Commit 85396c94 authored by VanillaSalt's avatar VanillaSalt

new

parent a5305118
--FA-ブラック・レイ・ランサー
function c25853045.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER),4),3,c25853045.ovfilter,aux.Stringid(25853045,0))
c:EnableReviveLimit()
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(c25853045.atkval)
c:RegisterEffect(e1)
--destroy replace
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetRange(LOCATION_MZONE)
e2:SetTarget(c25853045.reptg)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(25853045,2))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_BATTLE_DESTROYING)
e3:SetTarget(c25853045.destg)
e3:SetOperation(c25853045.desop)
c:RegisterEffect(e3)
end
function c25853045.ovfilter(c)
return c:IsFaceup() and c:GetRank()==3 and c:IsAttribute(ATTRIBUTE_WATER) and c:GetOverlayCount()==0
end
function c25853045.atkval(e,c)
return c:GetOverlayCount()*200
end
function c25853045.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_EFFECT) end
if Duel.SelectYesNo(tp,aux.Stringid(25853045,1)) then
local g=e:GetHandler():GetOverlayGroup()
Duel.SendtoGrave(g,REASON_EFFECT)
return true
else return false end
end
function c25853045.filter(c)
return c:IsDestructable() and c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c25853045.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c25853045.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c25853045.filter,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c25853045.filter,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c25853045.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--No.73 激瀧神アビス・スプラッシュ
function c36076683.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER),5),2)
c:EnableReviveLimit()
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(36076683,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c36076683.atkcon)
e1:SetCost(c36076683.atkcost)
e1:SetOperation(c36076683.atkop)
c:RegisterEffect(e1)
end
function c36076683.atkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function c36076683.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c36076683.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(c:GetAttack()*2)
e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PRE_BATTLE_DAMAGE)
e2:SetCondition(c36076683.rdcon)
e2:SetOperation(c36076683.rdop)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2)
end
end
function c36076683.rdcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function c36076683.rdop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChangeBattleDamage(ep,ev/2)
end
--デプス・シャーク
function c37798171.initial_effect(c)
--summon with no tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(37798171,0))
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(c37798171.ntcon)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(37798171,1))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_REPEAT)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c37798171.atkcon)
e2:SetOperation(c37798171.atkop)
c:RegisterEffect(e2)
end
function c37798171.ntcon(e,c)
if c==nil then return true end
return c:GetLevel()>4 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
and Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0
end
function c37798171.atkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
function c37798171.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(c:GetAttack()*2)
e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
--水神の護符
function c61258740.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c61258740.target)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(aux.TargetBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER))
e2:SetValue(c61258740.indval)
c:RegisterEffect(e2)
end
function c61258740.indval(e,re,tp)
return e:GetHandler():GetControler()~=tp
end
function c61258740.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
e:GetHandler():SetTurnCounter(0)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_SZONE)
e1:SetOperation(c61258740.tgop)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END+RESET_OPPO_TURN,3)
e:GetHandler():RegisterEffect(e1)
end
function c61258740.tgop(e,tp,eg,ep,ev,re,r,rp)
if tp==Duel.GetTurnPlayer() then return end
local c=e:GetHandler()
local ct=c:GetTurnCounter()
ct=ct+1
c:SetTurnCounter(ct)
if ct==3 then
Duel.SendtoGrave(c,REASON_EFFECT)
end
end
--No.94 極氷姫クリスタル・ゼロ
function c62070231.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER),5),2)
c:EnableReviveLimit()
--atk down
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(62070231,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetCondition(c62070231.condition)
e1:SetCost(c62070231.cost)
e1:SetTarget(c62070231.target)
e1:SetOperation(c62070231.operation)
c:RegisterEffect(e1)
end
function c62070231.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function c62070231.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c62070231.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c62070231.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(tc:GetAttack()/2)
if Duel.GetTurnPlayer()~=tp then
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,2)
else
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,1)
end
tc:RegisterEffect(e1)
end
end
--セイバー・シャーク
function c63193879.initial_effect(c)
--lv change
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(63193879,0))
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(2)
e1:SetCost(c63193879.cost)
e1:SetTarget(c63193879.target)
e1:SetOperation(c63193879.operation)
c:RegisterEffect(e1)
--unsynchroable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetValue(1)
c:RegisterEffect(e2)
if not c63193879.global_check then
c63193879.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
ge1:SetOperation(c63193879.checkop)
Duel.RegisterEffect(ge1,0)
end
end
function c63193879.checkop(e,tp,eg,ep,ev,re,r,rp)
local p1=nil
local p2=nil
local tc=eg:GetFirst()
while tc do
if not tc:IsAttribute(ATTRIBUTE_WATER) then
if tc:GetSummonPlayer()==0 then p1=true else p2=true end
end
tc=eg:GetNext()
end
if p1 then Duel.RegisterFlagEffect(0,63193879,RESET_PHASE+PHASE_END,0,1) end
if p2 then Duel.RegisterFlagEffect(1,63193879,RESET_PHASE+PHASE_END,0,1) end
end
function c63193879.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,63193879)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c63193879.splimit)
Duel.RegisterEffect(e1,tp)
end
function c63193879.splimit(e,c)
return not c:IsAttribute(ATTRIBUTE_WATER)
end
function c63193879.filter(c)
return c:IsFaceup() and c:IsRace(RACE_FISH) and c:GetLevel()>0
end
function c63193879.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c63193879.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c63193879.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c63193879.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
local op=0
if g:GetFirst():GetLevel()==1 then op=Duel.SelectOption(tp,aux.Stringid(63193879,1))
else op=Duel.SelectOption(tp,aux.Stringid(63193879,1),aux.Stringid(63193879,2)) end
e:SetLabel(op)
end
function c63193879.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetReset(RESET_EVENT+0x1fe0000)
if e:GetLabel()==0 then
e1:SetValue(1)
else e1:SetValue(-1) end
tc:RegisterEffect(e1)
end
end
--ダブルフィン・シャーク
function c64319467.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(64319467,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCost(c64319467.spcost)
e1:SetTarget(c64319467.sptg)
e1:SetOperation(c64319467.spop)
c:RegisterEffect(e1)
if not c64319467.global_check then
c64319467.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
ge1:SetOperation(c64319467.checkop)
Duel.RegisterEffect(ge1,0)
end
end
function c64319467.checkop(e,tp,eg,ep,ev,re,r,rp)
local p1=nil
local p2=nil
local tc=eg:GetFirst()
while tc do
if not tc:IsAttribute(ATTRIBUTE_WATER) then
if tc:GetSummonPlayer()==0 then p1=true else p2=true end
end
tc=eg:GetNext()
end
if p1 then Duel.RegisterFlagEffect(0,64319467,RESET_PHASE+PHASE_END,0,1) end
if p2 then Duel.RegisterFlagEffect(1,64319467,RESET_PHASE+PHASE_END,0,1) end
end
function c64319467.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,64319467)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c64319467.splimit)
Duel.RegisterEffect(e1,tp)
end
function c64319467.splimit(e,c)
return not c:IsAttribute(ATTRIBUTE_WATER)
end
function c64319467.filter(c,e,tp)
local lv=c:GetLevel()
return (lv==3 or lv==4) and c:IsRace(RACE_FISH) and c:IsAttribute(ATTRIBUTE_WATER)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c64319467.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c64319467.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c64319467.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c64319467.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c64319467.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENCE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2)
Duel.SpecialSummonComplete()
end
end
--サイレント・アングラー
function c90303176.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c90303176.spcon)
e1:SetOperation(c90303176.spop)
c:RegisterEffect(e1)
end
function c90303176.filter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER)
end
function c90303176.spcon(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c90303176.filter,c:GetControler(),LOCATION_MZONE,0,1,nil)
end
function c90303176.spop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(c90303176.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c90303176.splimit(e,c,sump,sumtype,sumpos,targetp)
return c:IsLocation(LOCATION_HAND)
end
--ダイヤモンド・ダスト
function c98643358.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c98643358.target)
e1:SetOperation(c98643358.activate)
c:RegisterEffect(e1)
end
function c98643358.filter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER) and c:IsDestructable()
end
function c98643358.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c98643358.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(c98643358.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetCount()*500)
end
function c98643358.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c98643358.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if Duel.Destroy(g,REASON_EFFECT)~=0 then
Duel.BreakEffect()
local ct=Duel.GetOperatedGroup():FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)
Duel.Damage(1-tp,ct*500,REASON_EFFECT)
end
end
--FA-クリスタル・ゼロ・ランサー
function c99469936.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER),6),3,c99469936.ovfilter,aux.Stringid(99469936,0))
c:EnableReviveLimit()
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(c99469936.atkval)
c:RegisterEffect(e1)
--destroy replace
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetRange(LOCATION_MZONE)
e2:SetTarget(c99469936.reptg)
c:RegisterEffect(e2)
--negate
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(99469936,2))
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1)
e3:SetRange(LOCATION_MZONE)
e3:SetHintTiming(0,0x1c0)
e3:SetCost(c99469936.cost)
e3:SetTarget(c99469936.target)
e3:SetOperation(c99469936.operation)
c:RegisterEffect(e3)
end
function c99469936.ovfilter(c)
return c:IsFaceup() and c:GetRank()==5 and c:IsAttribute(ATTRIBUTE_WATER)
end
function c99469936.atkval(e,c)
return c:GetOverlayCount()*500
end
function c99469936.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_EFFECT) end
if Duel.SelectYesNo(tp,aux.Stringid(99469936,1)) then
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_EFFECT)
return true
else return false end
end
function c99469936.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c99469936.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
end
function c99469936.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
tc=g:GetNext()
end
end
--ガード・ペンギン
function c99581584.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(99581584,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_DAMAGE)
e1:SetCondition(c99581584.spcon)
e1:SetTarget(c99581584.sptg)
e1:SetOperation(c99581584.spop)
c:RegisterEffect(e1)
end
function c99581584.spcon(e,tp,eg,ep,ev,re,r,rp)
return ep==tp and bit.band(r,REASON_EFFECT)~=0
end
function c99581584.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,ev)
end
function c99581584.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
Duel.Recover(tp,ev,REASON_EFFECT)
end
end
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