Commit 607fd4ca authored by nanahira's avatar nanahira Committed by GitHub

fix deck rename sequence

parent 1cac2d9f
...@@ -199,7 +199,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -199,7 +199,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
} }
if(DeckManager::RenameDeck(mainGame->cbDBDecks->getItem(prev_sel), newname)) { if(DeckManager::RenameDeck(mainGame->cbDBDecks->getItem(prev_sel), newname)) {
mainGame->RefreshDeck(mainGame->cbDBDecks); mainGame->RefreshDeck(mainGame->cbDBDecks);
mainGame->cbDBDecks->setSelected(prev_sel); deckManager.LoadDeck(mainGame->cbDeckSelect->setSelected(prev_sel));
mainGame->stACMessage->setText(dataManager.GetSysString(1366)); mainGame->stACMessage->setText(dataManager.GetSysString(1366));
mainGame->PopupElement(mainGame->wACMessage, 20); mainGame->PopupElement(mainGame->wACMessage, 20);
} else { } else {
......
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