Commit a9b1182c authored by argon.sun's avatar argon.sun

bug fix & new scripts

parent 0296c72e
--オベリスクの巨神兵
function c10000000.initial_effect(c)
--summon with 3 tribute
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LIMIT_SUMMON_PROC)
e1:SetCondition(c10000000.ttcon)
e1:SetOperation(c10000000.ttop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_LIMIT_SET_PROC)
e2:SetCondition(c10000000.setcon)
c:RegisterEffect(e2)
--summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_DISABLE_SUMMON)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
c:RegisterEffect(e3)
--summon success
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetOperation(c10000000.sumsuc)
c:RegisterEffect(e4)
--cannot be target
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetRange(LOCATION_MZONE)
e5:SetValue(1)
c:RegisterEffect(e5)
--to grave
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(10000000,0))
e6:SetCategory(CATEGORY_TOGRAVE)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e6:SetRange(LOCATION_MZONE)
e6:SetProperty(EFFECT_FLAG_REPEAT)
e6:SetCountLimit(1)
e6:SetCode(EVENT_PHASE+PHASE_END)
e6:SetCondition(c10000000.tgcon)
e6:SetTarget(c10000000.tgtg)
e6:SetOperation(c10000000.tgop)
c:RegisterEffect(e6)
--destroy
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(10000000,1))
e7:SetCategory(CATEGORY_DESTROY)
e7:SetType(EFFECT_TYPE_IGNITION)
e7:SetRange(LOCATION_MZONE)
e7:SetCost(c10000000.descost)
e7:SetTarget(c10000000.destg)
e7:SetOperation(c10000000.desop)
c:RegisterEffect(e7)
end
function c10000000.ttcon(e,c)
if c==nil then return true end
return Duel.GetTributeCount(c)>=3
end
function c10000000.ttop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectTribute(tp,c,3,3)
c:SetMaterial(g)
Duel.Release(g,REASON_SUMMON+REASON_MATERIAL)
end
function c10000000.setcon(e,c)
if not c then return true end
return false
end
function c10000000.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.SetChainLimitTillChainEnd(aux.FALSE)
end
function c10000000.tgcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(e:GetHandler():GetSummonType(),SUMMON_TYPE_SPECIAL)==SUMMON_TYPE_SPECIAL
end
function c10000000.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0)
end
function c10000000.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
Duel.SendtoGrave(c,REASON_EFFECT)
end
end
function c10000000.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0 and Duel.CheckReleaseGroup(tp,nil,2,nil) end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
local g=Duel.SelectReleaseGroup(tp,nil,2,2,nil)
Duel.Release(g,REASON_COST)
end
function c10000000.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDestructable,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsDestructable,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c10000000.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsDestructable,tp,0,LOCATION_MZONE,nil)
Duel.Destroy(g,REASON_EFFECT)
end
--ラーの翼神竜
function c10000010.initial_effect(c)
--summon with 3 tribute
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LIMIT_SUMMON_PROC)
e1:SetCondition(c10000010.ttcon)
e1:SetOperation(c10000010.ttop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_LIMIT_SET_PROC)
e2:SetCondition(c10000010.setcon)
c:RegisterEffect(e2)
--summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_DISABLE_SUMMON)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
c:RegisterEffect(e3)
--summon success
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetOperation(c10000010.sumsuc)
c:RegisterEffect(e4)
--cannot special summon
local e5=Effect.CreateEffect(c)
e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e5)
--One Turn Kill
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(10000010,0))
e6:SetCategory(CATEGORY_ATKCHANGE)
e6:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e6:SetCode(EVENT_SUMMON_SUCCESS)
e6:SetCost(c10000010.atkcost)
e6:SetOperation(c10000010.atkop)
c:RegisterEffect(e6)
--destroy
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(10000010,1))
e7:SetCategory(CATEGORY_DESTROY)
e7:SetType(EFFECT_TYPE_IGNITION)
e7:SetProperty(EFFECT_FLAG_CARD_TARGET)
e7:SetRange(LOCATION_MZONE)
e7:SetCost(c10000010.descost)
e7:SetTarget(c10000010.destg)
e7:SetOperation(c10000010.desop)
c:RegisterEffect(e7)
end
function c10000010.ttcon(e,c)
if c==nil then return true end
return Duel.GetTributeCount(c)>=3
end
function c10000010.ttop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectTribute(tp,c,3,3)
c:SetMaterial(g)
Duel.Release(g,REASON_SUMMON+REASON_MATERIAL)
end
function c10000010.setcon(e,c)
if not c then return true end
return false
end
function c10000010.genchainlm(c)
return function (e,rp,tp)
return e:GetHandler()==c
end
end
function c10000010.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.SetChainLimitTillChainEnd(c10000010.genchainlm(e:GetHandler()))
end
function c10000010.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLP(tp)>100 end
local lp=Duel.GetLP(tp)
e:SetLabel(lp-100)
Duel.PayLPCost(tp,lp-100)
end
function c10000010.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(e:GetLabel())
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENCE)
c:RegisterEffect(e2)
end
end
function c10000010.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000)
end
function c10000010.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocatioin(LOCATION_MZONE) and chkcLIsDestructable() end
if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c10000010.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--ワンショット·キャノン
function c13574687.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure2(c,aux.FilterBoolFunction(Card.IsCode,6142213),aux.NonTuner(nil))
c:EnableReviveLimit()
--destroy & damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(13574687,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(c13574687.target)
e1:SetOperation(c13574687.operation)
c:RegisterEffect(e1)
end
function c13574687.filter(c)
return c:IsFaceup() and c:IsDestructable()
end
function c13574687.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c13574687.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c13574687.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c13574687.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetFirst():GetAttack()/2)
end
function c13574687.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then
local dam=tc:GetAttack()/2
if Duel.Destroy(tc,REASON_EFFECT)~=0 then
Duel.Damage(1-tp,dam,REASON_EFFECT)
end
end
end
--トゥーン·ワールド
function c15259703.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(c15259703.cost)
c:RegisterEffect(e1)
end
function c15259703.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000)
end
--猿魔王ゼーマン
function c22858242.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),aux.NonTuner(Card.IsRace,RACE_BEAST),1)
aux.AddSynchroProcedure2(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),aux.NonTuner(Card.IsRace,RACE_BEAST))
c:EnableReviveLimit()
--actlimit
local e1=Effect.CreateEffect(c)
......
--シューティング·スター·ドラゴン
function c24696097.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_SYNCHRO),aux.FilterBoolFunction(Card.IsCode,44508094),1)
aux.AddSynchroProcedure2(c,aux.FilterBoolFunction(Card.IsType,TYPE_SYNCHRO),aux.FilterBoolFunction(Card.IsCode,44508094))
c:EnableReviveLimit()
--multi attack
local e1=Effect.CreateEffect(c)
......
--妖怪のいたずら
function c29795530.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,0x1c0)
e1:SetTarget(c29795530.target)
e1:SetOperation(c29795530.activate)
c:RegisterEffect(e1)
--lvdown
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(29795530,0))
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,0x1c0)
e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(c29795530.lvcon)
e2:SetCost(c29795530.lvcost)
e2:SetTarget(c29795530.lvtg)
e2:SetOperation(c29795530.lvop)
c:RegisterEffect(e2)
end
function c29795530.filter(c)
return c:IsFaceup() and c:IsLevelAbove(2)
end
function c29795530.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c29795530.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
end
function c29795530.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c29795530.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(-2)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
end
function c29795530.lvcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetTurnID()~=Duel.GetTurnCount()
end
function c29795530.lvcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c29795530.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c29795530.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c29795530.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c29795530.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c29795530.lvop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(-1)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
--漆黒のズムウォルト
function c31919988.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),aux.NonTuner(Card.IsRace,RACE_INSECT),1)
aux.AddSynchroProcedure2(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),aux.NonTuner(Card.IsRace,RACE_INSECT))
c:EnableReviveLimit()
--indes
local e1=Effect.CreateEffect(c)
......
--降雷皇ハモン
function c32491822.initial_effect(c)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c32491822.spcon)
e2:SetOperation(c32491822.spop)
c:RegisterEffect(e2)
--damage
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(32491822,0))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetCode(EVENT_BATTLE_DESTROYING)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCondition(c32491822.damcon)
e3:SetTarget(c32491822.damtg)
e3:SetOperation(c32491822.damop)
c:RegisterEffect(e3)
--atk limit
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(LOCATION_MZONE,0)
e4:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e4:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e4:SetTarget(c32491822.atlimit)
e4:SetValue(1)
c:RegisterEffect(e4)
end
function c32491822.spfilter(c)
return c:IsFaceup() and c:GetType()==TYPE_SPELL+TYPE_CONTINUOUS and c:IsAbleToGraveAsCost()
end
function c32491822.spcon(e,c)
if c==nil then return true end
if Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)==0 then
return Duel.IsExistingMatchingCard(c32491822.spfilter,c:GetControler(),LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(c32491822.spfilter,c:GetControler(),LOCATION_ONFIELD,0,3,nil)
else
return Duel.IsExistingMatchingCard(c32491822.spfilter,c:GetControler(),LOCATION_ONFIELD,0,3,nil)
end
end
function c32491822.spop(e,tp,eg,ep,ev,re,r,rp,c)
if Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)==0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g1=Duel.SelectMatchingCard(tp,c32491822.spfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g2=Duel.SelectMatchingCard(tp,c32491822.spfilter,tp,LOCATION_ONFIELD,0,2,2,g1:GetFirst())
g2:AddCard(g1:GetFirst())
Duel.SendtoGrave(g2,REASON_COST)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c32491822.spfilter,tp,LOCATION_ONFIELD,0,3,3,nil)
Duel.SendtoGrave(g,REASON_COST)
end
end
function c32491822.damcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return c:IsRelateToBattle() and bc:IsLocation(LOCATION_GRAVE) and bc:IsReason(REASON_BATTLE) and bc:IsType(TYPE_MONSTER)
end
function c32491822.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(1000)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000)
end
function c32491822.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c32491822.atlimit(e,c)
return c~=e:GetHandler()
end
......@@ -18,7 +18,7 @@ function c33225925.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetChainLimit(c33225925.chainlimit)
end
function c33225925.chainlimit(e,rp,tp)
return tp==rp
return tp==rp or not e:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c33225925.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
......
--トゥーン·ヂェミナイ·エルフ
function c42386471.initial_effect(c)
--cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c42386471.atklimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EVENT_LEAVE_FIELD)
e4:SetCondition(c42386471.sdescon)
e4:SetOperation(c42386471.sdesop)
c:RegisterEffect(e4)
--direct attack
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_DIRECT_ATTACK)
e5:SetCondition(c42386471.dircon)
c:RegisterEffect(e5)
--handes
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(42386471,0))
e6:SetCategory(CATEGORY_HANDES)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e6:SetCode(EVENT_BATTLE_DAMAGE)
e6:SetTarget(c42386471.target)
e6:SetOperation(c42386471.operation)
c:RegisterEffect(e6)
end
function c42386471.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c42386471.sfilter(c)
return c:IsReason(REASON_DESTROY) and c:IsCode(15259703) and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c42386471.sdescon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c42386471.sfilter,1,nil)
end
function c42386471.sdesop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c42386471.dircon(e)
return Duel.IsExistingMatchingCard(Card.IsCode,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil,15259703)
and not Duel.IsExistingMatchingCard(Card.IsType,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil,TYPE_TOON)
end
function c42386471.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,1,0,0)
end
function c42386471.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(ep,LOCATION_HAND,0,nil)
if g:GetCount()==0 then return end
local sg=g:RandomSelect(1-tp,1)
Duel.SendtoGrave(sg,REASON_EFFECT+REASON_DISCARD)
end
--混沌幻魔アーミタイル
function c43378048.initial_effect(c)
c:EnableReviveLimit()
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c43378048.splimit)
c:RegisterEffect(e1)
--special summon rule
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(c43378048.spcon)
e2:SetOperation(c43378048.spop)
c:RegisterEffect(e2)
--indes
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e3:SetValue(1)
c:RegisterEffect(e3)
--atkup
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_UPDATE_ATTACK)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c43378048.atkcon)
e4:SetValue(10000)
c:RegisterEffect(e4)
end
c43378048.material_count=3
c43378048.material={6007213,32491822,69890967}
function c43378048.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end
function c43378048.spfilter(c,code)
return c:IsFaceup() and c:IsCode(code) and c:IsAbleToRemoveAsCost()
end
function c43378048.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.IsExistingMatchingCard(c43378048.spfilter,tp,LOCATION_ONFIELD,0,1,nil,6007213)
and Duel.IsExistingMatchingCard(c43378048.spfilter,tp,LOCATION_ONFIELD,0,1,nil,32491822)
and Duel.IsExistingMatchingCard(c43378048.spfilter,tp,LOCATION_ONFIELD,0,1,nil,69890967)
end
function c43378048.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,REMOVE)
local g1=Duel.SelectMatchingCard(tp,c43378048.spfilter,tp,LOCATION_ONFIELD,0,1,1,nil,6007213)
Duel.Hint(HINT_SELECTMSG,tp,REMOVE)
local g2=Duel.SelectMatchingCard(tp,c43378048.spfilter,tp,LOCATION_ONFIELD,0,1,1,nil,32491822)
Duel.Hint(HINT_SELECTMSG,tp,REMOVE)
local g3=Duel.SelectMatchingCard(tp,c43378048.spfilter,tp,LOCATION_ONFIELD,0,1,1,nil,69890967)
g1:Merge(g2)
g1:Merge(g3)
Duel.Remove(g1,POS_FACEUP,REASON_COST)
end
function c43378048.atkcon(e)
return Duel.GetTurnPlayer()==e:GetHandlerPlayer()
end
--神炎皇ウリア
function c6007213.initial_effect(c)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c6007213.spcon)
e2:SetOperation(c6007213.spop)
c:RegisterEffect(e2)
--atkup
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetProperty(EFFECT_FLAG_SINBGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(c6007213.atkval)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(71413901,2))
e4:SetCategory(CATEGORY_DESTROY)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetTarget(c6007213.destg)
e4:SetOperation(c6007213.desop)
c:RegisterEffect(e4)
end
function c6007213.spfilter(c)
return c:IsFaceup() and c:IsType(TYPE_TRAP) and c:IsAbleToGraveAsCost()
end
function c6007213.spcon(e,c)
if c==nil then return true end
if Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)==0 then
return Duel.IsExistingMatchingCard(c6007213.spfilter,c:GetControler(),LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(c6007213.spfilter,c:GetControler(),LOCATION_ONFIELD,0,3,nil)
else
return Duel.IsExistingMatchingCard(c6007213.spfilter,c:GetControler(),LOCATION_ONFIELD,0,3,nil)
end
end
function c6007213.spop(e,tp,eg,ep,ev,re,r,rp,c)
if Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)==0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g1=Duel.SelectMatchingCard(tp,c6007213.spfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g2=Duel.SelectMatchingCard(tp,c6007213.spfilter,tp,LOCATION_ONFIELD,0,2,2,g1:GetFirst())
g2:AddCard(g1:GetFirst())
Duel.SendtoGrave(g2,REASON_COST)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c6007213.spfilter,tp,LOCATION_ONFIELD,0,3,3,nil)
Duel.SendtoGrave(g,REASON_COST)
end
end
function c6007213.atkfilter(c)
return c:GetType()==TYPE_TRAP+TYPE_CONTINUOUS
end
function c6007213.atkval(e,c)
return Duel.GetMatchingGroupCount(c6007213.atkfilter,c:GetControler(),LOCATION_GRAVE,0,nil)*1000
end
function c6007213.desfilter(c)
return c:IsFacedown() and c:IsDestructable()
end
function c6007213.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_SZONE) and chkc:IsControler(1-tp) and c6007213.desfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c6007213.desfilter,tp,0,LOCATION_SZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c6007213.desfilter,tp,0,LOCATION_SZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetChainLimit(c6007213.chainlimit)
end
function c6007213.chainlimit(e,rp,tp)
return not e:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c6007213.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFacedown() and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--ワンショット·ブースター
function c60187739.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c60187739.spcon)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(60187739,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(c60187739.cost)
e2:SetTarget(c60187739.target)
e2:SetOperation(c60187739.operation)
c:RegisterEffect(e2)
if not c60187739.global_check then
c60187739.global_check=true
c60187739[0]=false
c60187739[1]=false
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_SUMMON_SUCCESS)
ge1:SetOperation(c60187739.checkop)
Duel.RegisterEffect(ge1,0)
local ge2=Effect.CreateEffect(c)
ge2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge2:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge2:SetOperation(c60187739.clear)
Duel.RegisterEffect(ge2,0)
end
end
function c60187739.checkop(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
c60187739[tc:GetControler()]=true
end
function c60187739.clear(e,tp,eg,ep,ev,re,r,rp)
c60187739[0]=false
c60187739[1]=false
end
function c60187739.spcon(e,c)
if c==nil then return true end
return c60187739[c:GetControler()] and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c60187739.filter(c)
return c:IsFaceup() and c:GetBattledGroupCount()~=0
end
function c60187739.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleaseable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c60187739.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c60187739.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c60187739.filter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c60187739.filter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c60187739.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--ワンショット·ロケット
function c6142213.initial_effect(c)
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(6142213,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END)
e1:SetCondition(c6142213.condition)
e1:SetTarget(c6142213.target)
e1:SetOperation(c6142213.operation)
c:RegisterEffect(e1)
--battle indestructable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(c6142213.indcon)
e2:SetValue(1)
c:RegisterEffect(e2)
end
function c6142213.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler()==Duel.GetAttacker() and Duel.GetAttackTarget()
end
function c6142213.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local dam=Duel.GetAttackTarget():GetAttack()/2
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(dam)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,1-tp,dam)
end
function c6142213.operation(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
Duel.Damage(p,Duel.GetAttackTarget():GetAttack()/2,REASON_EFFECT)
end
function c6142213.indcon(e)
return e:GetHandler()==Duel.GetAttacker()
end
--地底のアラクネー
function c63465535.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),aux.NonTuner(Card.IsRace,RACE_INSECT),1)
aux.AddSynchroProcedure2(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),aux.NonTuner(Card.IsRace,RACE_INSECT))
c:EnableReviveLimit()
--actlimit
local e1=Effect.CreateEffect(c)
......
--超合魔獣ラプテノス
function c64463828.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsType,TYPE_DUAL),2,false)
--duel status
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsType,TYPE_DUAL))
e1:SetCode(EFFECT_DUAL_STATUS)
c:RegisterEffect(e1)
end
--ハードアームドラゴン
function c68473226.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c68473226.spcon)
e1:SetOperation(c68473226.spop)
c:RegisterEffect(e1)
--effect reg
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetCondition(c68473226.regcon)
e2:SetOperation(c68473226.regop)
c:RegisterEffect(e2)
end
function c68473226.spcon(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and
Duel.IsExistingMatchingCard(Card.IsLevelAbove,c:GetControler(),LOCATION_HAND,0,1,c,8)
end
function c68473226.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local g=Duel.SelectMatchingCard(tp,Card.IsLevelAbove,tp,LOCATION_HAND,0,1,1,c,8)
Duel.SendtoGrave(g,REASON_DISCARD+REASON_COST)
end
function c68473226.regcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
return bit.band(c:GetReason(),0x18)==0x18 and rc:IsFaceup() and rc:IsLevelAbove(7)
end
function c68473226.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e1)
end
--トゥーン·キャノン·ソルジャー
function c79875176.initial_effect(c)
--cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c79875176.atklimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EVENT_LEAVE_FIELD)
e4:SetCondition(c79875176.sdescon)
e4:SetOperation(c79875176.sdesop)
c:RegisterEffect(e4)
--direct attack
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_DIRECT_ATTACK)
e5:SetCondition(c79875176.dircon)
c:RegisterEffect(e5)
--damage
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(79875176,0))
e6:SetCategory(CATEGORY_DAMAGE)
e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e6:SetType(EFFECT_TYPE_IGNITION)
e6:SetRange(LOCATION_MZONE)
e6:SetCost(c79875176.damcost)
e6:SetTarget(c79875176.damtg)
e6:SetOperation(c79875176.damop)
c:RegisterEffect(e6)
end
function c79875176.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c79875176.sfilter(c)
return c:IsReason(REASON_DESTROY) and c:IsCode(15259703) and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c79875176.sdescon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c79875176.sfilter,1,nil)
end
function c79875176.sdesop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c79875176.dircon(e)
return Duel.IsExistingMatchingCard(Card.IsCode,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil,15259703)
and not Duel.IsExistingMatchingCard(Card.IsType,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil,TYPE_TOON)
end
function c79875176.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,nil,1,nil) end
local sg=Duel.SelectReleaseGroup(tp,nil,1,1,nil)
Duel.Release(sg,REASON_COST)
end
function c79875176.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(500)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
end
function c79875176.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
--スターダスト·ファントム
function c80244114.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(80244114,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCondition(c80244114.spcon)
e1:SetTarget(c80244114.sptg)
e1:SetOperation(c80244114.spop)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(80244114,1))
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(c80244114.indcost)
e2:SetTarget(c80244114.indtg)
e2:SetOperation(c80244114.indop)
c:RegisterEffect(e2)
end
function c80244114.spcon(e,tp,eg,ep,ev,re,r,rp)
return rp~=tp and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) and e:GetHandler():IsReason(REASON_DESTROY)
end
function c80244114.spfilter(c,e,tp)
return c:IsCode(44508094) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c80244114.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c80244114.spfilter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c80244114.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c80244114.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0)
end
function c80244114.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENCE)
end
end
function c80244114.indcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c80244114.indfilter(c)
return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsType(TYPE_SYNCHRO)
end
function c80244114.indtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c80244114.indfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c80244114.indfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c80244114.indfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c80244114.indop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DESTROY_REPLACE)
e1:SetCountLimit(1)
e1:SetTarget(c80244114.reptg)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e2:SetCode(EVENT_DAMAGE_STEP_END)
e2:SetOperation(c80244114.addown)
e2:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2)
end
end
function c80244114.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReason(REASON_BATTLE) end
e:GetHandler():RegisterFlagEffect(80244114,RESET_PHASE+PHASE_DAMAGE,0,1)
return true
end
function c80244114.addown(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():GetFlagEffect(80244114)==0 then return end
local e1=Effect.CreateEffect(e:GetOwner())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-800)
e1:SetReset(RESET_EVENT+0x1fe0000)
e:GetHandler():RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENCE)
e:GetHandler():RegisterEffect(e2)
end
--トゥーンのもくじ
function c89997728.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c89997728.target)
e1:SetOperation(c89997728.activate)
c:RegisterEffect(e1)
end
function c89997728.filter(c)
return c:IsSetCard(0x62) and c:IsAbleToHand()
end
function c89997728.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c89997728.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c89997728.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c89997728.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
......@@ -49,7 +49,7 @@ function c93157004.matfilter1(c,syncard)
return c:IsType(TYPE_TUNER) and c:IsFaceup() and c:IsCanBeSynchroMaterial(syncard)
end
function c93157004.matfilter2(c,syncard)
return not c:IsType(TYPE_TUNER) and c:IsFaceup() and c:IsSetCard(0x30) and c:IsCanBeSynchroMaterial(syncard)
return c:IsNotTuner() and c:IsFaceup() and c:IsSetCard(0x30) and c:IsCanBeSynchroMaterial(syncard)
end
function c93157004.synfilter1(c,lv,g1,g2)
local tlv=c:GetLevel()
......
--氷結のフィッツジェラルド
function c94515289.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),aux.NonTuner(Card.IsRace,RACE_BEAST),1)
aux.AddSynchroProcedure2(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),aux.NonTuner(Card.IsRace,RACE_BEAST))
c:EnableReviveLimit()
--actlimit
local e1=Effect.CreateEffect(c)
......
......@@ -13,7 +13,7 @@ function c98884569.initial_effect(c)
c:RegisterEffect(e1)
end
function c98884569.condition(e,tp,eg,ep,ev,re,r,rp)
return bit.band(e:GetHandler():GetPreviousLocation(),LOCATION_ONFIELD)~=0 and e:GetHandler():IsReason(REASON_DESTROY)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) and e:GetHandler():IsReason(REASON_DESTROY)
end
function c98884569.filter(c,e,tp)
return (c:IsRace(RACE_PLANT) or c:GetCode()==73580471) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......
......@@ -116,6 +116,53 @@ function Auxiliary.SynOperation(f1,f2,ct)
Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
end
end
function Auxiliary.AddSynchroProcedure2(c,f1,f2)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCondition(Auxiliary.SynCondition2(f1,f2))
e1:SetOperation(Auxiliary.SynOperation2(f1,f2))
e1:SetValue(SUMMON_TYPE_SYNCHRO)
c:RegisterEffect(e1)
end
function Auxiliary.SynFilter1(c,syncard,lv,f1,f2)
local clv=c:GetLevel()
if clv==0 or clv>=lv then return false end
return c:IsType(TYPE_TUNER) and c:IsCanBeSynchroMaterial(syncard) and f1(c)
and Duel.IsExistingMatchingCard(Auxiliary.SynFilter2,syncard:GetControler(),LOCATION_MZONE,LOCATION_MZONE,1,c,syncard,lv-clv,f2)
end
function Auxiliary.SynFilter2(c,syncard,lv,f2)
return c:IsCanBeSynchroMaterial(syncard) and c:GetLevel()==lv and f2(c)
end
function Auxiliary.SynCondition2(f1,f2)
return function(e,c,tuner)
if c==nil then return true end
local lv=c:GetLevel()
if tuner then return Auxiliary.SynFilter1(tuner,c,lv,f1,f2) end
return Duel.IsExistingMatchingCard(Auxiliary.SynFilter1,c:GetControler(),LOCATION_MZONE,LOCATION_MZONE,1,nil,c,lv,f1,f2)
end
end
function Auxiliary.SynOperation2(f1,f2)
return function(e,tp,eg,ep,ev,re,r,rp,c,tuner)
local g=nil
local lv=c:GetLevel()
if tuner then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
g=Duel.SelectMatchingCard(tp,Auxiliary.SynFilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,tuner,c,lv-tuner:GetLevel(),f2)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
g=Duel.SelectMatchingCard(tp,Auxiliary.SynFilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,c,lv,f1,f2)
local sc=g:GetFirst()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local g2=Duel.SelectMatchingCard(tp,Auxiliary.SynFilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,sc,c,lv-sc:GetLevel(),f2)
g:AddCard(g2:GetFirst())
end
c:SetMaterial(g)
Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
end
end
function Auxiliary.AddXyzProcedure(c,f,ct)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
......
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