONE
and
tc
:
GetPreviousRaceOnField
()
==
RACE_DRAGON
)
or
(
pl
==
LOCATION_HAND
and
tc
:
GetOriginalRace
()
==
RACE_DRAGON
)
then
if
pl
==
LOCATION_MZONE
and
tc
:
GetPreviousRaceOnField
()
==
RACE_DRAGON
then
local
p
=
tc
:
GetReasonPlayer
()
c27770341
[
p
]
=
c27770341
[
p
]
+
1
elseif
pl
==
LOCATION_HAND
and
tc
:
GetOriginalRace
()
==
RACE_DRAGON
then
local
p
=
tc
:
GetPreviousControler
()
c27770341
[
p
]
=
c27770341
[
p
]
+
1
end
tc
=
eg
:
GetNext
()
...
...
script/c38679204.lua
View file @
51a9b729
...
...
@@ -23,13 +23,6 @@ function c38679204.initial_effect(c)
e2
:
SetTarget
(
c38679204
.
destg
)
e2
:
SetOperation
(
c38679204
.
desop
)
c
:
RegisterEffect
(
e2
)
--equip limit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetValue
(
c38679204
.
eqlimit
)
c
:
RegisterEffect
(
e3
)
end
function
c38679204
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_MZONE
)
...
...
@@ -50,10 +43,18 @@ function c38679204.eqop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Equip
(
tp
,
c
,
tc
)
--equip limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
c38679204
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e1
)
end
end
function
c38679204
.
eqlimit
(
e
,
c
)
return
c
:
GetControler
()
==
e
:
GetHandler
():
GetControler
()
return
c
:
GetControler
()
==
e
:
GetHandler
Player
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
end
function
c38679204
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetHandler
():
GetEquipTarget
()
...
...
script/c56981417.lua
View file @
51a9b729
...
...
@@ -35,7 +35,7 @@ function c56981417.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chkc
then
local
te
=
e
:
GetLabelObject
()
local
tg
=
te
:
GetTarget
()
return
tg
and
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
,
chkc
)
return
tg
and
tg
(
t
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
,
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c56981417
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
e
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
@@ -49,12 +49,24 @@ function c56981417.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
tg
=
te
:
GetTarget
()
e
:
SetCategory
(
te
:
GetCategory
())
e
:
SetProperty
(
te
:
GetProperty
())
if
tg
then
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
tg
then
tg
(
te
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
local
cg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tc
=
cg
:
GetFirst
()
while
tc
do
tc
:
CreateEffectRelation
(
te
)
tc
=
cg
:
GetNext
()
end
end
function
c56981417
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
te
=
e
:
GetLabelObject
()
if
te
and
te
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
te
:
GetHandler
():
IsRelateToEffect
(
e
)
then
local
op
=
te
:
GetOperation
()
if
op
then
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
if
op
then
op
(
te
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
cg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tc
=
cg
:
GetFirst
()
while
tc
do
tc
:
ReleaseEffectRelation
(
te
)
tc
=
cg
:
GetNext
()
end
end
end
script/c72926163.lua
View file @
51a9b729
...
...
@@ -4,18 +4,24 @@ function c72926163.initial_effect(c)
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
89943723
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_WARRIOR
),
1
,
true
,
true
)
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
c72926163
.
splimit
)
c
:
RegisterEffect
(
e1
)
--atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e2
:
SetValue
(
c72926163
.
splimit
)
e2
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e2
:
SetValue
(
c72926163
.
valcheck
)
c
:
RegisterEffect
(
e2
)
--atk
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCondition
(
c72926163
.
atkcon
)
e3
:
SetOperation
(
c72926163
.
atkop
)
e3
:
SetLabelObject
(
e2
)
c
:
RegisterEffect
(
e3
)
--multiatk
local
e4
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -24,27 +30,35 @@ function c72926163.initial_effect(c)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
--no battle damage
local
e
4
=
Effect
.
CreateEffect
(
c
)
e
4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e
4
:
SetCode
(
EFFECT_NO_BATTLE_DAMAGE
)
c
:
RegisterEffect
(
e
4
)
local
e
5
=
Effect
.
CreateEffect
(
c
)
e
5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e
5
:
SetCode
(
EFFECT_NO_BATTLE_DAMAGE
)
c
:
RegisterEffect
(
e
5
)
end
function
c72926163
.
splimit
(
e
,
se
,
sp
,
st
)
return
bit
.
band
(
st
,
SUMMON_TYPE_FUSION
)
==
SUMMON_TYPE_FUSION
end
function
c72926163
.
valcheck
(
e
,
c
)
local
g
=
c
:
GetMaterial
()
local
atk
=-
1
local
tc
=
g
:
GetFirst
()
if
tc
:
IsCode
(
89943723
)
or
tc
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
)
then
tc
=
g
:
GetNext
()
end
if
not
tc
:
IsCode
(
89943723
)
then
atk
=
tc
:
GetTextAttack
()
/
2
end
e
:
SetLabel
(
atk
)
end
function
c72926163
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
e
:
GetHandler
():
GetSummonType
(),
SUMMON_TYPE_FUSION
)
==
SUMMON_TYPE_FUSION
end
function
c72926163
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
c
:
GetMaterial
()
local
tc
=
g
:
GetFirst
()
if
tc
:
IsCode
(
89943723
)
or
tc
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
)
then
tc
=
g
:
GetNext
()
end
if
not
tc
:
IsCode
(
89943723
)
then
local
atk
=
e
:
GetLabelObject
():
GetLabel
()
if
atk
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
tc
:
GetAttack
()
/
2
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
0x1ff0000
)
c
:
RegisterEffect
(
e1
)
end
...
...
script/c74064212.lua
View file @
51a9b729
...
...
@@ -45,11 +45,14 @@ function c74064212.eqop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
c74064212
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e1
)
end
end
function
c74064212
.
eqlimit
(
e
,
c
)
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
end
function
c74064212
.
atkcon
(
e
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
ec
=
e
:
GetHandler
():
GetEquipTarget
()
...
...
script/c75886890.lua
View file @
51a9b729
...
...
@@ -23,13 +23,6 @@ function c75886890.initial_effect(c)
e2
:
SetTarget
(
c75886890
.
eqtg2
)
e2
:
SetOperation
(
c75886890
.
eqop2
)
c
:
RegisterEffect
(
e2
)
--equip limit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetValue
(
c75886890
.
eqlimit
)
c
:
RegisterEffect
(
e3
)
end
function
c75886890
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -51,10 +44,18 @@ function c75886890.eqop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Equip
(
tp
,
c
,
tc
)
--equip limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
c75886890
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e1
)
end
end
function
c75886890
.
eqlimit
(
e
,
c
)
return
c
:
GetControler
()
==
e
:
GetHandler
():
GetControler
()
return
c
:
GetControler
()
==
e
:
GetHandler
Player
()
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
end
function
c75886890
.
eqcost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
...
...
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