Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
nanahira
ygopro
Commits
c2b63622
Commit
c2b63622
authored
May 27, 2013
by
woodee
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
descon needs checking union status
parent
43069627
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
111 additions
and
111 deletions
+111
-111
script/c87798440.lua
script/c87798440.lua
+111
-111
No files found.
script/c87798440.lua
View file @
c2b63622
--アーマー·ブレイカー
function
c87798440
.
initial_effect
(
c
)
--equip
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
87798440
,
0
))
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTarget
(
c87798440
.
eqtg
)
e1
:
SetOperation
(
c87798440
.
eqop
)
c
:
RegisterEffect
(
e1
)
--unequip
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
87798440
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c87798440
.
uncon
)
e2
:
SetTarget
(
c87798440
.
sptg
)
e2
:
SetOperation
(
c87798440
.
spop
)
c
:
RegisterEffect
(
e2
)
--destroy sub
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e3
:
SetCondition
(
c87798440
.
uncon
)
e3
:
SetValue
(
c87798440
.
repval
)
c
:
RegisterEffect
(
e3
)
--d
raw
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
87798440
,
2
))
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCondition
(
c87798440
.
descon
)
e4
:
SetTarget
(
c87798440
.
destg
)
e4
:
SetOperation
(
c87798440
.
desop
)
c
:
RegisterEffect
(
e4
)
--eqlimit
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e5
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e5
:
SetValue
(
c87798440
.
eqlimit
)
c
:
RegisterEffect
(
e5
)
end
function
c87798440
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
function
c87798440
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
function
c87798440
.
eqlimit
(
e
,
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
end
function
c87798440
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
GetUnionCount
()
==
0
end
function
c87798440
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c87798440
.
filter
(
chkc
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
87798440
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c87798440
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c87798440
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
e
:
GetHandler
():
RegisterFlagEffect
(
87798440
,
RESET_EVENT
+
0x7e0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c87798440
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
or
not
c87798440
.
filter
(
tc
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
end
function
c87798440
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
87798440
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
e
:
GetHandler
():
RegisterFlagEffect
(
87798440
,
RESET_EVENT
+
0x7e0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c87798440
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
function
c87798440
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
and
e
:
GetHandler
():
GetEquipTarget
()
==
eg
:
GetFirst
()
end
function
c87798440
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsDestructable
()
end
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c87798440
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
--アーマー·ブレイカー
function
c87798440
.
initial_effect
(
c
)
--equip
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
87798440
,
0
))
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTarget
(
c87798440
.
eqtg
)
e1
:
SetOperation
(
c87798440
.
eqop
)
c
:
RegisterEffect
(
e1
)
--unequip
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
87798440
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c87798440
.
uncon
)
e2
:
SetTarget
(
c87798440
.
sptg
)
e2
:
SetOperation
(
c87798440
.
spop
)
c
:
RegisterEffect
(
e2
)
--destroy sub
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e3
:
SetCondition
(
c87798440
.
uncon
)
e3
:
SetValue
(
c87798440
.
repval
)
c
:
RegisterEffect
(
e3
)
--d
estroy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
87798440
,
2
))
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCondition
(
c87798440
.
descon
)
e4
:
SetTarget
(
c87798440
.
destg
)
e4
:
SetOperation
(
c87798440
.
desop
)
c
:
RegisterEffect
(
e4
)
--eqlimit
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e5
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e5
:
SetValue
(
c87798440
.
eqlimit
)
c
:
RegisterEffect
(
e5
)
end
function
c87798440
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
function
c87798440
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
function
c87798440
.
eqlimit
(
e
,
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
end
function
c87798440
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
GetUnionCount
()
==
0
end
function
c87798440
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c87798440
.
filter
(
chkc
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
87798440
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c87798440
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c87798440
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
e
:
GetHandler
():
RegisterFlagEffect
(
87798440
,
RESET_EVENT
+
0x7e0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c87798440
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
or
not
c87798440
.
filter
(
tc
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
end
function
c87798440
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
87798440
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
e
:
GetHandler
():
RegisterFlagEffect
(
87798440
,
RESET_EVENT
+
0x7e0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c87798440
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
function
c87798440
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
and
e
:
GetHandler
():
GetEquipTarget
()
==
eg
:
GetFirst
()
and
c87798440
.
uncon
(
e
)
end
function
c87798440
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsDestructable
()
end
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c87798440
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment