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nanahira
ygopro
Commits
8774c043
Commit
8774c043
authored
Oct 05, 2013
by
VanillaSalt
Browse files
Options
Browse Files
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Plain Diff
fix
parent
11f110f7
Changes
36
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Inline
Side-by-side
Showing
36 changed files
with
172 additions
and
73 deletions
+172
-73
gframe/game.cpp
gframe/game.cpp
+2
-0
ocgcore/card.cpp
ocgcore/card.cpp
+12
-0
ocgcore/card.h
ocgcore/card.h
+1
-0
ocgcore/effect.h
ocgcore/effect.h
+1
-0
ocgcore/field.cpp
ocgcore/field.cpp
+12
-0
ocgcore/field.h
ocgcore/field.h
+1
-0
ocgcore/libcard.cpp
ocgcore/libcard.cpp
+6
-1
ocgcore/libduel.cpp
ocgcore/libduel.cpp
+12
-7
ocgcore/processor.cpp
ocgcore/processor.cpp
+3
-0
script/c13857930.lua
script/c13857930.lua
+7
-0
script/c1539051.lua
script/c1539051.lua
+18
-3
script/c16135253.lua
script/c16135253.lua
+1
-1
script/c16556849.lua
script/c16556849.lua
+2
-2
script/c20858318.lua
script/c20858318.lua
+7
-4
script/c25165047.lua
script/c25165047.lua
+1
-1
script/c27770341.lua
script/c27770341.lua
+10
-14
script/c2948263.lua
script/c2948263.lua
+0
-0
script/c37038993.lua
script/c37038993.lua
+1
-1
script/c43040603.lua
script/c43040603.lua
+6
-2
script/c50091196.lua
script/c50091196.lua
+1
-1
script/c54704216.lua
script/c54704216.lua
+10
-9
script/c5818294.lua
script/c5818294.lua
+1
-1
script/c58577036.lua
script/c58577036.lua
+6
-2
script/c62560742.lua
script/c62560742.lua
+1
-1
script/c62701967.lua
script/c62701967.lua
+8
-8
script/c63583431.lua
script/c63583431.lua
+2
-2
script/c70630741.lua
script/c70630741.lua
+1
-1
script/c76891401.lua
script/c76891401.lua
+1
-1
script/c78734254.lua
script/c78734254.lua
+7
-0
script/c80208323.lua
script/c80208323.lua
+2
-2
script/c80368942.lua
script/c80368942.lua
+17
-2
script/c8310162.lua
script/c8310162.lua
+1
-1
script/c87043568.lua
script/c87043568.lua
+3
-1
script/c88289295.lua
script/c88289295.lua
+3
-1
script/c88341502.lua
script/c88341502.lua
+4
-4
script/constant.lua
script/constant.lua
+1
-0
No files found.
gframe/game.cpp
View file @
8774c043
...
...
@@ -545,6 +545,8 @@ void Game::MainLoop() {
driver
->
endScene
();
if
(
closeSignal
.
Wait
(
0
))
CloseDuelWindow
();
if
(
!
device
->
isWindowActive
())
ignore_chain
=
false
;
fps
++
;
cur_time
=
timer
->
getTime
();
if
(
cur_time
<
fps
*
17
-
20
)
...
...
ocgcore/card.cpp
View file @
8774c043
...
...
@@ -224,6 +224,18 @@ uint32 card::get_code() {
}
return
code
;
}
uint32
card
::
get_another_code
()
{
effect_set
eset
;
filter_effect
(
EFFECT_ADD_CODE
,
&
eset
);
if
(
!
eset
.
count
)
return
0
;
uint32
otcode
=
eset
.
get_last
()
->
get_value
(
this
);
if
(
get_code
()
!=
otcode
)
return
otcode
;
if
(
data
.
alias
==
otcode
)
return
data
.
code
;
return
0
;
}
int32
card
::
is_set_card
(
uint32
set_code
)
{
uint32
code
=
get_code
();
uint32
setcode
;
...
...
ocgcore/card.h
View file @
8774c043
...
...
@@ -132,6 +132,7 @@ public:
uint32
get_infos
(
byte
*
buf
,
int32
query_flag
,
int32
use_cache
=
TRUE
);
uint32
get_info_location
();
uint32
get_code
();
uint32
get_another_code
();
int32
is_set_card
(
uint32
set_code
);
uint32
get_type
();
int32
get_base_attack
(
uint8
swap
=
FALSE
);
...
...
ocgcore/effect.h
View file @
8774c043
...
...
@@ -262,6 +262,7 @@ public:
#define EFFECT_REVERSE_UPDATE 108 //
#define EFFECT_SWAP_AD 109 //
#define EFFECT_SWAP_BASE_AD 110 //
#define EFFECT_ADD_CODE 113 //
#define EFFECT_CHANGE_CODE 114 //
#define EFFECT_ADD_TYPE 115 //
#define EFFECT_REMOVE_TYPE 116 //
...
...
ocgcore/field.cpp
View file @
8774c043
...
...
@@ -1584,6 +1584,9 @@ int32 field::is_player_can_discard_deck_as_cost(uint8 playerid, int32 count) {
effect_set
eset
;
filter_field_effect
(
EFFECT_TO_GRAVE_REDIRECT
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
count
;
++
i
)
{
uint32
redirect
=
eset
[
i
]
->
get_value
();
if
((
redirect
&
LOCATION_REMOVED
)
&&
player
[
playerid
].
list_main
.
back
()
->
is_affected_by_effect
(
EFFECT_CANNOT_REMOVE
))
continue
;
uint8
p
=
eset
[
i
]
->
get_handler_player
();
if
((
eset
[
i
]
->
flag
&
EFFECT_FLAG_IGNORE_RANGE
)
||
(
p
==
playerid
&&
eset
[
i
]
->
s_range
&
LOCATION_DECK
)
||
(
p
!=
playerid
&&
eset
[
i
]
->
o_range
&
LOCATION_DECK
))
return
FALSE
;
...
...
@@ -1653,6 +1656,15 @@ int32 field::is_player_can_sset(uint8 playerid, card * pcard) {
}
return
TRUE
;
}
int32
field
::
is_player_can_spsummon
(
uint8
playerid
)
{
effect_set
eset
;
filter_player_effect
(
playerid
,
EFFECT_CANNOT_SPECIAL_SUMMON
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
count
;
++
i
)
{
if
(
!
eset
[
i
]
->
target
)
return
FALSE
;
}
return
TRUE
;
}
int32
field
::
is_player_can_spsummon
(
effect
*
peffect
,
uint32
sumtype
,
uint8
sumpos
,
uint8
playerid
,
uint8
toplayer
,
card
*
pcard
)
{
effect_set
eset
;
sumtype
|=
SUMMON_TYPE_SPECIAL
;
...
...
ocgcore/field.h
View file @
8774c043
...
...
@@ -363,6 +363,7 @@ public:
int32
is_player_can_summon
(
uint32
sumtype
,
uint8
playerid
,
card
*
pcard
);
int32
is_player_can_mset
(
uint32
sumtype
,
uint8
playerid
,
card
*
pcard
);
int32
is_player_can_sset
(
uint8
playerid
,
card
*
pcard
);
int32
is_player_can_spsummon
(
uint8
playerid
);
int32
is_player_can_spsummon
(
effect
*
peffect
,
uint32
sumtype
,
uint8
sumpos
,
uint8
playerid
,
uint8
toplayer
,
card
*
pcard
);
int32
is_player_can_flipsummon
(
uint8
playerid
,
card
*
pcard
);
int32
is_player_can_spsummon_monster
(
uint8
playerid
,
uint8
toplayer
,
uint8
sumpos
,
card_data
*
pdata
);
...
...
ocgcore/libcard.cpp
View file @
8774c043
...
...
@@ -18,6 +18,11 @@ int32 scriptlib::card_get_code(lua_State *L) {
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
lua_pushinteger
(
L
,
pcard
->
get_code
());
uint32
otcode
=
pcard
->
get_another_code
();
if
(
otcode
)
{
lua_pushinteger
(
L
,
otcode
);
return
2
;
}
return
1
;
}
int32
scriptlib
::
card_get_origin_code
(
lua_State
*
L
)
{
...
...
@@ -387,7 +392,7 @@ int32 scriptlib::card_is_code(lua_State *L) {
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
uint32
tcode
=
lua_tointeger
(
L
,
2
);
if
(
pcard
->
get_code
()
==
tcode
)
if
(
pcard
->
get_code
()
==
tcode
||
pcard
->
get_another_code
()
==
tcode
)
lua_pushboolean
(
L
,
1
);
else
lua_pushboolean
(
L
,
0
);
...
...
ocgcore/libduel.cpp
View file @
8774c043
...
...
@@ -2694,19 +2694,24 @@ int32 scriptlib::duel_is_player_can_summon(lua_State * L) {
return
1
;
}
int32
scriptlib
::
duel_is_player_can_spsummon
(
lua_State
*
L
)
{
check_param_count
(
L
,
4
);
check_param_count
(
L
,
1
);
int32
playerid
=
lua_tointeger
(
L
,
1
);
int32
sumtype
=
lua_tointeger
(
L
,
2
);
int32
sumpos
=
lua_tointeger
(
L
,
3
);
int32
toplayer
=
lua_tointeger
(
L
,
4
);
check_param
(
L
,
PARAM_TYPE_CARD
,
5
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
5
);
if
(
playerid
!=
0
&&
playerid
!=
1
)
{
lua_pushboolean
(
L
,
0
);
return
1
;
}
duel
*
pduel
=
interpreter
::
get_duel_info
(
L
);
lua_pushboolean
(
L
,
pduel
->
game_field
->
is_player_can_spsummon
(
pduel
->
game_field
->
core
.
reason_effect
,
sumtype
,
sumpos
,
playerid
,
toplayer
,
pcard
));
if
(
lua_gettop
(
L
)
==
1
)
lua_pushboolean
(
L
,
pduel
->
game_field
->
is_player_can_spsummon
(
playerid
));
else
{
check_param_count
(
L
,
5
);
check_param
(
L
,
PARAM_TYPE_CARD
,
5
);
int32
sumtype
=
lua_tointeger
(
L
,
2
);
int32
sumpos
=
lua_tointeger
(
L
,
3
);
int32
toplayer
=
lua_tointeger
(
L
,
4
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
5
);
lua_pushboolean
(
L
,
pduel
->
game_field
->
is_player_can_spsummon
(
pduel
->
game_field
->
core
.
reason_effect
,
sumtype
,
sumpos
,
playerid
,
toplayer
,
pcard
));
}
return
1
;
}
int32
scriptlib
::
duel_is_player_can_flipsummon
(
lua_State
*
L
)
{
...
...
ocgcore/processor.cpp
View file @
8774c043
...
...
@@ -2887,6 +2887,8 @@ int32 field::process_battle_command(uint16 step) {
case
9
:
{
if
(
returns
.
ivalue
[
0
])
core
.
units
.
begin
()
->
step
=
7
;
else
adjust_all
();
return
FALSE
;
}
case
10
:
{
...
...
@@ -2947,6 +2949,7 @@ int32 field::process_battle_command(uint16 step) {
}
core
.
units
.
begin
()
->
step
=
-
1
;
reset_phase
(
PHASE_DAMAGE
);
adjust_all
();
return
FALSE
;
}
if
((
core
.
sub_attacker
&&
core
.
sub_attacker
->
is_position
(
POS_FACEUP
)
&&
core
.
sub_attacker
->
current
.
location
==
LOCATION_MZONE
)
...
...
script/c13857930.lua
View file @
8774c043
...
...
@@ -18,6 +18,13 @@ function c13857930.initial_effect(c)
e3
:
SetTarget
(
c13857930
.
target
)
e3
:
SetOperation
(
c13857930
.
activate
)
c
:
RegisterEffect
(
e3
)
--add code
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e4
:
SetCode
(
EFFECT_ADD_CODE
)
e4
:
SetValue
(
17732278
)
c
:
RegisterEffect
(
e4
)
end
function
c13857930
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
()
==
Duel
.
GetAttacker
()
or
e
:
GetHandler
()
==
Duel
.
GetAttackTarget
()
...
...
script/c1539051.lua
View file @
8774c043
...
...
@@ -11,12 +11,12 @@ function c1539051.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
function
c1539051
.
gfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x1f
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x1f
)
end
function
c1539051
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
g
=
Duel
.
GetMatchingGroup
(
c1539051
.
gfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
ct
=
g
:
GetClassCount
(
Card
.
GetCode
)
local
ct
=
c1539051
.
count_unique_code
(
g
)
e
:
SetLabel
(
ct
)
return
ct
>
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
ct
)
end
...
...
@@ -27,6 +27,21 @@ end
function
c1539051
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
g
=
Duel
.
GetMatchingGroup
(
c1539051
.
gfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
ct
=
g
:
GetClassCount
(
Card
.
GetCode
)
local
ct
=
c1539051
.
count_unique_code
(
g
)
Duel
.
Draw
(
p
,
ct
,
REASON_EFFECT
)
end
function
c1539051
.
count_unique_code
(
g
)
local
check
=
{}
local
count
=
0
local
tc
=
g
:
GetFirst
()
while
tc
do
for
i
,
code
in
ipairs
({
tc
:
GetCode
()})
do
if
not
check
[
code
]
then
check
[
code
]
=
true
count
=
count
+
1
end
end
tc
=
g
:
GetNext
()
end
return
count
end
script/c16135253.lua
View file @
8774c043
...
...
@@ -29,6 +29,6 @@ function c16135253.operation(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
16135253
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
_ATTACK
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
script/c16556849.lua
View file @
8774c043
...
...
@@ -26,9 +26,9 @@ function c16556849.filter(c,atk)
end
function
c16556849
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c16556849
.
filter
(
chkc
,
e
:
GetHandler
():
GetAttack
())
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c16556849
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
e
:
GetHandler
():
GetAttack
())
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c16556849
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
:
GetHandler
():
GetAttack
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c16556849
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
:
GetHandler
():
GetAttack
())
local
g
=
Duel
.
SelectTarget
(
tp
,
c16556849
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
:
GetHandler
():
GetAttack
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
c16556849
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c20858318.lua
View file @
8774c043
...
...
@@ -5,6 +5,7 @@ function c20858318.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
c20858318
.
con
)
e1
:
SetTarget
(
c20858318
.
tg
)
e1
:
SetOperation
(
c20858318
.
op
)
c
:
RegisterEffect
(
e1
)
end
...
...
@@ -18,11 +19,13 @@ function c20858318.con(e,tp,eg,ep,ev,re,r,rp)
and
Duel
.
IsExistingMatchingCard
(
c20858318
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
48768179
)
and
Duel
.
IsExistingMatchingCard
(
c20858318
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
74153887
)
end
function
c20858318
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x1a
)
function
c20858318
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
Duel
.
SetTargetCard
(
g
)
end
function
c20858318
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
Get
MatchingGroup
(
c20858318
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
Get
ChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
tc
=
g
:
GetFirst
()
while
tc
do
tc
:
RegisterFlagEffect
(
20858318
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
...
...
@@ -41,7 +44,7 @@ function c20858318.op(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCondition
(
c20858318
.
rdcon
)
e2
:
SetOperation
(
c20858318
.
rdop
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c20858318
.
affected
(
e
,
c
)
return
c
:
GetFlagEffect
(
20858318
)
~=
0
...
...
script/c25165047.lua
View file @
8774c043
--ライフ·ストリーム·ドラゴン
function
c25165047
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
FilterBoolFunction
(
Card
.
IsCode
,
2403771
),
1
)
aux
.
AddSynchroProcedure
2
(
c
,
nil
,
aux
.
FilterBoolFunction
(
Card
.
IsCode
,
2403771
)
)
c
:
EnableReviveLimit
()
--change lp
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c27770341.lua
View file @
8774c043
...
...
@@ -25,7 +25,7 @@ function c27770341.initial_effect(c)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EVENT_DISCARD
)
e4
:
SetOperation
(
c27770341
.
addcount
1
)
e4
:
SetOperation
(
c27770341
.
addcount
)
Duel
.
RegisterEffect
(
e4
,
0
)
end
end
...
...
@@ -34,19 +34,15 @@ function c27770341.resetcount(e,tp,eg,ep,ev,re,r,rp)
c27770341
[
1
]
=
0
end
function
c27770341
.
addcount
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
eg
:
GetFirst
()
while
c
~=
nil
do
local
p
=
c
:
GetControler
()
if
c
:
GetPreviousRaceOnField
()
==
RACE_DRAGON
then
c27770341
[
p
]
=
c27770341
[
p
]
+
1
end
c
=
eg
:
GetNext
()
end
end
function
c27770341
.
addcount1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
eg
:
GetFirst
()
while
c
~=
nil
do
local
p
=
c
:
GetControler
()
if
c
:
GetOriginalRace
()
==
RACE_DRAGON
then
c27770341
[
p
]
=
c27770341
[
p
]
+
1
end
c
=
eg
:
GetNext
()
local
tc
=
eg
:
GetFirst
()
while
tc
do
local
p
=
tc
:
GetReasonPlayer
()
local
pl
=
tc
:
GetPreviousLocation
()
if
(
pl
==
LOCATION_MZONE
and
tc
:
GetPreviousRaceOnField
()
==
RACE_DRAGON
)
or
(
pl
==
LOCATION_HAND
and
tc
:
GetOriginalRace
()
==
RACE_DRAGON
)
then
c27770341
[
p
]
=
c27770341
[
p
]
+
1
end
tc
=
eg
:
GetNext
()
end
end
function
c27770341
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c294
9
263.lua
→
script/c294
8
263.lua
View file @
8774c043
File moved
script/c37038993.lua
View file @
8774c043
--焔紫竜ピュラリス
function
c37038993
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
aux
.
AddSynchroProcedure
2
(
c
,
nil
,
aux
.
NonTuner
(
nil
)
)
c
:
EnableReviveLimit
()
--synchro summon success
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c43040603.lua
View file @
8774c043
...
...
@@ -4,12 +4,16 @@ function c43040603.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
c43040603
.
condition
)
e1
:
SetCost
(
c43040603
.
cost
)
e1
:
SetTarget
(
c43040603
.
target
)
e1
:
SetOperation
(
c43040603
.
operation
)
c
:
RegisterEffect
(
e1
)
end
function
c43040603
.
filter
(
c
,
e
,
tp
)
function
c43040603
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerCanSpecialSummon
(
tp
)
end
function
c43040603
.
filter
(
c
)
return
c
:
IsSummonableCard
()
end
function
c43040603
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
@@ -19,7 +23,7 @@ function c43040603.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c43040603
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
and
Duel
.
IsExistingMatchingCard
(
c43040603
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c43040603
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_DECK
)
end
function
c43040603
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c50091196.lua
View file @
8774c043
--フォーミュラ·シンクロン
function
c50091196
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
aux
.
AddSynchroProcedure
2
(
c
,
nil
,
aux
.
NonTuner
(
nil
)
)
c
:
EnableReviveLimit
()
--synchro summon success
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c54704216.lua
View file @
8774c043
...
...
@@ -46,20 +46,21 @@ function c54704216.operation(e,tp,eg,ep,ev,re,r,rp)
c
:
CreateRelation
(
tc
,
RESET_EVENT
+
0x1fe0000
)
e
:
GetLabelObject
():
SetLabelObject
(
tc
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_OWNER_RELATE
+
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fc0000
)
e1
:
SetCondition
(
c54704216
.
rcon
)
tc
:
RegisterEffect
(
e1
,
true
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e1
:
SetTarget
(
c54704216
.
efftg
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_CHANGE_POSITION
)
tc
:
RegisterEffect
(
e2
,
true
)
e2
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
c
:
RegisterEffect
(
e2
)
end
end
function
c54704216
.
rcon
(
e
)
return
e
:
Get
Owner
():
IsRelateToCard
(
e
:
GetHandler
()
)
function
c54704216
.
efftg
(
e
,
c
)
return
e
:
Get
Handler
():
IsRelateToCard
(
c
)
end
function
c54704216
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
script/c5818294.lua
View file @
8774c043
...
...
@@ -20,7 +20,7 @@ end
function
c5818294
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
)
then
return
false
end
local
g
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
return
g
and
g
:
IsExists
(
c5818294
.
tfilter
,
1
,
nil
,
tp
)
return
g
and
g
:
IsExists
(
c5818294
.
tfilter
,
1
,
nil
,
tp
)
and
Duel
.
IsChainDisablable
(
ev
)
end
function
c5818294
.
negcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
...
...
script/c58577036.lua
View file @
8774c043
...
...
@@ -4,16 +4,20 @@ function c58577036.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
c58577036
.
condition
)
e1
:
SetTarget
(
c58577036
.
target
)
e1
:
SetOperation
(
c58577036
.
operation
)
c
:
RegisterEffect
(
e1
)
end
function
c58577036
.
filter
(
c
,
e
,
tp
)
function
c58577036
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerCanSpecialSummon
(
tp
)
end
function
c58577036
.
filter
(
c
)
return
c
:
IsSummonableCard
()
end
function
c58577036
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c58577036
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c58577036
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_DECK
)
end
function
c58577036
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c62560742.lua
View file @
8774c043
--TG レシプロ·ドラゴン·フライ
function
c62560742
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
aux
.
AddSynchroProcedure
2
(
c
,
nil
,
aux
.
NonTuner
(
nil
)
)
c
:
EnableReviveLimit
()
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c62701967.lua
View file @
8774c043
...
...
@@ -13,17 +13,16 @@ function c62701967.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
62701967
,
0
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e2
:
SetLabel
(
300
)
e2
:
SetCondition
(
c62701967
.
atkcon
)
e2
:
SetOperation
(
c62701967
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
c62701967
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
Card
.
IsRace
,
1
,
nil
,
RACE_DINOSAUR
)
end
local
sg
=
Duel
.
SelectReleaseGroup
(
tp
,
Card
.
IsRace
,
1
,
1
,
nil
,
RACE_DINOSAUR
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
Card
.
IsRace
,
1
,
e
:
GetHandler
()
,
RACE_DINOSAUR
)
end
local
sg
=
Duel
.
SelectReleaseGroup
(
tp
,
Card
.
IsRace
,
1
,
1
,
e
:
GetHandler
()
,
RACE_DINOSAUR
)
Duel
.
Release
(
sg
,
REASON_COST
)
end
function
c62701967
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -38,7 +37,8 @@ function c62701967.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c62701967
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
return
eg
:
GetCount
()
==
1
and
tc
:
GetReasonCard
()
==
e
:
GetHandler
()
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
and
tc
:
IsReason
(
REASON_BATTLE
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
return
c
:
IsFaceup
()
and
c
:
IsRelateToBattle
()
and
bc
:
IsLocation
(
LOCATION_GRAVE
)
and
bc
:
IsReason
(
REASON_BATTLE
)
and
bc
:
IsType
(
TYPE_MONSTER
)
end
script/c63583431.lua
View file @
8774c043
...
...
@@ -31,8 +31,8 @@ end
function
c63583431
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x59
)
end
function
c63583431
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c63583431
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
function
c63583431
.
damcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c63583431
.
cfilter
,
e
:
GetHandlerPlayer
()
,
LOCATION_MZONE
,
0
,
2
,
nil
)
end
function
c63583431
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
if
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
then
return
0
end
...
...
script/c70630741.lua
View file @
8774c043
...
...
@@ -19,7 +19,7 @@ function c70630741.initial_effect(c)
end
function
c70630741
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsReason
(
REASON_BATTLE
)
return
not
c
:
IsLocation
(
LOCATION_DECK
)
and
c
:
IsReason
(
REASON_BATTLE
)
end
function
c70630741
.
filter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
GetOwner
()
==
tp
and
c
:
IsControlerCanBeChanged
()
...
...
script/c76891401.lua
View file @
8774c043
--神海竜ギシルノドン
function
c76891401
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
c76891401
.
synfilter
),
1
)
aux
.
AddSynchroProcedure
2
(
c
,
nil
,
aux
.
NonTuner
(
c76891401
.
synfilter
)
)
c
:
EnableReviveLimit
()
--atk change
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c78734254.lua
View file @
8774c043
...
...
@@ -17,6 +17,13 @@ function c78734254.initial_effect(c)
e2
:
SetTarget
(
c78734254
.
target
)
e2
:
SetOperation
(
c78734254
.
activate
)
c
:
RegisterEffect
(
e2
)
--add code
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e4
:
SetCode
(
EFFECT_ADD_CODE
)
e4
:
SetValue
(
17955766
)
c
:
RegisterEffect
(
e4
)
end
function
c78734254
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
...
...
script/c80208323.lua
View file @
8774c043
--
μϪ
--
異界
の棘紫獣
function
c80208323
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -18,7 +18,7 @@ function c80208323.spfilter(c,tp)
return
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsReason
(
REASON_BATTLE
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
c80208323
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c80208323
.
spfilter
,
1
,
nil
,
tp
)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
c80208323
.
spfilter
,
1
,
nil
,
tp
)
end
function
c80208323
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
80208323
)
==
0
end
...
...
script/c80368942.lua
View file @
8774c043
...
...
@@ -18,7 +18,7 @@ end
function
c80368942
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
g
=
Duel
.
GetMatchingGroup
(
c80368942
.
gfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
ct
=
g
:
GetClassCount
(
Card
.
GetOriginalCode
)
local
ct
=
c80368942
.
count_unique_code
(
g
)
e
:
SetLabel
(
ct
)
return
ct
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>=
ct
and
Duel
.
IsExistingMatchingCard
(
c80368942
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
ct
,
nil
,
e
,
tp
)
...
...
@@ -27,7 +27,7 @@ function c80368942.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c80368942
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c80368942
.
gfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
ct
=
g
:
GetClassCount
(
Card
.
GetOriginalCode
)
local
ct
=
c80368942
.
count_unique_code
(
g
)
if
ct
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
ct
then
return
end
local
sg
=
Duel
.
GetMatchingGroup
(
c80368942
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
if
sg
:
GetCount
()
<
ct
then
return
end
...
...
@@ -35,3 +35,18 @@ function c80368942.activate(e,tp,eg,ep,ev,re,r,rp)
local
spg
=
sg
:
Select
(
tp
,
ct
,
ct
,
nil
)
Duel
.
SpecialSummon
(
spg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
c80368942
.
count_unique_code
(
g
)
local
check
=
{}
local
count
=
0
local
tc
=
g
:
GetFirst
()
while
tc
do
for
i
,
code
in
ipairs
({
tc
:
GetCode
()})
do
if
not
check
[
code
]
then
check
[
code
]
=
true
count
=
count
+
1
end
end
tc
=
g
:
GetNext
()
end
return
count
end
script/c8310162.lua
View file @
8774c043
--Sin パラドクス·ドラゴン
function
c8310162
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsCode
,
74509280
),
aux
.
NonTuner
(
Card
.
IsSetCard
,
0x23
),
1
)
aux
.
AddSynchroProcedure
2
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsCode
,
74509280
),
aux
.
NonTuner
(
Card
.
IsSetCard
,
0x23
)
)
c
:
EnableReviveLimit
()
c
:
SetUniqueOnField
(
1
,
1
,
8310162
)
--special summon
...
...
script/c87043568.lua
View file @
8774c043
...
...
@@ -14,7 +14,7 @@ function c87043568.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsFaceup
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c87043568
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -55,7 +55,9 @@ function c87043568.eqlimit(e,c)
end
function
c87043568
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
ph
=
Duel
.
GetCurrentPhase
()
return
a
==
e
:
GetHandler
():
GetEquipTarget
()
and
(
ph
==
PHASE_DAMAGE
or
ph
==
PHASE_DAMAGE_CAL
)
and
not
Duel
.
IsDamageCalculated
()
end
function
c87043568
.
cfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAttackBelow
(
1000
)
and
c
:
IsAbleToGraveAsCost
()
...
...
script/c88289295.lua
View file @
8774c043
...
...
@@ -32,7 +32,9 @@ function c88289295.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
c88289295
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
not
Duel
.
GetControl
(
tc
,
tp
,
PHASE_END
,
1
)
then
local
ct
=
1
if
Duel
.
GetTurnPlayer
()
~=
tp
then
ct
=
2
end
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
not
Duel
.
GetControl
(
tc
,
tp
,
PHASE_END
,
ct
)
then
if
not
tc
:
IsImmuneToEffect
(
e
)
and
tc
:
IsAbleToChangeControler
()
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
...
...
script/c88341502.lua
View file @
8774c043
...
...
@@ -46,18 +46,18 @@ function c88341502.activate(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e3
:
SetLabelObject
(
tc
)
Duel
.
RegisterEffect
(
e3
,
tp
)
tc
:
RegisterFlagEffect
(
88341502
,
RESET_EVENT
+
0x1
fe
0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
tc
:
RegisterFlagEffect
(
88341502
,
RESET_EVENT
+
0x1
02
0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
c88341502
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
g
:
GetFirs
t
()
local
tc
=
e
:
GetLabelObjec
t
()
local
bc
=
tc
:
GetBattleTarget
()
return
tc
==
e
:
GetLabelObject
()
and
tc
:
IsRelateToBattle
(
)
and
tc
:
GetFlagEffect
(
88341502
)
~=
0
return
eg
:
IsContains
(
tc
)
and
tc
:
GetFlagEffect
(
88341502
)
~=
0
and
bc
:
IsLocation
(
LOCATION_GRAVE
)
and
bc
:
IsReason
(
REASON_BATTLE
)
end
function
c88341502
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
def
=
e
g
:
GetFirs
t
():
GetBattleTarget
():
GetBaseDefence
()
local
def
=
e
:
GetLabelObjec
t
():
GetBattleTarget
():
GetBaseDefence
()
if
def
<
0
then
def
=
0
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
def
)
...
...
script/constant.lua
View file @
8774c043
...
...
@@ -352,6 +352,7 @@ EFFECT_SET_BASE_DEFENCE =107 --
EFFECT_REVERSE_UPDATE
=
108
--
EFFECT_SWAP_AD
=
109
--
EFFECT_SWAP_BASE_AD
=
110
--
EFFECT_ADD_CODE
=
113
--
EFFECT_CHANGE_CODE
=
114
--
EFFECT_ADD_TYPE
=
115
--
EFFECT_REMOVE_TYPE
=
116
--
...
...
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